diff --git a/legacy/evas/src/modules/engines/software_16_x11/evas_engine.c b/legacy/evas/src/modules/engines/software_16_x11/evas_engine.c index b0ae6e20fa..7570607b4f 100644 --- a/legacy/evas/src/modules/engines/software_16_x11/evas_engine.c +++ b/legacy/evas/src/modules/engines/software_16_x11/evas_engine.c @@ -307,8 +307,16 @@ eng_output_idle_flush(void *data) Render_Engine *re; re = (Render_Engine *)data; - /* FIXME: clean up any resources kept around between renders in case - * we are animating a lot and want high fps */ + if (re->shbuf) + { + evas_software_x11_x_output_buffer_free(re->shbuf, 0); + re->shbuf = NULL; + } + if (re->clip_rects) + { + XDestroyRegion(re->clip_rects); + re->clip_rects = NULL; + } }