forked from enlightenment/efl
Evas: Remove shader_3d .x generated file from BUILT_SOURCES
This should fix the build after make clean. Even though those .x files can be re-generated at compile time, they are checked in in Git and shipped in tarballs. They must not be removed during make clean. Thanks Ross Vandegrift for the report. @fix
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@ -722,9 +722,6 @@ EXTRA_DIST += \
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modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh \
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$(GL_SHADERS_3D_GEN)
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BUILT_SOURCES += \
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modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x
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modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x: modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh $(GL_SHADERS_3D_GEN)
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@echo " SHADERS $@"
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@bash $^
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