forked from enlightenment/efl
ecore animator - adjust ecore loop time when animtor ticks to be exact
this adjusts ecore loop time very slightlye tp be the "Exact" timepoint when then animator timer, if timer is used, should have gone off. this should make animations more precise. @feature
This commit is contained in:
parent
3c179cdb87
commit
8130b0ccb8
|
@ -680,11 +680,19 @@ _ecore_animator_run(void *data)
|
|||
static Eina_Bool
|
||||
_ecore_animator(void *data EINA_UNUSED)
|
||||
{
|
||||
double t;
|
||||
|
||||
Eina_Bool r;
|
||||
_ecore_lock();
|
||||
// set _ecore_time_loop_time to the EXACT time that the timer
|
||||
// should have ticked off (even if it didn't)
|
||||
// if you have a custom animator tick, you may need to adjust inside
|
||||
// it before calling ecore_animator_custom_tick()
|
||||
t = fmod(_ecore_time_loop_time, animators_frametime);
|
||||
_ecore_time_loop_time -= t;
|
||||
r = _do_tick();
|
||||
_ecore_unlock();
|
||||
return r;
|
||||
}
|
||||
|
||||
#include "ecore_animator.eo.c"
|
||||
#include "ecore_animator.eo.c"
|
||||
|
|
Loading…
Reference in New Issue