forked from enlightenment/efl
Fix state_apply without animation.
Used in edje_edit_part_selected_state_set. SVN revision: 48000
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@ -106,16 +106,16 @@ void
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_edje_part_description_apply(Edje *ed, Edje_Real_Part *ep, const char *d1, double v1, const char *d2, double v2)
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{
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Edje_Part_Description *epd1;
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Edje_Part_Description *epd2;
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Edje_Part_Description *epd2 = NULL;
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if (!d1) d1 = "default";
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if (!d2) d2 = "default";
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epd1 = _edje_part_description_find(ed, ep, d1, v1);
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if (!epd1)
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epd1 = ep->part->default_desc; /* never NULL */
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epd2 = _edje_part_description_find(ed, ep, d2, v2);
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if (d2)
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epd2 = _edje_part_description_find(ed, ep, d2, v2);
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/* There is an animation if both description are different or if description is an image with tweens */
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if (epd2 != NULL && (epd1 != epd2 || (ep->part->type == EDJE_PART_TYPE_IMAGE && epd2->image.tween_list)))
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