forked from enlightenment/efl
Merge branch 'devs/devilhorns/wayland_egl'
Fix wayland_egl engine to work again (see Phab Ticket T1478). Previous (french) changes had broken the wayland_egl engine. This rewrites the wayland_egl engine to function again, this time using gl_generic and glsym_evas_gl calls.
This commit is contained in:
commit
c4db47f68c
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@ -11,7 +11,8 @@ typedef enum _Evas_Engine_Info_Wayland_Egl_Swap_Mode
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EVAS_ENGINE_WAYLAND_EGL_SWAP_MODE_FULL = 1,
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EVAS_ENGINE_WAYLAND_EGL_SWAP_MODE_FULL = 1,
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EVAS_ENGINE_WAYLAND_EGL_SWAP_MODE_COPY = 2,
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EVAS_ENGINE_WAYLAND_EGL_SWAP_MODE_COPY = 2,
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EVAS_ENGINE_WAYLAND_EGL_SWAP_MODE_DOUBLE = 3,
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EVAS_ENGINE_WAYLAND_EGL_SWAP_MODE_DOUBLE = 3,
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EVAS_ENGINE_WAYLAND_EGL_SWAP_MODE_TRIPLE = 4
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EVAS_ENGINE_WAYLAND_EGL_SWAP_MODE_TRIPLE = 4,
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EVAS_ENGINE_WAYLAND_EGL_SWAP_MODE_QUADRUPLE = 5
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} Evas_Engine_Info_Wayland_Egl_Swap_Mode;
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} Evas_Engine_Info_Wayland_Egl_Swap_Mode;
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struct _Evas_Engine_Info_Wayland_Egl
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struct _Evas_Engine_Info_Wayland_Egl
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@ -25,6 +26,7 @@ struct _Evas_Engine_Info_Wayland_Egl
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{
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{
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struct wl_display *display;
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struct wl_display *display;
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struct wl_surface *surface;
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struct wl_surface *surface;
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struct wl_egl_window *win;
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int depth, screen, rotation, edges;
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int depth, screen, rotation, edges;
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unsigned int destination_alpha : 1;
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unsigned int destination_alpha : 1;
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} info;
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} info;
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@ -39,8 +41,8 @@ struct _Evas_Engine_Info_Wayland_Egl
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/* non-blocking or blocking mode */
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/* non-blocking or blocking mode */
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Evas_Engine_Render_Mode render_mode;
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Evas_Engine_Render_Mode render_mode;
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unsigned char vsync : 1;
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Eina_Bool vsync : 1;
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unsigned char indirect : 1;
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Eina_Bool indirect : 1;
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unsigned char swap_mode : 4;
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unsigned char swap_mode : 4;
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};
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};
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File diff suppressed because it is too large
Load Diff
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@ -2,25 +2,22 @@
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# define EVAS_ENGINE_H
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# define EVAS_ENGINE_H
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# include "config.h"
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# include "config.h"
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# include "evas_common_private.h"
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# include "evas_private.h"
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# include "Evas.h"
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# include "Evas_Engine_Wayland_Egl.h"
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/* NB: This already includes wayland-client.h */
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/* NB: This already includes wayland-client.h */
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# include <wayland-egl.h>
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# include <wayland-egl.h>
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# ifdef GL_GLES
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# include <EGL/egl.h>
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/* NB: These are already included from gl_common */
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/* # include <GLES2/gl2.h> */
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/* # include <GLES2/gl2ext.h> */
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# endif
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# include "evas_common_private.h"
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# include "evas_private.h"
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# include "evas_gl_common.h"
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# include "Evas.h"
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# include "Evas_Engine_Wayland_Egl.h"
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# define GL_GLEXT_PROTOTYPES
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# define GL_GLEXT_PROTOTYPES
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# include <EGL/egl.h>
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# include <GLES2/gl2.h>
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# include <GLES2/gl2ext.h>
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# include "../gl_generic/Evas_Engine_GL_Generic.h"
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extern int _evas_engine_wl_egl_log_dom;
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extern int _evas_engine_wl_egl_log_dom;
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# ifdef ERR
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# ifdef ERR
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@ -48,9 +45,13 @@ extern int _evas_engine_wl_egl_log_dom;
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# endif
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# endif
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# define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
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# define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_wl_egl_log_dom, __VA_ARGS__)
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typedef struct _Evas_GL_Wl_Window Evas_GL_Wl_Window;
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# ifndef EGL_BUFFER_AGE_EXT
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# define EGL_BUFFER_AGE_EXT 0x313d
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# endif
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struct _Evas_GL_Wl_Window
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typedef struct _Outbuf Outbuf;
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struct _Outbuf
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{
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{
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struct wl_display *disp;
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struct wl_display *disp;
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struct wl_egl_window *win;
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struct wl_egl_window *win;
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@ -58,28 +59,83 @@ struct _Evas_GL_Wl_Window
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int w, h;
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int w, h;
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int depth, screen, rot, alpha;
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int depth, screen, rot, alpha;
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Evas *evas;
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Evas_Engine_Info_Wayland_Egl *info;
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Evas_Engine_GL_Context *gl_context;
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Evas_Engine_GL_Context *gl_context;
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Render_Engine_Swap_Mode swap_mode;
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int prev_age, vsync;
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int frame_cnt;
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struct
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struct
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{
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{
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Eina_Bool drew : 1;
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Eina_Bool drew : 1;
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} draw;
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} draw;
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#ifdef GL_GLES
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EGLContext egl_context[1];
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EGLContext egl_context[1];
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EGLSurface egl_surface[1];
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EGLSurface egl_surface[1];
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EGLConfig egl_config;
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EGLConfig egl_config;
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EGLDisplay egl_disp;
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EGLDisplay egl_disp;
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#endif
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Eina_Bool lost_back : 1;
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Eina_Bool surf : 1;
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Eina_Bool surf : 1;
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};
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};
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Evas_GL_Wl_Window *eng_window_new(struct wl_display *disp, struct wl_surface *surface, int screen, int depth, int w, int h, int indirect, int alpha, int rot);
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struct _Context_3D
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void eng_window_free(Evas_GL_Wl_Window *gw);
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{
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void eng_window_use(Evas_GL_Wl_Window *gw);
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EGLDisplay display;
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void eng_window_unsurf(Evas_GL_Wl_Window *gw);
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EGLContext context;
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void eng_window_resurf(Evas_GL_Wl_Window *gw);
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EGLSurface surface;
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Eina_Bool eng_window_make_current(void *data, void *doit);
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};
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extern Eina_Bool extn_have_buffer_age;
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extern Eina_Bool extn_have_y_inverted;
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extern Evas_GL_Common_Context_New glsym_evas_gl_common_context_new;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_flush;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_free;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_use;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_newframe;
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extern Evas_GL_Common_Context_Call glsym_evas_gl_common_context_done;
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extern Evas_GL_Common_Context_Resize_Call glsym_evas_gl_common_context_resize;
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extern Evas_GL_Common_Buffer_Dump_Call glsym_evas_gl_common_buffer_dump;
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extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_lock;
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extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_unlock;
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extern unsigned int (*glsym_eglSwapBuffersWithDamage) (EGLDisplay a, void *b, const EGLint *d, EGLint c);
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Outbuf *eng_window_new(struct wl_display *disp, struct wl_surface *surface, int screen, int depth, int w, int h, int indirect, int alpha, int rot, Render_Engine_Swap_Mode swap_mode);
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void eng_window_free(Outbuf *gw);
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void eng_window_use(Outbuf *gw);
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void eng_window_unsurf(Outbuf *gw);
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void eng_window_resurf(Outbuf *gw);
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void eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
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int eng_outbuf_rotation_get(Outbuf *ob);
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Render_Engine_Swap_Mode eng_outbuf_swap_mode_get(Outbuf *ob);
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Eina_Bool eng_outbuf_region_first_rect(Outbuf *ob);
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void *eng_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
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void eng_outbuf_update_region_free(Outbuf *ob, RGBA_Image *update);
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void eng_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update, int x, int y, int w, int h);
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void eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode);
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Evas_Engine_GL_Context *eng_outbuf_gl_context_get(Outbuf *ob);
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void *eng_outbuf_egl_display_get(Outbuf *ob);
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Eina_Bool eng_preload_make_current(void *data, void *doit);
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Context_3D *eng_gl_context_new(Outbuf *win);
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void eng_gl_context_free(Context_3D *context);
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void eng_gl_context_use(Context_3D *context);
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static inline int
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_re_wincheck(Outbuf *ob)
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{
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if (ob->surf) return 1;
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eng_window_resurf(ob);
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ob->lost_back = EINA_TRUE;
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if (!ob->surf)
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ERR("Wayland EGL Engine cannot recreate window surface");
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return 0;
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}
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#endif
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#endif
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@ -3,14 +3,14 @@
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/* local function prototypes */
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/* local function prototypes */
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/* local variables */
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/* local variables */
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static Evas_GL_Wl_Window *_evas_gl_wl_window = NULL;
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static Outbuf *_evas_gl_wl_window = NULL;
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static EGLContext context = EGL_NO_CONTEXT;
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static EGLContext context = EGL_NO_CONTEXT;
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static int win_count = 0;
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static int win_count = 0;
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Evas_GL_Wl_Window *
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Outbuf *
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eng_window_new(struct wl_display *display, struct wl_surface *surface, int screen, int depth, int w, int h, int indirect EINA_UNUSED, int alpha, int rot)
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eng_window_new(struct wl_display *disp, struct wl_surface *surface, int screen, int depth, int w, int h, int indirect EINA_UNUSED, int alpha, int rot, Render_Engine_Swap_Mode swap_mode)
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{
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{
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Evas_GL_Wl_Window *gw;
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Outbuf *gw;
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int context_attrs[3];
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int context_attrs[3];
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int config_attrs[40];
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int config_attrs[40];
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int major_version, minor_version;
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int major_version, minor_version;
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@ -19,11 +19,11 @@ eng_window_new(struct wl_display *display, struct wl_surface *surface, int scree
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Eina_Bool blacklist = EINA_FALSE;
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Eina_Bool blacklist = EINA_FALSE;
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/* try to allocate space for our window */
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/* try to allocate space for our window */
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if (!(gw = calloc(1, sizeof(Evas_GL_Wl_Window))))
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if (!(gw = calloc(1, sizeof(Outbuf))))
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return NULL;
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return NULL;
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win_count++;
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win_count++;
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gw->disp = display;
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gw->disp = disp;
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gw->surface = surface;
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gw->surface = surface;
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gw->screen = screen;
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gw->screen = screen;
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gw->depth = depth;
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gw->depth = depth;
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@ -31,6 +31,7 @@ eng_window_new(struct wl_display *display, struct wl_surface *surface, int scree
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gw->h = h;
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gw->h = h;
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gw->alpha = alpha;
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gw->alpha = alpha;
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gw->rot = rot;
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gw->rot = rot;
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gw->swap_mode = swap_mode;
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context_attrs[0] = EGL_CONTEXT_CLIENT_VERSION;
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context_attrs[0] = EGL_CONTEXT_CLIENT_VERSION;
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context_attrs[1] = 2;
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context_attrs[1] = 2;
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@ -164,7 +165,7 @@ eng_window_new(struct wl_display *display, struct wl_surface *surface, int scree
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return NULL;
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return NULL;
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}
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}
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if (!(gw->gl_context = evas_gl_common_context_new()))
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if (!(gw->gl_context = glsym_evas_gl_common_context_new()))
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{
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{
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eng_window_free(gw);
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eng_window_free(gw);
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return NULL;
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return NULL;
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@ -174,7 +175,7 @@ eng_window_new(struct wl_display *display, struct wl_surface *surface, int scree
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gw->gl_context->eglctxt = gw->egl_context[0];
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gw->gl_context->eglctxt = gw->egl_context[0];
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eng_window_use(gw);
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eng_window_use(gw);
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evas_gl_common_context_resize(gw->gl_context, w, h, rot);
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glsym_evas_gl_common_context_resize(gw->gl_context, w, h, rot);
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gw->surf = EINA_TRUE;
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gw->surf = EINA_TRUE;
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@ -182,7 +183,7 @@ eng_window_new(struct wl_display *display, struct wl_surface *surface, int scree
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}
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}
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void
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void
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eng_window_free(Evas_GL_Wl_Window *gw)
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eng_window_free(Outbuf *gw)
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{
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{
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int ref = 0;
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int ref = 0;
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@ -194,7 +195,7 @@ eng_window_free(Evas_GL_Wl_Window *gw)
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if (gw->gl_context)
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if (gw->gl_context)
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{
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{
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ref = gw->gl_context->references - 1;
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ref = gw->gl_context->references - 1;
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evas_gl_common_context_free(gw->gl_context);
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glsym_evas_gl_common_context_free(gw->gl_context);
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}
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}
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eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
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eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
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@ -220,11 +221,11 @@ eng_window_free(Evas_GL_Wl_Window *gw)
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}
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}
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void
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void
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eng_window_use(Evas_GL_Wl_Window *gw)
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eng_window_use(Outbuf *gw)
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{
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{
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Eina_Bool force = EINA_FALSE;
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Eina_Bool force = EINA_FALSE;
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evas_gl_preload_render_lock(eng_window_make_current, gw);
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glsym_evas_gl_preload_render_lock(eng_preload_make_current, gw);
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if (_evas_gl_wl_window)
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if (_evas_gl_wl_window)
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{
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{
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@ -236,8 +237,8 @@ eng_window_use(Evas_GL_Wl_Window *gw)
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{
|
{
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if (_evas_gl_wl_window)
|
if (_evas_gl_wl_window)
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{
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{
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evas_gl_common_context_use(_evas_gl_wl_window->gl_context);
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glsym_evas_gl_common_context_use(_evas_gl_wl_window->gl_context);
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evas_gl_common_context_flush(_evas_gl_wl_window->gl_context);
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glsym_evas_gl_common_context_flush(_evas_gl_wl_window->gl_context);
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}
|
}
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_evas_gl_wl_window = gw;
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_evas_gl_wl_window = gw;
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@ -254,24 +255,25 @@ eng_window_use(Evas_GL_Wl_Window *gw)
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}
|
}
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}
|
}
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if (gw) evas_gl_common_context_use(gw->gl_context);
|
if (gw) glsym_evas_gl_common_context_use(gw->gl_context);
|
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}
|
}
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void
|
void
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eng_window_unsurf(Evas_GL_Wl_Window *gw)
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eng_window_unsurf(Outbuf *gw)
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{
|
{
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if (!gw->surf) return;
|
if (!gw->surf) return;
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if (!getenv("EVAS_GL_WIN_RESURF")) return;
|
if (!getenv("EVAS_GL_WIN_RESURF")) return;
|
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if (getenv("EVAS_GL_INFO")) printf("unsurf %p\n", gw);
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if (getenv("EVAS_GL_INFO")) printf("unsurf %p\n", gw);
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|
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if (_evas_gl_wl_window)
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if (_evas_gl_wl_window)
|
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evas_gl_common_context_flush(_evas_gl_wl_window->gl_context);
|
glsym_evas_gl_common_context_flush(_evas_gl_wl_window->gl_context);
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|
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if (_evas_gl_wl_window == gw)
|
if (_evas_gl_wl_window == gw)
|
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{
|
{
|
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eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
|
eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
|
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EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||||
if (gw->egl_surface[0] != EGL_NO_SURFACE)
|
if (gw->egl_surface[0] != EGL_NO_SURFACE)
|
||||||
eglDestroySurface(gw->egl_disp, gw->egl_surface[0]);
|
eglDestroySurface(gw->egl_disp, gw->egl_surface[0]);
|
||||||
gw->egl_surface[0] = EGL_NO_SURFACE;
|
gw->egl_surface[0] = EGL_NO_SURFACE;
|
||||||
|
|
||||||
_evas_gl_wl_window = NULL;
|
_evas_gl_wl_window = NULL;
|
||||||
|
@ -281,7 +283,7 @@ eng_window_unsurf(Evas_GL_Wl_Window *gw)
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
eng_window_resurf(Evas_GL_Wl_Window *gw)
|
eng_window_resurf(Outbuf *gw)
|
||||||
{
|
{
|
||||||
if (gw->surf) return;
|
if (gw->surf) return;
|
||||||
if (getenv("EVAS_GL_INFO")) printf("resurf %p\n", gw);
|
if (getenv("EVAS_GL_INFO")) printf("resurf %p\n", gw);
|
||||||
|
@ -304,25 +306,192 @@ eng_window_resurf(Evas_GL_Wl_Window *gw)
|
||||||
gw->surf = EINA_TRUE;
|
gw->surf = EINA_TRUE;
|
||||||
}
|
}
|
||||||
|
|
||||||
Eina_Bool
|
void
|
||||||
eng_window_make_current(void *data, void *doit)
|
eng_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth EINA_UNUSED)
|
||||||
{
|
{
|
||||||
Evas_GL_Wl_Window *gw;
|
ob->w = w;
|
||||||
|
ob->h = h;
|
||||||
|
ob->rot = rot;
|
||||||
|
eng_window_use(ob);
|
||||||
|
glsym_evas_gl_common_context_resize(ob->gl_context, w, h, rot);
|
||||||
|
}
|
||||||
|
|
||||||
if (!(gw = data)) return EINA_FALSE;
|
int
|
||||||
|
eng_outbuf_rotation_get(Outbuf *ob)
|
||||||
|
{
|
||||||
|
return ob->rot;
|
||||||
|
}
|
||||||
|
|
||||||
if (doit)
|
Render_Engine_Swap_Mode
|
||||||
|
eng_outbuf_swap_mode_get(Outbuf *ob)
|
||||||
|
{
|
||||||
|
if ((ob->swap_mode == MODE_AUTO) && (extn_have_buffer_age))
|
||||||
{
|
{
|
||||||
if (!eglMakeCurrent(gw->egl_disp, gw->egl_surface[0],
|
Render_Engine_Swap_Mode swap_mode;
|
||||||
gw->egl_surface[0], gw->egl_context[0]))
|
EGLint age = 0;
|
||||||
return EINA_FALSE;
|
|
||||||
|
if (!eglQuerySurface(ob->egl_disp, ob->egl_surface[0],
|
||||||
|
EGL_BUFFER_AGE_EXT, &age))
|
||||||
|
age = 0;
|
||||||
|
|
||||||
|
if (age == 1) swap_mode = MODE_COPY;
|
||||||
|
else if (age == 2) swap_mode = MODE_DOUBLE;
|
||||||
|
else if (age == 3) swap_mode = MODE_TRIPLE;
|
||||||
|
else if (age == 4) swap_mode = MODE_QUADRUPLE;
|
||||||
|
else swap_mode = MODE_FULL;
|
||||||
|
|
||||||
|
if ((int)age != ob->prev_age) swap_mode = MODE_FULL;
|
||||||
|
ob->prev_age = age;
|
||||||
|
|
||||||
|
return swap_mode;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
return ob->swap_mode;
|
||||||
|
}
|
||||||
|
|
||||||
|
Eina_Bool
|
||||||
|
eng_outbuf_region_first_rect(Outbuf *ob)
|
||||||
|
{
|
||||||
|
ob->gl_context->preserve_bit = GL_COLOR_BUFFER_BIT0_QCOM;
|
||||||
|
|
||||||
|
glsym_evas_gl_preload_render_lock(eng_preload_make_current, ob);
|
||||||
|
|
||||||
|
eng_window_use(ob);
|
||||||
|
if (!_re_wincheck(ob)) return EINA_TRUE;
|
||||||
|
|
||||||
|
glsym_evas_gl_common_context_resize(ob->gl_context, ob->w, ob->h, ob->rot);
|
||||||
|
glsym_evas_gl_common_context_flush(ob->gl_context);
|
||||||
|
glsym_evas_gl_common_context_newframe(ob->gl_context);
|
||||||
|
|
||||||
|
return EINA_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void *
|
||||||
|
eng_outbuf_update_region_new(Outbuf *ob, int x, int y, int w, int h, int *cx EINA_UNUSED, int *cy EINA_UNUSED, int *cw EINA_UNUSED, int *ch EINA_UNUSED)
|
||||||
|
{
|
||||||
|
if ((ob->w == w) && (ob->h == h))
|
||||||
|
ob->gl_context->master_clip.enabled = EINA_FALSE;
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if (!eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE,
|
ob->gl_context->master_clip.enabled = EINA_TRUE;
|
||||||
EGL_NO_SURFACE, EGL_NO_CONTEXT))
|
ob->gl_context->master_clip.x = x;
|
||||||
return EINA_FALSE;
|
ob->gl_context->master_clip.y = y;
|
||||||
|
ob->gl_context->master_clip.w = w;
|
||||||
|
ob->gl_context->master_clip.h = h;
|
||||||
}
|
}
|
||||||
|
|
||||||
return EINA_TRUE;
|
return ob->gl_context->def_surface;
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
eng_outbuf_update_region_free(Outbuf *ob EINA_UNUSED, RGBA_Image *update EINA_UNUSED)
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
eng_outbuf_update_region_push(Outbuf *ob, RGBA_Image *update EINA_UNUSED, int x EINA_UNUSED, int y EINA_UNUSED, int w EINA_UNUSED, int h EINA_UNUSED)
|
||||||
|
{
|
||||||
|
if (!_re_wincheck(ob)) return;
|
||||||
|
ob->draw.drew = EINA_TRUE;
|
||||||
|
glsym_evas_gl_common_context_flush(ob->gl_context);
|
||||||
|
}
|
||||||
|
|
||||||
|
void
|
||||||
|
eng_outbuf_flush(Outbuf *ob, Tilebuf_Rect *rects, Evas_Render_Mode render_mode)
|
||||||
|
{
|
||||||
|
if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) goto end;
|
||||||
|
|
||||||
|
if (!_re_wincheck(ob)) goto end;
|
||||||
|
if (!ob->draw.drew) goto end;
|
||||||
|
|
||||||
|
ob->draw.drew = EINA_FALSE;
|
||||||
|
eng_window_use(ob);
|
||||||
|
glsym_evas_gl_common_context_done(ob->gl_context);
|
||||||
|
|
||||||
|
if (!ob->vsync)
|
||||||
|
{
|
||||||
|
if (ob->info->vsync) eglSwapInterval(ob->egl_disp, 1);
|
||||||
|
else eglSwapInterval(ob->egl_disp, 0);
|
||||||
|
ob->vsync = EINA_TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ob->info->callback.pre_swap)
|
||||||
|
ob->info->callback.pre_swap(ob->info->callback.data, ob->evas);
|
||||||
|
|
||||||
|
if ((glsym_eglSwapBuffersWithDamage) && (ob->swap_mode != MODE_FULL))
|
||||||
|
{
|
||||||
|
EGLint num = 0, *result = NULL, i = 0;
|
||||||
|
Tilebuf_Rect *r;
|
||||||
|
|
||||||
|
// if partial swaps can be done use re->rects
|
||||||
|
num = eina_inlist_count(EINA_INLIST_GET(rects));
|
||||||
|
if (num > 0)
|
||||||
|
{
|
||||||
|
result = alloca(sizeof(EGLint) * 4 * num);
|
||||||
|
EINA_INLIST_FOREACH(EINA_INLIST_GET(rects), r)
|
||||||
|
{
|
||||||
|
int gw, gh;
|
||||||
|
|
||||||
|
gw = ob->gl_context->w;
|
||||||
|
gh = ob->gl_context->h;
|
||||||
|
switch (ob->rot)
|
||||||
|
{
|
||||||
|
case 0:
|
||||||
|
result[i + 0] = r->x;
|
||||||
|
result[i + 1] = gh - (r->y + r->h);
|
||||||
|
result[i + 2] = r->w;
|
||||||
|
result[i + 3] = r->h;
|
||||||
|
break;
|
||||||
|
case 90:
|
||||||
|
result[i + 0] = r->y;
|
||||||
|
result[i + 1] = r->x;
|
||||||
|
result[i + 2] = r->h;
|
||||||
|
result[i + 3] = r->w;
|
||||||
|
break;
|
||||||
|
case 180:
|
||||||
|
result[i + 0] = gw - (r->x + r->w);
|
||||||
|
result[i + 1] = r->y;
|
||||||
|
result[i + 2] = r->w;
|
||||||
|
result[i + 3] = r->h;
|
||||||
|
break;
|
||||||
|
case 270:
|
||||||
|
result[i + 0] = gh - (r->y + r->h);
|
||||||
|
result[i + 1] = gw - (r->x + r->w);
|
||||||
|
result[i + 2] = r->h;
|
||||||
|
result[i + 3] = r->w;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
result[i + 0] = r->x;
|
||||||
|
result[i + 1] = gh - (r->y + r->h);
|
||||||
|
result[i + 2] = r->w;
|
||||||
|
result[i + 3] = r->h;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
i += 4;
|
||||||
|
}
|
||||||
|
glsym_eglSwapBuffersWithDamage(ob->egl_disp, ob->egl_surface[0],
|
||||||
|
result, num);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
eglSwapBuffers(ob->egl_disp, ob->egl_surface[0]);
|
||||||
|
|
||||||
|
if (ob->info->callback.post_swap)
|
||||||
|
ob->info->callback.post_swap(ob->info->callback.data, ob->evas);
|
||||||
|
|
||||||
|
end:
|
||||||
|
glsym_evas_gl_preload_render_unlock(eng_preload_make_current, ob);
|
||||||
|
}
|
||||||
|
|
||||||
|
Evas_Engine_GL_Context *
|
||||||
|
eng_outbuf_gl_context_get(Outbuf *ob)
|
||||||
|
{
|
||||||
|
return ob->gl_context;
|
||||||
|
}
|
||||||
|
|
||||||
|
void *
|
||||||
|
eng_outbuf_egl_display_get(Outbuf *ob)
|
||||||
|
{
|
||||||
|
return ob->egl_disp;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue