Efl.Canvas.Vg.Object: Fix wrong render area

Summary:
When determining the size of the ector buffer,
it was used the smaller of the object's geometry or path_bounds.
However, because of that, path worked as absolute coordinates.
path_bounds should be relative to geometry of object.

Test Plan:
{F3900444}
original
{F3900445}

before
+ evas_object_geometry_set(vg, 100, 100, 200, 200);
{F3900447}

after
+ evas_object_geometry_set(vg, 100, 100, 200, 200);
{F3900448}

Reviewers: Hermet, kimcinoo, herb, smohanty

Reviewed By: Hermet

Subscribers: cedric, #reviewers, #committers

Tags: #efl

Differential Revision: https://phab.enlightenment.org/D11974
This commit is contained in:
junsu choi 2020-06-16 13:10:25 +09:00 committed by Hermet Park
parent 27cecc3afb
commit e53f07f44f
1 changed files with 16 additions and 18 deletions

View File

@ -719,30 +719,28 @@ _user_vg_entry_render(Evas_Object_Protected_Data *obj,
Eina_Rect render_rect = EINA_RECT(x, y, w, h);
// Get changed boundary and fit the size.
Eina_Rect r;
if (pd->changed)
efl_gfx_path_bounds_get(user_entry->root, &user_entry->path_bounds);
EINA_RECTANGLE_SET(&r, user_entry->path_bounds.x,
user_entry->path_bounds.y,
user_entry->path_bounds.w,
user_entry->path_bounds.h);
if (user_entry->path_bounds.w != 0 && user_entry->path_bounds.h != 0)
{
EINA_RECTANGLE_SET(&render_rect, user_entry->path_bounds.x,
user_entry->path_bounds.y,
user_entry->path_bounds.w,
user_entry->path_bounds.h);
}
if (pd->viewbox.w != 0 && pd->viewbox.h !=0)
{
double sx = 0, sy= 0;
sx = (double)render_rect.w / (double)pd->viewbox.w;
sy = (double)render_rect.h / (double)pd->viewbox.h;
r.pos.x = (r.pos.x - pd->viewbox.x) * sx;
r.pos.y = (r.pos.y - pd->viewbox.y) * sy;
r.size.w *= sx;
r.size.h *= sy;
sx = (double)w / (double)pd->viewbox.w;
sy = (double)h / (double)pd->viewbox.h;
render_rect.x = (render_rect.x - pd->viewbox.x) * sx;
render_rect.y = (render_rect.y - pd->viewbox.y) * sy;
render_rect.w *= sx;
render_rect.h *= sy;
}
if (render_rect.x < r.pos.x) render_rect.x = r.pos.x;
if (render_rect.y < r.pos.y) render_rect.y = r.pos.y;
if (render_rect.w > r.size.w) render_rect.w = r.size.w;
if (render_rect.h > r.size.h) render_rect.h = r.size.h;
//if the size doesn't match, drop previous cache surface.
if ((user_entry->w != render_rect.w ) ||
(user_entry->h != render_rect.h))
@ -778,8 +776,8 @@ _user_vg_entry_render(Evas_Object_Protected_Data *obj,
_render_buffer_to_screen(obj,
engine, output, context, surface,
buffer,
x + r.pos.x,
y + r.pos.y,
x + render_rect.x,
y + render_rect.y,
render_rect.w, render_rect.h,
do_async, EINA_TRUE);
}