Since the move to eo, ecore_con_local hangs on Windows, hence edje_cc can
not compile edc files (e.g.).
Problem was a loop that was used to finish some threads which is now endless.
For now, comment out that loop
@fix
The correct way of disposing of an object in a failed finalisation is to
return NULL, not to delete it.
Also, since the destructor is already called when the object is deleted
anyway, there's no point in having cleanup code in the finalizer too.
@fix
Sorry for last minute new API, but this one is necessary to implement
proper verification of references in docs, which I would like to have
in 1.15. It allows you to retrieve any kind of declaration by full
namespace, so that you can check for an existence of an Eolian decl,
rather than checking every type individually.
@feature
efreet will just match any desktop file (at random basically -
whatever is first in the list), thjat has the base command looked at.
if you have various desktip files with the same command, like:
mycommand
mycommand %U
mycommand -a -b -c /path/to/file
/usr/bin/mycommand
etc. - which one does it match? it'll pick the first and the list
ordering is arbitrary, so this is pretty bad. this strips off the base
command at the start (full path or whatever) and then uses the command
with the shortest argument length. this means the generic command is
found first if we look for "mycommand" in the above list, whihc ends
up the best... ESPECIALLY for steam which does just this.
Summary: This is an algorithm which calcuates a convex hull of some mesh, in fact it returns vertex, index, normal and color datas, though the new mesh could be build just as for AABB
Reviewers: raster, Hermet, cedric
Subscribers: cedric, artem.popov
Differential Revision: https://phab.enlightenment.org/D2585
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
this will cause animators to be more accurate now with timing coming
from a dedicated thread whose only reason in life is to trigger timed
wakeups. the wakeup time is even adjusted with fmod to the exact
frametime slot that is expected
This patch deprecates the following functions:
- evas_object_image_data_convert
- evas_object_image_pixels_import
- evas_object_image_reload
I could not find any place where they are used.
The old documentation is kept in the header, but not as a doxygen
anymore.
Those two functions were doing exactly the same thing[1], which
is free an image, so this commit only attempts to simplify the code
a little bit.
[1] Actually image_map_surface_free() might even not have worked
properly with cserve2 sw (calling unload instead of close).
Summary:
Introducing a new feature for Evas Textblock. This allows the layout to
wrap around other evas objects.
The following API is added:
- obstacle_add
- obstacle_del
- obstacle_update
Evas objects can now serve as textblock obstacles, if positioned and
visible on the text area. The text will wrap around the obstacles
according to the wrapping mode set to it.
This also modifies the current wrapping code to handle obstacle wrap
points as well. The wrap index query function is modified so that
forward-scanning (specific cases) may be disabled when treating
obstacle wrap point.
RTL text is currently unsupported by this feature.
Consult added docs and example for usage.
@feature
Test Plan: Evas example and test in evas_suite are provided with this.
Reviewers: tasn
Subscribers: raster, JackDanielZ, cedric
Differential Revision: https://phab.enlightenment.org/D2405
This is now like the other embedded scripts, where a verbatim
string is parsed. The syntax is now:
filters {
filter {
name: "filter0";
file: "filter.lua";
}
filter {
name: "filter1";
script {
blend {}
}
}
filter.file: "file.lua"; // name is "file.lua"
}
Thanks @raster for the quick review.
This includes proxies, 3d scenes and normal images.
There is still a problem as the GL engine returns NULL on
data_get.
This kinda goes against the EO API declaration as
eo_obj is used as a mutable argument, but internal data was
already modified before this patch.
TODO: Draw maps, filters, etc... in a dedicated surface to save
them as they truly are (ie. filtered images).
Summary: Gcc suggested parens around the truth value here, however
as some developers don't like overly used parens, just modify the code
slightly to not use an if on the assignment line.
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Somehow I broke this when introducing the eo mixin.
This is what broke @cedric's work on the snapshot widget!
TODO: Verify that the contents changed, and not just X,Y.
For compatibility with previous behaviour and with what the doc
says, make sure default alpha is 255 and not 0.
This way color(0) is black and not transparent