David Walter Seikel
b9ad691a14
Rearrange things again to make Doxygen and compiler happy.
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SVN revision: 65102
2011-11-12 19:39:01 +00:00
David Walter Seikel
5b1b248dfc
A few basic docs, just to show the sort of structure I'm aiming for.
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I don't know doxygen, and doxygen don't seem to quite understand what I want.
Which is to document the lua side of things, but having the docs near the C
functions that define them. Help me out please doxygen experts.
Note the problem with edje:rect().
Or I could just write one big blob. Ewwww.
SVN revision: 65097
2011-11-12 14:33:08 +00:00
David Walter Seikel
f5b5d35e58
Add my self to authors.
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SVN revision: 65095
2011-11-12 10:47:36 +00:00
David Walter Seikel
b71734ffdf
Rearrange the source code. No functional changes.
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SVN revision: 65094
2011-11-12 10:42:56 +00:00
David Walter Seikel
3aba54fd04
More boiler, less plate.
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SVN revision: 65086
2011-11-12 04:11:25 +00:00
David Walter Seikel
d995ed6c58
Oops, fixor the bools.
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SVN revision: 65085
2011-11-12 02:31:09 +00:00
David Walter Seikel
a6c3bf6305
Generic functions for grabbing arguments, possibly out of a table,
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and returning a table of results.
This replaces a whole host of specialised functions, and gives some flexibility.
As promised, I did not forget about the const castings, they went away as expected.
SVN revision: 65084
2011-11-12 02:23:33 +00:00
David Walter Seikel
7081c47b6e
Add some inheritance.
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SVN revision: 65079
2011-11-11 21:32:15 +00:00
David Walter Seikel
d8abb0f237
Sandbox the edje file setting.
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Patch up the argument getting for image setting.
Still not sandboxing the image setting, that's a pain.
SVN revision: 65072
2011-11-11 18:11:10 +00:00
David Walter Seikel
6d9f0ed3dc
Actually return the map source.
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SVN revision: 65070
2011-11-11 16:34:14 +00:00
David Walter Seikel
6838b5ac07
More generic method of checking the type of userdata object sent to us by lua.
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SVN revision: 65068
2011-11-11 16:23:06 +00:00
Iván Briano
c912db8656
Some more fixes to the group inherit thing
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SVN revision: 65037
2011-11-11 03:13:13 +00:00
Iván Briano
bcce5db59a
Break away if we already found a matching state
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SVN revision: 65035
2011-11-11 00:43:23 +00:00
David Walter Seikel
504e6af06f
Seems to work OK with this earlier version now.
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This is the version that comes with Ubuntu LTS (10.04).
SVN revision: 65027
2011-11-10 17:03:10 +00:00
David Walter Seikel
1c3344d1d1
Actually implement the 5 param version of map:populate.
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Plus - let another TODO sneak in.
SVN revision: 65026
2011-11-10 16:59:21 +00:00
Carsten Haitzler
9e55698aec
fix eina log for alsa thing to not use \n's
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SVN revision: 65008
2011-11-10 06:38:15 +00:00
Carsten Haitzler
e3b7c9b551
try init and shut down remix outside of thread.
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SVN revision: 65002
2011-11-10 05:18:43 +00:00
David Walter Seikel
93ff9b01fd
Remove something that is never used.
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SVN revision: 64969
2011-11-09 04:44:31 +00:00
Carsten Haitzler
c7e7c3043e
see how much morte code i had to add just to use eina_log gustavo? i
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had to add eina_init() and shutdown and init refcounting and log
domain creating and add a macro.. so i can finally use it? eina being
included here actually was never needed... but since include was there
i could use it...
just saying - using eina_log is not convenient. it doesn't save time.
it's benefits are dubious (knowing what envv ar to set to what values
to get log output is black magic as u need to know specific log level
values and log domain names which u only find out by digging thru
code). my point -> if u want eina_log used more.. it needs to be AS
EASY as the printf. :)
SVN revision: 64937
2011-11-08 07:14:49 +00:00
Carsten Haitzler
44d95d00ea
fix slight "tick tick" in interpolated audio resmapling. found it.
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SVN revision: 64936
2011-11-08 07:10:33 +00:00
Carsten Haitzler
bdc764dc16
use WRN maco for complaining if alsa init fails.
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SVN revision: 64935
2011-11-08 06:55:07 +00:00
Carsten Haitzler
a083e1cd7f
require remix 0.2.4 and use remix pkgconfig libdir for plugins
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SVN revision: 64934
2011-11-08 06:52:05 +00:00
David Walter Seikel
191c19be96
Let's not rotate the example clear out of view.
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SVN revision: 64865
2011-11-07 10:34:34 +00:00
David Walter Seikel
d95ddbfe79
typo -= 2
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SVN revision: 64864
2011-11-07 10:18:31 +00:00
David Walter Seikel
ad7a0157f2
Slightly more sane examples of map usage.
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SVN revision: 64862
2011-11-07 09:52:17 +00:00
Carsten Haitzler
d8998a747f
fix small interpolation bug that caused some "clicks".
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SVN revision: 64861
2011-11-07 09:25:40 +00:00
David Walter Seikel
98a10bd761
Oops, this one was wrong.
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SVN revision: 64860
2011-11-07 08:55:03 +00:00
David Walter Seikel
38853023d5
The other half of the lua map API.
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Also fix up some warnings pointed out by Mike Blumenkrantz.
I'm using the "I committed this from my USA server to sneak it past the deadline" excuse. :-P
SVN revision: 64857
2011-11-07 07:02:02 +00:00
Mike Blumenkrantz
d06a1d21a7
don't need to strlen here
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SVN revision: 64856
2011-11-07 06:10:06 +00:00
Carsten Haitzler
c4822f0667
and some more cleaning/formatting in alsa code
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SVN revision: 64855
2011-11-07 05:57:46 +00:00
Carsten Haitzler
8bec0822b7
formatting fixes in alsa code
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SVN revision: 64854
2011-11-07 05:45:00 +00:00
Jaehwan Kim
dbd8c61ae5
Add the ChnageLog and since 1.1.0
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SVN revision: 64851
2011-11-07 04:36:53 +00:00
David Walter Seikel
2a0069118b
Half of evas map API Added to lua.
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The rest is commented, so you can see what the API will look like.
Needs more testing, and the other half.
SVN revision: 64822
2011-11-06 14:59:44 +00:00
David Walter Seikel
c038bc4fa1
I swear I fixed this before!
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SVN revision: 64819
2011-11-06 13:31:47 +00:00
Carsten Haitzler
c369f1a1d7
add info on requirements
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SVN revision: 64811
2011-11-06 10:51:50 +00:00
Carsten Haitzler
1782ada8ee
add warning on decc
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SVN revision: 64807
2011-11-06 09:27:28 +00:00
David Walter Seikel
be0358a4f1
Finally committing my edje lua additions after a long chat with raster on IRC.
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Not everything discussed is in this commit, but that will come later today.
SVN revision: 64803
2011-11-06 09:00:21 +00:00
Carsten Haitzler
192139c55e
dont use shadow lua obj w,h as it means text objects dont force their
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size right and u need extra calls to get them. fix.
SVN revision: 64793
2011-11-06 04:44:13 +00:00
Carsten Haitzler
dc908c3c0b
chlog++ for multisense
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SVN revision: 64792
2011-11-06 03:07:15 +00:00
Carsten Haitzler
ae70ed142a
warning-- on edje when compiled without mulitsense
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SVN revision: 64763
2011-11-05 14:03:28 +00:00
Carsten Haitzler
bb1c44e54f
enable multisense by default and have it disable if deps dont exist.
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SVN revision: 64757
2011-11-05 13:29:14 +00:00
Carsten Haitzler
5bf58d3ef6
and be explicit.. unsigned.. INT!
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SVN revision: 64754
2011-11-05 11:25:42 +00:00
Carsten Haitzler
86504a24d1
fix a few warnings i get on 64bit than didnt pop up on 32, revert edje
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module load api break -back to eina_bool return. add some @sinces even
if there are no docs.
SVN revision: 64751
2011-11-04 23:19:14 +00:00
Iván Briano
78662c6674
Clarify the need (or not) to free data values returned.
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SVN revision: 64739
2011-11-04 16:26:41 +00:00
Prince Kumar Dubey
3cc8139906
From: Prince Kumar Dubey <prince.dubey@samsung.com>
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From: Govindaraju S M <govi.sm@samsung.com>
Subject: edje multisense patch for sound sample, tone and haptic play
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works, but only at certain basic sample playback levels. more will come.
SVN revision: 64731
2011-11-04 12:18:13 +00:00
Tom Hacohen
a6b8ad17af
Edje text: Remove identical if paths, one is enough.
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Thanks to David Seikel.
SVN revision: 64689
2011-11-03 12:37:07 +00:00
Mike Blumenkrantz
583a69172f
fix up docs a little
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SVN revision: 64678
2011-11-03 06:00:28 +00:00
Jaehwan Kim
6afeb6b150
Add CURRENT option which edje object moves from current position.
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Currently, when the part in edc move by transition, it moves from the
one of the states to another of the states even if it is ainimating.
We need it to move from current position, because the animation is not
natural and smooth. So I made the "CURRENT" option.
SVN revision: 64675
2011-11-03 04:43:00 +00:00
Jaehwan Kim
1d300f049b
Revert to revision 64488 in order to split the code into new feature and indentation
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SVN revision: 64633
2011-11-02 04:15:01 +00:00
Jaehwan Kim
39d27f8cbb
Add CURRENT option which edje object moves from current position.
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Currently, when the part in edc move by transition, it moves from the
one of the states to another of the states even if it is ainimating.
We need it to move from current position, because the animation is not
natural and smooth. So I made the "CURRENT" option.
And I removed the unnecessary tab for indentation.
SVN revision: 64545
2011-10-31 06:00:06 +00:00