forked from enlightenment/efl
246 lines
10 KiB
Plaintext
246 lines
10 KiB
Plaintext
Evas 1.8.0
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Changes since Evas 1.7.0:
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-------------------------
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Additions:
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* WEBP image loader support.
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* EVAS_CALLBACK_IMAGE_RESIZE.
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* Evas_Device registration/manipulation/querying API
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* Evas_Object_Display_Mode querying API
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* EVAS_GL_API_DEBUG=1 env. var option for outputting debug logs related to Evas GL's GL calls.
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* Proxy source visibility set APIs
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Improvements:
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* Function to rotate an evas map with a quaternion: evas_map_util_quat_rotate().
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* EVAS_GL_NO_BLACKLIST env var to turn off blacklisted drivers in gl
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* Evas gl engine can do partial swaps now.
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* evas_object_del() now takes NULL parameters
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Fixes:
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* Fix segmentation fault with the esvg loader.
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* Fix EGL/GLES dest alpha rendering bug (no rendering).
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* Fix evas_object_image_alpha_set when image data not loaded yet.
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* Fix map surface leak.
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* Fix native surface set to null crash bug in gl engine.
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* Fix font sizing issue with some rare sizes and fonts when rounding wrong.
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* Fix software line drawing c fallback code.
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* Fix the vertical line drawing on gl backened.
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* Fix potential segfault in gl engine if image internal image is NULL.
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Removal:
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* No more support s3c6410.
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* 16bpp engine removed.
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* 8bpp engine removed.
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Evas 1.7.0
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Changes since Evas 1.2.0:
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-------------------------
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Additions:
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* Textgrid object.
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* Evas_Smart_Interface type, which brings simple interfaces support to smart objects.
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Improvements:
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* Lock less font rendering.
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* Reduce cost of propagating event by limiting the object we explore by using a bouncing box.
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* Don't wake up prepare thread if there is nothing to prepare.
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* Limit the updated region to fit in CPU cache for Pipe rendering.
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* Cache convertion from Evas_Map to RGBA_Map.
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* evas_object_smart_members_get() now returns NULL on non-smart objects.
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* Pipeline rendering use prepare stage more extensively.
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* Properly warn when user try to link object from different canvas.
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Fixes:
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* Add missing files in the tarball.
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* Add svg rendering with Esvg
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* Don't accept broken map.
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* Fix garbage left by mapped smart object when they fly away from the canvas.
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* Fix map life cycle.
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* Don't crash when calling evas_object_smart_type_check without type.
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* Handle proxy with the right context.
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* Force proxied object to stay active to keep track of change in them.
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* Fix evas_gl's internal resource surface bug when evas' window is deleted/recreated.
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* Fix evas_gl current_context update issue when evas_gl context is deleted.
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Removal:
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* Remove EVAS_FRAME_QUEUING, EVAS_SLI, METRIC_CACHE and WORD_CACHE.
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* Remove librsvg svg loader (If you want to use it, use the evas_generic_loader variant).
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* Remove software DirectDraw 16 bits engine
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* Pipe rendering now need a patch to be turned on.
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Evas 1.2.0
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Changes since Evas 1.1.0:
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-------------------------
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Additions:
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* Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
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* Shm engine for drawing in Wayland.
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* evas_object_smart_callback_del_full API.
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* Add double buffer support to the buffer engine.
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* evas_textblock_cursor_word_start/end.
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* evas_textblock_text_utf8_to_markup.
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* textblock b and i tags able to be overriden by style.
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* new api to set and get event flags
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* events just before/after canvas rendering
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* frame object set/get API's
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* evas_object_name_child_find.
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* evas_gl_config_new/free.
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* evas_object_smart_callback_del_full.
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* EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN.
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* EVAS_GL_OPTIONS_DIRECT.
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* evas_object_textblock_style_user_pop/push.
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* evas_object_ref_get
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* Evas_GL_Multisample_Bits MSAA surface config option for supported devices.
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Fixes:
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* don't enable SSE3 if immintrin.h isn't there.
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* clip bounds calculation rounding error.
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* grab count negative values with weird multi-finger press/release usage.
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* clip bug that shows up in buffer engine.
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* disabled buggy SSE3 routines.
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* repeat events passing between layers within the same object.
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* uninitialized value when running generic loader.
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* rounding of update regions in scaled image objects.
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* handling of layouts where weights have sub integer values.
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* gl engine cliupping bug when rendering maps to fbo's.
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* liblinebreak disabled compilation bug.
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* color multiplier staying set when rendering map.
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* shader binary now saves if shader dir exists already.
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Improvements:
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* use Eina_File mmap for bmp, ico, pmaps, psd, wbmp and xpm file access.
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* textblock br and tab tags now default for newline and tab.
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* extended pixman routine support for most software rendering routines.
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* added tiled rotator for 32bit displays (faster).
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* work around nvidia driver spin-using-cpu and don't use glXWaitGL()
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* evasgl back-end for software using OSMesa.
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Removal:
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* Software_SDL engine is gone, use buffer engine directly.
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Evas 1.1.0
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Changes since Evas 1.0.0:
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-------------------------
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Additions:
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* auto-align feature to textblock
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* mixedwrap wrap mode to textblock
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* harfbuzz support for shaping
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* WBMP loader
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* mirror mode for tables
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* proxy abilities to image objects to choose source ro mirror
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* speculative texture cache to the OpenGL engine to avoid texture uploads
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* newline policy setting API to textblock
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* evas_object_ref and evas_object_unref to defer object deletions
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* ICO loader
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* evas_object_image_memfile_set to load images from memory
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* vertical alignment to textblock
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* more shadow directions for text rendering
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* runtime italicizing and boldening of fonts that don't have their own
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* more bidi API support
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* PSD loader
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* generic external-process loader for thins like xcf, pdf, video, ps
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* password mode to textblock
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* GL shader disk cache to avoid re-compilng on start
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* evas_textblock_node_format_list_get. API
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* smart class usage count get API
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* grid layout smart object and API
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* evas_event_thaw_eval to help evaluate state and events on event thaw
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* textblock support for numeric escapes like "<" in markup
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* evas_object_image_extension_can_load_get API
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* evas_object_image_extension_can_load_fast_get API
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* evas_object_image_load_orientation_get API
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* evas_object_image_load_orientation_set API
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* feature to allow tables to repack the same object without error
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* API to get child packing from table
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* is_inside implementation for polygon objects
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* out-of-order open/close tag support in textblock markup
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* support for quoted parameters in tags in textblock markup
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* font_weight and font_style formats
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* font_width font format
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* markup tag to specify language
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* evas_textblock_cursor_range_formats_get API
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* evas_textblock_cursor_visible_range_get API
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* callback prioritization support
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* YUV 601 input support for evas_object_image_data_convert
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* NV12 colorspace for evas image objects
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* MT12 colorspace for evas image objects
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* underline dashing support to textblock
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* API to get largest image size
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* GL Cocoa engine
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* Evas GL support in software backend through OSMesa
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* API to new/free Evas_GL_Config rather than user declaring it
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* Evas GL Direct rendering option hint to allow rendering to evas' window when possible
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Fixes:
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* cursor and selection handling with bidi text
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* many general bid issues with text
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* free bug in key grabs
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* bug when images are scaled to massive sizes (like 1 billion pixels)
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* BMP decode for have more pixels per line than the image does
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* font string parsing bug if font element is too long
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* crash bug in argb8888 to a8 conversion
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* textblock bug with cursors in empty textblocks
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* bug in smart calc array where some objects would be skipped
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* static linking of BMP and TGA loaders
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* bug when GL viewport was set with a NULL context
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* bug when looking for vsync API due to SGI vs EXT differences
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* bug in evas_object_del where DEL callback happened before HIDE
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* yinversion bug on some GL surfaces
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* BMP loader to handle alpha BMPS as solid where all alpha values are 0
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* clipping with evas map issues
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* bug where wrong call was used for freeing a mempool object
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* static linking of GL engine
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* GL engine to handle if someone uses GL contexts outside of evas
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* bug in evas_object_textblock_text_markup_prepend that broke cursors
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* lack of calling pre/post swap callbacks when using OpenGL-ES2
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* some crashes with load options scaling of SVGs in 2nd pass decode
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* segfault with evas_textblock_cursor_content_get
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* libjpeg 8 compilation support on windows
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* evas table to handle weighting correctly and expansion
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* evas table to allow fractional weights, not just 0/1
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* glyph search bug causing inconsitent return values in some cases
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* compile when --disable-async-preload is used
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* callback counter bug
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* grab count and hide bug
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* infinite loop bug when re-inserting objects during pre-render calc
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* evas_object_image_data_convert
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* TGA loader detects false positives less and handles alpha TGAs better
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* repeat event flag not inherited from parent smart like pass events
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* texture size for nv12 format
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Improvements:
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* pre-render speed for rectangles if they are invisible
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* code of textblock and font engine
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* textblock layout speed
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* speed and memory usage of textblock
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* cache handler to also use file size, mode and sub-second timestamp
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* textblock to re-layout only paragraphs that have changed
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* homogenous table layout alignment and sizing
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* textblock linebreaking by using liblinebreak
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* image loader to drop out instantly if image file is a directory
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* object allocation to use mempools
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* font engine to use string objects not strings for caching purposes
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* text to display missing unicode char instead of missing glyphs
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* internal file code to use eina_file more
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* jpeg loader to use eina_file
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* jpeg encode and decode quality improved at expense of speed
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Removals:
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* removed quartz, cairo, qtopia and xrender engines. dead.
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