evas_canvas3d: add empty functions for missing APIs

The other alternative would be to move callback_register/
callback_unregister from evas.canvas3d.object to evas.canvas3d.node.
However doing this right now is a bit hard based on the fact that no
example currently does render / work. Therefore the empty implementation
is the solution that does require fewer code movements.

ref T5719
Depends on D7759
This commit is contained in:
Marcel Hollerbach 2019-03-08 14:39:26 +09:00 committed by Hermet Park
parent 5ecbc1bfea
commit 23d0076346
6 changed files with 12 additions and 0 deletions

View File

@ -82,6 +82,8 @@ class Evas.Canvas3D.Camera extends Evas.Canvas3D.Object
Efl.Object.destructor;
Evas.Canvas3D.Object.update_notify;
Evas.Canvas3D.Object.change_notify;
@empty Evas.Canvas3D.Object.callback_register;
@empty Evas.Canvas3D.Object.callback_unregister;
}
}

View File

@ -254,6 +254,8 @@ class Evas.Canvas3D.Light extends Evas.Canvas3D.Object
Efl.Object.destructor;
Evas.Canvas3D.Object.update_notify;
Evas.Canvas3D.Object.change_notify;
@empty Evas.Canvas3D.Object.callback_register;
@empty Evas.Canvas3D.Object.callback_unregister;
}
}

View File

@ -121,6 +121,8 @@ class Evas.Canvas3D.Material extends Evas.Canvas3D.Object
Efl.Object.destructor;
Evas.Canvas3D.Object.update_notify;
Evas.Canvas3D.Object.change_notify;
@empty Evas.Canvas3D.Object.callback_register;
@empty Evas.Canvas3D.Object.callback_unregister;
}
}

View File

@ -428,6 +428,8 @@ class Evas.Canvas3D.Mesh extends Evas.Canvas3D.Object implements Efl.File, Efl.F
Evas.Canvas3D.Object.change_notify;
Efl.File.load;
Efl.File_Save.save;
@empty Evas.Canvas3D.Object.callback_register;
@empty Evas.Canvas3D.Object.callback_unregister;
}
}

View File

@ -165,5 +165,7 @@ class Evas.Canvas3D.Scene extends Evas.Canvas3D.Object
Efl.Object.constructor;
Evas.Canvas3D.Object.update_notify;
Evas.Canvas3D.Object.change_notify;
@empty Evas.Canvas3D.Object.callback_register;
@empty Evas.Canvas3D.Object.callback_unregister;
}
}

View File

@ -156,5 +156,7 @@ class Evas.Canvas3D.Texture extends Evas.Canvas3D.Object implements Efl.File
Evas.Canvas3D.Object.update_notify;
Evas.Canvas3D.Object.change_notify;
Efl.File.load;
@empty Evas.Canvas3D.Object.callback_register;
@empty Evas.Canvas3D.Object.callback_unregister;
}
}