diff --git a/legacy/edje/src/lib/edje_lua2.c b/legacy/edje/src/lib/edje_lua2.c index 2318af917e..5877ebcf75 100644 --- a/legacy/edje/src/lib/edje_lua2.c +++ b/legacy/edje/src/lib/edje_lua2.c @@ -2936,7 +2936,9 @@ static int _elua_line_xy(lua_State *L) // Stack usage [ The lua evas map class includes functions for dealing with evas map objects. The evas map objects must have been previously created by lua using the lua -map object creation function edje:map(). +map object creation function edje:map(). The evas map system is complex, rather +than repeat the copious documentation here, please refer to the evas map +documentation. It has pictures and everything. B-) In the following, "map_object" is a place holder for any lua variable that holds a reference to an evas map object. @@ -2980,7 +2982,7 @@ static const struct luaL_reg _elua_evas_map_funcs [] = /** @page luaref -@subsubsection map_alpha map_object:alpha() +@subsubsection map_alpha map_object:alpha(alpha) @since 1.1.0 @@ -3073,7 +3075,7 @@ _elua_map_colour(lua_State *L) // Stack usage [ /** @page luaref -@subsubsection map_coord map_object:coord() +@subsubsection map_coord map_object:coord(x, y, z) @since 1.1.0 @@ -3133,7 +3135,7 @@ _elua_map_lighting(lua_State *L) // Stack usage [ /** @page luaref -@subsubsection map_perspective map_object:perspective() +@subsubsection map_perspective map_object:perspective(x, y, z, f) @since 1.1.0 @@ -3210,7 +3212,7 @@ _elua_map_populate(lua_State *L) // Stack usage [ /** @page luaref -@subsubsection map_rotate map_object:rotate() +@subsubsection map_rotate map_object:rotate(x, y) @since 1.1.0 @@ -3265,7 +3267,7 @@ _elua_map_rotate3d(lua_State *L) // Stack usage [ /** @page luaref -@subsubsection map_smooth map_object:smooth() +@subsubsection map_smooth map_object:smooth(smooth) @since 1.1.0 @@ -3291,7 +3293,7 @@ _elua_map_smooth(lua_State *L) // Stack usage [ /** @page luaref -@subsubsection map_uv map_object:uv() +@subsubsection map_uv map_object:uv(u, v) @since 1.1.0