From 4a538ec2461a42507a1917cd63006507e52f5889 Mon Sep 17 00:00:00 2001 From: Jean-Philippe Andre Date: Wed, 16 Dec 2015 15:55:10 +0900 Subject: [PATCH] Evas GL: Fix shaders for bigendian Fixes T2918 --- src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x | 4 ++-- src/modules/evas/engines/gl_common/shader/fragment.glsl | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x b/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x index 19120e26c3..a0132aa79a 100644 --- a/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x +++ b/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x @@ -67,13 +67,13 @@ static const char fragment_glsl[] = "# define SWZ aaaa\n" "#else\n" "# ifndef SHD_BGRA\n" - "# if defined(SHD_IMG) && defined(BIGENDIAN)\n" + "# if defined(SHD_IMG) && defined(SHD_BIGENDIAN)\n" "# define SWZ gbar\n" "# else\n" "# define SWZ bgra\n" "#endif\n" "# else\n" - "# if defined(SHD_IMG) && defined(BIGENDIAN)\n" + "# if defined(SHD_IMG) && defined(SHD_BIGENDIAN)\n" "# define SWZ grab\n" "# else\n" "# define SWZ rgba\n" diff --git a/src/modules/evas/engines/gl_common/shader/fragment.glsl b/src/modules/evas/engines/gl_common/shader/fragment.glsl index 3dce873f40..baa22e3350 100644 --- a/src/modules/evas/engines/gl_common/shader/fragment.glsl +++ b/src/modules/evas/engines/gl_common/shader/fragment.glsl @@ -60,13 +60,13 @@ varying vec2 masktex_s[4]; # define SWZ aaaa #else # ifndef SHD_BGRA -# if defined(SHD_IMG) && defined(BIGENDIAN) +# if defined(SHD_IMG) && defined(SHD_BIGENDIAN) # define SWZ gbar # else # define SWZ bgra #endif # else -# if defined(SHD_IMG) && defined(BIGENDIAN) +# if defined(SHD_IMG) && defined(SHD_BIGENDIAN) # define SWZ grab # else # define SWZ rgba