wayland-egl: Fix eng_window_new function prototype

We need to pass in the canvas and engine info structure as the
gl_generic engine needs the outbuf->canvas to be set.

@fix

Signed-off-by: Chris Michael <cp.michael@samsung.com>
This commit is contained in:
Chris Michael 2014-08-11 11:28:04 -04:00
parent 110b0108ad
commit 54e913a025
1 changed files with 1 additions and 1 deletions

View File

@ -104,7 +104,7 @@ extern Evas_GL_Preload_Render_Call glsym_evas_gl_preload_render_unlock;
extern unsigned int (*glsym_eglSwapBuffersWithDamage) (EGLDisplay a, void *b, const EGLint *d, EGLint c);
Outbuf *eng_window_new(struct wl_display *disp, struct wl_surface *surface, int screen, int depth, int w, int h, int indirect, int alpha, int rot, Render_Engine_Swap_Mode swap_mode);
Outbuf *eng_window_new(Evas *evas, Evas_Engine_Info_Wayland_Egl *einfo, int w, int h, Render_Engine_Swap_Mode swap_mode);
void eng_window_free(Outbuf *gw);
void eng_window_use(Outbuf *gw);
void eng_window_unsurf(Outbuf *gw);