forked from enlightenment/efl
fix double to Evas_Coord conversion warnings
SVN revision: 42662
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32d0ba3d65
commit
6677c2fcf9
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@ -411,11 +411,11 @@ evas_object_gradient_fill_angle_get(const Evas_Object *obj)
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Evas_Object_Gradient *o;
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return 0.0;
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return 0;
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MAGIC_CHECK_END();
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o = (Evas_Object_Gradient *)(obj->object_data);
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MAGIC_CHECK(o, Evas_Object_Gradient, MAGIC_OBJ_GRADIENT);
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return 0.0;
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return 0;
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MAGIC_CHECK_END();
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return o->cur.fill.angle;
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}
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@ -503,11 +503,11 @@ evas_object_gradient_angle_get(const Evas_Object *obj)
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Evas_Object_Gradient *o;
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return 0.0;
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return 0;
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MAGIC_CHECK_END();
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o = (Evas_Object_Gradient *)(obj->object_data);
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MAGIC_CHECK(o, Evas_Object_Gradient, MAGIC_OBJ_GRADIENT);
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return 0.0;
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return 0;
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MAGIC_CHECK_END();
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return o->cur.map.angle;
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}
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@ -859,14 +859,14 @@ evas_object_gradient_new(void)
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o = calloc(1, sizeof(Evas_Object_Gradient));
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if (!o) return NULL;
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o->magic = MAGIC_OBJ_GRADIENT;
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o->cur.map.angle = 0.0;
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o->cur.map.angle = 0;
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o->cur.map.offset = 0.0;
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o->cur.map.direction = 1;
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o->cur.fill.x = 0;
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o->cur.fill.y = 0;
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o->cur.fill.w = 1;
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o->cur.fill.h = 1;
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o->cur.fill.angle = 0.0;
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o->cur.fill.angle = 0;
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o->cur.fill.spread = EVAS_TEXTURE_REFLECT;
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o->cur.type.name = strdup("linear");
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o->cur.type.params = NULL;
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@ -603,8 +603,8 @@ evas_object_image_fill_set(Evas_Object *obj, Evas_Coord x, Evas_Coord y, Evas_Co
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if (w < 0) w = -w;
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if (h < 0) h = -h;
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if (w == 0.0) return;
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if (h == 0.0) return;
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if (w == 0) return;
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if (h == 0) return;
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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return;
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MAGIC_CHECK_END();
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@ -2325,10 +2325,10 @@ evas_object_image_render(Evas_Object *obj, void *output, void *context, void *su
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o->cur.border.t, o->cur.border.b);
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idx = evas_object_image_figure_x_fill(obj, o->cur.fill.x, o->cur.fill.w, &idw);
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idy = evas_object_image_figure_y_fill(obj, o->cur.fill.y, o->cur.fill.h, &idh);
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if (idw < 1.0) idw = 1.0;
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if (idh < 1.0) idh = 1.0;
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if (idx > 0.0) idx -= idw;
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if (idy > 0.0) idy -= idh;
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if (idw < 1) idw = 1;
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if (idh < 1) idh = 1;
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if (idx > 0) idx -= idw;
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if (idy > 0) idy -= idh;
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while ((int)idx < obj->cur.geometry.w)
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{
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Evas_Coord ydy;
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@ -2337,7 +2337,7 @@ evas_object_image_render(Evas_Object *obj, void *output, void *context, void *su
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ydy = idy;
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ix = idx;
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if ((o->cur.fill.w == obj->cur.geometry.w) &&
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(o->cur.fill.x == 0.0))
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(o->cur.fill.x == 0))
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{
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dobreak_w = 1;
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iw = obj->cur.geometry.w;
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@ -2350,7 +2350,7 @@ evas_object_image_render(Evas_Object *obj, void *output, void *context, void *su
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iy = idy;
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if ((o->cur.fill.h == obj->cur.geometry.h) &&
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(o->cur.fill.y == 0.0))
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(o->cur.fill.y == 0))
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{
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ih = obj->cur.geometry.h;
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dobreak_h = 1;
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@ -155,8 +155,8 @@ evas_object_line_xy_set(Evas_Object *obj, Evas_Coord x1, Evas_Coord y1, Evas_Coo
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}
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obj->cur.geometry.x = min_x;
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obj->cur.geometry.y = min_y;
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obj->cur.geometry.w = max_x - min_x + 2.0;
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obj->cur.geometry.h = max_y - min_y + 2.0;
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obj->cur.geometry.w = max_x - min_x + 2;
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obj->cur.geometry.h = max_y - min_y + 2;
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//// obj->cur.cache.geometry.validity = 0;
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o->cur.x1 = x1 - min_x;
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o->cur.y1 = y1 - min_y;
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@ -203,18 +203,18 @@ evas_object_line_xy_get(const Evas_Object *obj, Evas_Coord *x1, Evas_Coord *y1,
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Evas_Object_Line *o;
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
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if (x1) *x1 = 0.0;
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if (y1) *y1 = 0.0;
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if (x2) *x2 = 0.0;
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if (y2) *y2 = 0.0;
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if (x1) *x1 = 0;
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if (y1) *y1 = 0;
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if (x2) *x2 = 0;
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if (y2) *y2 = 0;
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return;
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MAGIC_CHECK_END();
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o = (Evas_Object_Line *)(obj->object_data);
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MAGIC_CHECK(o, Evas_Object_Line, MAGIC_OBJ_LINE);
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if (x1) *x1 = 0.0;
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if (y1) *y1 = 0.0;
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if (x2) *x2 = 0.0;
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if (y2) *y2 = 0.0;
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if (x1) *x1 = 0;
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if (y1) *y1 = 0;
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if (x2) *x2 = 0;
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if (y2) *y2 = 0;
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return;
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MAGIC_CHECK_END();
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if (x1) *x1 = obj->cur.geometry.x + o->cur.x1;
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@ -260,10 +260,10 @@ evas_object_line_new(void)
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/* alloc obj private data */
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o = calloc(1, sizeof(Evas_Object_Line));
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o->magic = MAGIC_OBJ_LINE;
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o->cur.x1 = 0.0;
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o->cur.y1 = 0.0;
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o->cur.x2 = 31.0;
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o->cur.y2 = 31.0;
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o->cur.x1 = 0;
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o->cur.y1 = 0;
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o->cur.x2 = 31;
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o->cur.y2 = 31;
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o->prev = o->cur;
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return o;
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}
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@ -479,7 +479,7 @@ evas_object_resize(Evas_Object *obj, Evas_Coord w, Evas_Coord h)
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return;
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MAGIC_CHECK_END();
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if (obj->delete_me) return;
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if (w < 0.0) w = 0.0; if (h < 0.0) h = 0.0;
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if (w < 0) w = 0; if (h < 0) h = 0;
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if (evas_object_intercept_call_resize(obj, w, h)) return;
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#ifdef FORWARD_NOOP_RESIZES_TO_SMART_OBJS
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if (obj->smart.smart)
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@ -137,23 +137,23 @@ evas_object_polygon_point_add(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
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{
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obj->cur.geometry.x = p->x;
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obj->cur.geometry.y = p->y;
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obj->cur.geometry.w = 2.0;
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obj->cur.geometry.h = 2.0;
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obj->cur.geometry.w = 2;
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obj->cur.geometry.h = 2;
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}
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else
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{
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if (x < obj->cur.geometry.x) min_x = x;
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else min_x = obj->cur.geometry.x;
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if (x > (obj->cur.geometry.x + obj->cur.geometry.w - 2.0)) max_x = x;
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else max_x = obj->cur.geometry.x + obj->cur.geometry.w - 2.0;
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if (x > (obj->cur.geometry.x + obj->cur.geometry.w - 2)) max_x = x;
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else max_x = obj->cur.geometry.x + obj->cur.geometry.w - 2;
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if (y < obj->cur.geometry.y) min_y = y;
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else min_y = obj->cur.geometry.y;
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if (y > (obj->cur.geometry.y + obj->cur.geometry.h - 2.0)) max_y = y;
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else max_y = obj->cur.geometry.y + obj->cur.geometry.h - 2.0;
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if (y > (obj->cur.geometry.y + obj->cur.geometry.h - 2)) max_y = y;
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else max_y = obj->cur.geometry.y + obj->cur.geometry.h - 2;
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obj->cur.geometry.x = min_x;
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obj->cur.geometry.y = min_y;
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obj->cur.geometry.w = max_x - min_x + 2.0;
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obj->cur.geometry.h = max_y - min_y + 2.0;
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obj->cur.geometry.w = max_x - min_x + 2;
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obj->cur.geometry.h = max_y - min_y + 2;
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}
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o->points = eina_list_append(o->points, p);
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@ -241,10 +241,10 @@ evas_object_polygon_init(Evas_Object *obj)
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obj->cur.color.g = 255;
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obj->cur.color.b = 255;
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obj->cur.color.a = 255;
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obj->cur.geometry.x = 0.0;
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obj->cur.geometry.y = 0.0;
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obj->cur.geometry.w = 0.0;
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obj->cur.geometry.h = 0.0;
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obj->cur.geometry.x = 0;
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obj->cur.geometry.y = 0;
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obj->cur.geometry.w = 0;
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obj->cur.geometry.h = 0;
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obj->cur.layer = 0;
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/* set up object-specific settings */
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obj->prev = obj->cur;
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@ -1335,10 +1335,10 @@ evas_object_text_init(Evas_Object *obj)
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obj->cur.color.g = 255;
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obj->cur.color.b = 255;
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obj->cur.color.a = 255;
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obj->cur.geometry.x = 0.0;
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obj->cur.geometry.y = 0.0;
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obj->cur.geometry.w = 0.0;
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obj->cur.geometry.h = 0.0;
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obj->cur.geometry.x = 0;
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obj->cur.geometry.y = 0;
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obj->cur.geometry.w = 0;
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obj->cur.geometry.h = 0;
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obj->cur.layer = 0;
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/* set up object-specific settings */
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obj->prev = obj->cur;
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