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/**
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* @defgroup Box Box
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*
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* BLAH
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* A box object arranges objects in a single row within a box. Sub objects can
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* be added at the start, end or before or after any existing object in the
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* box already. It can have its orientation changed too. How a child object is
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* sized and otherwise arranged within the box depends on evas hints.
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* evas_object_size_hint_align_set() will set either the alignment within its
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* region if the region allocated is bigger than the object size. If you want
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* the sub object sized up to fill the allocated region, use -1.0 for the
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* apporpriate horizontal or vertical axes. evas_object_size_hint_weight_set()
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* will set the packing weight. The weights of all items being packed are added
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* up and if items are to be sized up to fit, those with the higher weights get
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* proportionally more space.
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*
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*/
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typedef struct _Widget_Data Widget_Data;
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