From: Artem Popov <artem.popov@samsung.com>

Subject: [E-devel] [Patch] Added new style for hoversel (hoversel_horizontal)

Problem:

   Ticket #838 (new Bug). Items appear without background on a
horiz-hoversel.
   Just add: elm_hoversel_horizontal_set(bt, EINA_TRUE); to the first
hoversel
   added in test_hoversel.c then try to open it.

   Items appear without black background.




SVN revision: 73078
This commit is contained in:
Artem Popov 2012-06-30 06:45:31 +00:00 committed by Carsten Haitzler
parent 3315ef980c
commit 6f36d6c81d
1 changed files with 285 additions and 0 deletions

View File

@ -1182,3 +1182,288 @@ programs {
}
}
///////////////////////////////////////////////////////////////////////////////
group { name: "elm/hover/base/hoversel_horizontal/default";
alias: "elm/hover/base/hoversel_horizontal/entry";
images {
image: "bt_base2.png" COMP;
image: "bt_hilight.png" COMP;
image: "bt_shine.png" COMP;
image: "outdent-top.png" COMP;
image: "outdent-bottom.png" COMP;
//image: "shad_circ.png" COMP;
}
parts {
part { name: "elm.swallow.offset";
type: SWALLOW;
description { state: "default" 0.0;
align: 0.0 0.0;
rel1.relative: 0.0 0.0;
rel2.relative: 0.0 0.0;
}
}
part { name: "elm.swallow.size";
type: SWALLOW;
description { state: "default" 0.0;
align: 0.0 0.0;
rel1.to: "elm.swallow.offset";
rel1.relative: 1.0 1.0;
rel2.to: "elm.swallow.offset";
rel2.relative: 1.0 1.0;
}
}
part { name: "base";
type: RECT;
mouse_events: 1;
description { state: "default" 0.0;
color: 0 0 0 0;
}
description { state: "visible" 0.0;
inherit: "default" 1.0;
color: 0 0 0 64;
}
}
/* part { name: "shad";
mouse_events: 0;
description { state: "default" 0.0;
image.normal: "shad_circ.png";
rel1.to: "elm.swallow.size";
rel1.offset: -32 -32;
rel2.to: "elm.swallow.size";
rel2.offset: 31 31;
fill.smooth: 0;
}
}*/
part { name: "button_image";
mouse_events: 0;
description { state: "default" 0.0;
rel1.to_x: "elm.swallow.slot.left";
rel1.to_y: "elm.swallow.slot.left";
rel1.offset: -2 -6;
rel2.to_x: "elm.swallow.slot.right";
rel2.to_y: "elm.swallow.slot.left";
rel2.offset: 1 5;
image {
normal: "bt_base2.png";
border: 7 7 7 7;
}
image.middle: SOLID;
}
description { state: "right" 0.0;
rel1.to_x: "elm.swallow.slot.left";
rel1.to_y: "elm.swallow.slot.left";
rel1.offset: -2 -6;
rel2.to_x: "elm.swallow.slot.right";
rel2.to_y: "elm.swallow.slot.right";
rel2.offset: 1 5;
image {
normal: "bt_base2.png";
border: 7 7 7 7;
}
image.middle: SOLID;
}
}
part { name: "leftclip";
type: RECT;
description { state: "default" 0.0;
rel2.to_x: "edge_left";
rel2.relative: 0.0 1.0;
rel2.offset: -1 7;
}
}
part { name: "elm.swallow.slot.left";
type: SWALLOW;
clip_to: "leftclip";
description { state: "default" 0.0;
align: 1.0 0.5;
rel1.to: "elm.swallow.slot.middle";
rel1.relative: 0.0 0.0;
rel1.offset: -1 0;
rel2.to: "elm.swallow.slot.middle";
rel2.relative: 0.0 1.0;
rel2.offset: -1 -1;
}
}
part { name: "rightclip";
type: RECT;
description { state: "default" 0.0;
rel1.to_x: "edge_right";
rel1.relative: 1.0 0.0;
rel1.offset: -1 -8;
}
}
part { name: "elm.swallow.slot.right";
type: SWALLOW;
clip_to: "rightclip";
description { state: "default" 0.0;
align: 0.0 0.5;
rel1.to: "elm.swallow.slot.middle";
rel1.relative: 1.0 0.0;
rel1.offset: 0 0;
rel2.to: "elm.swallow.slot.middle";
rel2.relative: 1.0 1.0;
rel2.offset: 0 -1;
}
}
part { name: "over1";
mouse_events: 0;
description { state: "default" 0.0;
rel1.to: "button_image";
rel2.to: "button_image";
rel2.relative: 1.0 0.5;
image {
normal: "bt_hilight.png";
border: 7 7 7 0;
}
}
}
part { name: "over2";
mouse_events: 1;
repeat_events: 1;
ignore_flags: ON_HOLD;
description { state: "default" 0.0;
rel1.to: "button_image";
rel2.to: "button_image";
image {
normal: "bt_shine.png";
border: 7 7 7 7;
}
}
}
part { name: "edge_left";
mouse_events: 0;
description { state: "default" 0.0;
visible: 0;
rel1 {
to: "elm.swallow.size";
offset: 0 -10;
}
rel2 {
to: "elm.swallow.size";
}
image.normal: "outdent-bottom.png";
image.border: 0 0 13 0;
fill.smooth: 0;
}
description { state: "visible" 0.0;
inherit: "default" 0.0;
visible: 1;
}
}
part { name: "edge_right";
mouse_events: 0;
description { state: "default" 0.0;
visible: 0;
rel1 {
to: "elm.swallow.size";
}
rel2 {
to: "elm.swallow.size";
offset: -1 9;
}
image.normal: "outdent-top.png";
image.border: 0 0 0 13;
fill.smooth: 0;
}
description { state: "visible" 0.0;
inherit: "default" 0.0;
visible: 1;
}
}
part { name: "elm.swallow.slot.middle";
type: SWALLOW;
description { state: "default" 0.0;
rel1.to: "elm.swallow.size";
rel2.to: "elm.swallow.size";
}
}
}
programs {
program { name: "end";
signal: "mouse,up,1";
source: "base";
action: SIGNAL_EMIT "elm,action,dismiss" "";
}
program { name: "show";
signal: "elm,action,show";
source: "elm";
action: STATE_SET "visible" 0.0;
transition: DECELERATE 0.5;
target: "base";
}
program { name: "hide";
signal: "elm,action,hide";
source: "elm";
action: STATE_SET "default" 0.0;
transition: DECELERATE 0.5;
target: "base";
}
program { name: "leftshow";
signal: "elm,action,slot,left,show";
source: "elm";
action: STATE_SET "visible" 0.0;
transition: DECELERATE 0.5;
target: "edge_left";
after: "leftshow2";
}
program { name: "leftshow2";
action: STATE_SET "visible" 0.0;
transition: DECELERATE 0.5;
target: "elm.swallow.slot.left";
}
program { name: "leftshow3";
signal: "elm,action,slot,left,show";
source: "elm";
action: STATE_SET "default" 0.0;
transition: DECELERATE 0.5;
target: "button_image";
}
program { name: "lefthide";
signal: "elm,action,slot,left,hide";
source: "elm";
action: STATE_SET "default" 0.0;
transition: DECELERATE 0.5;
target: "elm.swallow.slot.left";
after: "lefthide2";
}
program { name: "lefthide2";
action: STATE_SET "default" 0.0;
transition: DECELERATE 0.5;
target: "edge_left";
}
program { name: "rightshow";
signal: "elm,action,slot,right,show";
source: "elm";
action: STATE_SET "visible" 0.0;
transition: DECELERATE 0.5;
target: "edge_right";
after: "rightshow2";
}
program { name: "rightshow2";
action: STATE_SET "visible" 0.0;
transition: DECELERATE 0.5;
target: "elm.swallow.slot.right";
}
program { name: "rightshow3";
signal: "elm,action,slot,right,show";
source: "elm";
action: STATE_SET "right" 0.0;
transition: DECELERATE 0.5;
target: "button_image";
}
program { name: "righthide";
signal: "elm,action,slot,right,hide";
source: "elm";
action: STATE_SET "default" 0.0;
transition: DECELERATE 0.5;
target: "elm.swallow.slot.right";
after: "righthide2";
}
program { name: "righthide2";
action: STATE_SET "default" 0.0;
target: "edge_right";
}
}
}