Use more specific types in Evas_Object.

SVN revision: 34416
This commit is contained in:
Gustavo Sverzut Barbieri 2008-05-01 03:42:21 +00:00
parent 14cf29eede
commit 80f8e23d77
1 changed files with 20 additions and 20 deletions

View File

@ -408,23 +408,23 @@ struct _Evas_Object
struct { struct {
int x, y, w, h; int x, y, w, h;
unsigned char r, g, b, a; unsigned char r, g, b, a;
unsigned char visible : 1; Evas_Bool visible : 1;
unsigned char dirty : 1; Evas_Bool dirty : 1;
} clip; } clip;
} cache; } cache;
Evas_Coord_Rectangle geometry; Evas_Coord_Rectangle geometry;
struct { struct {
unsigned char r, g, b, a; unsigned char r, g, b, a;
} color; } color;
unsigned char visible : 1; Evas_Bool visible : 1;
unsigned char have_clipees : 1; Evas_Bool have_clipees : 1;
int layer; int layer;
Evas_Object *clipper; Evas_Object *clipper;
unsigned char anti_alias; Evas_Bool anti_alias;
struct { struct {
int color_space; int color_space;
} interpolation; } interpolation;
int render_op; Evas_Render_Op render_op;
} cur, prev; } cur, prev;
char *name; char *name;
@ -465,20 +465,20 @@ struct _Evas_Object
int mouse_grabbed; int mouse_grabbed;
Evas_Object_Pointer_Mode pointer_mode; Evas_Object_Pointer_Mode pointer_mode;
unsigned short store : 1; Evas_Bool store : 1;
unsigned short pass_events : 1; Evas_Bool pass_events : 1;
unsigned short parent_pass_events : 1; Evas_Bool parent_pass_events : 1;
unsigned short parent_cache_valid : 1; Evas_Bool parent_cache_valid : 1;
unsigned short repeat_events : 1; Evas_Bool repeat_events : 1;
unsigned short restack : 1; Evas_Bool restack : 1;
unsigned short changed : 1; Evas_Bool changed : 1;
unsigned short mouse_in : 1; Evas_Bool mouse_in : 1;
unsigned short pre_render_done : 1; Evas_Bool pre_render_done : 1;
unsigned short intercepted : 1; Evas_Bool intercepted : 1;
unsigned short focused : 1; Evas_Bool focused : 1;
unsigned short in_layer : 1; Evas_Bool in_layer : 1;
unsigned short no_propagate : 1; Evas_Bool no_propagate : 1;
unsigned short precise_is_inside : 1; Evas_Bool precise_is_inside : 1;
unsigned char delete_me; unsigned char delete_me;
}; };