forked from enlightenment/efl
eject works.. xine bug.. if video is paused (*or int he process of being
paused) when we try shut down the stream - POOF - xine hangs SVN revision: 10914
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755168f03b
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@ -338,8 +338,19 @@ em_file_close(void *ef)
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pthread_cond_broadcast(&(ev->get_pos_len_cond));
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while (ev->seek_to);
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while (ev->get_poslen);
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printf("EX pause...\n");
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// xine_set_param(ev->stream, XINE_PARAM_SPEED, XINE_SPEED_PAUSE);
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printf("EX pause end...\n");
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if (!emotion_object_play_get(ev->obj))
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// if (xine_get_param(ev->stream, XINE_PARAM_SPEED) == XINE_SPEED_PAUSE)
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{
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printf("sync...\n");
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while (xine_get_param(ev->stream, XINE_PARAM_SPEED) == XINE_SPEED_NORMAL);
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printf("sync...\n");
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while (xine_get_param(ev->stream, XINE_PARAM_SPEED) == XINE_SPEED_PAUSE)
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{
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printf(" ... unpause\n");
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xine_set_param(ev->stream, XINE_PARAM_SPEED, XINE_SPEED_NORMAL);
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}
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}
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printf("EX stop\n");
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xine_stop(ev->stream);
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printf("EX close\n");
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@ -123,7 +123,6 @@ _emotion_class_init(xine_t *xine, void *visual)
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cl->config = xine->config;
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cl->xine = xine;
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printf("VO class init\n");
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return cl;
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}
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@ -134,7 +133,6 @@ _emotion_class_dispose(video_driver_class_t *driver_class)
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cl = (Emotion_Class *)driver_class;
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free(cl);
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printf("VO class dispose\n");
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}
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static char *
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@ -185,7 +183,6 @@ _emotion_open(video_driver_class_t *driver_class, const void *visual)
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dv->vo_driver.dispose = _emotion_dispose;
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dv->vo_driver.redraw_needed = _emotion_redraw;
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dv->ev = (Emotion_Xine_Video *)visual;
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printf("VO open\n");
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return &dv->vo_driver;
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}
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@ -197,7 +194,6 @@ _emotion_dispose(vo_driver_t *vo_driver)
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dv = (Emotion_Driver *)vo_driver;
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// printf("emotion: _emotion_dispose()\n");
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free(dv);
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printf("VO dispose\n");
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}
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/***************************************************************************/
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@ -323,7 +319,6 @@ _emotion_frame_alloc(vo_driver_t *vo_driver)
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fr->vo_frame.dispose = _emotion_frame_dispose;
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fr->vo_frame.driver = vo_driver;
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printf("VO frame alloc\n");
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return (vo_frame_t *)fr;
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}
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@ -333,7 +328,6 @@ _emotion_frame_dispose(vo_frame_t *vo_frame)
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Emotion_Frame *fr;
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fr = (Emotion_Frame *)vo_frame;
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printf("VO frame dispose\n");
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// printf("emotion: _emotion_frame_dispose()\n");
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_emotion_frame_data_free(fr);
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free(fr);
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