remove _dends. old code.

SVN revision: 43031
This commit is contained in:
Carsten Haitzler 2009-10-12 03:35:32 +00:00
parent 8bd109e8ce
commit bcf85c7225
1 changed files with 4 additions and 4 deletions

View File

@ -15,7 +15,7 @@ Evas_GL_Program_Source shader_rect_frag_src =
{
rect_frag_glsl,
#if defined (GLES_VARIETY_S3C6410)
rect_frag_bin, sizeof(rect_frag_bin_end)
rect_frag_bin, sizeof(rect_frag_bin)
#else
NULL, 0
#endif
@ -55,7 +55,7 @@ Evas_GL_Program_Source shader_img_frag_src =
{
img_frag_glsl,
#if defined (GLES_VARIETY_S3C6410)
img_frag_bin, sizeof(img_frag_bin_end)
img_frag_bin, sizeof(img_frag_bin)
#else
NULL, 0
#endif
@ -95,7 +95,7 @@ Evas_GL_Program_Source shader_font_frag_src =
{
font_frag_glsl,
#if defined (GLES_VARIETY_S3C6410)
font_frag_bin, sizeof(font_frag_bin_end)
font_frag_bin, sizeof(font_frag_bin)
#else
NULL, 0
#endif
@ -135,7 +135,7 @@ Evas_GL_Program_Source shader_yuv_frag_src =
{
yuv_frag_glsl,
#if defined (GLES_VARIETY_S3C6410)
yuv_frag_bin, sizeof(yuv_frag_bin_end)
yuv_frag_bin, sizeof(yuv_frag_bin)
#else
NULL, 0
#endif