Evas render: Remove useless code

While invesigating some clip & map issues, I found some very
strange piece of code:
{
  tmp = a;
  a = c;
  a = tmp;
}

This actually comes from a very old code refactoring where a
line in-between was removed:

   tobj = obj->cur.map_parent;
   obj->cur.map_parent = obj->cur.clipper->cur.map_parent;
 - evas_object_clip_recalc(obj);
   obj->cur.map_parent = tobj;

Adding this line back there doesn't seem to do anything anyways.
So, let's just remove useless code.

For the record (legacy evas):
  commit e1f6f3c5f239dfd95a307949acd5f98831c0c3c0
  Date:   Fri Aug 17 06:16:04 2012 +0000
  evas/render - code refactoring.
  SVN revision: 75351
This commit is contained in:
Jean-Philippe Andre 2015-01-27 12:21:12 +09:00
parent ae16cb648a
commit bd818f7eca
1 changed files with 0 additions and 13 deletions

View File

@ -1432,24 +1432,11 @@ evas_render_mapped(Evas_Public_Data *e, Evas_Object *eo_obj,
if (obj->is_smart)
{
Evas_Object *tobj;
EINA_COW_STATE_WRITE_BEGIN(obj, state_write, cur)
{
state_write->cache.clip.dirty = EINA_TRUE;
}
EINA_COW_STATE_WRITE_END(obj, state_write, cur);
EINA_COW_WRITE_BEGIN(evas_object_map_cow, obj->map,
Evas_Object_Map_Data, map_write)
{
tobj = map_write->cur.map_parent;
map_write->cur.map_parent =
obj->cur->clipper->map->cur.map_parent;
map_write->cur.map_parent = tobj;
}
EINA_COW_WRITE_END(evas_object_map_cow, obj->map,
map_write);
}
_evas_render_mapped_context_clip_set(e, eo_obj, obj, context,
proxy_render_data, off_x,