forked from enlightenment/efl
evas: move buffer engine to use more generic infrastructure.
This commit is contained in:
parent
c7ddcb14ac
commit
bef09531c1
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@ -21,12 +21,7 @@ typedef struct _Render_Engine Render_Engine;
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struct _Render_Engine
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{
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Tilebuf *tb;
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Outbuf *ob;
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Tilebuf_Rect *rects;
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Eina_Inlist *cur_rect;
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Eina_Inarray previous_rects;
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int end : 1;
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Render_Engine_Software_Generic generic;
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};
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/* prototypes we will use here */
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@ -36,15 +31,6 @@ static void *eng_info(Evas *eo_e EINA_UNUSED);
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static void eng_info_free(Evas *eo_e EINA_UNUSED, void *info);
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static int eng_setup(Evas *eo_e, void *info);
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static void eng_output_free(void *data);
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static void eng_output_resize(void *data, int w, int h);
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static void eng_output_tile_size_set(void *data, int w, int h);
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static void eng_output_redraws_rect_add(void *data, int x, int y, int w, int h);
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static void eng_output_redraws_rect_del(void *data, int x, int y, int w, int h);
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static void eng_output_redraws_clear(void *data);
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static void *eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch);
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static void eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h, Evas_Render_Mode render_mode);
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static void eng_output_flush(void *data, Evas_Render_Mode render_mode);
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static void eng_output_idle_flush(void *data);
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/* internal engine routines */
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static void *
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@ -64,7 +50,10 @@ _output_setup(int w,
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void *switch_data
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)
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{
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Outbuf *ob;
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Render_Engine *re;
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Outbuf_Depth dep;
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DATA32 color_key = 0;
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re = calloc(1, sizeof(Render_Engine));
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if (!re)
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@ -85,42 +74,53 @@ _output_setup(int w,
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evas_buffer_outbuf_buf_init();
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{
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Outbuf_Depth dep;
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DATA32 color_key = 0;
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dep = OUTBUF_DEPTH_BGR_24BPP_888_888;
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if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_ARGB32)
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dep = OUTBUF_DEPTH_ARGB_32BPP_8888_8888;
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else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_RGB32)
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dep = OUTBUF_DEPTH_RGB_32BPP_888_8888;
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else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_BGRA32)
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dep = OUTBUF_DEPTH_BGRA_32BPP_8888_8888;
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else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_RGB24)
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dep = OUTBUF_DEPTH_RGB_24BPP_888_888;
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else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_BGR24)
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dep = OUTBUF_DEPTH_BGR_24BPP_888_888;
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R_VAL(&color_key) = color_key_r;
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G_VAL(&color_key) = color_key_g;
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B_VAL(&color_key) = color_key_b;
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A_VAL(&color_key) = 0;
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ob = evas_buffer_outbuf_buf_setup_fb(w,
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h,
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dep,
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dest_buffer,
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dest_buffer_row_bytes,
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use_color_key,
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color_key,
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alpha_threshold,
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new_update_region,
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free_update_region,
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switch_buffer,
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switch_data);
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if (!ob) goto on_error;
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dep = OUTBUF_DEPTH_BGR_24BPP_888_888;
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if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_ARGB32)
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dep = OUTBUF_DEPTH_ARGB_32BPP_8888_8888;
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else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_RGB32)
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dep = OUTBUF_DEPTH_RGB_32BPP_888_8888;
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else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_BGRA32)
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dep = OUTBUF_DEPTH_BGRA_32BPP_8888_8888;
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else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_RGB24)
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dep = OUTBUF_DEPTH_RGB_24BPP_888_888;
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else if (depth_type == EVAS_ENGINE_BUFFER_DEPTH_BGR24)
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dep = OUTBUF_DEPTH_BGR_24BPP_888_888;
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R_VAL(&color_key) = color_key_r;
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G_VAL(&color_key) = color_key_g;
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B_VAL(&color_key) = color_key_b;
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A_VAL(&color_key) = 0;
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re->ob = evas_buffer_outbuf_buf_setup_fb(w,
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h,
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dep,
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dest_buffer,
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dest_buffer_row_bytes,
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use_color_key,
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color_key,
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alpha_threshold,
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new_update_region,
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free_update_region,
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switch_buffer,
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switch_data);
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}
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re->tb = evas_common_tilebuf_new(w, h);
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evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
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eina_inarray_step_set(&re->previous_rects, sizeof (Eina_Inarray), sizeof (Eina_Rectangle), 8);
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if (!evas_render_engine_software_generic_init(&re->generic, ob,
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evas_buffer_outbuf_buf_swap_mode_get,
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evas_buffer_outbuf_buf_rot_get,
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evas_buffer_outbuf_reconfigure,
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evas_buffer_outbuf_buf_new_region_for_update,
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evas_buffer_outbuf_buf_push_updated_region,
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evas_buffer_outbuf_buf_free_region_for_update,
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NULL,
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evas_buffer_outbuf_buf_switch_buffer,
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evas_buffer_outbuf_buf_free,
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w, h))
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goto on_error;
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return re;
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on_error:
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if (ob) evas_buffer_outbuf_buf_free(ob);
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free(re);
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return NULL;
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}
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/* engine api this module provides */
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@ -180,209 +180,21 @@ eng_output_free(void *data)
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Render_Engine *re;
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re = (Render_Engine *)data;
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evas_buffer_outbuf_buf_free(re->ob);
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evas_common_tilebuf_free(re->tb);
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if (re->rects) evas_common_tilebuf_free_render_rects(re->rects);
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evas_render_engine_software_generic_clean(&re->generic);
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free(re);
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evas_common_font_shutdown();
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evas_common_image_shutdown();
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}
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static void
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eng_output_resize(void *data, int w, int h)
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{
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Render_Engine *re;
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re = (Render_Engine *)data;
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{
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int depth;
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void *dest;
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int dest_row_bytes;
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int alpha_level;
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DATA32 color_key;
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char use_color_key;
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void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes);
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void (*free_update_region) (int x, int y, int w, int h, void *data);
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void * (*switch_buffer) (void *switch_data, void *dest);
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void *switch_data;
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depth = re->ob->depth;
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dest = re->ob->dest;
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dest_row_bytes = re->ob->dest_row_bytes;
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alpha_level = re->ob->alpha_level;
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color_key = re->ob->color_key;
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use_color_key = re->ob->use_color_key;
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new_update_region = re->ob->func.new_update_region;
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free_update_region = re->ob->func.free_update_region;
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switch_buffer = re->ob->func.switch_buffer;
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switch_data = re->ob->switch_data;
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evas_buffer_outbuf_buf_free(re->ob);
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re->ob = evas_buffer_outbuf_buf_setup_fb(w,
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h,
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depth,
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dest,
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dest_row_bytes,
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use_color_key,
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color_key,
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alpha_level,
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new_update_region,
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free_update_region,
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switch_buffer,
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switch_data);
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}
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evas_common_tilebuf_free(re->tb);
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re->tb = evas_common_tilebuf_new(w, h);
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if (re->tb)
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evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
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}
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static void
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eng_output_tile_size_set(void *data, int w, int h)
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{
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Render_Engine *re;
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re = (Render_Engine *)data;
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evas_common_tilebuf_set_tile_size(re->tb, w, h);
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}
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static void
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eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
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{
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Render_Engine *re;
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re = (Render_Engine *)data;
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evas_common_tilebuf_add_redraw(re->tb, x, y, w, h);
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}
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static void
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eng_output_redraws_rect_del(void *data, int x, int y, int w, int h)
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{
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Render_Engine *re;
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re = (Render_Engine *)data;
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evas_common_tilebuf_del_redraw(re->tb, x, y, w, h);
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}
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static void
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eng_output_redraws_clear(void *data)
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{
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Render_Engine *re;
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re = (Render_Engine *)data;
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evas_common_tilebuf_clear(re->tb);
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}
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static void *
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eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch)
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{
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Render_Engine *re;
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RGBA_Image *surface;
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Tilebuf_Rect *rect;
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int ux, uy, uw, uh;
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re = (Render_Engine *)data;
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if (re->end)
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{
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re->end = 0;
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return NULL;
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}
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if (!re->rects)
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{
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re->rects = evas_common_tilebuf_get_render_rects(re->tb);
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/* handle double buffering */
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if (re->ob->func.switch_buffer)
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{
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Eina_Rectangle *pushing;
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if (re->ob->first_frame && !re->previous_rects.len)
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{
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evas_common_tilebuf_add_redraw(re->tb, 0, 0, re->ob->w, re->ob->h);
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re->ob->first_frame = 0;
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}
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/* push previous frame */
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EINA_INARRAY_FOREACH(&re->previous_rects, pushing)
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evas_common_tilebuf_add_redraw(re->tb, pushing->x, pushing->y, pushing->w, pushing->h);
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eina_inarray_flush(&re->previous_rects);
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/* save current list of damage */
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EINA_INLIST_FOREACH(re->rects, rect)
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{
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Eina_Rectangle local;
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EINA_RECTANGLE_SET(&local, rect->x, rect->y, rect->w, rect->h);
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eina_inarray_push(&re->previous_rects, &local);
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}
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/* and regenerate the damage list by tacking into account the damage over two frames */
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evas_common_tilebuf_free_render_rects(re->rects);
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re->rects = evas_common_tilebuf_get_render_rects(re->tb);
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}
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re->cur_rect = EINA_INLIST_GET(re->rects);
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}
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if (!re->cur_rect) return NULL;
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rect = (Tilebuf_Rect *)re->cur_rect;
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ux = rect->x; uy = rect->y; uw = rect->w; uh = rect->h;
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re->cur_rect = re->cur_rect->next;
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if (!re->cur_rect)
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{
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evas_common_tilebuf_free_render_rects(re->rects);
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re->rects = NULL;
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re->end = 1;
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}
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if ((ux + uw) > re->ob->w) uw = re->ob->w - ux;
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if ((uy + uh) > re->ob->h) uh = re->ob->h - uy;
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if ((uw <= 0) || (uh <= 0)) return NULL;
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surface = evas_buffer_outbuf_buf_new_region_for_update(re->ob,
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ux, uy, uw, uh,
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cx, cy, cw, ch);
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*x = ux; *y = uy; *w = uw; *h = uh;
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return surface;
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}
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static void
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eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h, Evas_Render_Mode render_mode)
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{
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Render_Engine *re;
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if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
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re = (Render_Engine *)data;
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#ifdef BUILD_PIPE_RENDER
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evas_common_pipe_map_begin(surface);
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#endif
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evas_buffer_outbuf_buf_push_updated_region(re->ob, surface, x, y, w, h);
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evas_buffer_outbuf_buf_free_region_for_update(re->ob, surface);
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evas_common_cpu_end_opt();
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}
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static void
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eng_output_flush(void *data, Evas_Render_Mode render_mode)
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{
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Render_Engine *re = (Render_Engine *)data;
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if (render_mode == EVAS_RENDER_MODE_ASYNC_INIT) return;
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evas_buffer_outbuf_buf_switch_buffer(re->ob);
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}
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static void
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eng_output_idle_flush(void *data EINA_UNUSED)
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{
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}
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static Eina_Bool
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eng_canvas_alpha_get(void *data, void *context EINA_UNUSED)
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{
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Render_Engine *re;
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re = (Render_Engine *)data;
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if (re->ob->priv.back_buf)
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return re->ob->priv.back_buf->cache_entry.flags.alpha;
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if (re->generic.ob->priv.back_buf)
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return re->generic.ob->priv.back_buf->cache_entry.flags.alpha;
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return EINA_TRUE;
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}
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@ -411,15 +223,6 @@ module_open(Evas_Module *em)
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ORD(setup);
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ORD(canvas_alpha_get);
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ORD(output_free);
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ORD(output_resize);
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ORD(output_tile_size_set);
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ORD(output_redraws_rect_add);
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ORD(output_redraws_rect_del);
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ORD(output_redraws_clear);
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ORD(output_redraws_next_update_get);
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ORD(output_redraws_next_update_push);
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ORD(output_flush);
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ORD(output_idle_flush);
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/* now advertise out own api */
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em->functions = (void *)(&func);
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return 1;
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@ -1,6 +1,9 @@
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#ifndef EVAS_ENGINE_H
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#define EVAS_ENGINE_H
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#include "evas_common_private.h"
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#include "../software_generic/Evas_Engine_Software_Generic.h"
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/* this thing is for eina_log */
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extern int _evas_engine_buffer_log_dom ;
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@ -29,21 +32,6 @@ extern int _evas_engine_buffer_log_dom ;
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#endif
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#define CRI(...) EINA_LOG_DOM_CRIT(_evas_engine_buffer_log_dom, __VA_ARGS__)
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typedef struct _Outbuf Outbuf;
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typedef enum _Outbuf_Depth Outbuf_Depth;
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enum _Outbuf_Depth
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{
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OUTBUF_DEPTH_NONE,
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OUTBUF_DEPTH_ARGB_32BPP_8888_8888,
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OUTBUF_DEPTH_BGRA_32BPP_8888_8888,
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OUTBUF_DEPTH_RGB_32BPP_888_8888,
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OUTBUF_DEPTH_BGR_32BPP_888_8888,
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OUTBUF_DEPTH_RGB_24BPP_888_888,
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OUTBUF_DEPTH_BGR_24BPP_888_888,
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OUTBUF_DEPTH_LAST
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};
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struct _Outbuf
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{
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@ -75,6 +63,18 @@ struct _Outbuf
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void evas_buffer_outbuf_buf_init (void);
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void evas_buffer_outbuf_buf_free (Outbuf *buf);
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void evas_buffer_outbuf_buf_update_fb (Outbuf *buf,
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int w, int h,
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Outbuf_Depth depth,
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void *dest,
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int dest_row_bytes,
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int use_color_key,
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DATA32 color_key,
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int alpha_level,
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void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes),
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void (*free_update_region) (int x, int y, int w, int h, void *data),
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void * (*switch_buffer) (void *data, void *dest_buffer),
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void *switch_data);
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Outbuf *evas_buffer_outbuf_buf_setup_fb (int w, int h, Outbuf_Depth depth, void *dest, int dest_row_bytes, int use_color_key, DATA32 color_key, int alpha_level,
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void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes),
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void (*free_update_region) (int x, int y, int w, int h, void *data),
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@ -82,10 +82,12 @@ Outbuf *evas_buffer_outbuf_buf_setup_fb (int w, int h, Outbuf
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void *switch_data);
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void evas_buffer_outbuf_reconfigure (Outbuf *ob, int w, int h, int rot, Outbuf_Depth depth);
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RGBA_Image *evas_buffer_outbuf_buf_new_region_for_update (Outbuf *buf, int x, int y, int w, int h, int *cx, int *cy, int *cw, int *ch);
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void evas_buffer_outbuf_buf_free_region_for_update (Outbuf *buf, RGBA_Image *update);
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void evas_buffer_outbuf_buf_push_updated_region (Outbuf *buf, RGBA_Image *update, int x, int y, int w, int h);
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void evas_buffer_outbuf_buf_switch_buffer (Outbuf *buf);
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Render_Engine_Swap_Mode evas_buffer_outbuf_buf_swap_mode_get(Outbuf *buf);
|
||||
int evas_buffer_outbuf_buf_rot_get (Outbuf *buf);
|
||||
|
||||
#endif
|
||||
|
||||
|
|
|
@ -29,19 +29,13 @@ evas_buffer_outbuf_buf_free(Outbuf *buf)
|
|||
free(buf);
|
||||
}
|
||||
|
||||
Outbuf *
|
||||
evas_buffer_outbuf_buf_setup_fb(int w, int h, Outbuf_Depth depth, void *dest, int dest_row_bytes, int use_color_key, DATA32 color_key, int alpha_level,
|
||||
void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes),
|
||||
void (*free_update_region) (int x, int y, int w, int h, void *data),
|
||||
void * (*switch_buffer) (void *data, void *dest_buffer),
|
||||
void *switch_data
|
||||
)
|
||||
void
|
||||
evas_buffer_outbuf_buf_update_fb(Outbuf *buf, int w, int h, Outbuf_Depth depth, void *dest, int dest_row_bytes, int use_color_key, DATA32 color_key, int alpha_level,
|
||||
void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes),
|
||||
void (*free_update_region) (int x, int y, int w, int h, void *data),
|
||||
void * (*switch_buffer) (void *data, void *dest_buffer),
|
||||
void *switch_data)
|
||||
{
|
||||
Outbuf *buf;
|
||||
|
||||
buf = calloc(1, sizeof(Outbuf));
|
||||
if (!buf) return NULL;
|
||||
|
||||
buf->w = w;
|
||||
buf->h = h;
|
||||
buf->depth = depth;
|
||||
|
@ -92,6 +86,33 @@ evas_buffer_outbuf_buf_setup_fb(int w, int h, Outbuf_Depth depth, void *dest, in
|
|||
buf->dest,
|
||||
0, EVAS_COLORSPACE_ARGB8888);
|
||||
}
|
||||
}
|
||||
|
||||
Outbuf *
|
||||
evas_buffer_outbuf_buf_setup_fb(int w, int h, Outbuf_Depth depth, void *dest, int dest_row_bytes, int use_color_key, DATA32 color_key, int alpha_level,
|
||||
void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes),
|
||||
void (*free_update_region) (int x, int y, int w, int h, void *data),
|
||||
void * (*switch_buffer) (void *data, void *dest_buffer),
|
||||
void *switch_data)
|
||||
{
|
||||
Outbuf *buf;
|
||||
|
||||
buf = calloc(1, sizeof(Outbuf));
|
||||
if (!buf) return NULL;
|
||||
|
||||
evas_buffer_outbuf_buf_update_fb(buf,
|
||||
w,
|
||||
h,
|
||||
depth,
|
||||
dest,
|
||||
dest_row_bytes,
|
||||
use_color_key,
|
||||
color_key,
|
||||
alpha_level,
|
||||
new_update_region,
|
||||
free_update_region,
|
||||
switch_buffer,
|
||||
switch_data);
|
||||
|
||||
return buf;
|
||||
}
|
||||
|
@ -417,3 +438,55 @@ evas_buffer_outbuf_buf_push_updated_region(Outbuf *buf, RGBA_Image *update, int
|
|||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
evas_buffer_outbuf_reconfigure(Outbuf *ob, int w, int h, int rot EINA_UNUSED, Outbuf_Depth depth)
|
||||
{
|
||||
void *dest;
|
||||
int dest_row_bytes;
|
||||
int alpha_level;
|
||||
DATA32 color_key;
|
||||
char use_color_key;
|
||||
void * (*new_update_region) (int x, int y, int w, int h, int *row_bytes);
|
||||
void (*free_update_region) (int x, int y, int w, int h, void *data);
|
||||
void * (*switch_buffer) (void *switch_data, void *dest);
|
||||
void *switch_data;
|
||||
|
||||
if (depth == OUTBUF_DEPTH_INHERIT) depth = ob->depth;
|
||||
dest = ob->dest;
|
||||
dest_row_bytes = ob->dest_row_bytes;
|
||||
alpha_level = ob->alpha_level;
|
||||
color_key = ob->color_key;
|
||||
use_color_key = ob->use_color_key;
|
||||
new_update_region = ob->func.new_update_region;
|
||||
free_update_region = ob->func.free_update_region;
|
||||
switch_buffer = ob->func.switch_buffer;
|
||||
switch_data = ob->switch_data;
|
||||
|
||||
evas_buffer_outbuf_buf_update_fb(ob,
|
||||
w,
|
||||
h,
|
||||
depth,
|
||||
dest,
|
||||
dest_row_bytes,
|
||||
use_color_key,
|
||||
color_key,
|
||||
alpha_level,
|
||||
new_update_region,
|
||||
free_update_region,
|
||||
switch_buffer,
|
||||
switch_data);
|
||||
}
|
||||
|
||||
Render_Engine_Swap_Mode
|
||||
evas_buffer_outbuf_buf_swap_mode_get(Outbuf *ob)
|
||||
{
|
||||
if (ob->func.switch_buffer) return MODE_DOUBLE;
|
||||
return MODE_FULL;
|
||||
}
|
||||
|
||||
int
|
||||
evas_buffer_outbuf_buf_rot_get(Outbuf *buf EINA_UNUSED)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue