From c8d3408d8923f4e51e7f697400a5557b8c6da909 Mon Sep 17 00:00:00 2001 From: Daniel Juyung Seo Date: Sat, 3 Mar 2012 06:12:05 +0000 Subject: [PATCH] edje Edje.h: Fixed documentation typo. Signed-off-by: Daniel Juyung Seo SVN revision: 68642 --- legacy/edje/src/lib/Edje.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/legacy/edje/src/lib/Edje.h b/legacy/edje/src/lib/Edje.h index 075daf8ab7..107a19e852 100644 --- a/legacy/edje/src/lib/Edje.h +++ b/legacy/edje/src/lib/Edje.h @@ -2385,12 +2385,12 @@ EAPI Eina_Bool edje_object_part_exists (const Evas_Object *obj, c * @return A pointer to the Evas object implementing the given part, * or @c NULL on failure (e.g. the given part doesn't exist) * - * This function gets a pointer the Evas object corresponding to a + * This function gets a pointer of the Evas object corresponding to a * given part in the @p obj object's group. * * You should @b never modify the state of the returned object (with * @c evas_object_move() or @c evas_object_hide() for example), - * because it's meant to be managed be Edje, solely. You are safe to + * because it's meant to be managed by Edje, solely. You are safe to * query information about its current state (with @c * evas_object_visible_get() or @c evas_object_color_get() for * example), though.