forked from enlightenment/efl
ecore_evas_cocoa: remove dead code
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
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@ -36,14 +36,11 @@
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# endif
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#endif /* ! _WIN32 */
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// FIXME: this engine has lots of problems. only 1 window at a time, drawRect looks wrong, doesnt handle resizes and more
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static int _ecore_evas_init_count = 0;
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// FIXME: In case we have a lot of windows per app, we should probably use another container
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// like a rbtree or a dictionnary-based container
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static Eina_List *ecore_evases = NULL;
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static Ecore_Event_Handler *ecore_evas_event_handlers[5] = { 0 };
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static Ecore_Idle_Enterer *ecore_evas_idle_enterer = NULL;
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static const char *_iface_name = "opengl_cocoa";
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static const int _iface_version = 1;
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@ -352,8 +349,6 @@ _ecore_evas_cocoa_shutdown(void)
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for (i = 0; i < sizeof (ecore_evas_event_handlers) / sizeof (Ecore_Event_Handler*); i++)
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ecore_event_handler_del(ecore_evas_event_handlers[i]);
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ecore_event_evas_shutdown();
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ecore_idle_enterer_del(ecore_evas_idle_enterer);
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ecore_evas_idle_enterer = NULL;
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ecore_event_evas_shutdown();
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}
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