forked from enlightenment/efl
GLayer: Updated test to work with new momentum values
Signed-off-by: Aharon Hillel <a.hillel@partner.samsung.com> SVN revision: 66430
This commit is contained in:
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a5bd4cb04f
commit
e217f07e86
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@ -6,15 +6,22 @@
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/* We zoom out to this value so we'll be able to use map and have a nice
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/* We zoom out to this value so we'll be able to use map and have a nice
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* resolution when zooming in. */
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* resolution when zooming in. */
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#define BASE_ZOOM 0.5
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#define BASE_ZOOM 0.8
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/* The amount of zoom to do when "lifting" objects. */
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/* The amount of zoom to do when "lifting" objects. */
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#define LIFT_FACTOR 1.3
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#define LIFT_FACTOR 1.3
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/* The base size of the shadow image. */
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/* The base size of the shadow image. */
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#define SHADOW_W 118
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#define SHADOW_W 118
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#define SHADOW_H 118
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#define SHADOW_H 118
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#define RAD2DEG(x) ((x) * 57.295779513)
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//#define RAD2DEG(x) ((x) * 57.295779513)
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static double zoom_momentum_animation_duration = 0.4;
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#define MOMENTUM_FRICTION 2000
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#define ROTATE_MOMENTUM_FRICTION 30
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#define ZOOM_MOMENTUM_FRICTION 8
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#define TIMER_TICK 0.1
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#define ROTATE_MOMENTUM_FRICTION 30
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#define ZOOM_MOMENTUM_FRICTION 8
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#define TIMER_TICK 0.1
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struct _Photo_Object {
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struct _Photo_Object {
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Evas_Object *ic, *shadow;
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Evas_Object *ic, *shadow;
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@ -24,7 +31,9 @@ struct _Photo_Object {
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/* 3 transit object to implement momentum animation */
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/* 3 transit object to implement momentum animation */
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Elm_Transit *momentum;
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Elm_Transit *momentum;
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Elm_Transit *zoom_momentum;
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Elm_Transit *zoom_momentum;
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Elm_Transit *rot_momentum;
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Ecore_Timer *rot_timer;
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double rot_tot_time;
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double rot_progress;
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/* bx, by - current wanted coordinates of the photo object.
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/* bx, by - current wanted coordinates of the photo object.
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* bw, bh - original size of the "ic" object.
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* bw, bh - original size of the "ic" object.
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* dx, dy - Used to indicate the distance between the center point
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* dx, dy - Used to indicate the distance between the center point
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@ -37,7 +46,7 @@ struct _Photo_Object {
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* per gesture, we have to keep the current rotate/zoom factor and the
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* per gesture, we have to keep the current rotate/zoom factor and the
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* one that was before we started the gesture. */
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* one that was before we started the gesture. */
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int base_rotate, rotate; /* base - initial angle */
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int base_rotate, rotate; /* base - initial angle */
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double r_momentum;
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double rot_momentum;
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double base_zoom, zoom, zoom_dx; /* zoom_dx used for zoom-momentum */
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double base_zoom, zoom, zoom_dx; /* zoom_dx used for zoom-momentum */
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double shadow_zoom;
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double shadow_zoom;
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};
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};
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@ -127,7 +136,6 @@ zoom_momentum_animation_operation(void *_po, Elm_Transit *transit __UNUSED__,
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{
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{
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Photo_Object *po = (Photo_Object *) _po;
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Photo_Object *po = (Photo_Object *) _po;
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po->zoom += po->zoom_dx;
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po->zoom += po->zoom_dx;
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printf("%s po->zoom=<%f>\n",__func__, po->zoom);
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apply_changes(po);
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apply_changes(po);
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}
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}
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@ -139,28 +147,42 @@ zoom_momentum_animation_end(void *_po, Elm_Transit *transit __UNUSED__)
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}
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}
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/* Rotate momentum animation */
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/* Rotate momentum animation */
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static void
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static Eina_Bool
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rotate_momentum_animation_operation(void *_po, Elm_Transit *transit __UNUSED__,
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rotate_momentum_animation_operation(void *_po)
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double progress)
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{
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{
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printf("%s progress=<%f>\n", __func__, progress);
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Eina_Bool rc = ECORE_CALLBACK_RENEW;
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int deg_friction = ROTATE_MOMENTUM_FRICTION;
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Photo_Object *po = (Photo_Object *) _po;
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Photo_Object *po = (Photo_Object *) _po;
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po->rotate = po->base_rotate + RAD2DEG(po->r_momentum * progress);
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po->rot_progress += TIMER_TICK;
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if (po->rotate < 0)
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if (po->rot_progress > po->rot_tot_time)
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po->rotate = (po->rotate % 360) + 360;
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{
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printf("current-angle=<%d> base-angle=<%d> momentum-angle=<%d>\n",
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po->rot_timer = NULL;
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po->rotate, po->base_rotate,
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po->rot_progress = po->rot_tot_time;
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(int) RAD2DEG(po->r_momentum * progress));
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rc = ECORE_CALLBACK_CANCEL;
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apply_changes(po);
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}
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}
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static void
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if (po->rot_momentum > 0)
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rotate_momentum_animation_end(void *_po, Elm_Transit *transit __UNUSED__)
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deg_friction *= -1;
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{
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Photo_Object *po = (Photo_Object *) _po;
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po->rot_momentum = NULL;
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/* Current = rot0 + (rotv0 * t) + (a * t^2 / 2) */
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po->rotate = po->base_rotate -
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((po->rot_momentum * po->rot_progress) +
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(deg_friction * (po->rot_progress * po->rot_progress) / 2));
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po->rotate = (po->rotate % 360);
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if (po->rotate < 0)
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po->rotate += 360;
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printf("%d = %d - (%f + %f)\n", po->rotate, po->base_rotate,
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(po->rot_momentum * po->rot_progress),
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(deg_friction * (po->rot_progress * po->rot_progress) / 2));
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if (rc == ECORE_CALLBACK_CANCEL)
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{
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po->base_rotate = po->rotate;
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printf("%s po->rotate=<%d>\n", __func__, po->rotate);
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}
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apply_changes(po);
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return rc;
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}
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}
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/* Momentum animation */
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/* Momentum animation */
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@ -211,14 +233,15 @@ rotate_start(void *_po, void *event_info)
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{
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{
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Photo_Object *po = (Photo_Object *) _po;
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Photo_Object *po = (Photo_Object *) _po;
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Elm_Gesture_Rotate_Info *p = (Elm_Gesture_Rotate_Info *) event_info;
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Elm_Gesture_Rotate_Info *p = (Elm_Gesture_Rotate_Info *) event_info;
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printf("rotate start <%d,%d> base=<%f> <%f>\n", p->x, p->y,
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printf("rotate start <%d,%d> po->rotate=<%d> base=<%f> p->angle=<%f>\n", p->x, p->y, po->rotate,
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RAD2DEG(p->base_angle), RAD2DEG(p->angle));
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p->base_angle, p->angle);
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/* If there's an active animator, stop it */
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/* If there's an active animator, stop it */
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if (po->rot_momentum)
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if (po->rot_timer)
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{
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{
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elm_transit_del(po->rot_momentum);
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po->base_rotate = po->rotate;
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po->rot_momentum = NULL;
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ecore_timer_del(po->rot_timer);
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po->rot_timer = NULL;
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}
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}
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return EVAS_EVENT_FLAG_NONE;
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return EVAS_EVENT_FLAG_NONE;
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@ -230,8 +253,9 @@ rotate_move(void *_po, void *event_info)
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Photo_Object *po = (Photo_Object *) _po;
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Photo_Object *po = (Photo_Object *) _po;
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Elm_Gesture_Rotate_Info *p = (Elm_Gesture_Rotate_Info *) event_info;
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Elm_Gesture_Rotate_Info *p = (Elm_Gesture_Rotate_Info *) event_info;
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printf("rotate move <%d,%d> base=<%f> <%f> m=<%f>\n", p->x, p->y,
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printf("rotate move <%d,%d> base=<%f> <%f> m=<%f>\n", p->x, p->y,
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RAD2DEG(p->base_angle), RAD2DEG(p->angle), p->momentum);
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p->base_angle, p->angle, p->momentum);
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po->rotate = po->base_rotate + (int) RAD2DEG(p->base_angle - p->angle);
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po->rotate = po->base_rotate + (int) (p->angle - p->base_angle);
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if (po->rotate < 0)
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if (po->rotate < 0)
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po->rotate += 360;
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po->rotate += 360;
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apply_changes(po);
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apply_changes(po);
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@ -244,23 +268,19 @@ rotate_end(void *_po, void *event_info)
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Photo_Object *po = (Photo_Object *) _po;
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Photo_Object *po = (Photo_Object *) _po;
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Elm_Gesture_Rotate_Info *r_info = (Elm_Gesture_Rotate_Info *) event_info;
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Elm_Gesture_Rotate_Info *r_info = (Elm_Gesture_Rotate_Info *) event_info;
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printf("rotate end <%d,%d> base=<%f> <%f> m=<%f>\n", r_info->x, r_info->y,
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printf("rotate end <%d,%d> base=<%f> <%f> m=<%f>\n", r_info->x, r_info->y,
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RAD2DEG(r_info->base_angle), RAD2DEG(r_info->angle), r_info->momentum);
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r_info->base_angle, r_info->angle, r_info->momentum);
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po->base_rotate += (int) RAD2DEG(r_info->base_angle - r_info->angle);
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if (po->rotate < 0)
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if (po->rotate < 0)
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po->rotate += 360;
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po->rotate += 360;
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po->base_rotate = po->rotate;
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/* Apply the rotate-momentum */
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/* Apply the rotate-momentum */
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double tot_time = fabs(r_info->momentum) / 8;
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po->rot_tot_time = fabs(r_info->momentum) / ROTATE_MOMENTUM_FRICTION;
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po->r_momentum = r_info->momentum * tot_time - (8 * tot_time * tot_time) / 2;
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po->rot_momentum = r_info->momentum;
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if (po->r_momentum)
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po->rot_progress = 0.0;
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if (po->rot_momentum)
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{
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{
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po->rot_momentum = elm_transit_add();
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po->rot_timer = ecore_timer_add(TIMER_TICK, rotate_momentum_animation_operation, po);
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printf("TOM %f\n", tot_time);
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elm_transit_duration_set(po->rot_momentum, tot_time);
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elm_transit_effect_add(po->rot_momentum,
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rotate_momentum_animation_operation, po,
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rotate_momentum_animation_end);
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elm_transit_go(po->rot_momentum);
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}
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}
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return EVAS_EVENT_FLAG_NONE;
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return EVAS_EVENT_FLAG_NONE;
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}
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}
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@ -271,8 +291,8 @@ rotate_abort(void *_po, void *event_info)
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Photo_Object *po = (Photo_Object *) _po;
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Photo_Object *po = (Photo_Object *) _po;
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Elm_Gesture_Rotate_Info *p = (Elm_Gesture_Rotate_Info *) event_info;
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Elm_Gesture_Rotate_Info *p = (Elm_Gesture_Rotate_Info *) event_info;
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printf("rotate abort <%d,%d> base=<%f> <%f>\n", p->x, p->y,
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printf("rotate abort <%d,%d> base=<%f> <%f>\n", p->x, p->y,
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RAD2DEG(p->base_angle), RAD2DEG(p->angle));
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p->base_angle, p->angle);
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po->base_rotate += (int) RAD2DEG(p->base_angle - p->angle);
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po->base_rotate = po->rotate;
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if (po->rotate < 0)
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if (po->rotate < 0)
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po->rotate += 360;
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po->rotate += 360;
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@ -301,7 +321,7 @@ zoom_move(void *_po, void *event_info)
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{
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{
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Photo_Object *po = (Photo_Object *) _po;
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Photo_Object *po = (Photo_Object *) _po;
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Elm_Gesture_Zoom_Info *p = (Elm_Gesture_Zoom_Info *) event_info;
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Elm_Gesture_Zoom_Info *p = (Elm_Gesture_Zoom_Info *) event_info;
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printf("zoom move <%d,%d> <%f>\n", p->x, p->y, p->zoom);
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printf("zoom move <%d,%d> <%f> momentum=<%f>\n", p->x, p->y, p->zoom, p->momentum);
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po->zoom = po->base_zoom * p->zoom;
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po->zoom = po->base_zoom * p->zoom;
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apply_changes(po);
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apply_changes(po);
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return EVAS_EVENT_FLAG_NONE;
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return EVAS_EVENT_FLAG_NONE;
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@ -316,18 +336,20 @@ zoom_end(void *_po, void *event_info)
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p->zoom, p->momentum);
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p->zoom, p->momentum);
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/* Apply the zoom-momentum or zoom out animator */
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/* Apply the zoom-momentum or zoom out animator */
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po->zoom_dx = p->momentum / (zoom_momentum_animation_duration * 1000);
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double tot_time = fabs(p->momentum) / ZOOM_MOMENTUM_FRICTION;
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po->zoom_dx = (p->momentum * tot_time + (ZOOM_MOMENTUM_FRICTION * tot_time * tot_time) / 2) - po->base_zoom;
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if (po->zoom_dx)
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if (po->zoom_dx)
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{
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{
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po->zoom_momentum = elm_transit_add();
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po->zoom_momentum = elm_transit_add();
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elm_transit_duration_set(po->zoom_momentum,
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elm_transit_duration_set(po->zoom_momentum,
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zoom_momentum_animation_duration);
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tot_time);
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elm_transit_effect_add(po->zoom_momentum,
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elm_transit_effect_add(po->zoom_momentum,
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zoom_momentum_animation_operation, po,
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zoom_momentum_animation_operation, po,
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zoom_momentum_animation_end);
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zoom_momentum_animation_end);
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elm_transit_go(po->zoom_momentum);
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elm_transit_go(po->zoom_momentum);
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}
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}
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po->base_zoom = po->zoom;
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return EVAS_EVENT_FLAG_NONE;
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return EVAS_EVENT_FLAG_NONE;
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}
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}
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@ -336,7 +358,7 @@ momentum_start(void *_po, void *event_info)
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{
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{
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Photo_Object *po = (Photo_Object *) _po;
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Photo_Object *po = (Photo_Object *) _po;
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Elm_Gesture_Momentum_Info *p = (Elm_Gesture_Momentum_Info *) event_info;
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Elm_Gesture_Momentum_Info *p = (Elm_Gesture_Momentum_Info *) event_info;
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printf("momentum_start <%d,%d>\n", p->x2, p->y2);
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printf("momentum_start po->rotate=<%d> <%d,%d>\n", po->rotate, p->x2, p->y2);
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/* If there's an active animator, stop it */
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/* If there's an active animator, stop it */
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if (po->momentum)
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if (po->momentum)
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@ -371,14 +393,17 @@ momentum_end(void *_po, void *event_info)
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{
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{
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Photo_Object *po = (Photo_Object *) _po;
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Photo_Object *po = (Photo_Object *) _po;
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Elm_Gesture_Momentum_Info *p = (Elm_Gesture_Momentum_Info *) event_info;
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Elm_Gesture_Momentum_Info *p = (Elm_Gesture_Momentum_Info *) event_info;
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printf("momentum end <%d,%d> <%d,%d>\n", p->x2, p->y2, p->mx, p->my);
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printf("momentum end po->rotate=<%d> <%d,%d> <%d,%d>\n", po->rotate, p->x2, p->y2, p->mx, p->my);
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pic_obj_keep_inframe(po);
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pic_obj_keep_inframe(po);
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apply_changes(po);
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apply_changes(po);
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po->m_dx = p->mx / 200;
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po->m_dx = p->mx / 200;
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po->m_dy = p->my / 200;
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po->m_dy = p->my / 200;
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po->momentum = elm_transit_add();
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po->momentum = elm_transit_add();
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elm_transit_duration_set(po->momentum, 0.5);
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double tot_time = sqrt((p->mx * p->mx) + (p->my * p->my))
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/ MOMENTUM_FRICTION;
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printf("%s tot_time=<%f>\n", __func__, tot_time);
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elm_transit_duration_set(po->momentum, tot_time);
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elm_transit_effect_add(po->momentum, momentum_animation_operation, po,
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elm_transit_effect_add(po->momentum, momentum_animation_operation, po,
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momentum_animation_end);
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momentum_animation_end);
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elm_transit_go(po->momentum);
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elm_transit_go(po->momentum);
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@ -463,6 +488,7 @@ photo_object_add(Evas_Object *parent, Evas_Object *ic, const char *icon,
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elm_gesture_layer_attach(po->gl, po->hit);
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elm_gesture_layer_attach(po->gl, po->hit);
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/* FIXME: Add a po->rotate start so we take the first angle!!!! */
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/* FIXME: Add a po->rotate start so we take the first angle!!!! */
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/*
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_MOMENTUM,
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_MOMENTUM,
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ELM_GESTURE_STATE_START, momentum_start, po);
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ELM_GESTURE_STATE_START, momentum_start, po);
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_MOMENTUM,
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_MOMENTUM,
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@ -471,7 +497,7 @@ photo_object_add(Evas_Object *parent, Evas_Object *ic, const char *icon,
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ELM_GESTURE_STATE_END, momentum_end, po);
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ELM_GESTURE_STATE_END, momentum_end, po);
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_MOMENTUM,
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_MOMENTUM,
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ELM_GESTURE_STATE_ABORT, momentum_abort, po);
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ELM_GESTURE_STATE_ABORT, momentum_abort, po);
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*/
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ZOOM,
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ZOOM,
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ELM_GESTURE_STATE_START, zoom_start, po);
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ELM_GESTURE_STATE_START, zoom_start, po);
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ZOOM,
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ZOOM,
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@ -480,7 +506,7 @@ photo_object_add(Evas_Object *parent, Evas_Object *ic, const char *icon,
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ELM_GESTURE_STATE_END, zoom_end, po);
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ELM_GESTURE_STATE_END, zoom_end, po);
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elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ZOOM,
|
elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ZOOM,
|
||||||
ELM_GESTURE_STATE_ABORT, zoom_end, po);
|
ELM_GESTURE_STATE_ABORT, zoom_end, po);
|
||||||
|
/*
|
||||||
elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ROTATE,
|
elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ROTATE,
|
||||||
ELM_GESTURE_STATE_START, rotate_start, po);
|
ELM_GESTURE_STATE_START, rotate_start, po);
|
||||||
elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ROTATE,
|
elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ROTATE,
|
||||||
|
@ -489,7 +515,7 @@ photo_object_add(Evas_Object *parent, Evas_Object *ic, const char *icon,
|
||||||
ELM_GESTURE_STATE_END, rotate_end, po);
|
ELM_GESTURE_STATE_END, rotate_end, po);
|
||||||
elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ROTATE,
|
elm_gesture_layer_cb_set(po->gl, ELM_GESTURE_ROTATE,
|
||||||
ELM_GESTURE_STATE_ABORT, rotate_abort, po);
|
ELM_GESTURE_STATE_ABORT, rotate_abort, po);
|
||||||
|
*/
|
||||||
po->rotate = po->base_rotate = angle;
|
po->rotate = po->base_rotate = angle;
|
||||||
po->shadow_zoom = 1.3;
|
po->shadow_zoom = 1.3;
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue