evas: use void * instead of struct wl_* to avoid compilation issue on system without Wayland extention.

This commit is contained in:
Cedric BAIL 2015-09-30 15:00:25 -07:00
parent 8e034a8c44
commit fed208061e
1 changed files with 3 additions and 3 deletions

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@ -1646,13 +1646,13 @@ _EVASGL_EXT_BEGIN(EGL_WL_bind_wayland_display)
_EVASGL_EXT_DRVNAME(EGL_WL_bind_wayland_display)
_EVASGL_EXT_FUNCTION_PRIVATE_BEGIN(EGLBoolean, eglBindWaylandDisplayWL, (EGLDisplay dpy, struct wl_display *display), (dpy, display))
_EVASGL_EXT_FUNCTION_PRIVATE_BEGIN(EGLBoolean, eglBindWaylandDisplayWL, (EGLDisplay dpy, void *display), (dpy, display))
_EVASGL_EXT_FUNCTION_DRVFUNC_PROCADDR("eglBindWaylandDisplayWL")
_EVASGL_EXT_FUNCTION_PRIVATE_END()
_EVASGL_EXT_FUNCTION_PRIVATE_BEGIN(EGLBoolean, eglUnbindWaylandDisplayWL, (EGLDisplay dpy, struct wl_display *display), (dpy, display))
_EVASGL_EXT_FUNCTION_PRIVATE_BEGIN(EGLBoolean, eglUnbindWaylandDisplayWL, (EGLDisplay dpy, void *display), (dpy, display))
_EVASGL_EXT_FUNCTION_DRVFUNC_PROCADDR("eglUnbindWaylandDisplayWL")
_EVASGL_EXT_FUNCTION_PRIVATE_END()
_EVASGL_EXT_FUNCTION_PRIVATE_BEGIN(EGLBoolean, eglQueryWaylandBufferWL, (EGLDisplay dpy, struct wl_resource *buffer, EGLint attribute, EGLint *value), (dpy, buffer, attribute, value))
_EVASGL_EXT_FUNCTION_PRIVATE_BEGIN(EGLBoolean, eglQueryWaylandBufferWL, (EGLDisplay dpy, void *buffer, EGLint attribute, EGLint *value), (dpy, buffer, attribute, value))
_EVASGL_EXT_FUNCTION_DRVFUNC_PROCADDR("eglQueryWaylandBufferWL")
_EVASGL_EXT_FUNCTION_PRIVATE_END()