Commit Graph

7 Commits

Author SHA1 Message Date
Mike Blumenkrantz 3d3cdc5955 efl/player: rename 'play' property to 'pause'
this is a bit of an overhaul wherein the existing 'play' mechanics are
all inverted. 'pause' is a state which stops playback but does not affect
the playback_position property.

this patch also includes implementations of Efl.Player::playing for
a couple classes which (now) only implement pause, as this is a requirement
for the objects to actually activate their animations

test cases:
* unit tests
* all elm_test animation cases
* elm_test video
* rage

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10114
2019-09-24 15:23:15 -07:00
Mike Blumenkrantz 89bee7a11a efl/player: merge start+stop methods into 'playing' property
this has some overlap with the existing 'play' property which will
soon be renamed. the intent here is that there is a property for
controlling the 'playing' state and then another property for managing
'pausing' the play state

ref T7877

Reviewed-by: Cedric BAIL <cedric.bail@free.fr>
Differential Revision: https://phab.enlightenment.org/D10113
2019-09-24 15:23:13 -07:00
Jaehyun Cho 503bb0c8f9 efl_canvas_animation_player: Change Running_Event_Info to Event_Running
To synchronize other types of event info,
Efl_Canvas_Animation_Player_Running_Event_Info is changed to
Efl_Canvas_Animation_Player_Event_Running.

Remove unused struct.
2018-04-10 22:38:32 +09:00
Mike Blumenkrantz a0a80fc74a Efl.Animator: rename to Efl.Canvas.Animator
most C api remains unchanged

ref T6714
ref T6716
2018-02-21 14:06:43 -05:00
Sungtaek Hong 588995da31 efl_playable: split Efl.Player interface to Efl.Playable interface
Summary:
Efl.Player interface simply provides play functions,
but another interface which indicates Efl.Player will play is also
needed.

Test Plan: Run elementary_test->Efl.Animation tests

Reviewers: woohyun, conr2d, Jaehyun_Cho, jpeg, cedric

Differential Revision: https://phab.enlightenment.org/D5662
2018-01-16 22:04:55 +09:00
Jaehyun Cho e83facfb37 efl_animation: Add repeat_mode property
To not display original state when the reverse repeat starts, the
animators in group parallel and group sequential are deleted.
2017-10-12 21:03:49 +09:00
Jaehyun Cho 108994d383 efl_animation: Add repeat_count property 2017-10-12 21:03:49 +09:00