forked from enlightenment/efl
Convex meshes often have too many vertices. This slows down collision detection a lot, and there is no benefit in the unnecessary details. SVN revision: 75571 |
||
---|---|---|
legacy |
Convex meshes often have too many vertices. This slows down collision detection a lot, and there is no benefit in the unnecessary details. SVN revision: 75571 |
||
---|---|---|
legacy |