diff options
author | Felipe Magno de Almeida <felipe@expertisesolutions.com.br> | 2015-11-01 21:57:43 -0200 |
---|---|---|
committer | Felipe Magno de Almeida <felipe@expertisesolutions.com.br> | 2015-11-01 21:57:43 -0200 |
commit | fa88a2337f4c1ed74dbe5f8e9b8ab9e80aa94215 (patch) | |
tree | 289d1f0e30abe7aeb9100ab9ed3e3a755d1c18b7 | |
parent | b9a6a8e7384fc79fced2132407208abfedf77fe1 (diff) |
Eo: Partial implementation to remove eo_dodevs/felipealmeida/eo_optimisations
Diffstat (limited to '')
215 files changed, 3413 insertions, 2783 deletions
diff --git a/doc/previews/preview_text_filter.c b/doc/previews/preview_text_filter.c index fa3b26e461..74f0ecdee7 100644 --- a/doc/previews/preview_text_filter.c +++ b/doc/previews/preview_text_filter.c | |||
@@ -108,7 +108,7 @@ main(int argc, char **argv) | |||
108 | evas_object_color_set(o, 255, 255, 255, 255); | 108 | evas_object_color_set(o, 255, 255, 255, 255); |
109 | evas_object_show(o); | 109 | evas_object_show(o); |
110 | 110 | ||
111 | eo_do(o, efl_gfx_filter_program_set(filter, wpd.file)); | 111 | eo_do(o, efl_gfx_filter_program_set(o, filter, wpd.file)); |
112 | 112 | ||
113 | ecore_evas_manual_render(wpd.ee); | 113 | ecore_evas_manual_render(wpd.ee); |
114 | evas_object_geometry_get(o, NULL, NULL, &w, &h); | 114 | evas_object_geometry_get(o, NULL, NULL, &w, &h); |
diff --git a/src/benchmarks/eo/class_simple.c b/src/benchmarks/eo/class_simple.c index 0a57e285fa..a4482726c3 100644 --- a/src/benchmarks/eo/class_simple.c +++ b/src/benchmarks/eo/class_simple.c | |||
@@ -15,7 +15,7 @@ _other_call(Eo *obj EINA_UNUSED, void *class_data EINA_UNUSED, Eo *other, int ti | |||
15 | { | 15 | { |
16 | if (times > 0) | 16 | if (times > 0) |
17 | { | 17 | { |
18 | eo_do(other, simple_other_call(obj, times-1)); | 18 | simple_other_call(other, obj, times-1); |
19 | } | 19 | } |
20 | } | 20 | } |
21 | 21 | ||
diff --git a/src/benchmarks/eo/eo_bench_callbacks.c b/src/benchmarks/eo/eo_bench_callbacks.c index fde611eea1..eac192572b 100644 --- a/src/benchmarks/eo/eo_bench_callbacks.c +++ b/src/benchmarks/eo/eo_bench_callbacks.c | |||
@@ -17,11 +17,12 @@ static void | |||
17 | bench_eo_callbacks_add(int request) | 17 | bench_eo_callbacks_add(int request) |
18 | { | 18 | { |
19 | int i; | 19 | int i; |
20 | Eo *obj = eo_add(SIMPLE_CLASS, NULL); | 20 | Eo *obj; |
21 | eo_add(obj, SIMPLE_CLASS, NULL); | ||
21 | 22 | ||
22 | for (i = 0 ; i < request ; i++) | 23 | for (i = 0 ; i < request ; i++) |
23 | { | 24 | { |
24 | eo_do(obj, eo_event_callback_priority_add(SIMPLE_FOO, (short) i, _cb, NULL)); | 25 | eo_event_callback_priority_add(obj, SIMPLE_FOO, (short) i, _cb, NULL); |
25 | } | 26 | } |
26 | 27 | ||
27 | eo_unref(obj); | 28 | eo_unref(obj); |
@@ -50,14 +51,15 @@ bench_eo_callbacks_call(int request) | |||
50 | 51 | ||
51 | const int len = EINA_C_ARRAY_LENGTH(distribution); | 52 | const int len = EINA_C_ARRAY_LENGTH(distribution); |
52 | int i, j; | 53 | int i, j; |
53 | Eo *obj[len] = { 0 }; | 54 | Eo *obj[len]; |
54 | for (i = 0 ; i < len ; i++) | 55 | for (i = 0 ; i < len ; i++) |
55 | { | 56 | { |
56 | obj[i] = eo_add(SIMPLE_CLASS, NULL); | 57 | ///obj[i]; |
58 | eo_add(obj[i], SIMPLE_CLASS, NULL); | ||
57 | 59 | ||
58 | for (j = 0 ; j < i ; j++) | 60 | for (j = 0 ; j < i ; j++) |
59 | { | 61 | { |
60 | eo_do(obj[i], eo_event_callback_priority_add(SIMPLE_FOO, (short) j, _cb, NULL)); | 62 | eo_event_callback_priority_add(obj[i], SIMPLE_FOO, (short) j, _cb, NULL); |
61 | } | 63 | } |
62 | } | 64 | } |
63 | 65 | ||
@@ -66,7 +68,7 @@ bench_eo_callbacks_call(int request) | |||
66 | for (j = 0 ; j < (int) (distribution[i] * request) ; j++) | 68 | for (j = 0 ; j < (int) (distribution[i] * request) ; j++) |
67 | { | 69 | { |
68 | /* Miss finding the callbacks on purpose, so we measure worst case scenario. */ | 70 | /* Miss finding the callbacks on purpose, so we measure worst case scenario. */ |
69 | eo_do(obj[i], eo_event_callback_call(SIMPLE_BAR, NULL)); | 71 | eo_event_callback_call(obj[i], SIMPLE_BAR, NULL); |
70 | } | 72 | } |
71 | } | 73 | } |
72 | 74 | ||
diff --git a/src/benchmarks/eo/eo_bench_eo_add.c b/src/benchmarks/eo/eo_bench_eo_add.c index 462f3b9c56..6f25ce9efd 100644 --- a/src/benchmarks/eo/eo_bench_eo_add.c +++ b/src/benchmarks/eo/eo_bench_eo_add.c | |||
@@ -12,7 +12,7 @@ bench_eo_add_linear(int request) | |||
12 | int i; | 12 | int i; |
13 | Eo **objs = calloc(request, sizeof(Eo *)); | 13 | Eo **objs = calloc(request, sizeof(Eo *)); |
14 | for (i = 0 ; i < request ; i++) | 14 | for (i = 0 ; i < request ; i++) |
15 | objs[i] = eo_add(SIMPLE_CLASS, NULL); | 15 | eo_add(objs[i], SIMPLE_CLASS, NULL); |
16 | 16 | ||
17 | for (i = 0 ; i < request ; i++) | 17 | for (i = 0 ; i < request ; i++) |
18 | eo_unref(objs[i]); | 18 | eo_unref(objs[i]); |
@@ -25,13 +25,13 @@ bench_eo_add_jump_by_2(int request) | |||
25 | int i; | 25 | int i; |
26 | Eo **objs = calloc(request, sizeof(Eo *)); | 26 | Eo **objs = calloc(request, sizeof(Eo *)); |
27 | for (i = 0 ; i < request ; i++) | 27 | for (i = 0 ; i < request ; i++) |
28 | objs[i] = eo_add(SIMPLE_CLASS, NULL); | 28 | eo_add(objs[i], SIMPLE_CLASS, NULL); |
29 | 29 | ||
30 | for (i = 0 ; i < request ; i += 2) | 30 | for (i = 0 ; i < request ; i += 2) |
31 | eo_unref(objs[i]); | 31 | eo_unref(objs[i]); |
32 | 32 | ||
33 | for (i = 0 ; i < request ; i += 2) | 33 | for (i = 0 ; i < request ; i += 2) |
34 | objs[i] = eo_add(SIMPLE_CLASS, NULL); | 34 | eo_add(objs[i], SIMPLE_CLASS, NULL); |
35 | 35 | ||
36 | for (i = 0 ; i < request ; i++) | 36 | for (i = 0 ; i < request ; i++) |
37 | eo_unref(objs[i]); | 37 | eo_unref(objs[i]); |
diff --git a/src/benchmarks/eo/eo_bench_eo_do.c b/src/benchmarks/eo/eo_bench_eo_do.c index 2bcdc4246e..adb6851f32 100644 --- a/src/benchmarks/eo/eo_bench_eo_do.c +++ b/src/benchmarks/eo/eo_bench_eo_do.c | |||
@@ -10,10 +10,11 @@ static void | |||
10 | bench_eo_do_simple(int request) | 10 | bench_eo_do_simple(int request) |
11 | { | 11 | { |
12 | int i; | 12 | int i; |
13 | Eo *obj = eo_add(SIMPLE_CLASS, NULL); | 13 | Eo *obj; |
14 | eo_add(obj, SIMPLE_CLASS, NULL); | ||
14 | for (i = 0 ; i < request ; i++) | 15 | for (i = 0 ; i < request ; i++) |
15 | { | 16 | { |
16 | eo_do(obj, simple_a_set(i)); | 17 | simple_a_set(obj, i); |
17 | } | 18 | } |
18 | 19 | ||
19 | eo_unref(obj); | 20 | eo_unref(obj); |
@@ -23,12 +24,14 @@ static void | |||
23 | bench_eo_do_two_objs(int request) | 24 | bench_eo_do_two_objs(int request) |
24 | { | 25 | { |
25 | int i; | 26 | int i; |
26 | Eo *obj = eo_add(SIMPLE_CLASS, NULL); | 27 | Eo *obj; |
27 | Eo *obj2 = eo_add(SIMPLE_CLASS, NULL); | 28 | eo_add(obj, SIMPLE_CLASS, NULL); |
29 | Eo *obj2; | ||
30 | eo_add(obj2, SIMPLE_CLASS, NULL); | ||
28 | for (i = 0 ; i < request ; i++) | 31 | for (i = 0 ; i < request ; i++) |
29 | { | 32 | { |
30 | eo_do(obj, simple_a_set(i)); | 33 | simple_a_set(obj, i); |
31 | eo_do(obj2, simple_a_set(i)); | 34 | simple_a_set(obj2, i); |
32 | } | 35 | } |
33 | 36 | ||
34 | eo_unref(obj); | 37 | eo_unref(obj); |
@@ -39,11 +42,13 @@ static void | |||
39 | bench_eo_do_two_objs_growing_stack(int request) | 42 | bench_eo_do_two_objs_growing_stack(int request) |
40 | { | 43 | { |
41 | int i; | 44 | int i; |
42 | Eo *obj = eo_add(SIMPLE_CLASS, NULL); | 45 | Eo *obj; |
43 | Eo *obj2 = eo_add(SIMPLE_CLASS, NULL); | 46 | eo_add(obj, SIMPLE_CLASS, NULL); |
47 | Eo *obj2; | ||
48 | eo_add(obj2, SIMPLE_CLASS, NULL); | ||
44 | for (i = 0 ; i < request ; i++) | 49 | for (i = 0 ; i < request ; i++) |
45 | { | 50 | { |
46 | eo_do(obj, simple_other_call(obj2, 20)); | 51 | simple_other_call(obj, obj2, 20); |
47 | } | 52 | } |
48 | 53 | ||
49 | eo_unref(obj); | 54 | eo_unref(obj); |
@@ -55,7 +60,7 @@ static const Eo_Class *cur_klass; | |||
55 | static void | 60 | static void |
56 | _a_set(Eo *obj, void *class_data EINA_UNUSED, int a) | 61 | _a_set(Eo *obj, void *class_data EINA_UNUSED, int a) |
57 | { | 62 | { |
58 | eo_do_super(obj, cur_klass, simple_a_set(a)); | 63 | eo_super_simple_a_set(cur_klass, obj, a); |
59 | } | 64 | } |
60 | 65 | ||
61 | static Eo_Op_Description op_desc[] = { | 66 | static Eo_Op_Description op_desc[] = { |
@@ -78,10 +83,11 @@ bench_eo_do_super(int request) | |||
78 | cur_klass = eo_class_new(&class_desc, SIMPLE_CLASS, NULL); | 83 | cur_klass = eo_class_new(&class_desc, SIMPLE_CLASS, NULL); |
79 | 84 | ||
80 | int i; | 85 | int i; |
81 | Eo *obj = eo_add(cur_klass, NULL); | 86 | Eo *obj; |
87 | eo_add(obj, cur_klass, NULL); | ||
82 | for (i = 0 ; i < request ; i++) | 88 | for (i = 0 ; i < request ; i++) |
83 | { | 89 | { |
84 | eo_do(obj, simple_a_set(i)); | 90 | simple_a_set(obj, i); |
85 | } | 91 | } |
86 | 92 | ||
87 | eo_unref(obj); | 93 | eo_unref(obj); |
diff --git a/src/bin/eolian/eo_generator.c b/src/bin/eolian/eo_generator.c index 2e4f545391..3232ebb8c7 100644 --- a/src/bin/eolian/eo_generator.c +++ b/src/bin/eolian/eo_generator.c | |||
@@ -98,7 +98,23 @@ eo_fundef_generate(const Eolian_Class *class, const Eolian_Function *func, Eolia | |||
98 | eina_strbuf_append_char(str_func, '\n'); | 98 | eina_strbuf_append_char(str_func, '\n'); |
99 | eina_strbuf_free(dbuf); | 99 | eina_strbuf_free(dbuf); |
100 | } | 100 | } |
101 | eina_strbuf_append_printf(str_func, "EOAPI @#rettype %s(@#full_params);\n", func_env.lower_eo_func); | 101 | Eina_Bool has_params = EINA_FALSE; |
102 | |||
103 | itr = eolian_property_keys_get(func, ftype); | ||
104 | has_params |= (eina_iterator_next(itr, &data)); | ||
105 | eina_iterator_free(itr); | ||
106 | |||
107 | if (!has_params && !var_as_ret) | ||
108 | { | ||
109 | itr = is_prop ? eolian_property_values_get(func, ftype) : eolian_function_parameters_get(func); | ||
110 | has_params |= (eina_iterator_next(itr, &data)); | ||
111 | eina_iterator_free(itr); | ||
112 | } | ||
113 | |||
114 | eina_strbuf_append_printf(str_func, "EOAPI @#rettype %s(Eo const* ___object%s@#full_params);\n", func_env.lower_eo_func | ||
115 | , has_params?", ":""); | ||
116 | eina_strbuf_append_printf(str_func, "EOAPI @#rettype eo_super_%s(Eo const* ___klass, Eo const* ___object%s@#full_params);\n", func_env.lower_eo_func | ||
117 | , has_params?", ":""); | ||
102 | 118 | ||
103 | if (scope == EOLIAN_SCOPE_PROTECTED) | 119 | if (scope == EOLIAN_SCOPE_PROTECTED) |
104 | eina_strbuf_append_printf(str_func, "#endif\n"); | 120 | eina_strbuf_append_printf(str_func, "#endif\n"); |
@@ -518,13 +534,13 @@ eo_bind_func_generate(const Eolian_Class *class, const Eolian_Function *funcid, | |||
518 | } | 534 | } |
519 | Eina_Bool ret_is_void = (!rettype || !strcmp(rettype, "void")); | 535 | Eina_Bool ret_is_void = (!rettype || !strcmp(rettype, "void")); |
520 | _class_func_env_create(class, eolian_function_name_get(funcid), ftype, &func_env); | 536 | _class_func_env_create(class, eolian_function_name_get(funcid), ftype, &func_env); |
521 | eina_strbuf_append_printf(eo_func_decl, | 537 | /* eina_strbuf_append_printf(eo_func_decl, */ |
522 | "EOAPI EO_%sFUNC_BODY%s(%s", | 538 | /* "EOAPI EO_%sFUNC_BODY%s(%s", */ |
523 | ret_is_void?"VOID_":"", has_params?"V":"", | 539 | /* ret_is_void?"VOID_":"", has_params?"V":"", */ |
524 | func_env.lower_eo_func); | 540 | /* func_env.lower_eo_func); */ |
525 | if (!ret_is_void) | 541 | const char *val_str = NULL; |
542 | if (!ret_is_void) | ||
526 | { | 543 | { |
527 | const char *val_str = NULL; | ||
528 | if (default_ret_val) | 544 | if (default_ret_val) |
529 | { | 545 | { |
530 | Eolian_Value val = eolian_expression_eval | 546 | Eolian_Value val = eolian_expression_eval |
@@ -532,25 +548,109 @@ eo_bind_func_generate(const Eolian_Class *class, const Eolian_Function *funcid, | |||
532 | if (val.type) | 548 | if (val.type) |
533 | val_str = eolian_expression_value_to_literal(&val); | 549 | val_str = eolian_expression_value_to_literal(&val); |
534 | } | 550 | } |
535 | eina_strbuf_append_printf(eo_func_decl, ", %s, %s", | 551 | |
536 | rettype, val_str?val_str:"0"); | 552 | /* eina_strbuf_append_printf(eo_func_decl, ", %s, %s", */ |
537 | if (val_str && eolian_expression_type_get(default_ret_val) == EOLIAN_EXPR_NAME) | 553 | /* rettype, val_str?val_str:"0"); */ |
538 | { | 554 | /* if (val_str && eolian_expression_type_get(default_ret_val) == EOLIAN_EXPR_NAME) */ |
539 | Eina_Stringshare *string = eolian_expression_serialize(default_ret_val); | 555 | /* { */ |
540 | eina_strbuf_append_printf(eo_func_decl, " /* %s */", string); | 556 | /* Eina_Stringshare *string = eolian_expression_serialize(default_ret_val); */ |
541 | eina_stringshare_del(string); | 557 | /* eina_strbuf_append_printf(eo_func_decl, " /\* %s *\/", string); */ |
542 | } | 558 | /* eina_stringshare_del(string); */ |
543 | } | 559 | /* } */ |
544 | if (has_params) | ||
545 | { | ||
546 | eina_strbuf_replace_all(full_params, " EINA_UNUSED", ""); | ||
547 | eina_strbuf_append_printf(eo_func_decl, ", EO_FUNC_CALL(%s)%s", | ||
548 | eina_strbuf_string_get(params), | ||
549 | eina_strbuf_string_get(full_params)); | ||
550 | } | 560 | } |
551 | eina_strbuf_append_printf(eo_func_decl, ");"); | 561 | /* if (has_params) */ |
562 | /* { */ | ||
563 | /* eina_strbuf_replace_all(full_params, " EINA_UNUSED", ""); */ | ||
564 | /* eina_strbuf_append_printf(eo_func_decl, ", EO_FUNC_CALL(%s)%s", */ | ||
565 | /* eina_strbuf_string_get(params), */ | ||
566 | /* eina_strbuf_string_get(full_params)); */ | ||
567 | /* } */ | ||
568 | /* eina_strbuf_append_printf(eo_func_decl, ");"); */ | ||
569 | |||
570 | eina_strbuf_append_printf(eo_func_decl, | ||
571 | "EOAPI %s %s(Eo const* _object%s);\n", ret_is_void?"void":rettype, func_env.lower_eo_func, | ||
572 | eina_strbuf_string_get(full_params)); | ||
573 | |||
574 | eina_strbuf_append_printf(eo_func_decl, | ||
575 | "static %s _eo_impl_%s(_Eo_Class const* ___klass, Eo const* ___oid, _Eo_Object const* ___object%s)\n{\n" | ||
576 | , ret_is_void?"void":rettype, func_env.lower_eo_func, | ||
577 | eina_strbuf_string_get(full_params)); | ||
578 | eina_strbuf_append_printf(eo_func_decl, | ||
579 | " typedef %s (*_Eo_func)(Eo*, void *obj_data%s);\n" | ||
580 | " static Eo_Op ___op = EO_NOOP;\n" | ||
581 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
582 | " if (EINA_UNLIKELY(___op == EO_NOOP))\n" | ||
583 | " {\n" | ||
584 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
585 | " ___op = _eo_api_op_id_get(EO_FUNC_COMMON_OP_FUNC(%s));\n" | ||
586 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
587 | " if (___op == EO_NOOP) return %s;\n" | ||
588 | " }\n" | ||
589 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
590 | " const op_type_funcs *___func = _dich_func_get(___klass, ___op);\n" | ||
591 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
592 | " fprintf(stderr, \"___func %%p\\n\", ___func); fflush(stderr);\n" | ||
593 | " //assert(!!___func);\n" | ||
594 | " fprintf(stderr, \"___func->func %%p\\n\", ___func->func);fflush(stderr);\n" | ||
595 | " fprintf(stderr, \"___func->src %%p\\n\", ___func->src);fflush(stderr);\n" | ||
596 | " _Eo_func ___func_ = (_Eo_func) ___func->func;\n" | ||
597 | " void* ___data = _eo_data_scope_get(___object, ___func->src);\n" | ||
598 | " %s%s\n" | ||
599 | " %s ___func_((Eo*)___oid, ___data%s%s);\n" | ||
600 | " %s\n}\n" | ||
601 | , ret_is_void?"void":rettype | ||
602 | /* , func_env.lower_eo_func */ | ||
603 | , eina_strbuf_string_get(full_params) | ||
604 | , func_env.lower_eo_func | ||
605 | , ret_is_void?"":val_str?val_str:"0" | ||
606 | , ret_is_void?"":rettype | ||
607 | , ret_is_void?"":" _ret;" | ||
608 | /* , func_env.lower_eo_func */ | ||
609 | /* , ret_is_void?"":val_str?val_str:"0" */ | ||
610 | , ret_is_void?"":"_ret = " | ||
611 | , has_params?", ":"" | ||
612 | , eina_strbuf_string_get(params) | ||
613 | , ret_is_void?"":"return _ret;" | ||
614 | ); | ||
615 | |||
616 | eina_strbuf_append_printf(eo_func_decl, | ||
617 | "EOAPI %s %s(Eo const* ___object%s)\n{\n", ret_is_void?"void":rettype, func_env.lower_eo_func, | ||
618 | eina_strbuf_string_get(full_params)); | ||
619 | eina_strbuf_append_printf(eo_func_decl, | ||
620 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
621 | " _Eo_Object* ___obj = (_Eo_Object*)_eo_obj_pointer_get((Eo_Id)___object);\n" | ||
622 | " if(___obj) {\n" | ||
623 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
624 | " return _eo_impl_%s(___obj->klass, ___object, ___obj%s%s);\n" | ||
625 | " }\n" | ||
626 | "}\n" | ||
627 | , func_env.lower_eo_func | ||
628 | , has_params?", ":"" | ||
629 | , eina_strbuf_string_get(params) | ||
630 | ); | ||
631 | |||
632 | eina_strbuf_append_printf(eo_func_decl, | ||
633 | "EOAPI %s eo_super_%s(Eo_Class const* ___klass, Eo const* ___object%s)\n{\n" | ||
634 | , ret_is_void?"void":rettype, func_env.lower_eo_func | ||
635 | , eina_strbuf_string_get(full_params)); | ||
636 | eina_strbuf_append_printf(eo_func_decl, | ||
637 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
638 | " _Eo_Object* ___obj = (_Eo_Object*)_eo_obj_pointer_get((Eo_Id)___object);\n" | ||
639 | " if(___obj) {\n" | ||
640 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
641 | " _Eo_Class* ___kls = (_Eo_Class*)_eo_class_pointer_get((Eo_Id)___klass);\n" | ||
642 | " fprintf(stderr, \"%%s %%s:%%d\\n\", __func__, __FILE__, __LINE__); fflush(stderr);\n" | ||
643 | " if(___kls)\n" | ||
644 | " return _eo_impl_%s(___kls->parent, ___object, ___obj%s%s);\n" | ||
645 | " }\n" | ||
646 | "}\n" | ||
647 | , func_env.lower_eo_func | ||
648 | , has_params?", ":"" | ||
649 | , eina_strbuf_string_get(params) | ||
650 | ); | ||
651 | |||
552 | eina_strbuf_append_printf(fbody, "%s\n", eina_strbuf_string_get(eo_func_decl)); | 652 | eina_strbuf_append_printf(fbody, "%s\n", eina_strbuf_string_get(eo_func_decl)); |
553 | eina_strbuf_free(eo_func_decl); | 653 | /* eina_strbuf_free(eo_func_decl); */ |
554 | } | 654 | } |
555 | 655 | ||
556 | if (need_implementation) | 656 | if (need_implementation) |
diff --git a/src/bin/eolian/impl_generator.c b/src/bin/eolian/impl_generator.c index 4103a2110d..c4f74f1ff6 100644 --- a/src/bin/eolian/impl_generator.c +++ b/src/bin/eolian/impl_generator.c | |||
@@ -172,9 +172,9 @@ _prototype_generate(const Eolian_Function *foo, Eolian_Function_Type ftype, Eina | |||
172 | { | 172 | { |
173 | eina_strbuf_append_printf | 173 | eina_strbuf_append_printf |
174 | (super_invok, | 174 | (super_invok, |
175 | " eo_do_super(obj, %s_%s, %s_%s(%s));\n", | 175 | " eo_super_%s_%s(%s_%s, obj, %s);\n", |
176 | class_env.upper_eo_prefix, class_env.upper_classtype, | ||
177 | impl_env.lower_eo_prefix, eolian_function_name_get(foo), | 176 | impl_env.lower_eo_prefix, eolian_function_name_get(foo), |
177 | class_env.upper_eo_prefix, class_env.upper_classtype, | ||
178 | eina_strbuf_string_get(short_params)); | 178 | eina_strbuf_string_get(short_params)); |
179 | } | 179 | } |
180 | } | 180 | } |
diff --git a/src/bin/eolian/legacy_generator.c b/src/bin/eolian/legacy_generator.c index 18b4506ab2..d05122e546 100644 --- a/src/bin/eolian/legacy_generator.c +++ b/src/bin/eolian/legacy_generator.c | |||
@@ -24,7 +24,7 @@ EAPI @#ret_type\n\ | |||
24 | @#eapi_func(@#full_params)\n\ | 24 | @#eapi_func(@#full_params)\n\ |
25 | {\n\ | 25 | {\n\ |
26 | @#ret_type ret;\n\ | 26 | @#ret_type ret;\n\ |
27 | eo_do(@#eo_obj, ret = @#eo_func(@#eo_params));\n\ | 27 | eo_do(@#eo_obj, ret = @#eo_func(@#eo_obj%s@#eo_params));\n\ |
28 | return ret;\n\ | 28 | return ret;\n\ |
29 | }\n\ | 29 | }\n\ |
30 | "; | 30 | "; |
@@ -34,7 +34,7 @@ tmpl_eapi_body_void[] ="\ | |||
34 | EAPI void\n\ | 34 | EAPI void\n\ |
35 | @#eapi_func(@#full_params)\n\ | 35 | @#eapi_func(@#full_params)\n\ |
36 | {\n\ | 36 | {\n\ |
37 | eo_do(@#eo_obj, @#eo_func(@#eo_params));\n\ | 37 | eo_do(@#eo_obj, @#eo_func(@#eo_obj%s@#eo_params));\n\ |
38 | }\n\ | 38 | }\n\ |
39 | "; | 39 | "; |
40 | 40 | ||
@@ -229,10 +229,23 @@ _eapi_func_generate(const Eolian_Class *class, const Eolian_Function *funcid, Eo | |||
229 | 229 | ||
230 | if (!rettype && rettypet) rettype = eolian_type_c_type_get(rettypet); | 230 | if (!rettype && rettypet) rettype = eolian_type_c_type_get(rettypet); |
231 | 231 | ||
232 | Eina_Bool has_params = EINA_FALSE; | ||
233 | |||
234 | itr = eolian_property_keys_get(funcid, ftype); | ||
235 | has_params |= (eina_iterator_next(itr, &data)); | ||
236 | eina_iterator_free(itr); | ||
237 | |||
238 | if (!has_params && !var_as_ret) | ||
239 | { | ||
240 | itr = is_prop ? eolian_property_values_get(funcid, ftype) : eolian_function_parameters_get(funcid); | ||
241 | has_params |= (eina_iterator_next(itr, &data)); | ||
242 | eina_iterator_free(itr); | ||
243 | } | ||
244 | |||
232 | if (rettype && (!ret_is_void)) | 245 | if (rettype && (!ret_is_void)) |
233 | eina_strbuf_append(fbody, tmpl_eapi_body); | 246 | eina_strbuf_append_printf(fbody, tmpl_eapi_body, has_params?", ":""); |
234 | else | 247 | else |
235 | eina_strbuf_append(fbody, tmpl_eapi_body_void); | 248 | eina_strbuf_append_printf(fbody, tmpl_eapi_body_void, has_params?", ":""); |
236 | 249 | ||
237 | if (!eolian_function_is_class(funcid)) | 250 | if (!eolian_function_is_class(funcid)) |
238 | { | 251 | { |
diff --git a/src/bindings/eo_cxx/eo_inherit.hh b/src/bindings/eo_cxx/eo_inherit.hh index 3138d1e9a9..7bab9db0b6 100644 --- a/src/bindings/eo_cxx/eo_inherit.hh +++ b/src/bindings/eo_cxx/eo_inherit.hh | |||
@@ -78,7 +78,7 @@ struct inherit | |||
78 | inherit(efl::eo::parent_type _p, Args&& ... args) | 78 | inherit(efl::eo::parent_type _p, Args&& ... args) |
79 | { | 79 | { |
80 | _eo_cls = detail::create_class<D, E...> (eina::make_index_sequence<sizeof...(E)>()); | 80 | _eo_cls = detail::create_class<D, E...> (eina::make_index_sequence<sizeof...(E)>()); |
81 | _eo_raw = eo_add_ref(_eo_cls, _p._eo_raw, detail::inherit_constructor(this), ::efl::eolian::call_ctors(args...)); | 81 | eo_add_ref(_eo_raw, _eo_cls, _p._eo_raw, detail::inherit_constructor(this), ::efl::eolian::call_ctors(args...)); |
82 | ::efl::eolian::register_ev_del_free_callback(_eo_raw, args...); | 82 | ::efl::eolian::register_ev_del_free_callback(_eo_raw, args...); |
83 | } | 83 | } |
84 | 84 | ||
diff --git a/src/examples/ecore/ecore_audio_custom.c b/src/examples/ecore/ecore_audio_custom.c index 735533517a..fba4698d7c 100644 --- a/src/examples/ecore/ecore_audio_custom.c +++ b/src/examples/ecore/ecore_audio_custom.c | |||
@@ -25,7 +25,7 @@ int read_cb(void *data EINA_UNUSED, Eo *eo_obj, void *buf, int len) | |||
25 | float *val = buf; | 25 | float *val = buf; |
26 | int i; | 26 | int i; |
27 | 27 | ||
28 | eo_do(eo_obj, ecore_audio_obj_volume_get(&volume)); | 28 | eo_do(eo_obj, ecore_audio_obj_volume_get(eo_obj, &volume)); |
29 | 29 | ||
30 | for(i=0; i<len/4; i++, phase1++) | 30 | for(i=0; i<len/4; i++, phase1++) |
31 | { | 31 | { |
@@ -56,9 +56,9 @@ main(int argc, const char *argv[]) | |||
56 | 56 | ||
57 | ecore_app_args_set(argc, argv); | 57 | ecore_app_args_set(argc, argv); |
58 | 58 | ||
59 | out = eo_add(ECORE_AUDIO_OBJ_OUT_PULSE_CLASS, NULL); | 59 | eo_add(out, ECORE_AUDIO_OBJ_OUT_PULSE_CLASS, NULL); |
60 | 60 | ||
61 | in = eo_add(ECORE_AUDIO_OBJ_IN_CLASS, NULL); | 61 | eo_add(in, ECORE_AUDIO_OBJ_IN_CLASS, NULL); |
62 | if (!in) | 62 | if (!in) |
63 | { | 63 | { |
64 | printf("error when creating ecore audio source.\n"); | 64 | printf("error when creating ecore audio source.\n"); |
diff --git a/src/examples/ecore/ecore_audio_playback.c b/src/examples/ecore/ecore_audio_playback.c index 78c98a366a..1572ef5e7b 100644 --- a/src/examples/ecore/ecore_audio_playback.c +++ b/src/examples/ecore/ecore_audio_playback.c | |||
@@ -252,7 +252,7 @@ main(int argc, const char *argv[]) | |||
252 | { | 252 | { |
253 | if (!strncmp(argv[i], "tone:", 5)) | 253 | if (!strncmp(argv[i], "tone:", 5)) |
254 | { | 254 | { |
255 | in = eo_add(ECORE_AUDIO_OBJ_IN_TONE_CLASS, NULL); | 255 | eo_add(in, ECORE_AUDIO_OBJ_IN_TONE_CLASS, NULL); |
256 | if (!in) | 256 | if (!in) |
257 | { | 257 | { |
258 | printf("error when creating ecore audio source.\n"); | 258 | printf("error when creating ecore audio source.\n"); |
@@ -276,7 +276,7 @@ main(int argc, const char *argv[]) | |||
276 | } | 276 | } |
277 | else | 277 | else |
278 | { | 278 | { |
279 | in = eo_add(ECORE_AUDIO_OBJ_IN_SNDFILE_CLASS, NULL); | 279 | eo_add(in, ECORE_AUDIO_OBJ_IN_SNDFILE_CLASS, NULL); |
280 | if (!in) | 280 | if (!in) |
281 | { | 281 | { |
282 | printf("error when creating ecore audio source.\n"); | 282 | printf("error when creating ecore audio source.\n"); |
@@ -307,7 +307,7 @@ main(int argc, const char *argv[]) | |||
307 | 307 | ||
308 | printf("Start: %s (%0.2fs)\n", name, length); | 308 | printf("Start: %s (%0.2fs)\n", name, length); |
309 | 309 | ||
310 | out = eo_add(ECORE_AUDIO_OBJ_OUT_PULSE_CLASS, NULL); | 310 | eo_add(out, ECORE_AUDIO_OBJ_OUT_PULSE_CLASS, NULL); |
311 | eo_do(out, ret = ecore_audio_obj_out_input_attach(in)); | 311 | eo_do(out, ret = ecore_audio_obj_out_input_attach(in)); |
312 | if (!ret) | 312 | if (!ret) |
313 | printf("Could not attach input %s\n", name); | 313 | printf("Could not attach input %s\n", name); |
diff --git a/src/examples/ecore/ecore_audio_to_ogg.c b/src/examples/ecore/ecore_audio_to_ogg.c index 7048ed56c2..be2c565555 100644 --- a/src/examples/ecore/ecore_audio_to_ogg.c +++ b/src/examples/ecore/ecore_audio_to_ogg.c | |||
@@ -49,7 +49,7 @@ main(int argc, char *argv[]) | |||
49 | ecore_audio_init(); | 49 | ecore_audio_init(); |
50 | 50 | ||
51 | 51 | ||
52 | in = eo_add(ECORE_AUDIO_OBJ_IN_SNDFILE_CLASS, NULL); | 52 | eo_add(in, ECORE_AUDIO_OBJ_IN_SNDFILE_CLASS, NULL); |
53 | eo_do(in, ecore_audio_obj_name_set(basename(argv[1]))); | 53 | eo_do(in, ecore_audio_obj_name_set(basename(argv[1]))); |
54 | eo_do(in, ret = ecore_audio_obj_source_set(argv[1])); | 54 | eo_do(in, ret = ecore_audio_obj_source_set(argv[1])); |
55 | if (!ret) { | 55 | if (!ret) { |
@@ -60,7 +60,7 @@ main(int argc, char *argv[]) | |||
60 | 60 | ||
61 | eo_do(in, eo_event_callback_add(ECORE_AUDIO_EV_IN_STOPPED, _play_finished, NULL)); | 61 | eo_do(in, eo_event_callback_add(ECORE_AUDIO_EV_IN_STOPPED, _play_finished, NULL)); |
62 | 62 | ||
63 | out = eo_add(ECORE_AUDIO_OBJ_OUT_SNDFILE_CLASS, NULL); | 63 | eo_add(out, ECORE_AUDIO_OBJ_OUT_SNDFILE_CLASS, NULL); |
64 | eo_do(out, ret = ecore_audio_obj_source_set(argv[2])); | 64 | eo_do(out, ret = ecore_audio_obj_source_set(argv[2])); |
65 | if (!ret) { | 65 | if (!ret) { |
66 | printf("Could not set %s as output\n", argv[2]); | 66 | printf("Could not set %s as output\n", argv[2]); |
diff --git a/src/examples/eo/evas/evas_elw_box.c b/src/examples/eo/evas/evas_elw_box.c index 96df326e99..efd3c79668 100644 --- a/src/examples/eo/evas/evas_elw_box.c +++ b/src/examples/eo/evas/evas_elw_box.c | |||
@@ -30,7 +30,7 @@ _pack_end(Eo *obj EINA_UNUSED, void *class_data, va_list *list) | |||
30 | static void | 30 | static void |
31 | _constructor(Eo *obj, void *class_data, va_list *list EINA_UNUSED) | 31 | _constructor(Eo *obj, void *class_data, va_list *list EINA_UNUSED) |
32 | { | 32 | { |
33 | eo_do_super(obj, MY_CLASS, eo_constructor()); | 33 | eo_super_eo_constructor(MY_CLASS); |
34 | 34 | ||
35 | Widget_Data *wd = class_data; | 35 | Widget_Data *wd = class_data; |
36 | 36 | ||
diff --git a/src/examples/eo/evas/evas_elw_boxedbutton.c b/src/examples/eo/evas/evas_elw_boxedbutton.c index 44fc2605c8..e33db1ad68 100644 --- a/src/examples/eo/evas/evas_elw_boxedbutton.c +++ b/src/examples/eo/evas/evas_elw_boxedbutton.c | |||
@@ -20,9 +20,10 @@ typedef struct | |||
20 | static void | 20 | static void |
21 | _constructor(Eo *obj, void *class_data EINA_UNUSED, va_list *list EINA_UNUSED) | 21 | _constructor(Eo *obj, void *class_data EINA_UNUSED, va_list *list EINA_UNUSED) |
22 | { | 22 | { |
23 | eo_do_super(obj, MY_CLASS, eo_constructor()); | 23 | eo_super_eo_constructor(MY_CLASS); |
24 | 24 | ||
25 | Eo *bt = eo_add(ELW_BUTTON_CLASS, obj); | 25 | Eo *bt; |
26 | eo_add(bt, ELW_BUTTON_CLASS, obj); | ||
26 | eo_do(obj, eo_composite_attach(bt)); | 27 | eo_do(obj, eo_composite_attach(bt)); |
27 | eo_do(bt, eo_event_callback_forwarder_add(EV_CLICKED, obj)); | 28 | eo_do(bt, eo_event_callback_forwarder_add(EV_CLICKED, obj)); |
28 | eo_do(bt, exevas_obj_visibility_set(EINA_TRUE)); | 29 | eo_do(bt, exevas_obj_visibility_set(EINA_TRUE)); |
diff --git a/src/examples/eo/evas/evas_elw_button.c b/src/examples/eo/evas/evas_elw_button.c index 7067171dc4..ab9c8474ca 100644 --- a/src/examples/eo/evas/evas_elw_button.c +++ b/src/examples/eo/evas/evas_elw_button.c | |||
@@ -28,7 +28,7 @@ _position_set(Eo *obj, void *class_data EINA_UNUSED, va_list *list) | |||
28 | x = va_arg(*list, Evas_Coord); | 28 | x = va_arg(*list, Evas_Coord); |
29 | y = va_arg(*list, Evas_Coord); | 29 | y = va_arg(*list, Evas_Coord); |
30 | printf("But set position %d,%d\n", x, y); | 30 | printf("But set position %d,%d\n", x, y); |
31 | eo_do_super(obj, MY_CLASS, exevas_obj_position_set(x, y)); | 31 | eo_super_exevas_obj_position_set(MY_CLASS x, y); |
32 | } | 32 | } |
33 | 33 | ||
34 | static void | 34 | static void |
@@ -52,7 +52,7 @@ _btn_clicked(void *data, Evas_Object *evas_obj, void *event_info) | |||
52 | static void | 52 | static void |
53 | _constructor(Eo *obj, void *class_data, va_list *list EINA_UNUSED) | 53 | _constructor(Eo *obj, void *class_data, va_list *list EINA_UNUSED) |
54 | { | 54 | { |
55 | eo_do_super(obj, MY_CLASS, eo_constructor()); | 55 | eo_super_eo_constructor(MY_CLASS); |
56 | 56 | ||
57 | Widget_Data *wd = class_data; | 57 | Widget_Data *wd = class_data; |
58 | 58 | ||
@@ -68,7 +68,7 @@ _constructor(Eo *obj, void *class_data, va_list *list EINA_UNUSED) | |||
68 | static void | 68 | static void |
69 | _destructor(Eo *obj, void *class_data EINA_UNUSED, va_list *list EINA_UNUSED) | 69 | _destructor(Eo *obj, void *class_data EINA_UNUSED, va_list *list EINA_UNUSED) |
70 | { | 70 | { |
71 | eo_do_super(obj, MY_CLASS, eo_destructor()); | 71 | eo_super_eo_destructor(MY_CLASS); |
72 | 72 | ||
73 | //Widget_Data *wd = class_data; | 73 | //Widget_Data *wd = class_data; |
74 | /* FIXME: Commented out because it's automatically done because our tree | 74 | /* FIXME: Commented out because it's automatically done because our tree |
diff --git a/src/examples/eo/evas/evas_elw_win.c b/src/examples/eo/evas/evas_elw_win.c index e5a917d781..746c960d50 100644 --- a/src/examples/eo/evas/evas_elw_win.c +++ b/src/examples/eo/evas/evas_elw_win.c | |||
@@ -29,7 +29,7 @@ my_win_del(void *data, Evas_Object *obj, void *event_info) | |||
29 | static void | 29 | static void |
30 | _constructor(Eo *obj, void *class_data, va_list *list EINA_UNUSED) | 30 | _constructor(Eo *obj, void *class_data, va_list *list EINA_UNUSED) |
31 | { | 31 | { |
32 | eo_do_super(obj, MY_CLASS, eo_constructor()); | 32 | eo_super_eo_constructor(MY_CLASS); |
33 | 33 | ||
34 | Widget_Data *wd = class_data; | 34 | Widget_Data *wd = class_data; |
35 | 35 | ||
diff --git a/src/examples/eo/evas/evas_evas_obj.c b/src/examples/eo/evas/evas_evas_obj.c index 768d3d4ea6..d4249d5f33 100644 --- a/src/examples/eo/evas/evas_evas_obj.c +++ b/src/examples/eo/evas/evas_evas_obj.c | |||
@@ -82,7 +82,7 @@ _child_add(Eo *obj, void *class_data, va_list *list) | |||
82 | static void | 82 | static void |
83 | _constructor(Eo *obj, void *class_data EINA_UNUSED, va_list *list EINA_UNUSED) | 83 | _constructor(Eo *obj, void *class_data EINA_UNUSED, va_list *list EINA_UNUSED) |
84 | { | 84 | { |
85 | eo_do_super(obj, MY_CLASS, eo_constructor()); | 85 | eo_super_eo_constructor(MY_CLASS); |
86 | 86 | ||
87 | /* Add type check. */ | 87 | /* Add type check. */ |
88 | Eo *parent = eo_parent_get(obj); | 88 | Eo *parent = eo_parent_get(obj); |
@@ -93,7 +93,7 @@ _constructor(Eo *obj, void *class_data EINA_UNUSED, va_list *list EINA_UNUSED) | |||
93 | static void | 93 | static void |
94 | _destructor(Eo *obj, void *class_data, va_list *list EINA_UNUSED) | 94 | _destructor(Eo *obj, void *class_data, va_list *list EINA_UNUSED) |
95 | { | 95 | { |
96 | eo_do_super(obj, MY_CLASS, eo_destructor()); | 96 | eo_super_eo_destructor(MY_CLASS); |
97 | 97 | ||
98 | Widget_Data *wd = class_data; | 98 | Widget_Data *wd = class_data; |
99 | 99 | ||
diff --git a/src/examples/eo/evas/evas_test.c b/src/examples/eo/evas/evas_test.c index 1502e31dd1..6fc5037667 100644 --- a/src/examples/eo/evas/evas_test.c +++ b/src/examples/eo/evas/evas_test.c | |||
@@ -33,10 +33,12 @@ main(int argc, char *argv[]) | |||
33 | elm_init(argc, argv); | 33 | elm_init(argc, argv); |
34 | eo_init(); | 34 | eo_init(); |
35 | 35 | ||
36 | Eo *win = eo_add(ELW_WIN_CLASS, NULL); | 36 | Eo *win; |
37 | eo_add(win, ELW_WIN_CLASS, NULL); | ||
37 | eo_do(win, exevas_obj_size_set(winw, winh), exevas_obj_visibility_set(EINA_TRUE)); | 38 | eo_do(win, exevas_obj_size_set(winw, winh), exevas_obj_visibility_set(EINA_TRUE)); |
38 | 39 | ||
39 | Eo *bt = eo_add(ELW_BUTTON_CLASS, win); | 40 | Eo *bt; |
41 | eo_add(bt, ELW_BUTTON_CLASS, win); | ||
40 | eo_do(bt, exevas_obj_position_set(25, 25), | 42 | eo_do(bt, exevas_obj_position_set(25, 25), |
41 | exevas_obj_size_set(50, 50), | 43 | exevas_obj_size_set(50, 50), |
42 | exevas_obj_color_set(255, 0, 0, 255), | 44 | exevas_obj_color_set(255, 0, 0, 255), |
@@ -48,7 +50,8 @@ main(int argc, char *argv[]) | |||
48 | eo_do(bt, exevas_obj_color_get(&r, &g, &b, &a)); | 50 | eo_do(bt, exevas_obj_color_get(&r, &g, &b, &a)); |
49 | printf("RGBa(%d, %d, %d, %d)\n", r, g, b, a); | 51 | printf("RGBa(%d, %d, %d, %d)\n", r, g, b, a); |
50 | 52 | ||
51 | Eo *bx = eo_add(ELW_BOXEDBUTTON_CLASS, win); | 53 | Eo *bx; |
54 | eo_add(bx, ELW_BOXEDBUTTON_CLASS, win); | ||
52 | eo_do(bx, exevas_obj_position_set(100, 100), | 55 | eo_do(bx, exevas_obj_position_set(100, 100), |
53 | exevas_obj_size_set(70, 70), | 56 | exevas_obj_size_set(70, 70), |
54 | exevas_obj_color_set(0, 0, 255, 255), | 57 | exevas_obj_color_set(0, 0, 255, 255), |
diff --git a/src/examples/eo/isa/eo_isa_main.c b/src/examples/eo/isa/eo_isa_main.c index 567ef32542..5cfbe5ded1 100644 --- a/src/examples/eo/isa/eo_isa_main.c +++ b/src/examples/eo/isa/eo_isa_main.c | |||
@@ -13,8 +13,10 @@ main(int argc, char *argv[]) | |||
13 | (void) argv; | 13 | (void) argv; |
14 | eo_init(); | 14 | eo_init(); |
15 | 15 | ||
16 | Eo *simpleobj = eo_add(SIMPLE_CLASS, NULL); | 16 | Eo *simpleobj; |
17 | Eo *complexobj = eo_add(COMPLEX_CLASS, NULL); | 17 | eo_add(simpleobj, SIMPLE_CLASS, NULL); |
18 | Eo *complexobj; | ||
19 | eo_add(complexobj, COMPLEX_CLASS, NULL); | ||
18 | 20 | ||
19 | printf("Simple: isa-simple:%d isa-complex:%d isa-mixin:%d isa-interface:%d\n", | 21 | printf("Simple: isa-simple:%d isa-complex:%d isa-mixin:%d isa-interface:%d\n", |
20 | eo_isa(simpleobj, SIMPLE_CLASS), | 22 | eo_isa(simpleobj, SIMPLE_CLASS), |
diff --git a/src/examples/eolian_cxx/colourable.c b/src/examples/eolian_cxx/colourable.c index 655d63c5c2..75fc1857fa 100644 --- a/src/examples/eolian_cxx/colourable.c +++ b/src/examples/eolian_cxx/colourable.c | |||
@@ -35,7 +35,7 @@ _colourable_eo_base_constructor(Eo *obj, Colourable_Data *self EINA_UNUSED) | |||
35 | = eina_log_domain_register("colourable", EINA_COLOR_BLUE); | 35 | = eina_log_domain_register("colourable", EINA_COLOR_BLUE); |
36 | } | 36 | } |
37 | DBG("_colourable_constructor(%p, %p)\n", obj, MY_CLASS); | 37 | DBG("_colourable_constructor(%p, %p)\n", obj, MY_CLASS); |
38 | return eo_do_super_ret(obj, MY_CLASS, obj, eo_constructor()); | 38 | return eo_constructor(MY_CLASS, obj); |
39 | } | 39 | } |
40 | 40 | ||
41 | void | 41 | void |
diff --git a/src/examples/eolian_cxx/colourablesquare.c b/src/examples/eolian_cxx/colourablesquare.c index 87bc419816..4b9ad65e9d 100644 --- a/src/examples/eolian_cxx/colourablesquare.c +++ b/src/examples/eolian_cxx/colourablesquare.c | |||
@@ -35,7 +35,7 @@ _colourablesquare_size_constructor(Eo *obj, ColourableSquare_Data *self, int siz | |||
35 | } | 35 | } |
36 | self->size = size; | 36 | self->size = size; |
37 | DBG("_colourablesquare_constructor(%d)\n", size); | 37 | DBG("_colourablesquare_constructor(%d)\n", size); |
38 | eo_do_super(obj, MY_CLASS, eo_constructor()); | 38 | eo_super_eo_constructor(MY_CLASS); |
39 | } | 39 | } |
40 | 40 | ||
41 | static int | 41 | static int |
diff --git a/src/examples/eolian_cxx/colourablesquare_cxx.cc b/src/examples/eolian_cxx/colourablesquare_cxx.cc index 906183a2aa..36cde3e136 100644 --- a/src/examples/eolian_cxx/colourablesquare_cxx.cc +++ b/src/examples/eolian_cxx/colourablesquare_cxx.cc | |||
@@ -25,7 +25,7 @@ _colourablesquare_size_constructor(Eo *obj, ColourableSquare_Data *self, int siz | |||
25 | { | 25 | { |
26 | self->size = size; | 26 | self->size = size; |
27 | EINA_CXX_DOM_LOG_DBG(domain) << __func__ << " [ size = " << size << " ]" << std::endl; | 27 | EINA_CXX_DOM_LOG_DBG(domain) << __func__ << " [ size = " << size << " ]" << std::endl; |
28 | eo_do_super(obj, MY_CLASS, eo_constructor()); | 28 | eo_super_eo_constructor(MY_CLASS); |
29 | } | 29 | } |
30 | 30 | ||
31 | int | 31 | int |
diff --git a/src/examples/evas/evas-3d-aabb.c b/src/examples/evas/evas-3d-aabb.c index c8d906c881..59c9a8b703 100644 --- a/src/examples/evas/evas-3d-aabb.c +++ b/src/examples/evas/evas-3d-aabb.c | |||
@@ -142,17 +142,16 @@ main(void) | |||
142 | 142 | ||
143 | evas = ecore_evas_get(ecore_evas); | 143 | evas = ecore_evas_get(ecore_evas); |
144 | 144 | ||
145 | scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 145 | eo_add(scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
146 | 146 | ||
147 | root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 147 | eo_add(root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
148 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 148 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
149 | 149 | ||
150 | camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 150 | eo_add(camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
151 | eo_do(camera, | 151 | eo_do(camera, |
152 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 1.0, 500.0)); | 152 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 1.0, 500.0)); |
153 | 153 | ||
154 | camera_node = | 154 | eo_add(camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
155 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
156 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 155 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
157 | eo_do(camera_node, | 156 | eo_do(camera_node, |
158 | evas_canvas3d_node_camera_set(camera)); | 157 | evas_canvas3d_node_camera_set(camera)); |
@@ -162,15 +161,14 @@ main(void) | |||
162 | evas_canvas3d_node_position_set(100.0, 50.0, 20.0), | 161 | evas_canvas3d_node_position_set(100.0, 50.0, 20.0), |
163 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 20.0, | 162 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 20.0, |
164 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); | 163 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); |
165 | light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 164 | eo_add(light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
166 | eo_do(light, | 165 | eo_do(light, |
167 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), | 166 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), |
168 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 167 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
169 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), | 168 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), |
170 | evas_canvas3d_light_directional_set(EINA_TRUE)); | 169 | evas_canvas3d_light_directional_set(EINA_TRUE)); |
171 | 170 | ||
172 | light_node = | 171 | eo_add(light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
173 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
174 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 172 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
175 | eo_do(light_node, | 173 | eo_do(light_node, |
176 | evas_canvas3d_node_light_set(light), | 174 | evas_canvas3d_node_light_set(light), |
@@ -180,15 +178,15 @@ main(void) | |||
180 | eo_do(root_node, | 178 | eo_do(root_node, |
181 | evas_canvas3d_node_member_add(light_node)); | 179 | evas_canvas3d_node_member_add(light_node)); |
182 | 180 | ||
183 | mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 181 | eo_add(mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
184 | material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 182 | eo_add(material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
185 | 183 | ||
186 | eo_do(mesh, | 184 | eo_do(mesh, |
187 | efl_file_set(model_path, NULL), | 185 | efl_file_set(model_path, NULL), |
188 | evas_canvas3d_mesh_frame_material_set(0, material), | 186 | evas_canvas3d_mesh_frame_material_set(0, material), |
189 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); | 187 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); |
190 | 188 | ||
191 | texture = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 189 | eo_add(texture, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
192 | eo_do(texture, | 190 | eo_do(texture, |
193 | evas_canvas3d_texture_file_set(image_path, NULL), | 191 | evas_canvas3d_texture_file_set(image_path, NULL), |
194 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, | 192 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, |
@@ -209,19 +207,19 @@ main(void) | |||
209 | 1.0, 1.0, 1.0, 1.0), | 207 | 1.0, 1.0, 1.0, 1.0), |
210 | evas_canvas3d_material_shininess_set(50.0)); | 208 | evas_canvas3d_material_shininess_set(50.0)); |
211 | 209 | ||
212 | mesh_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 210 | eo_add(mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
213 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 211 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
214 | mesh_box_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 212 | eo_add(mesh_box_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
215 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 213 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
216 | 214 | ||
217 | material_box = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 215 | eo_add(material_box, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
218 | eo_do(material_box, evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE)); | 216 | eo_do(material_box, evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE)); |
219 | 217 | ||
220 | cube = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 218 | eo_add(cube, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
221 | eo_do(cube, | 219 | eo_do(cube, |
222 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); | 220 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); |
223 | 221 | ||
224 | mesh_box = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 222 | eo_add(mesh_box, EVAS_CANVAS3D_MESH_CLASS, evas); |
225 | eo_do(mesh_box, | 223 | eo_do(mesh_box, |
226 | evas_canvas3d_mesh_from_primitive_set(0, cube), | 224 | evas_canvas3d_mesh_from_primitive_set(0, cube), |
227 | evas_canvas3d_mesh_vertex_assembly_set(EVAS_CANVAS3D_VERTEX_ASSEMBLY_LINES), | 225 | evas_canvas3d_mesh_vertex_assembly_set(EVAS_CANVAS3D_VERTEX_ASSEMBLY_LINES), |
@@ -244,7 +242,7 @@ main(void) | |||
244 | evas_canvas3d_scene_camera_node_set(camera_node), | 242 | evas_canvas3d_scene_camera_node_set(camera_node), |
245 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); | 243 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); |
246 | 244 | ||
247 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 245 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
248 | eo_do(background, | 246 | eo_do(background, |
249 | efl_gfx_color_set(0, 0, 0, 255), | 247 | efl_gfx_color_set(0, 0, 0, 255), |
250 | efl_gfx_size_set(WIDTH, HEIGHT), | 248 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-blending.c b/src/examples/evas/evas-3d-blending.c index 98bd74afb5..589e78fdaf 100644 --- a/src/examples/evas/evas-3d-blending.c +++ b/src/examples/evas/evas-3d-blending.c | |||
@@ -144,13 +144,12 @@ _animate_scene(void *data) | |||
144 | static void | 144 | static void |
145 | _camera_setup(Scene_Data *data) | 145 | _camera_setup(Scene_Data *data) |
146 | { | 146 | { |
147 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 147 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
148 | 148 | ||
149 | eo_do(data->camera, | 149 | eo_do(data->camera, |
150 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 2.0, 50.0)); | 150 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 2.0, 50.0)); |
151 | 151 | ||
152 | data->camera_node = | 152 | eo_add(data->camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
153 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
154 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 153 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
155 | 154 | ||
156 | eo_do(data->camera_node, | 155 | eo_do(data->camera_node, |
@@ -165,14 +164,13 @@ _camera_setup(Scene_Data *data) | |||
165 | static void | 164 | static void |
166 | _light_setup(Scene_Data *data) | 165 | _light_setup(Scene_Data *data) |
167 | { | 166 | { |
168 | data->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 167 | eo_add(data->light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
169 | eo_do(data->light, | 168 | eo_do(data->light, |
170 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), | 169 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), |
171 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 170 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
172 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); | 171 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); |
173 | 172 | ||
174 | data->light_node = | 173 | eo_add(data->light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
175 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
176 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 174 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
177 | eo_do(data->light_node, | 175 | eo_do(data->light_node, |
178 | evas_canvas3d_node_light_set(data->light), | 176 | evas_canvas3d_node_light_set(data->light), |
@@ -194,7 +192,7 @@ _set_ball(Eo *mesh, Eo *sphere, Evas_Canvas3D_Material *material) | |||
194 | static void | 192 | static void |
195 | _mesh_setup(Scene_Data *data) | 193 | _mesh_setup(Scene_Data *data) |
196 | { | 194 | { |
197 | data->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 195 | eo_add(data->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
198 | 196 | ||
199 | eo_do(data->material, | 197 | eo_do(data->material, |
200 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), | 198 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), |
@@ -206,7 +204,7 @@ _mesh_setup(Scene_Data *data) | |||
206 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 0.2), | 204 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 0.2), |
207 | evas_canvas3d_material_shininess_set(100.0)); | 205 | evas_canvas3d_material_shininess_set(100.0)); |
208 | 206 | ||
209 | data->material1 = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 207 | eo_add(data->material1, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
210 | 208 | ||
211 | eo_do(data->material1, | 209 | eo_do(data->material1, |
212 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), | 210 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), |
@@ -218,26 +216,24 @@ _mesh_setup(Scene_Data *data) | |||
218 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 0.2), | 216 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 0.2), |
219 | evas_canvas3d_material_shininess_set(100.0)); | 217 | evas_canvas3d_material_shininess_set(100.0)); |
220 | 218 | ||
221 | data->sphere = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 219 | eo_add(data->sphere, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
222 | eo_do(data->sphere, | 220 | eo_do(data->sphere, |
223 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), | 221 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), |
224 | evas_canvas3d_primitive_precision_set(50)); | 222 | evas_canvas3d_primitive_precision_set(50)); |
225 | 223 | ||
226 | data->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 224 | eo_add(data->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
227 | data->mesh1 = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 225 | eo_add(data->mesh1, EVAS_CANVAS3D_MESH_CLASS, evas); |
228 | 226 | ||
229 | _set_ball(data->mesh, data->sphere, data->material); | 227 | _set_ball(data->mesh, data->sphere, data->material); |
230 | _set_ball(data->mesh1, data->sphere, data->material1); | 228 | _set_ball(data->mesh1, data->sphere, data->material1); |
231 | 229 | ||
232 | data->mesh_node = | 230 | eo_add(data->mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
233 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
234 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 231 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
235 | 232 | ||
236 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); | 233 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); |
237 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh)); | 234 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh)); |
238 | 235 | ||
239 | data->mesh_node1 = | 236 | eo_add(data->mesh_node1, EVAS_CANVAS3D_NODE_CLASS, evas, |
240 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
241 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 237 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
242 | 238 | ||
243 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node1)); | 239 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node1)); |
@@ -256,14 +252,13 @@ _mesh_setup(Scene_Data *data) | |||
256 | static void | 252 | static void |
257 | _scene_setup(Scene_Data *data) | 253 | _scene_setup(Scene_Data *data) |
258 | { | 254 | { |
259 | data->scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 255 | eo_add(data->scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
260 | 256 | ||
261 | eo_do(data->scene, | 257 | eo_do(data->scene, |
262 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); | 258 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); |
263 | evas_canvas3d_scene_background_color_set(0.5, 0.5, 0.5, 1)); | 259 | evas_canvas3d_scene_background_color_set(0.5, 0.5, 0.5, 1)); |
264 | 260 | ||
265 | data->root_node = | 261 | eo_add(data->root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
266 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
267 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 262 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
268 | 263 | ||
269 | _camera_setup(data); | 264 | _camera_setup(data); |
diff --git a/src/examples/evas/evas-3d-colorpick.c b/src/examples/evas/evas-3d-colorpick.c index f0a6444d77..5845a5f857 100644 --- a/src/examples/evas/evas-3d-colorpick.c +++ b/src/examples/evas/evas-3d-colorpick.c | |||
@@ -242,9 +242,9 @@ Eina_Bool | |||
242 | _init_sphere(void *this, const char *texture) | 242 | _init_sphere(void *this, const char *texture) |
243 | { | 243 | { |
244 | Test_object *sphere = (Test_object *)this; | 244 | Test_object *sphere = (Test_object *)this; |
245 | sphere->primitive = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 245 | eo_add(sphere->primitive, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
246 | sphere->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 246 | eo_add(sphere->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
247 | sphere->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 247 | eo_add(sphere->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
248 | eo_do(sphere->primitive, | 248 | eo_do(sphere->primitive, |
249 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), | 249 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), |
250 | evas_canvas3d_primitive_precision_set(50)); | 250 | evas_canvas3d_primitive_precision_set(50)); |
@@ -255,7 +255,7 @@ _init_sphere(void *this, const char *texture) | |||
255 | 255 | ||
256 | eo_do(sphere->mesh, evas_canvas3d_mesh_color_pick_enable_set(EINA_TRUE)); | 256 | eo_do(sphere->mesh, evas_canvas3d_mesh_color_pick_enable_set(EINA_TRUE)); |
257 | 257 | ||
258 | sphere->texture = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 258 | eo_add(sphere->texture, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
259 | eo_do(sphere->texture, | 259 | eo_do(sphere->texture, |
260 | evas_canvas3d_texture_file_set(texture, NULL), | 260 | evas_canvas3d_texture_file_set(texture, NULL), |
261 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, | 261 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, |
@@ -286,17 +286,16 @@ _init_scene(const char *texture) | |||
286 | Evas_Real tmp; | 286 | Evas_Real tmp; |
287 | Test_object *m; | 287 | Test_object *m; |
288 | 288 | ||
289 | globalscene.scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 289 | eo_add(globalscene.scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
290 | 290 | ||
291 | globalscene.root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 291 | eo_add(globalscene.root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
292 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 292 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
293 | 293 | ||
294 | globalscene.camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 294 | eo_add(globalscene.camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
295 | eo_do(globalscene.camera, | 295 | eo_do(globalscene.camera, |
296 | evas_canvas3d_camera_projection_perspective_set(30.0, 1.0, 1.0, 1000.0)); | 296 | evas_canvas3d_camera_projection_perspective_set(30.0, 1.0, 1.0, 1000.0)); |
297 | 297 | ||
298 | globalscene.camera_node = | 298 | eo_add(globalscene.camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
299 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
300 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 299 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
301 | eo_do(globalscene.camera_node, | 300 | eo_do(globalscene.camera_node, |
302 | evas_canvas3d_node_camera_set(globalscene.camera)); | 301 | evas_canvas3d_node_camera_set(globalscene.camera)); |
@@ -306,15 +305,14 @@ _init_scene(const char *texture) | |||
306 | evas_canvas3d_node_position_set(0.0, 30.0, 800.0), | 305 | evas_canvas3d_node_position_set(0.0, 30.0, 800.0), |
307 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, -1000.0, | 306 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, -1000.0, |
308 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0)); | 307 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0)); |
309 | globalscene.light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 308 | eo_add(globalscene.light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
310 | eo_do(globalscene.light, | 309 | eo_do(globalscene.light, |
311 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), | 310 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), |
312 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 311 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
313 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), | 312 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), |
314 | evas_canvas3d_light_directional_set(EINA_TRUE)); | 313 | evas_canvas3d_light_directional_set(EINA_TRUE)); |
315 | 314 | ||
316 | globalscene.light_node = | 315 | eo_add(globalscene.light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
317 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
318 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 316 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
319 | eo_do(globalscene.light_node, | 317 | eo_do(globalscene.light_node, |
320 | evas_canvas3d_node_light_set(globalscene.light), | 318 | evas_canvas3d_node_light_set(globalscene.light), |
@@ -339,7 +337,7 @@ _init_scene(const char *texture) | |||
339 | m->material = spheretmp->material; | 337 | m->material = spheretmp->material; |
340 | m->texture = spheretmp->texture; | 338 | m->texture = spheretmp->texture; |
341 | } | 339 | } |
342 | m->node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 340 | eo_add(m->node, EVAS_CANVAS3D_NODE_CLASS, evas, |
343 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 341 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
344 | m->speed = tmp; | 342 | m->speed = tmp; |
345 | m->sphere_animate = _animate_sphere; | 343 | m->sphere_animate = _animate_sphere; |
diff --git a/src/examples/evas/evas-3d-cube-rotate.c b/src/examples/evas/evas-3d-cube-rotate.c index eec0234960..2a38c94c3b 100644 --- a/src/examples/evas/evas-3d-cube-rotate.c +++ b/src/examples/evas/evas-3d-cube-rotate.c | |||
@@ -148,11 +148,11 @@ _animate_scene(void *data) | |||
148 | static void | 148 | static void |
149 | _camera_setup(Scene_Data *data) | 149 | _camera_setup(Scene_Data *data) |
150 | { | 150 | { |
151 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 151 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
152 | eo_do(data->camera, | 152 | eo_do(data->camera, |
153 | evas_canvas3d_camera_projection_perspective_set(20.0, 1.0, 2.0, 50.0)); | 153 | evas_canvas3d_camera_projection_perspective_set(20.0, 1.0, 2.0, 50.0)); |
154 | 154 | ||
155 | data->camera_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 155 | eo_add(data->camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
156 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 156 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
157 | eo_do(data->camera_node, | 157 | eo_do(data->camera_node, |
158 | evas_canvas3d_node_camera_set(data->camera), | 158 | evas_canvas3d_node_camera_set(data->camera), |
@@ -165,14 +165,14 @@ _camera_setup(Scene_Data *data) | |||
165 | static void | 165 | static void |
166 | _light_setup(Scene_Data *data) | 166 | _light_setup(Scene_Data *data) |
167 | { | 167 | { |
168 | data->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS,evas); | 168 | eo_add(data->light, EVAS_CANVAS3D_LIGHT_CLASS,evas); |
169 | 169 | ||
170 | eo_do(data->light, | 170 | eo_do(data->light, |
171 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), | 171 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), |
172 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 172 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
173 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); | 173 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); |
174 | 174 | ||
175 | data->light_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 175 | eo_add(data->light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
176 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 176 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
177 | 177 | ||
178 | eo_do(data->light_node, | 178 | eo_do(data->light_node, |
@@ -188,7 +188,7 @@ static void | |||
188 | _mesh_setup(Scene_Data *data) | 188 | _mesh_setup(Scene_Data *data) |
189 | { | 189 | { |
190 | /* Setup material. */ | 190 | /* Setup material. */ |
191 | data->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 191 | eo_add(data->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
192 | 192 | ||
193 | eo_do(data->material, | 193 | eo_do(data->material, |
194 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), | 194 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), |
@@ -200,18 +200,18 @@ _mesh_setup(Scene_Data *data) | |||
200 | evas_canvas3d_material_shininess_set(100.0)); | 200 | evas_canvas3d_material_shininess_set(100.0)); |
201 | 201 | ||
202 | /* Setup primitive */ | 202 | /* Setup primitive */ |
203 | data->cube = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 203 | eo_add(data->cube, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
204 | eo_do(data->cube, | 204 | eo_do(data->cube, |
205 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); | 205 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); |
206 | 206 | ||
207 | /* Setup mesh. */ | 207 | /* Setup mesh. */ |
208 | data->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 208 | eo_add(data->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
209 | eo_do(data->mesh, | 209 | eo_do(data->mesh, |
210 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), | 210 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), |
211 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG), | 211 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG), |
212 | evas_canvas3d_mesh_frame_material_set(0, data->material)); | 212 | evas_canvas3d_mesh_frame_material_set(0, data->material)); |
213 | 213 | ||
214 | data->mesh_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 214 | eo_add(data->mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
215 | eo_do(data->root_node, | 215 | eo_do(data->root_node, |
216 | evas_canvas3d_node_member_add(data->mesh_node)); | 216 | evas_canvas3d_node_member_add(data->mesh_node)); |
217 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh)); | 217 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh)); |
@@ -220,8 +220,8 @@ _mesh_setup(Scene_Data *data) | |||
220 | static void | 220 | static void |
221 | _scene_setup(Scene_Data *data) | 221 | _scene_setup(Scene_Data *data) |
222 | { | 222 | { |
223 | scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 223 | eo_add(scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
224 | data->root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 224 | eo_add(data->root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
225 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 225 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
226 | 226 | ||
227 | eo_do(scene, | 227 | eo_do(scene, |
diff --git a/src/examples/evas/evas-3d-cube.c b/src/examples/evas/evas-3d-cube.c index d3bcbbe6b5..b4712184e3 100644 --- a/src/examples/evas/evas-3d-cube.c +++ b/src/examples/evas/evas-3d-cube.c | |||
@@ -134,13 +134,12 @@ _animate_scene(void *data) | |||
134 | static void | 134 | static void |
135 | _camera_setup(Scene_Data *data) | 135 | _camera_setup(Scene_Data *data) |
136 | { | 136 | { |
137 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 137 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
138 | 138 | ||
139 | eo_do(data->camera, | 139 | eo_do(data->camera, |
140 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 2.0, 50.0)); | 140 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 2.0, 50.0)); |
141 | 141 | ||
142 | data->camera_node = | 142 | eo_add(data->camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
143 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
144 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 143 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
145 | eo_do(data->camera_node, | 144 | eo_do(data->camera_node, |
146 | evas_canvas3d_node_camera_set(data->camera), | 145 | evas_canvas3d_node_camera_set(data->camera), |
@@ -153,14 +152,13 @@ _camera_setup(Scene_Data *data) | |||
153 | static void | 152 | static void |
154 | _light_setup(Scene_Data *data) | 153 | _light_setup(Scene_Data *data) |
155 | { | 154 | { |
156 | data->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 155 | eo_add(data->light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
157 | eo_do(data->light, | 156 | eo_do(data->light, |
158 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), | 157 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), |
159 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 158 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
160 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); | 159 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); |
161 | 160 | ||
162 | data->light_node = | 161 | eo_add(data->light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
163 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
164 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 162 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
165 | eo_do(data->light_node, | 163 | eo_do(data->light_node, |
166 | evas_canvas3d_node_light_set(data->light), | 164 | evas_canvas3d_node_light_set(data->light), |
@@ -173,7 +171,7 @@ static void | |||
173 | _mesh_setup(Scene_Data *data) | 171 | _mesh_setup(Scene_Data *data) |
174 | { | 172 | { |
175 | /* Setup material. */ | 173 | /* Setup material. */ |
176 | data->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 174 | eo_add(data->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
177 | 175 | ||
178 | eo_do(data->material, | 176 | eo_do(data->material, |
179 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), | 177 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), |
@@ -186,7 +184,7 @@ _mesh_setup(Scene_Data *data) | |||
186 | evas_canvas3d_material_shininess_set(100.0)); | 184 | evas_canvas3d_material_shininess_set(100.0)); |
187 | 185 | ||
188 | /* Setup mesh. */ | 186 | /* Setup mesh. */ |
189 | data->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 187 | eo_add(data->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
190 | eo_do(data->mesh, | 188 | eo_do(data->mesh, |
191 | evas_canvas3d_mesh_vertex_count_set(24), | 189 | evas_canvas3d_mesh_vertex_count_set(24), |
192 | evas_canvas3d_mesh_frame_add(0), | 190 | evas_canvas3d_mesh_frame_add(0), |
@@ -208,8 +206,7 @@ _mesh_setup(Scene_Data *data) | |||
208 | 206 | ||
209 | evas_canvas3d_mesh_frame_material_set(0, data->material)); | 207 | evas_canvas3d_mesh_frame_material_set(0, data->material)); |
210 | 208 | ||
211 | data->mesh_node = | 209 | eo_add(data->mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
212 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
213 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 210 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
214 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); | 211 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); |
215 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh)); | 212 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh)); |
@@ -218,13 +215,12 @@ _mesh_setup(Scene_Data *data) | |||
218 | static void | 215 | static void |
219 | _scene_setup(Scene_Data *data) | 216 | _scene_setup(Scene_Data *data) |
220 | { | 217 | { |
221 | data->scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 218 | eo_add(data->scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
222 | eo_do(data->scene, | 219 | eo_do(data->scene, |
223 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); | 220 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); |
224 | evas_canvas3d_scene_background_color_set(0.0, 0.0, 0.0, 0.0)); | 221 | evas_canvas3d_scene_background_color_set(0.0, 0.0, 0.0, 0.0)); |
225 | 222 | ||
226 | data->root_node = | 223 | eo_add(data->root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
227 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
228 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 224 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
229 | 225 | ||
230 | _camera_setup(data); | 226 | _camera_setup(data); |
@@ -258,7 +254,7 @@ main(void) | |||
258 | _scene_setup(&data); | 254 | _scene_setup(&data); |
259 | 255 | ||
260 | /* Add a background rectangle objects. */ | 256 | /* Add a background rectangle objects. */ |
261 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 257 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
262 | eo_do(background, | 258 | eo_do(background, |
263 | efl_gfx_color_set(0, 0, 0, 255), | 259 | efl_gfx_color_set(0, 0, 0, 255), |
264 | efl_gfx_size_set(WIDTH, HEIGHT), | 260 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-cube2.c b/src/examples/evas/evas-3d-cube2.c index a2dd1febf5..9f811e1500 100644 --- a/src/examples/evas/evas-3d-cube2.c +++ b/src/examples/evas/evas-3d-cube2.c | |||
@@ -112,12 +112,11 @@ _animate_scene(void *data) | |||
112 | static void | 112 | static void |
113 | _camera_setup(Scene_Data *data) | 113 | _camera_setup(Scene_Data *data) |
114 | { | 114 | { |
115 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 115 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
116 | eo_do(data->camera, | 116 | eo_do(data->camera, |
117 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 2.0, 50.0)); | 117 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 2.0, 50.0)); |
118 | 118 | ||
119 | data->camera_node = | 119 | eo_add(data->camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
120 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
121 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 120 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
122 | eo_do(data->camera_node, | 121 | eo_do(data->camera_node, |
123 | evas_canvas3d_node_camera_set(data->camera), | 122 | evas_canvas3d_node_camera_set(data->camera), |
@@ -131,14 +130,13 @@ _camera_setup(Scene_Data *data) | |||
131 | static void | 130 | static void |
132 | _light_setup(Scene_Data *data) | 131 | _light_setup(Scene_Data *data) |
133 | { | 132 | { |
134 | data->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 133 | eo_add(data->light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
135 | eo_do(data->light, | 134 | eo_do(data->light, |
136 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), | 135 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), |
137 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 136 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
138 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); | 137 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); |
139 | 138 | ||
140 | data->light_node = | 139 | eo_add(data->light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
141 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | ||
142 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 140 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
143 | eo_do(data->light_node, | 141 | eo_do(data->light_node, |
144 | evas_canvas3d_node_light_set(data->light), | 142 | evas_canvas3d_node_light_set(data->light), |
@@ -152,8 +150,8 @@ static void | |||
152 | _mesh_setup(Scene_Data *data) | 150 | _mesh_setup(Scene_Data *data) |
153 | { | 151 | { |
154 | /* Setup material. */ | 152 | /* Setup material. */ |
155 | data->material0 = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 153 | eo_add(data->material0, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
156 | data->material1 = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 154 | eo_add(data->material1, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
157 | 155 | ||
158 | eo_do(data->material0, | 156 | eo_do(data->material0, |
159 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), | 157 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), |
@@ -177,9 +175,9 @@ _mesh_setup(Scene_Data *data) | |||
177 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), | 175 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), |
178 | evas_canvas3d_material_shininess_set(100.0)); | 176 | evas_canvas3d_material_shininess_set(100.0)); |
179 | 177 | ||
180 | data->texture0 = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 178 | eo_add(data->texture0, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
181 | data->texture1 = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 179 | eo_add(data->texture1, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
182 | data->texture_normal = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 180 | eo_add(data->texture_normal, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
183 | 181 | ||
184 | eo_do(data->texture0, | 182 | eo_do(data->texture0, |
185 | evas_canvas3d_texture_data_set(EVAS_COLORSPACE_ARGB8888, 4, 4, &pixels0[0])); | 183 | evas_canvas3d_texture_data_set(EVAS_COLORSPACE_ARGB8888, 4, 4, &pixels0[0])); |
@@ -196,12 +194,12 @@ _mesh_setup(Scene_Data *data) | |||
196 | evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, data->texture_normal)); | 194 | evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_NORMAL, data->texture_normal)); |
197 | 195 | ||
198 | /* Set data of primitive */ | 196 | /* Set data of primitive */ |
199 | data->cube = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 197 | eo_add(data->cube, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
200 | eo_do(data->cube, | 198 | eo_do(data->cube, |
201 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); | 199 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); |
202 | 200 | ||
203 | /* Setup mesh. */ | 201 | /* Setup mesh. */ |
204 | data->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 202 | eo_add(data->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
205 | eo_do(data->mesh, | 203 | eo_do(data->mesh, |
206 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), | 204 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), |
207 | evas_canvas3d_mesh_frame_material_set(0, data->material0), | 205 | evas_canvas3d_mesh_frame_material_set(0, data->material0), |
@@ -209,8 +207,8 @@ _mesh_setup(Scene_Data *data) | |||
209 | evas_canvas3d_mesh_frame_material_set(20, data->material1), | 207 | evas_canvas3d_mesh_frame_material_set(20, data->material1), |
210 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_NORMAL_MAP)); | 208 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_NORMAL_MAP)); |
211 | 209 | ||
212 | data->mesh_node = | 210 | |
213 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 211 | eo_add(data->mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
214 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 212 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
215 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); | 213 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); |
216 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh)); | 214 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh)); |
@@ -219,13 +217,13 @@ _mesh_setup(Scene_Data *data) | |||
219 | static void | 217 | static void |
220 | _scene_setup(Scene_Data *data) | 218 | _scene_setup(Scene_Data *data) |
221 | { | 219 | { |
222 | data->scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 220 | eo_add(data->scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
223 | eo_do(data->scene, | 221 | eo_do(data->scene, |
224 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT), | 222 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT), |
225 | evas_canvas3d_scene_background_color_set(0.0, 0.0, 0.0, 0.0)); | 223 | evas_canvas3d_scene_background_color_set(0.0, 0.0, 0.0, 0.0)); |
226 | 224 | ||
227 | data->root_node = | 225 | |
228 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 226 | eo_add(data->root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
229 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 227 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
230 | 228 | ||
231 | _camera_setup(data); | 229 | _camera_setup(data); |
@@ -260,7 +258,7 @@ main(void) | |||
260 | _scene_setup(&data); | 258 | _scene_setup(&data); |
261 | 259 | ||
262 | /* Add a background rectangle objects. */ | 260 | /* Add a background rectangle objects. */ |
263 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 261 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
264 | eo_do(background, | 262 | eo_do(background, |
265 | efl_gfx_color_set(0, 0, 0, 255), | 263 | efl_gfx_color_set(0, 0, 0, 255), |
266 | efl_gfx_size_set(WIDTH, HEIGHT), | 264 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-eet.c b/src/examples/evas/evas-3d-eet.c index 9067825e00..18d994cd58 100644 --- a/src/examples/evas/evas-3d-eet.c +++ b/src/examples/evas/evas-3d-eet.c | |||
@@ -116,18 +116,18 @@ main(void) | |||
116 | evas = ecore_evas_get(ecore_evas); | 116 | evas = ecore_evas_get(ecore_evas); |
117 | 117 | ||
118 | /* Add a scene object .*/ | 118 | /* Add a scene object .*/ |
119 | scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 119 | eo_add(scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
120 | 120 | ||
121 | /* Add the root node for the scene. */ | 121 | /* Add the root node for the scene. */ |
122 | root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 122 | eo_add(root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
123 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 123 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
124 | 124 | ||
125 | /* Add the camera. */ | 125 | /* Add the camera. */ |
126 | camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 126 | eo_add(camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
127 | eo_do(camera, | 127 | eo_do(camera, |
128 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 1.0, 500.0)); | 128 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 1.0, 500.0)); |
129 | 129 | ||
130 | camera_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 130 | eo_add(camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
131 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 131 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
132 | eo_do(camera_node, | 132 | eo_do(camera_node, |
133 | evas_canvas3d_node_camera_set(camera)); | 133 | evas_canvas3d_node_camera_set(camera)); |
@@ -138,14 +138,14 @@ main(void) | |||
138 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 20.0, | 138 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 20.0, |
139 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); | 139 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); |
140 | /* Add the light. */ | 140 | /* Add the light. */ |
141 | light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 141 | eo_add(light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
142 | eo_do(light, | 142 | eo_do(light, |
143 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), | 143 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), |
144 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 144 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
145 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), | 145 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), |
146 | evas_canvas3d_light_directional_set(EINA_TRUE)); | 146 | evas_canvas3d_light_directional_set(EINA_TRUE)); |
147 | 147 | ||
148 | light_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 148 | eo_add(light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
149 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 149 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
150 | eo_do(light_node, | 150 | eo_do(light_node, |
151 | evas_canvas3d_node_light_set(light), | 151 | evas_canvas3d_node_light_set(light), |
@@ -156,9 +156,9 @@ main(void) | |||
156 | evas_canvas3d_node_member_add(light_node)); | 156 | evas_canvas3d_node_member_add(light_node)); |
157 | 157 | ||
158 | /* Add the meshes. */ | 158 | /* Add the meshes. */ |
159 | mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 159 | eo_add(mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
160 | mesh2 = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 160 | eo_add(mesh2, EVAS_CANVAS3D_MESH_CLASS, evas); |
161 | material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 161 | eo_add(material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
162 | 162 | ||
163 | eo_do(mesh, | 163 | eo_do(mesh, |
164 | efl_file_set(input_model_path, NULL), | 164 | efl_file_set(input_model_path, NULL), |
@@ -188,7 +188,7 @@ main(void) | |||
188 | efl_file_set(output_model_path, NULL), | 188 | efl_file_set(output_model_path, NULL), |
189 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); | 189 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); |
190 | 190 | ||
191 | mesh_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 191 | eo_add(mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
192 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 192 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
193 | 193 | ||
194 | eo_do(root_node, | 194 | eo_do(root_node, |
@@ -197,7 +197,7 @@ main(void) | |||
197 | evas_canvas3d_node_mesh_add(mesh), | 197 | evas_canvas3d_node_mesh_add(mesh), |
198 | evas_canvas3d_node_position_set(0.0, -40.0, 0.0)); | 198 | evas_canvas3d_node_position_set(0.0, -40.0, 0.0)); |
199 | 199 | ||
200 | mesh_node2 = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 200 | eo_add(mesh_node2, EVAS_CANVAS3D_NODE_CLASS, evas, |
201 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 201 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
202 | eo_do(root_node, | 202 | eo_do(root_node, |
203 | evas_canvas3d_node_member_add(mesh_node2)); | 203 | evas_canvas3d_node_member_add(mesh_node2)); |
@@ -212,7 +212,7 @@ main(void) | |||
212 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); | 212 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); |
213 | 213 | ||
214 | /* Add a background rectangle objects. */ | 214 | /* Add a background rectangle objects. */ |
215 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 215 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
216 | eo_do(background, | 216 | eo_do(background, |
217 | efl_gfx_color_set(0, 0, 0, 255), | 217 | efl_gfx_color_set(0, 0, 0, 255), |
218 | efl_gfx_size_set(WIDTH, HEIGHT), | 218 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-fog.c b/src/examples/evas/evas-3d-fog.c index 5d191e800f..8d9a0c68ab 100644 --- a/src/examples/evas/evas-3d-fog.c +++ b/src/examples/evas/evas-3d-fog.c | |||
@@ -82,13 +82,13 @@ _animate_scene(void *data) | |||
82 | static void | 82 | static void |
83 | _camera_setup(Scene_Data *data) | 83 | _camera_setup(Scene_Data *data) |
84 | { | 84 | { |
85 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 85 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
86 | 86 | ||
87 | eo_do(data->camera, | 87 | eo_do(data->camera, |
88 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 2.0, 50.0)); | 88 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 2.0, 50.0)); |
89 | 89 | ||
90 | data->camera_node = | 90 | |
91 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 91 | eo_add(data->camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
92 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 92 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
93 | 93 | ||
94 | eo_do(data->camera_node, | 94 | eo_do(data->camera_node, |
@@ -103,14 +103,14 @@ _camera_setup(Scene_Data *data) | |||
103 | static void | 103 | static void |
104 | _light_setup(Scene_Data *data) | 104 | _light_setup(Scene_Data *data) |
105 | { | 105 | { |
106 | data->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 106 | eo_add(data->light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
107 | eo_do(data->light, | 107 | eo_do(data->light, |
108 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), | 108 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), |
109 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 109 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
110 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); | 110 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); |
111 | 111 | ||
112 | data->light_node = | 112 | |
113 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 113 | eo_add(data->light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
114 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 114 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
115 | eo_do(data->light_node, | 115 | eo_do(data->light_node, |
116 | evas_canvas3d_node_light_set(data->light), | 116 | evas_canvas3d_node_light_set(data->light), |
@@ -133,7 +133,7 @@ _set_ball(Eo *mesh, Eo *sphere, Evas_Canvas3D_Material *material) | |||
133 | static void | 133 | static void |
134 | _mesh_setup(Scene_Data *data) | 134 | _mesh_setup(Scene_Data *data) |
135 | { | 135 | { |
136 | data->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 136 | eo_add(data->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
137 | 137 | ||
138 | eo_do(data->material, | 138 | eo_do(data->material, |
139 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), | 139 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), |
@@ -145,23 +145,23 @@ _mesh_setup(Scene_Data *data) | |||
145 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), | 145 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), |
146 | evas_canvas3d_material_shininess_set(100.0)); | 146 | evas_canvas3d_material_shininess_set(100.0)); |
147 | 147 | ||
148 | data->sphere = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 148 | eo_add(data->sphere, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
149 | eo_do(data->sphere, | 149 | eo_do(data->sphere, |
150 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), | 150 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), |
151 | evas_canvas3d_primitive_precision_set(50)); | 151 | evas_canvas3d_primitive_precision_set(50)); |
152 | 152 | ||
153 | data->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 153 | eo_add(data->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
154 | data->mesh1 = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 154 | eo_add(data->mesh1, EVAS_CANVAS3D_MESH_CLASS, evas); |
155 | 155 | ||
156 | _set_ball(data->mesh, data->sphere, data->material); | 156 | _set_ball(data->mesh, data->sphere, data->material); |
157 | _set_ball(data->mesh1, data->sphere, data->material); | 157 | _set_ball(data->mesh1, data->sphere, data->material); |
158 | 158 | ||
159 | data->animation_node = | 159 | |
160 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 160 | eo_add(data->animation_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
161 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 161 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
162 | 162 | ||
163 | data->mesh_node = | 163 | |
164 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 164 | eo_add(data->mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
165 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 165 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
166 | 166 | ||
167 | eo_do(data->animation_node, evas_canvas3d_node_member_add(data->mesh_node)); | 167 | eo_do(data->animation_node, evas_canvas3d_node_member_add(data->mesh_node)); |
@@ -169,8 +169,8 @@ _mesh_setup(Scene_Data *data) | |||
169 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh), | 169 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh), |
170 | evas_canvas3d_node_position_set(0.0, 0.0, 3.0)); | 170 | evas_canvas3d_node_position_set(0.0, 0.0, 3.0)); |
171 | 171 | ||
172 | data->mesh_node1 = | 172 | |
173 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 173 | eo_add(data->mesh_node1, EVAS_CANVAS3D_NODE_CLASS, evas, |
174 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 174 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
175 | 175 | ||
176 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node1)); | 176 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node1)); |
@@ -184,14 +184,14 @@ _mesh_setup(Scene_Data *data) | |||
184 | static void | 184 | static void |
185 | _scene_setup(Scene_Data *data) | 185 | _scene_setup(Scene_Data *data) |
186 | { | 186 | { |
187 | data->scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 187 | eo_add(data->scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
188 | 188 | ||
189 | eo_do(data->scene, | 189 | eo_do(data->scene, |
190 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); | 190 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); |
191 | evas_canvas3d_scene_background_color_set(FOG_COLOR, 1)); | 191 | evas_canvas3d_scene_background_color_set(FOG_COLOR, 1)); |
192 | 192 | ||
193 | data->root_node = | 193 | |
194 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 194 | eo_add(data->root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
195 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 195 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
196 | 196 | ||
197 | _camera_setup(data); | 197 | _camera_setup(data); |
@@ -226,7 +226,7 @@ main(void) | |||
226 | _scene_setup(&data); | 226 | _scene_setup(&data); |
227 | 227 | ||
228 | /* Add a background rectangle objects. */ | 228 | /* Add a background rectangle objects. */ |
229 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 229 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
230 | eo_do(background, | 230 | eo_do(background, |
231 | efl_gfx_color_set(0, 0, 0, 255), | 231 | efl_gfx_color_set(0, 0, 0, 255), |
232 | efl_gfx_size_set(WIDTH, HEIGHT), | 232 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-frustum.c b/src/examples/evas/evas-3d-frustum.c index 465160bae7..a89c407ddf 100644 --- a/src/examples/evas/evas-3d-frustum.c +++ b/src/examples/evas/evas-3d-frustum.c | |||
@@ -296,8 +296,8 @@ _on_key_down(void *data, Evas *e EINA_UNUSED, Evas_Object *eo EINA_UNUSED, void | |||
296 | static void | 296 | static void |
297 | _camera_setup(Scene_Data *data) | 297 | _camera_setup(Scene_Data *data) |
298 | { | 298 | { |
299 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 299 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
300 | data->camera_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 300 | eo_add(data->camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
301 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 301 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
302 | eo_do(data->camera_node, | 302 | eo_do(data->camera_node, |
303 | evas_canvas3d_node_camera_set(data->camera), | 303 | evas_canvas3d_node_camera_set(data->camera), |
@@ -312,13 +312,13 @@ _camera_setup(Scene_Data *data) | |||
312 | static void | 312 | static void |
313 | _light_setup(Scene_Data *data) | 313 | _light_setup(Scene_Data *data) |
314 | { | 314 | { |
315 | data->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 315 | eo_add(data->light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
316 | eo_do(data->light, | 316 | eo_do(data->light, |
317 | evas_canvas3d_light_ambient_set( 0.2, 0.2, 0.2, 1.0); | 317 | evas_canvas3d_light_ambient_set( 0.2, 0.2, 0.2, 1.0); |
318 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0); | 318 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0); |
319 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); | 319 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); |
320 | 320 | ||
321 | data->light_node = eo_add(EVAS_CANVAS3D_NODE_CLASS,evas, | 321 | eo_add(data->light_node, EVAS_CANVAS3D_NODE_CLASS,evas, |
322 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 322 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
323 | eo_do(data->light_node, | 323 | eo_do(data->light_node, |
324 | evas_canvas3d_node_light_set(data->light), | 324 | evas_canvas3d_node_light_set(data->light), |
@@ -331,7 +331,7 @@ _light_setup(Scene_Data *data) | |||
331 | static void | 331 | static void |
332 | _mesh_setup(Scene_Data *data) | 332 | _mesh_setup(Scene_Data *data) |
333 | { | 333 | { |
334 | data->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 334 | eo_add(data->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
335 | 335 | ||
336 | eo_do(data->material, | 336 | eo_do(data->material, |
337 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), | 337 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), |
@@ -343,31 +343,30 @@ _mesh_setup(Scene_Data *data) | |||
343 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), | 343 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), |
344 | evas_canvas3d_material_shininess_set(100.0)); | 344 | evas_canvas3d_material_shininess_set(100.0)); |
345 | 345 | ||
346 | data->cube = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 346 | eo_add(data->cube, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
347 | eo_do(data->cube, | 347 | eo_do(data->cube, |
348 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); | 348 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); |
349 | 349 | ||
350 | data->sphere = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 350 | eo_add(data->sphere, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
351 | eo_do(data->sphere, | 351 | eo_do(data->sphere, |
352 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), | 352 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), |
353 | evas_canvas3d_primitive_precision_set(20)); | 353 | evas_canvas3d_primitive_precision_set(20)); |
354 | 354 | ||
355 | data->mesh_aabb = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 355 | eo_add(data->mesh_aabb, EVAS_CANVAS3D_MESH_CLASS, evas); |
356 | eo_do(data->mesh_aabb, | 356 | eo_do(data->mesh_aabb, |
357 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), | 357 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), |
358 | evas_canvas3d_mesh_vertex_assembly_set(EVAS_CANVAS3D_VERTEX_ASSEMBLY_LINES), | 358 | evas_canvas3d_mesh_vertex_assembly_set(EVAS_CANVAS3D_VERTEX_ASSEMBLY_LINES), |
359 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_DIFFUSE), | 359 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_DIFFUSE), |
360 | evas_canvas3d_mesh_frame_material_set(0, data->material)); | 360 | evas_canvas3d_mesh_frame_material_set(0, data->material)); |
361 | 361 | ||
362 | data->mesh_sphere = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 362 | eo_add(data->mesh_sphere, EVAS_CANVAS3D_MESH_CLASS, evas); |
363 | eo_do(data->mesh_sphere, | 363 | eo_do(data->mesh_sphere, |
364 | evas_canvas3d_mesh_from_primitive_set(0, data->sphere), | 364 | evas_canvas3d_mesh_from_primitive_set(0, data->sphere), |
365 | evas_canvas3d_mesh_vertex_assembly_set(EVAS_CANVAS3D_VERTEX_ASSEMBLY_LINES), | 365 | evas_canvas3d_mesh_vertex_assembly_set(EVAS_CANVAS3D_VERTEX_ASSEMBLY_LINES), |
366 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_DIFFUSE), | 366 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_DIFFUSE), |
367 | evas_canvas3d_mesh_frame_material_set(0, data->material)); | 367 | evas_canvas3d_mesh_frame_material_set(0, data->material)); |
368 | 368 | ||
369 | data->mesh_node = | 369 | eo_add(data->mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
370 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | ||
371 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); | 370 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); |
372 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh_aabb)); | 371 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh_aabb)); |
373 | } | 372 | } |
@@ -375,9 +374,9 @@ _mesh_setup(Scene_Data *data) | |||
375 | static void | 374 | static void |
376 | _mesh_setup_model(Scene_Data *data) | 375 | _mesh_setup_model(Scene_Data *data) |
377 | { | 376 | { |
378 | data->mesh_model = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 377 | eo_add(data->mesh_model, EVAS_CANVAS3D_MESH_CLASS, evas); |
379 | data->material_model = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 378 | eo_add(data->material_model, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
380 | data->texture_model = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 379 | eo_add(data->texture_model, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
381 | 380 | ||
382 | eo_do(data->texture_model, | 381 | eo_do(data->texture_model, |
383 | evas_canvas3d_texture_file_set(texture_path, NULL), | 382 | evas_canvas3d_texture_file_set(texture_path, NULL), |
@@ -405,16 +404,16 @@ _mesh_setup_model(Scene_Data *data) | |||
405 | static void | 404 | static void |
406 | _scene_setup(Scene_Data *data) | 405 | _scene_setup(Scene_Data *data) |
407 | { | 406 | { |
408 | data->scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 407 | eo_add(data->scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
409 | 408 | ||
410 | data->root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 409 | eo_add(data->root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
411 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 410 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
412 | 411 | ||
413 | _light_setup(data); | 412 | _light_setup(data); |
414 | _mesh_setup_model(data); | 413 | _mesh_setup_model(data); |
415 | _camera_setup(data); | 414 | _camera_setup(data); |
416 | 415 | ||
417 | data->mesh_node_model = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 416 | eo_add(data->mesh_node_model, EVAS_CANVAS3D_NODE_CLASS, evas, |
418 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 417 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
419 | eo_do(data->mesh_node_model, | 418 | eo_do(data->mesh_node_model, |
420 | evas_canvas3d_node_position_set(obj_x, obj_y, obj_z), | 419 | evas_canvas3d_node_position_set(obj_x, obj_y, obj_z), |
diff --git a/src/examples/evas/evas-3d-md2.c b/src/examples/evas/evas-3d-md2.c index 9409efc5b7..95ec7fbbc1 100644 --- a/src/examples/evas/evas-3d-md2.c +++ b/src/examples/evas/evas-3d-md2.c | |||
@@ -91,19 +91,19 @@ main(void) | |||
91 | evas = ecore_evas_get(ecore_evas); | 91 | evas = ecore_evas_get(ecore_evas); |
92 | 92 | ||
93 | /* Add a scene object .*/ | 93 | /* Add a scene object .*/ |
94 | scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 94 | eo_add(scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
95 | 95 | ||
96 | /* Add the root node for the scene. */ | 96 | /* Add the root node for the scene. */ |
97 | root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 97 | eo_addE(root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
98 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 98 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
99 | 99 | ||
100 | /* Add the camera. */ | 100 | /* Add the camera. */ |
101 | camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 101 | eo_add(camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
102 | eo_do(camera, | 102 | eo_do(camera, |
103 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 1.0, 500.0)); | 103 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 1.0, 500.0)); |
104 | 104 | ||
105 | camera_node = | 105 | |
106 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 106 | eo_add(camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
107 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 107 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
108 | eo_do(camera_node, | 108 | eo_do(camera_node, |
109 | evas_canvas3d_node_camera_set(camera)); | 109 | evas_canvas3d_node_camera_set(camera)); |
@@ -114,15 +114,15 @@ main(void) | |||
114 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 20.0, | 114 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 20.0, |
115 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); | 115 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); |
116 | /* Add the light. */ | 116 | /* Add the light. */ |
117 | light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 117 | eo_add(light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
118 | eo_do(light, | 118 | eo_do(light, |
119 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), | 119 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), |
120 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 120 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
121 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), | 121 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), |
122 | evas_canvas3d_light_directional_set(EINA_TRUE)); | 122 | evas_canvas3d_light_directional_set(EINA_TRUE)); |
123 | 123 | ||
124 | light_node = | 124 | |
125 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 125 | eo_add(light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
126 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 126 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
127 | eo_do(light_node, | 127 | eo_do(light_node, |
128 | evas_canvas3d_node_light_set(light), | 128 | evas_canvas3d_node_light_set(light), |
@@ -133,15 +133,15 @@ main(void) | |||
133 | evas_canvas3d_node_member_add(light_node)); | 133 | evas_canvas3d_node_member_add(light_node)); |
134 | 134 | ||
135 | /* Add the mesh. */ | 135 | /* Add the mesh. */ |
136 | mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 136 | eo_add(mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
137 | material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 137 | eo_add(material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
138 | 138 | ||
139 | eo_do(mesh, | 139 | eo_do(mesh, |
140 | efl_file_set(model_path, NULL), | 140 | efl_file_set(model_path, NULL), |
141 | evas_canvas3d_mesh_frame_material_set(0, material), | 141 | evas_canvas3d_mesh_frame_material_set(0, material), |
142 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); | 142 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); |
143 | 143 | ||
144 | texture = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 144 | eo_add(texture, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
145 | eo_do(texture, | 145 | eo_do(texture, |
146 | evas_canvas3d_texture_file_set(image_path, NULL), | 146 | evas_canvas3d_texture_file_set(image_path, NULL), |
147 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, | 147 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, |
@@ -162,7 +162,7 @@ main(void) | |||
162 | 1.0, 1.0, 1.0, 1.0), | 162 | 1.0, 1.0, 1.0, 1.0), |
163 | evas_canvas3d_material_shininess_set(50.0)); | 163 | evas_canvas3d_material_shininess_set(50.0)); |
164 | 164 | ||
165 | mesh_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 165 | eo_add(mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
166 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 166 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
167 | eo_do(root_node, | 167 | eo_do(root_node, |
168 | evas_canvas3d_node_member_add(mesh_node)); | 168 | evas_canvas3d_node_member_add(mesh_node)); |
@@ -176,7 +176,7 @@ main(void) | |||
176 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); | 176 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); |
177 | 177 | ||
178 | /* Add a background rectangle objects. */ | 178 | /* Add a background rectangle objects. */ |
179 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 179 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
180 | eo_do(background, | 180 | eo_do(background, |
181 | efl_gfx_color_set(0, 0, 0, 255), | 181 | efl_gfx_color_set(0, 0, 0, 255), |
182 | efl_gfx_size_set(WIDTH, HEIGHT), | 182 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-mmap-set.c b/src/examples/evas/evas-3d-mmap-set.c index 39f6d34a6b..fde77481d9 100644 --- a/src/examples/evas/evas-3d-mmap-set.c +++ b/src/examples/evas/evas-3d-mmap-set.c | |||
@@ -32,12 +32,12 @@ | |||
32 | #define LOAD_AND_ADD_MESH(extention, number) \ | 32 | #define LOAD_AND_ADD_MESH(extention, number) \ |
33 | snprintf(buffer, PATH_MAX, "%s%s", template_path, #extention); \ | 33 | snprintf(buffer, PATH_MAX, "%s%s", template_path, #extention); \ |
34 | extention##_file = eina_file_open(buffer , 0); \ | 34 | extention##_file = eina_file_open(buffer , 0); \ |
35 | mesh_##extention = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); \ | 35 | eo_add(mesh_##extention, EVAS_CANVAS3D_MESH_CLASS, evas); \ |
36 | eo_do(mesh_##extention, \ | 36 | eo_do(mesh_##extention, \ |
37 | efl_file_mmap_set(extention##_file, NULL), \ | 37 | efl_file_mmap_set(extention##_file, NULL), \ |
38 | evas_canvas3d_mesh_frame_material_set(0, material), \ | 38 | evas_canvas3d_mesh_frame_material_set(0, material), \ |
39 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); \ | 39 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); \ |
40 | node_##extention = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, \ | 40 | eo_add(node_##extention, EVAS_CANVAS3D_NODE_CLASS, evas, \ |
41 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); \ | 41 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); \ |
42 | eo_do(root_node, evas_canvas3d_node_member_add(node_##extention)); \ | 42 | eo_do(root_node, evas_canvas3d_node_member_add(node_##extention)); \ |
43 | eo_do(node_##extention, evas_canvas3d_node_mesh_add(mesh_##extention), \ | 43 | eo_do(node_##extention, evas_canvas3d_node_mesh_add(mesh_##extention), \ |
@@ -187,19 +187,19 @@ main(void) | |||
187 | evas = ecore_evas_get(ecore_evas); | 187 | evas = ecore_evas_get(ecore_evas); |
188 | 188 | ||
189 | /* Add a scene object .*/ | 189 | /* Add a scene object .*/ |
190 | scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 190 | eo_add(scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
191 | 191 | ||
192 | /* Add the root node for the scene. */ | 192 | /* Add the root node for the scene. */ |
193 | root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 193 | eo_add(root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
194 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 194 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
195 | 195 | ||
196 | /* Add the camera. */ | 196 | /* Add the camera. */ |
197 | camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 197 | eo_add(camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
198 | eo_do(camera, | 198 | eo_do(camera, |
199 | evas_canvas3d_camera_projection_perspective_set(10.0, 1.0, 1.0, 500.0)); | 199 | evas_canvas3d_camera_projection_perspective_set(10.0, 1.0, 1.0, 500.0)); |
200 | 200 | ||
201 | camera_node = | 201 | |
202 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 202 | eo_add(camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
203 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 203 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
204 | eo_do(camera_node, | 204 | eo_do(camera_node, |
205 | evas_canvas3d_node_camera_set(camera)); | 205 | evas_canvas3d_node_camera_set(camera)); |
@@ -210,15 +210,15 @@ main(void) | |||
210 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 0.0, | 210 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 0.0, |
211 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0)); | 211 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0)); |
212 | /* Add the light. */ | 212 | /* Add the light. */ |
213 | light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 213 | eo_add(light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
214 | eo_do(light, | 214 | eo_do(light, |
215 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), | 215 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), |
216 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 216 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
217 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), | 217 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), |
218 | evas_canvas3d_light_directional_set(EINA_TRUE)); | 218 | evas_canvas3d_light_directional_set(EINA_TRUE)); |
219 | 219 | ||
220 | light_node = | 220 | |
221 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 221 | eo_add(light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
222 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 222 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
223 | eo_do(light_node, | 223 | eo_do(light_node, |
224 | evas_canvas3d_node_light_set(light), | 224 | evas_canvas3d_node_light_set(light), |
@@ -228,7 +228,7 @@ main(void) | |||
228 | eo_do(root_node, | 228 | eo_do(root_node, |
229 | evas_canvas3d_node_member_add(light_node)); | 229 | evas_canvas3d_node_member_add(light_node)); |
230 | 230 | ||
231 | material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 231 | eo_add(material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
232 | 232 | ||
233 | eo_do(material, | 233 | eo_do(material, |
234 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), | 234 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), |
@@ -256,7 +256,7 @@ main(void) | |||
256 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); | 256 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); |
257 | 257 | ||
258 | /* Add a background rectangle objects. */ | 258 | /* Add a background rectangle objects. */ |
259 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 259 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
260 | eo_do(background, | 260 | eo_do(background, |
261 | efl_gfx_color_set(20, 20, 200, 255), | 261 | efl_gfx_color_set(20, 20, 200, 255), |
262 | efl_gfx_size_set(WIDTH, HEIGHT), | 262 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-obj.c b/src/examples/evas/evas-3d-obj.c index 0d40a4125a..f6d65dfba2 100644 --- a/src/examples/evas/evas-3d-obj.c +++ b/src/examples/evas/evas-3d-obj.c | |||
@@ -44,13 +44,13 @@ | |||
44 | #define NUMBER_OF_MESHES 8 | 44 | #define NUMBER_OF_MESHES 8 |
45 | 45 | ||
46 | #define ADD_OBJ_MESH(path, Y, Z, num, shade_mode, name_of_material) \ | 46 | #define ADD_OBJ_MESH(path, Y, Z, num, shade_mode, name_of_material) \ |
47 | mesh[num] = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); \ | 47 | eo_add(mesh[num], EVAS_CANVAS3D_MESH_CLASS, evas); \ |
48 | snprintf(full_file_path, PATH_MAX, "%s%s", path, ".obj"); \ | 48 | snprintf(full_file_path, PATH_MAX, "%s%s", path, ".obj"); \ |
49 | eo_do(mesh[num], \ | 49 | eo_do(mesh[num], \ |
50 | efl_file_set(full_file_path, NULL), \ | 50 | efl_file_set(full_file_path, NULL), \ |
51 | evas_canvas3d_mesh_frame_material_set(0, name_of_material), \ | 51 | evas_canvas3d_mesh_frame_material_set(0, name_of_material), \ |
52 | evas_canvas3d_mesh_shade_mode_set(shade_mode)); \ | 52 | evas_canvas3d_mesh_shade_mode_set(shade_mode)); \ |
53 | mesh_node[num] = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, \ | 53 | eo_add(mesh_node[num], EVAS_CANVAS3D_NODE_CLASS, evas, \ |
54 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); \ | 54 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); \ |
55 | eo_do(root_node, \ | 55 | eo_do(root_node, \ |
56 | evas_canvas3d_node_member_add(mesh_node[num])); \ | 56 | evas_canvas3d_node_member_add(mesh_node[num])); \ |
@@ -67,7 +67,7 @@ | |||
67 | ADD_OBJ_MESH(buffer, Y + COPY_OFFSET, Z, num + 4, shade_mode, name_of_material) | 67 | ADD_OBJ_MESH(buffer, Y + COPY_OFFSET, Z, num + 4, shade_mode, name_of_material) |
68 | 68 | ||
69 | #define ADD_TEXTURE(name, path) \ | 69 | #define ADD_TEXTURE(name, path) \ |
70 | name = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); \ | 70 | eo_add(name, EVAS_CANVAS3D_TEXTURE_CLASS, evas); \ |
71 | eo_do(name, \ | 71 | eo_do(name, \ |
72 | evas_canvas3d_texture_file_set(path, NULL), \ | 72 | evas_canvas3d_texture_file_set(path, NULL), \ |
73 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, \ | 73 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, \ |
@@ -76,7 +76,7 @@ | |||
76 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); | 76 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); |
77 | 77 | ||
78 | #define ADD_MATERIAL(name) \ | 78 | #define ADD_MATERIAL(name) \ |
79 | name = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); \ | 79 | eo_add(name, EVAS_CANVAS3D_MATERIAL_CLASS, evas); \ |
80 | eo_do(name, \ | 80 | eo_do(name, \ |
81 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), \ | 81 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), \ |
82 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE), \ | 82 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, EINA_TRUE), \ |
@@ -164,19 +164,19 @@ main(void) | |||
164 | evas = ecore_evas_get(ecore_evas); | 164 | evas = ecore_evas_get(ecore_evas); |
165 | 165 | ||
166 | /* Add a scene object .*/ | 166 | /* Add a scene object .*/ |
167 | scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 167 | eo_add(scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
168 | 168 | ||
169 | /* Add the root node for the scene. */ | 169 | /* Add the root node for the scene. */ |
170 | root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 170 | eo_add(root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
171 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 171 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
172 | 172 | ||
173 | /* Add the camera. */ | 173 | /* Add the camera. */ |
174 | camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 174 | eo_add(camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
175 | eo_do(camera, | 175 | eo_do(camera, |
176 | evas_canvas3d_camera_projection_perspective_set(20.0, 1.0, 1.0, 500.0)); | 176 | evas_canvas3d_camera_projection_perspective_set(20.0, 1.0, 1.0, 500.0)); |
177 | 177 | ||
178 | camera_node = | 178 | |
179 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 179 | eo_add(camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
180 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 180 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
181 | eo_do(camera_node, | 181 | eo_do(camera_node, |
182 | evas_canvas3d_node_camera_set(camera)); | 182 | evas_canvas3d_node_camera_set(camera)); |
@@ -187,15 +187,15 @@ main(void) | |||
187 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 0.0, | 187 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 0.0, |
188 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); | 188 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); |
189 | /* Add the light. */ | 189 | /* Add the light. */ |
190 | light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 190 | eo_add(light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
191 | eo_do(light, | 191 | eo_do(light, |
192 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), | 192 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), |
193 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 193 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
194 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), | 194 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), |
195 | evas_canvas3d_light_directional_set(EINA_TRUE)); | 195 | evas_canvas3d_light_directional_set(EINA_TRUE)); |
196 | 196 | ||
197 | light_node = | 197 | |
198 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 198 | eo_add(light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
199 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 199 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
200 | eo_do(light_node, | 200 | eo_do(light_node, |
201 | evas_canvas3d_node_light_set(light), | 201 | evas_canvas3d_node_light_set(light), |
@@ -233,7 +233,7 @@ main(void) | |||
233 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); | 233 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); |
234 | 234 | ||
235 | /* Add a background rectangle MESHES. */ | 235 | /* Add a background rectangle MESHES. */ |
236 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 236 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
237 | eo_do(background, | 237 | eo_do(background, |
238 | efl_gfx_color_set(0, 0, 0, 255), | 238 | efl_gfx_color_set(0, 0, 0, 255), |
239 | efl_gfx_size_set(WIDTH, HEIGHT), | 239 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-parallax-occlusion.c b/src/examples/evas/evas-3d-parallax-occlusion.c index fd1e8ce18b..eb35237420 100644 --- a/src/examples/evas/evas-3d-parallax-occlusion.c +++ b/src/examples/evas/evas-3d-parallax-occlusion.c | |||
@@ -105,12 +105,12 @@ _animate_scene(void *data) | |||
105 | static void | 105 | static void |
106 | _camera_setup(Scene_Data *data) | 106 | _camera_setup(Scene_Data *data) |
107 | { | 107 | { |
108 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 108 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
109 | 109 | ||
110 | eo_do(data->camera, | 110 | eo_do(data->camera, |
111 | evas_canvas3d_camera_projection_perspective_set(30.0, 1.0, 2.0, 50.0)); | 111 | evas_canvas3d_camera_projection_perspective_set(30.0, 1.0, 2.0, 50.0)); |
112 | 112 | ||
113 | data->camera_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 113 | eo_add(data->camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
114 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 114 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
115 | eo_do(data->camera_node, | 115 | eo_do(data->camera_node, |
116 | evas_canvas3d_node_camera_set(data->camera), | 116 | evas_canvas3d_node_camera_set(data->camera), |
@@ -123,13 +123,13 @@ _camera_setup(Scene_Data *data) | |||
123 | static void | 123 | static void |
124 | _light_setup(Scene_Data *data) | 124 | _light_setup(Scene_Data *data) |
125 | { | 125 | { |
126 | data->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 126 | eo_add(data->light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
127 | eo_do(data->light, | 127 | eo_do(data->light, |
128 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), | 128 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), |
129 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 129 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
130 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); | 130 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); |
131 | 131 | ||
132 | data->light_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 132 | eo_add(data->light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
133 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 133 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
134 | eo_do(data->light_node, | 134 | eo_do(data->light_node, |
135 | evas_canvas3d_node_light_set(data->light), | 135 | evas_canvas3d_node_light_set(data->light), |
@@ -143,10 +143,10 @@ static void | |||
143 | _mesh_setup(Scene_Data *data) | 143 | _mesh_setup(Scene_Data *data) |
144 | { | 144 | { |
145 | /* Setup material. */ | 145 | /* Setup material. */ |
146 | data->material_rocks = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 146 | eo_add(data->material_rocks, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
147 | 147 | ||
148 | data->texture_rocks = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 148 | eo_add(data->texture_rocks, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
149 | data->texture_rocks_n = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 149 | eo_add(data->texture_rocks_n, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
150 | eo_do(data->texture_rocks, evas_canvas3d_texture_file_set(rock_diffuse, NULL), | 150 | eo_do(data->texture_rocks, evas_canvas3d_texture_file_set(rock_diffuse, NULL), |
151 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, | 151 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, |
152 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); | 152 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); |
@@ -169,10 +169,10 @@ _mesh_setup(Scene_Data *data) | |||
169 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), | 169 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), |
170 | evas_canvas3d_material_shininess_set(100.0)); | 170 | evas_canvas3d_material_shininess_set(100.0)); |
171 | 171 | ||
172 | data->material_wood = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 172 | eo_add(data->material_wood, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
173 | 173 | ||
174 | data->texture_wood = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 174 | eo_add(data->texture_wood, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
175 | data->texture_four_n = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 175 | eo_add(data->texture_four_n, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
176 | eo_do(data->texture_wood, evas_canvas3d_texture_file_set(wood_diffuse, NULL), | 176 | eo_do(data->texture_wood, evas_canvas3d_texture_file_set(wood_diffuse, NULL), |
177 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, | 177 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, |
178 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); | 178 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); |
@@ -196,12 +196,12 @@ _mesh_setup(Scene_Data *data) | |||
196 | evas_canvas3d_material_shininess_set(100.0)); | 196 | evas_canvas3d_material_shininess_set(100.0)); |
197 | 197 | ||
198 | /* Set data of primitive */ | 198 | /* Set data of primitive */ |
199 | data->cube = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 199 | eo_add(data->cube, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
200 | eo_do(data->cube, | 200 | eo_do(data->cube, |
201 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); | 201 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); |
202 | 202 | ||
203 | /* Setup mesh. */ | 203 | /* Setup mesh. */ |
204 | data->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 204 | eo_add(data->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
205 | eo_do(data->mesh, | 205 | eo_do(data->mesh, |
206 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), | 206 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), |
207 | evas_canvas3d_mesh_from_primitive_set(100, data->cube), | 207 | evas_canvas3d_mesh_from_primitive_set(100, data->cube), |
@@ -211,7 +211,7 @@ _mesh_setup(Scene_Data *data) | |||
211 | eo_do(data->mesh, | 211 | eo_do(data->mesh, |
212 | evas_canvas3d_mesh_frame_material_set(100, data->material_wood)); | 212 | evas_canvas3d_mesh_frame_material_set(100, data->material_wood)); |
213 | 213 | ||
214 | data->mesh_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 214 | eo_add(data->mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
215 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 215 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
216 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); | 216 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); |
217 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh), | 217 | eo_do(data->mesh_node, evas_canvas3d_node_mesh_add(data->mesh), |
@@ -221,12 +221,12 @@ _mesh_setup(Scene_Data *data) | |||
221 | static void | 221 | static void |
222 | _scene_setup(Scene_Data *data) | 222 | _scene_setup(Scene_Data *data) |
223 | { | 223 | { |
224 | data->scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 224 | eo_add(data->scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
225 | eo_do(data->scene, | 225 | eo_do(data->scene, |
226 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); | 226 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); |
227 | evas_canvas3d_scene_background_color_set(0.0, 0.0, 0.0, 0.0)); | 227 | evas_canvas3d_scene_background_color_set(0.0, 0.0, 0.0, 0.0)); |
228 | 228 | ||
229 | data->root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 229 | eo_add(data->root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
230 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 230 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
231 | 231 | ||
232 | _camera_setup(data); | 232 | _camera_setup(data); |
@@ -261,7 +261,7 @@ main(void) | |||
261 | _scene_setup(&data); | 261 | _scene_setup(&data); |
262 | 262 | ||
263 | /* Add a background rectangle objects. */ | 263 | /* Add a background rectangle objects. */ |
264 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 264 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
265 | eo_do(background, | 265 | eo_do(background, |
266 | efl_gfx_color_set(0, 0, 0, 255), | 266 | efl_gfx_color_set(0, 0, 0, 255), |
267 | efl_gfx_size_set(WIDTH, HEIGHT), | 267 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-pick.c b/src/examples/evas/evas-3d-pick.c index db8389ae36..9836100037 100644 --- a/src/examples/evas/evas-3d-pick.c +++ b/src/examples/evas/evas-3d-pick.c | |||
@@ -133,19 +133,19 @@ main(void) | |||
133 | evas = ecore_evas_get(ecore_evas); | 133 | evas = ecore_evas_get(ecore_evas); |
134 | 134 | ||
135 | /* Add a scene object .*/ | 135 | /* Add a scene object .*/ |
136 | scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 136 | eo_add(scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
137 | 137 | ||
138 | /* Add the root node for the scene. */ | 138 | /* Add the root node for the scene. */ |
139 | root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 139 | eo_add(root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
140 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 140 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
141 | 141 | ||
142 | /* Add the camera. */ | 142 | /* Add the camera. */ |
143 | camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 143 | eo_add(camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
144 | eo_do(camera, | 144 | eo_do(camera, |
145 | evas_canvas3d_camera_projection_perspective_set(30.0, 1.0, 1.0, 100.0)); | 145 | evas_canvas3d_camera_projection_perspective_set(30.0, 1.0, 1.0, 100.0)); |
146 | 146 | ||
147 | camera_node = | 147 | |
148 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 148 | eo_add(camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
149 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 149 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
150 | eo_do(camera_node, | 150 | eo_do(camera_node, |
151 | evas_canvas3d_node_camera_set(camera), | 151 | evas_canvas3d_node_camera_set(camera), |
@@ -154,17 +154,17 @@ main(void) | |||
154 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0)); | 154 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 1.0, 0.0)); |
155 | eo_do(root_node, evas_canvas3d_node_member_add(camera_node)); | 155 | eo_do(root_node, evas_canvas3d_node_member_add(camera_node)); |
156 | 156 | ||
157 | sphere = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 157 | eo_add(sphere, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
158 | eo_do(sphere, | 158 | eo_do(sphere, |
159 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), | 159 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), |
160 | evas_canvas3d_primitive_precision_set(50)); | 160 | evas_canvas3d_primitive_precision_set(50)); |
161 | 161 | ||
162 | mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 162 | eo_add(mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
163 | eo_do(mesh, evas_canvas3d_mesh_from_primitive_set(0, sphere)); | 163 | eo_do(mesh, evas_canvas3d_mesh_from_primitive_set(0, sphere)); |
164 | 164 | ||
165 | material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 165 | eo_add(material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
166 | 166 | ||
167 | texture_diffuse = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 167 | eo_add(texture_diffuse, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
168 | eo_do(texture_diffuse, | 168 | eo_do(texture_diffuse, |
169 | evas_canvas3d_texture_file_set(image_path, NULL), | 169 | evas_canvas3d_texture_file_set(image_path, NULL), |
170 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_LINEAR, | 170 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_LINEAR, |
@@ -184,7 +184,7 @@ main(void) | |||
184 | 1.0), | 184 | 1.0), |
185 | evas_canvas3d_material_shininess_set(50.0)); | 185 | evas_canvas3d_material_shininess_set(50.0)); |
186 | 186 | ||
187 | mesh_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 187 | eo_add(mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
188 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 188 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
189 | 189 | ||
190 | eo_do(root_node, evas_canvas3d_node_member_add(mesh_node)); | 190 | eo_do(root_node, evas_canvas3d_node_member_add(mesh_node)); |
@@ -199,7 +199,7 @@ main(void) | |||
199 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); | 199 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); |
200 | 200 | ||
201 | /* Add evas objects. */ | 201 | /* Add evas objects. */ |
202 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 202 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
203 | eo_do(background, | 203 | eo_do(background, |
204 | efl_gfx_color_set(0, 0, 0, 255), | 204 | efl_gfx_color_set(0, 0, 0, 255), |
205 | efl_gfx_size_set(WIDTH, HEIGHT), | 205 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-ply.c b/src/examples/evas/evas-3d-ply.c index 10881aa731..6781c9af66 100644 --- a/src/examples/evas/evas-3d-ply.c +++ b/src/examples/evas/evas-3d-ply.c | |||
@@ -123,18 +123,18 @@ main(void) | |||
123 | evas = ecore_evas_get(ecore_evas); | 123 | evas = ecore_evas_get(ecore_evas); |
124 | 124 | ||
125 | /* Add a scene object .*/ | 125 | /* Add a scene object .*/ |
126 | scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 126 | eo_add(scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
127 | 127 | ||
128 | /* Add the root node for the scene. */ | 128 | /* Add the root node for the scene. */ |
129 | root_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 129 | eo_add(root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
130 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 130 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
131 | 131 | ||
132 | /* Add the camera. */ | 132 | /* Add the camera. */ |
133 | camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 133 | eo_add(camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
134 | eo_do(camera, | 134 | eo_do(camera, |
135 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 1.0, 500.0)); | 135 | evas_canvas3d_camera_projection_perspective_set(60.0, 1.0, 1.0, 500.0)); |
136 | 136 | ||
137 | camera_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 137 | eo_add(camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
138 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 138 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
139 | eo_do(camera_node, | 139 | eo_do(camera_node, |
140 | evas_canvas3d_node_camera_set(camera)); | 140 | evas_canvas3d_node_camera_set(camera)); |
@@ -145,14 +145,14 @@ main(void) | |||
145 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 0.0, | 145 | evas_canvas3d_node_look_at_set(EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 0.0, |
146 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); | 146 | EVAS_CANVAS3D_SPACE_PARENT, 0.0, 0.0, 1.0)); |
147 | /* Add the light. */ | 147 | /* Add the light. */ |
148 | light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 148 | eo_add(light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
149 | eo_do(light, | 149 | eo_do(light, |
150 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), | 150 | evas_canvas3d_light_ambient_set(1.0, 1.0, 1.0, 1.0), |
151 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 151 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
152 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), | 152 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0), |
153 | evas_canvas3d_light_directional_set(EINA_TRUE)); | 153 | evas_canvas3d_light_directional_set(EINA_TRUE)); |
154 | 154 | ||
155 | light_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 155 | eo_add(light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
156 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 156 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
157 | eo_do(light_node, | 157 | eo_do(light_node, |
158 | evas_canvas3d_node_light_set(light), | 158 | evas_canvas3d_node_light_set(light), |
@@ -162,8 +162,8 @@ main(void) | |||
162 | eo_do(root_node, | 162 | eo_do(root_node, |
163 | evas_canvas3d_node_member_add(light_node)); | 163 | evas_canvas3d_node_member_add(light_node)); |
164 | 164 | ||
165 | material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 165 | eo_add(material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
166 | texture = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 166 | eo_add(texture, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
167 | eo_do(texture, | 167 | eo_do(texture, |
168 | evas_canvas3d_texture_file_set(image_path, NULL), | 168 | evas_canvas3d_texture_file_set(image_path, NULL), |
169 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, | 169 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, |
@@ -191,7 +191,7 @@ main(void) | |||
191 | /* Add the meshes. */ | 191 | /* Add the meshes. */ |
192 | for (i = 0; i < NUMBER_OF_MESHES; i++) | 192 | for (i = 0; i < NUMBER_OF_MESHES; i++) |
193 | { | 193 | { |
194 | mesh[i] = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 194 | eo_add(mesh[i], EVAS_CANVAS3D_MESH_CLASS, evas); |
195 | 195 | ||
196 | snprintf(buffer, PATH_MAX, "%s%s", input_template, file_name[i % 8]); | 196 | snprintf(buffer, PATH_MAX, "%s%s", input_template, file_name[i % 8]); |
197 | eo_do(mesh[i], | 197 | eo_do(mesh[i], |
@@ -210,7 +210,7 @@ main(void) | |||
210 | evas_canvas3d_mesh_shade_mode_set(draw_mode[(i % 16) / 8])); | 210 | evas_canvas3d_mesh_shade_mode_set(draw_mode[(i % 16) / 8])); |
211 | } | 211 | } |
212 | 212 | ||
213 | mesh_node[i] = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 213 | eo_add(mesh_node[i], EVAS_CANVAS3D_NODE_CLASS, evas, |
214 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 214 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
215 | eo_do(root_node, evas_canvas3d_node_member_add(mesh_node[i])); | 215 | eo_do(root_node, evas_canvas3d_node_member_add(mesh_node[i])); |
216 | eo_do(mesh_node[i], | 216 | eo_do(mesh_node[i], |
@@ -225,7 +225,7 @@ main(void) | |||
225 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); | 225 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT)); |
226 | 226 | ||
227 | /* Add a background rectangle objects. */ | 227 | /* Add a background rectangle objects. */ |
228 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 228 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
229 | eo_do(background, | 229 | eo_do(background, |
230 | efl_gfx_color_set(100, 100, 100, 255), | 230 | efl_gfx_color_set(100, 100, 100, 255), |
231 | efl_gfx_size_set(WIDTH, HEIGHT), | 231 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-proxy.c b/src/examples/evas/evas-3d-proxy.c index 48d85e474d..f2e380c8a0 100644 --- a/src/examples/evas/evas-3d-proxy.c +++ b/src/examples/evas/evas-3d-proxy.c | |||
@@ -100,12 +100,12 @@ _animate_scene(void *data) | |||
100 | static void | 100 | static void |
101 | _camera_setup(Scene_Data *data) | 101 | _camera_setup(Scene_Data *data) |
102 | { | 102 | { |
103 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 103 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
104 | eo_do(data->camera, | 104 | eo_do(data->camera, |
105 | evas_canvas3d_camera_projection_perspective_set(30.0, 1.0, 2.0, 50.0)); | 105 | evas_canvas3d_camera_projection_perspective_set(30.0, 1.0, 2.0, 50.0)); |
106 | 106 | ||
107 | data->camera_node = | 107 | |
108 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 108 | eo_add(data->camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
109 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 109 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
110 | eo_do(data->camera_node, | 110 | eo_do(data->camera_node, |
111 | evas_canvas3d_node_camera_set(data->camera), | 111 | evas_canvas3d_node_camera_set(data->camera), |
@@ -119,14 +119,14 @@ _camera_setup(Scene_Data *data) | |||
119 | static void | 119 | static void |
120 | _light_setup(Scene_Data *data) | 120 | _light_setup(Scene_Data *data) |
121 | { | 121 | { |
122 | data->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 122 | eo_add(data->light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
123 | eo_do(data->light, | 123 | eo_do(data->light, |
124 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), | 124 | evas_canvas3d_light_ambient_set(0.2, 0.2, 0.2, 1.0), |
125 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), | 125 | evas_canvas3d_light_diffuse_set(1.0, 1.0, 1.0, 1.0), |
126 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); | 126 | evas_canvas3d_light_specular_set(1.0, 1.0, 1.0, 1.0)); |
127 | 127 | ||
128 | data->light_node = | 128 | |
129 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 129 | eo_add(data->light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
130 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 130 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
131 | eo_do(data->light_node, | 131 | eo_do(data->light_node, |
132 | evas_canvas3d_node_light_set(data->light), | 132 | evas_canvas3d_node_light_set(data->light), |
@@ -140,8 +140,8 @@ static void | |||
140 | _mesh_setup(Scene_Data *data) | 140 | _mesh_setup(Scene_Data *data) |
141 | { | 141 | { |
142 | /* Setup material. */ | 142 | /* Setup material. */ |
143 | data->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 143 | eo_add(data->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
144 | data->texture = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 144 | eo_add(data->texture, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
145 | 145 | ||
146 | eo_do(data->texture, | 146 | eo_do(data->texture, |
147 | evas_canvas3d_texture_source_set(source), | 147 | evas_canvas3d_texture_source_set(source), |
@@ -160,19 +160,19 @@ _mesh_setup(Scene_Data *data) | |||
160 | evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, data->texture)); | 160 | evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, data->texture)); |
161 | 161 | ||
162 | /* Set data of primitive */ | 162 | /* Set data of primitive */ |
163 | data->cube = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 163 | eo_add(data->cube, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
164 | eo_do(data->cube, | 164 | eo_do(data->cube, |
165 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); | 165 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); |
166 | 166 | ||
167 | /* Setup mesh. */ | 167 | /* Setup mesh. */ |
168 | data->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 168 | eo_add(data->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
169 | eo_do(data->mesh, | 169 | eo_do(data->mesh, |
170 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), | 170 | evas_canvas3d_mesh_from_primitive_set(0, data->cube), |
171 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_FLAT), | 171 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_FLAT), |
172 | evas_canvas3d_mesh_frame_material_set(0, data->material)); | 172 | evas_canvas3d_mesh_frame_material_set(0, data->material)); |
173 | 173 | ||
174 | data->mesh_node = | 174 | |
175 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 175 | eo_add(data->mesh_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
176 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 176 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
177 | 177 | ||
178 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); | 178 | eo_do(data->root_node, evas_canvas3d_node_member_add(data->mesh_node)); |
@@ -182,13 +182,13 @@ _mesh_setup(Scene_Data *data) | |||
182 | static void | 182 | static void |
183 | _scene_setup(Scene_Data *data) | 183 | _scene_setup(Scene_Data *data) |
184 | { | 184 | { |
185 | data->scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 185 | eo_add(data->scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
186 | eo_do(data->scene, | 186 | eo_do(data->scene, |
187 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT), | 187 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT), |
188 | evas_canvas3d_scene_background_color_set(0.0, 0.0, 0.0, 0.0)); | 188 | evas_canvas3d_scene_background_color_set(0.0, 0.0, 0.0, 0.0)); |
189 | 189 | ||
190 | data->root_node = | 190 | |
191 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 191 | eo_add(data->root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
192 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 192 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
193 | 193 | ||
194 | _camera_setup(data); | 194 | _camera_setup(data); |
@@ -221,7 +221,7 @@ main(void) | |||
221 | evas = ecore_evas_get(ecore_evas); | 221 | evas = ecore_evas_get(ecore_evas); |
222 | 222 | ||
223 | /* Add a background rectangle objects. */ | 223 | /* Add a background rectangle objects. */ |
224 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 224 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
225 | eo_do(background, | 225 | eo_do(background, |
226 | efl_gfx_color_set(0, 0, 0, 255), | 226 | efl_gfx_color_set(0, 0, 0, 255), |
227 | efl_gfx_size_set(WIDTH, HEIGHT), | 227 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-3d-shadows.c b/src/examples/evas/evas-3d-shadows.c index 179d1825cd..f0da2f2039 100644 --- a/src/examples/evas/evas-3d-shadows.c +++ b/src/examples/evas/evas-3d-shadows.c | |||
@@ -179,7 +179,7 @@ _on_canvas_resize(Ecore_Evas *ee) | |||
179 | static void | 179 | static void |
180 | _body_material_set(Body_3D *body, float r, float g, float b) | 180 | _body_material_set(Body_3D *body, float r, float g, float b) |
181 | { | 181 | { |
182 | body->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 182 | eo_add(body->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
183 | 183 | ||
184 | eo_do(body->material, | 184 | eo_do(body->material, |
185 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), | 185 | evas_canvas3d_material_enable_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_AMBIENT, EINA_TRUE), |
@@ -199,18 +199,18 @@ _body_material_set(Body_3D *body, float r, float g, float b) | |||
199 | static void | 199 | static void |
200 | _sphere_setup(Body_3D *sphere) | 200 | _sphere_setup(Body_3D *sphere) |
201 | { | 201 | { |
202 | sphere->primitive = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 202 | eo_add(sphere->primitive, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
203 | eo_do(sphere->primitive, | 203 | eo_do(sphere->primitive, |
204 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), | 204 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SPHERE), |
205 | evas_canvas3d_primitive_precision_set(50)); | 205 | evas_canvas3d_primitive_precision_set(50)); |
206 | 206 | ||
207 | sphere->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 207 | eo_add(sphere->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
208 | eo_do(sphere->mesh, | 208 | eo_do(sphere->mesh, |
209 | evas_canvas3d_mesh_from_primitive_set(0, sphere->primitive)); | 209 | evas_canvas3d_mesh_from_primitive_set(0, sphere->primitive)); |
210 | 210 | ||
211 | _body_material_set(sphere, 1, 0.0, 0.0); | 211 | _body_material_set(sphere, 1, 0.0, 0.0); |
212 | 212 | ||
213 | sphere->node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 213 | eo_add(sphere->node, EVAS_CANVAS3D_NODE_CLASS, evas, |
214 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH), | 214 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH), |
215 | evas_canvas3d_node_position_set(3.0, 3.0, 0.0)); | 215 | evas_canvas3d_node_position_set(3.0, 3.0, 0.0)); |
216 | eo_do(sphere->node, evas_canvas3d_node_mesh_add(sphere->mesh)); | 216 | eo_do(sphere->node, evas_canvas3d_node_mesh_add(sphere->mesh)); |
@@ -219,19 +219,19 @@ _sphere_setup(Body_3D *sphere) | |||
219 | static void | 219 | static void |
220 | _cone_setup(Body_3D *cone) | 220 | _cone_setup(Body_3D *cone) |
221 | { | 221 | { |
222 | cone->primitive = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 222 | eo_add(cone->primitive, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
223 | eo_do(cone->primitive, | 223 | eo_do(cone->primitive, |
224 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CONE), | 224 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CONE), |
225 | evas_canvas3d_primitive_precision_set(50)); | 225 | evas_canvas3d_primitive_precision_set(50)); |
226 | 226 | ||
227 | cone->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 227 | eo_add(cone->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
228 | eo_do(cone->mesh, | 228 | eo_do(cone->mesh, |
229 | evas_canvas3d_mesh_from_primitive_set(0, cone->primitive)); | 229 | evas_canvas3d_mesh_from_primitive_set(0, cone->primitive)); |
230 | 230 | ||
231 | _body_material_set(cone, 0.8, 0.5, 0.5); | 231 | _body_material_set(cone, 0.8, 0.5, 0.5); |
232 | 232 | ||
233 | cone->node = | 233 | |
234 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 234 | eo_add(cone->node, EVAS_CANVAS3D_NODE_CLASS, evas, |
235 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 235 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
236 | eo_do(cone->node, evas_canvas3d_node_mesh_add(cone->mesh), | 236 | eo_do(cone->node, evas_canvas3d_node_mesh_add(cone->mesh), |
237 | evas_canvas3d_node_orientation_angle_axis_set(-90.0, 1.0, 0.0, 0.0), | 237 | evas_canvas3d_node_orientation_angle_axis_set(-90.0, 1.0, 0.0, 0.0), |
@@ -241,19 +241,19 @@ _cone_setup(Body_3D *cone) | |||
241 | static void | 241 | static void |
242 | _cylinder_setup(Body_3D *cylinder) | 242 | _cylinder_setup(Body_3D *cylinder) |
243 | { | 243 | { |
244 | cylinder->primitive = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 244 | eo_add(cylinder->primitive, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
245 | eo_do(cylinder->primitive, | 245 | eo_do(cylinder->primitive, |
246 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CYLINDER), | 246 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CYLINDER), |
247 | evas_canvas3d_primitive_precision_set(50)); | 247 | evas_canvas3d_primitive_precision_set(50)); |
248 | 248 | ||
249 | cylinder->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 249 | eo_add(cylinder->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
250 | eo_do(cylinder->mesh, | 250 | eo_do(cylinder->mesh, |
251 | evas_canvas3d_mesh_from_primitive_set(0, cylinder->primitive)); | 251 | evas_canvas3d_mesh_from_primitive_set(0, cylinder->primitive)); |
252 | 252 | ||
253 | _body_material_set(cylinder, 0.0, 0.0, 1.0); | 253 | _body_material_set(cylinder, 0.0, 0.0, 1.0); |
254 | 254 | ||
255 | cylinder->node = | 255 | |
256 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 256 | eo_add(cylinder->node, EVAS_CANVAS3D_NODE_CLASS, evas, |
257 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 257 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
258 | eo_do(cylinder->node, evas_canvas3d_node_mesh_add(cylinder->mesh), | 258 | eo_do(cylinder->node, evas_canvas3d_node_mesh_add(cylinder->mesh), |
259 | evas_canvas3d_node_orientation_angle_axis_set(-90.0, 1.0, 0.0, 0.0), | 259 | evas_canvas3d_node_orientation_angle_axis_set(-90.0, 1.0, 0.0, 0.0), |
@@ -264,7 +264,8 @@ static void | |||
264 | _fence_setup(Body_3D *fence) | 264 | _fence_setup(Body_3D *fence) |
265 | { | 265 | { |
266 | 266 | ||
267 | Eo *texture = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 267 | Eo *texture; |
268 | eo_add(texture, EVAS_CANVAS3D_TEXTURE_CLASS, evas); | ||
268 | eo_do(texture, evas_canvas3d_texture_atlas_enable_set(EINA_FALSE)); | 269 | eo_do(texture, evas_canvas3d_texture_atlas_enable_set(EINA_FALSE)); |
269 | eo_do(texture, | 270 | eo_do(texture, |
270 | evas_canvas3d_texture_file_set(PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "/grid.png", NULL), | 271 | evas_canvas3d_texture_file_set(PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "/grid.png", NULL), |
@@ -272,7 +273,8 @@ _fence_setup(Body_3D *fence) | |||
272 | EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST), | 273 | EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST), |
273 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, | 274 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, |
274 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); | 275 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); |
275 | Eo *texture1 = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 276 | Eo *texture1; |
277 | eo_add(texture1, EVAS_CANVAS3D_TEXTURE_CLASS, evas); | ||
276 | eo_do(texture1, evas_canvas3d_texture_atlas_enable_set(EINA_FALSE)); | 278 | eo_do(texture1, evas_canvas3d_texture_atlas_enable_set(EINA_FALSE)); |
277 | eo_do(texture1, | 279 | eo_do(texture1, |
278 | evas_canvas3d_texture_file_set(PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "/grid_n.png", NULL), | 280 | evas_canvas3d_texture_file_set(PACKAGE_EXAMPLES_DIR EVAS_IMAGE_FOLDER "/grid_n.png", NULL), |
@@ -280,7 +282,7 @@ _fence_setup(Body_3D *fence) | |||
280 | EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST), | 282 | EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST), |
281 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, | 283 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, |
282 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); | 284 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); |
283 | fence->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 285 | eo_add(fence->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
284 | 286 | ||
285 | eo_do(fence->material, | 287 | eo_do(fence->material, |
286 | evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, texture), | 288 | evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, texture), |
@@ -295,14 +297,14 @@ _fence_setup(Body_3D *fence) | |||
295 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), | 297 | evas_canvas3d_material_color_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_SPECULAR, 1.0, 1.0, 1.0, 1.0), |
296 | evas_canvas3d_material_shininess_set(100.0)); | 298 | evas_canvas3d_material_shininess_set(100.0)); |
297 | 299 | ||
298 | fence->primitive = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 300 | eo_add(fence->primitive, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
299 | eo_do(fence->primitive, | 301 | eo_do(fence->primitive, |
300 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CYLINDER), | 302 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CYLINDER), |
301 | evas_canvas3d_primitive_mode_set(EVAS_CANVAS3D_PRIMITIVE_MODE_WITHOUT_BASE), | 303 | evas_canvas3d_primitive_mode_set(EVAS_CANVAS3D_PRIMITIVE_MODE_WITHOUT_BASE), |
302 | evas_canvas3d_primitive_tex_scale_set(160.0, 12.0), | 304 | evas_canvas3d_primitive_tex_scale_set(160.0, 12.0), |
303 | evas_canvas3d_primitive_precision_set(50)); | 305 | evas_canvas3d_primitive_precision_set(50)); |
304 | 306 | ||
305 | fence->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 307 | eo_add(fence->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
306 | eo_do(fence->mesh, | 308 | eo_do(fence->mesh, |
307 | evas_canvas3d_mesh_from_primitive_set(0, fence->primitive)); | 309 | evas_canvas3d_mesh_from_primitive_set(0, fence->primitive)); |
308 | 310 | ||
@@ -311,8 +313,8 @@ _fence_setup(Body_3D *fence) | |||
311 | evas_canvas3d_mesh_alpha_func_set(EVAS_CANVAS3D_COMPARISON_GREATER, 0), | 313 | evas_canvas3d_mesh_alpha_func_set(EVAS_CANVAS3D_COMPARISON_GREATER, 0), |
312 | evas_canvas3d_mesh_alpha_test_enable_set(EINA_TRUE), | 314 | evas_canvas3d_mesh_alpha_test_enable_set(EINA_TRUE), |
313 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_NORMAL_MAP)); | 315 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_NORMAL_MAP)); |
314 | fence->node = | 316 | |
315 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 317 | eo_add(fence->node, EVAS_CANVAS3D_NODE_CLASS, evas, |
316 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 318 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
317 | eo_do(fence->node, evas_canvas3d_node_mesh_add(fence->mesh), | 319 | eo_do(fence->node, evas_canvas3d_node_mesh_add(fence->mesh), |
318 | evas_canvas3d_node_orientation_angle_axis_set(-90.0, 1.0, 0.0, 0.0), | 320 | evas_canvas3d_node_orientation_angle_axis_set(-90.0, 1.0, 0.0, 0.0), |
@@ -323,18 +325,18 @@ _fence_setup(Body_3D *fence) | |||
323 | static void | 325 | static void |
324 | _square_setup(Body_3D *square) | 326 | _square_setup(Body_3D *square) |
325 | { | 327 | { |
326 | square->primitive = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 328 | eo_add(square->primitive, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
327 | eo_do(square->primitive, | 329 | eo_do(square->primitive, |
328 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SQUARE)); | 330 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SQUARE)); |
329 | 331 | ||
330 | square->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 332 | eo_add(square->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
331 | eo_do(square->mesh, | 333 | eo_do(square->mesh, |
332 | evas_canvas3d_mesh_from_primitive_set(0, square->primitive)); | 334 | evas_canvas3d_mesh_from_primitive_set(0, square->primitive)); |
333 | 335 | ||
334 | _body_material_set(square, 0.4, 0.4, 0.4); | 336 | _body_material_set(square, 0.4, 0.4, 0.4); |
335 | 337 | ||
336 | square->node = | 338 | |
337 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 339 | eo_add(square->node, EVAS_CANVAS3D_NODE_CLASS, evas, |
338 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 340 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
339 | eo_do(square->node, evas_canvas3d_node_mesh_add(square->mesh), | 341 | eo_do(square->node, evas_canvas3d_node_mesh_add(square->mesh), |
340 | evas_canvas3d_node_position_set(0.0, -1.0, 0.0), | 342 | evas_canvas3d_node_position_set(0.0, -1.0, 0.0), |
@@ -345,17 +347,17 @@ _square_setup(Body_3D *square) | |||
345 | static void | 347 | static void |
346 | _box_setup(Body_3D *box) | 348 | _box_setup(Body_3D *box) |
347 | { | 349 | { |
348 | box->primitive = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 350 | eo_add(box->primitive, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
349 | eo_do(box->primitive, | 351 | eo_do(box->primitive, |
350 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); | 352 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_CUBE)); |
351 | 353 | ||
352 | box->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 354 | eo_add(box->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
353 | eo_do(box->mesh, | 355 | eo_do(box->mesh, |
354 | evas_canvas3d_mesh_from_primitive_set(0, box->primitive)); | 356 | evas_canvas3d_mesh_from_primitive_set(0, box->primitive)); |
355 | 357 | ||
356 | _body_material_set(box, 0, 1, 0); | 358 | _body_material_set(box, 0, 1, 0); |
357 | 359 | ||
358 | box->node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 360 | eo_add(box->node, EVAS_CANVAS3D_NODE_CLASS, evas, |
359 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 361 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
360 | eo_do(box->node, evas_canvas3d_node_mesh_add(box->mesh), | 362 | eo_do(box->node, evas_canvas3d_node_mesh_add(box->mesh), |
361 | evas_canvas3d_node_position_set(3.0, 0.0, -3.0)); | 363 | evas_canvas3d_node_position_set(3.0, 0.0, -3.0)); |
@@ -364,14 +366,14 @@ _box_setup(Body_3D *box) | |||
364 | static void | 366 | static void |
365 | _model_setup(Body_3D *model) | 367 | _model_setup(Body_3D *model) |
366 | { | 368 | { |
367 | model->texture = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 369 | eo_add(model->texture, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
368 | eo_do(model->texture, | 370 | eo_do(model->texture, |
369 | evas_canvas3d_texture_file_set(image_path, NULL), | 371 | evas_canvas3d_texture_file_set(image_path, NULL), |
370 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, | 372 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, |
371 | EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST), | 373 | EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST), |
372 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, | 374 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, |
373 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); | 375 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); |
374 | model->material = eo_add(EVAS_CANVAS3D_MATERIAL_CLASS, evas); | 376 | eo_add(model->material, EVAS_CANVAS3D_MATERIAL_CLASS, evas); |
375 | 377 | ||
376 | eo_do(model->material, | 378 | eo_do(model->material, |
377 | evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, model->texture), | 379 | evas_canvas3d_material_texture_set(EVAS_CANVAS3D_MATERIAL_ATTRIB_DIFFUSE, model->texture), |
@@ -382,14 +384,14 @@ _model_setup(Body_3D *model) | |||
382 | evas_canvas3d_material_shininess_set(100.0)); | 384 | evas_canvas3d_material_shininess_set(100.0)); |
383 | 385 | ||
384 | 386 | ||
385 | model->mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 387 | eo_add(model->mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
386 | eo_do(model->mesh, | 388 | eo_do(model->mesh, |
387 | efl_file_set(model_path, NULL), | 389 | efl_file_set(model_path, NULL), |
388 | evas_canvas3d_mesh_frame_material_set(0, model->material), | 390 | evas_canvas3d_mesh_frame_material_set(0, model->material), |
389 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); | 391 | evas_canvas3d_mesh_shade_mode_set(EVAS_CANVAS3D_SHADE_MODE_PHONG)); |
390 | 392 | ||
391 | model->node = | 393 | |
392 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 394 | eo_add(model->node, EVAS_CANVAS3D_NODE_CLASS, evas, |
393 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 395 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
394 | eo_do(model->node, evas_canvas3d_node_mesh_add(model->mesh), | 396 | eo_do(model->node, evas_canvas3d_node_mesh_add(model->mesh), |
395 | evas_canvas3d_node_scale_set(0.1, 0.1, 0.1), | 397 | evas_canvas3d_node_scale_set(0.1, 0.1, 0.1), |
@@ -399,7 +401,7 @@ _model_setup(Body_3D *model) | |||
399 | static void | 401 | static void |
400 | _billboard_setup(Scene_Data *data) | 402 | _billboard_setup(Scene_Data *data) |
401 | { | 403 | { |
402 | data->billboard.texture = eo_add(EVAS_CANVAS3D_TEXTURE_CLASS, evas); | 404 | eo_add(data->billboard.texture, EVAS_CANVAS3D_TEXTURE_CLASS, evas); |
403 | eo_do(data->billboard.texture, | 405 | eo_do(data->billboard.texture, |
404 | evas_canvas3d_texture_file_set(b_image_path, NULL), | 406 | evas_canvas3d_texture_file_set(b_image_path, NULL), |
405 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, | 407 | evas_canvas3d_texture_filter_set(EVAS_CANVAS3D_TEXTURE_FILTER_NEAREST, |
@@ -407,11 +409,11 @@ _billboard_setup(Scene_Data *data) | |||
407 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, | 409 | evas_canvas3d_texture_wrap_set(EVAS_CANVAS3D_WRAP_MODE_REPEAT, |
408 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); | 410 | EVAS_CANVAS3D_WRAP_MODE_REPEAT)); |
409 | 411 | ||
410 | data->billboard.primitive = eo_add(EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); | 412 | eo_add(data->billboard.primitive, EVAS_CANVAS3D_PRIMITIVE_CLASS, evas); |
411 | eo_do(data->billboard.primitive, | 413 | eo_do(data->billboard.primitive, |
412 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SQUARE)); | 414 | evas_canvas3d_primitive_form_set(EVAS_CANVAS3D_MESH_PRIMITIVE_SQUARE)); |
413 | 415 | ||
414 | data->billboard.mesh = eo_add(EVAS_CANVAS3D_MESH_CLASS, evas); | 416 | eo_add(data->billboard.mesh, EVAS_CANVAS3D_MESH_CLASS, evas); |
415 | eo_do(data->billboard.mesh, | 417 | eo_do(data->billboard.mesh, |
416 | evas_canvas3d_mesh_from_primitive_set(0, data->billboard.primitive)); | 418 | evas_canvas3d_mesh_from_primitive_set(0, data->billboard.primitive)); |
417 | 419 | ||
@@ -429,7 +431,7 @@ _billboard_setup(Scene_Data *data) | |||
429 | evas_canvas3d_mesh_blending_func_set(EVAS_CANVAS3D_BLEND_FUNC_SRC_ALPHA, | 431 | evas_canvas3d_mesh_blending_func_set(EVAS_CANVAS3D_BLEND_FUNC_SRC_ALPHA, |
430 | EVAS_CANVAS3D_BLEND_FUNC_ONE_MINUS_SRC_ALPHA)); | 432 | EVAS_CANVAS3D_BLEND_FUNC_ONE_MINUS_SRC_ALPHA)); |
431 | 433 | ||
432 | data->billboard.node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 434 | eo_add(data->billboard.node, EVAS_CANVAS3D_NODE_CLASS, evas, |
433 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); | 435 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_MESH)); |
434 | eo_do(data->billboard.node, | 436 | eo_do(data->billboard.node, |
435 | evas_canvas3d_node_mesh_add(data->billboard.mesh), | 437 | evas_canvas3d_node_mesh_add(data->billboard.mesh), |
@@ -443,15 +445,15 @@ _billboard_setup(Scene_Data *data) | |||
443 | static void | 445 | static void |
444 | _camera_setup(Scene_Data *data) | 446 | _camera_setup(Scene_Data *data) |
445 | { | 447 | { |
446 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 448 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
447 | data->mediator = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 449 | eo_add(data->mediator, EVAS_CANVAS3D_NODE_CLASS, evas, |
448 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 450 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
449 | 451 | ||
450 | eo_do(data->camera, | 452 | eo_do(data->camera, |
451 | evas_canvas3d_camera_projection_perspective_set(50.0, 1.0, 2.0, 100.0)); | 453 | evas_canvas3d_camera_projection_perspective_set(50.0, 1.0, 2.0, 100.0)); |
452 | 454 | ||
453 | data->camera_node = | 455 | |
454 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 456 | eo_add(data->camera_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
455 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); | 457 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_CAMERA)); |
456 | 458 | ||
457 | eo_do(data->camera_node, | 459 | eo_do(data->camera_node, |
@@ -470,7 +472,7 @@ _camera_setup(Scene_Data *data) | |||
470 | static void | 472 | static void |
471 | _light_setup(Scene_Data *data) | 473 | _light_setup(Scene_Data *data) |
472 | { | 474 | { |
473 | data->light = eo_add(EVAS_CANVAS3D_LIGHT_CLASS, evas); | 475 | eo_add(data->light, EVAS_CANVAS3D_LIGHT_CLASS, evas); |
474 | eo_do(data->light, | 476 | eo_do(data->light, |
475 | evas_canvas3d_light_ambient_set(AMBIENT_LIGHT, 1.0), | 477 | evas_canvas3d_light_ambient_set(AMBIENT_LIGHT, 1.0), |
476 | evas_canvas3d_light_diffuse_set(DIFFUSE_LIGHT, 1.0), | 478 | evas_canvas3d_light_diffuse_set(DIFFUSE_LIGHT, 1.0), |
@@ -478,8 +480,8 @@ _light_setup(Scene_Data *data) | |||
478 | evas_canvas3d_light_spot_cutoff_set(20), | 480 | evas_canvas3d_light_spot_cutoff_set(20), |
479 | evas_canvas3d_light_projection_perspective_set(40.0, 1.0, 2.0, 1000.0)); | 481 | evas_canvas3d_light_projection_perspective_set(40.0, 1.0, 2.0, 1000.0)); |
480 | 482 | ||
481 | data->light_node = | 483 | |
482 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 484 | eo_add(data->light_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
483 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); | 485 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_LIGHT)); |
484 | eo_do(data->light_node, | 486 | eo_do(data->light_node, |
485 | evas_canvas3d_node_light_set(data->light), | 487 | evas_canvas3d_node_light_set(data->light), |
@@ -494,14 +496,14 @@ _scene_setup(Scene_Data *data) | |||
494 | { | 496 | { |
495 | data->init = EINA_FALSE; | 497 | data->init = EINA_FALSE; |
496 | 498 | ||
497 | data->scene = eo_add(EVAS_CANVAS3D_SCENE_CLASS, evas); | 499 | eo_add(data->scene, EVAS_CANVAS3D_SCENE_CLASS, evas); |
498 | 500 | ||
499 | eo_do(data->scene, | 501 | eo_do(data->scene, |
500 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); | 502 | evas_canvas3d_scene_size_set(WIDTH, HEIGHT); |
501 | evas_canvas3d_scene_background_color_set(BG_COLOR, 1)); | 503 | evas_canvas3d_scene_background_color_set(BG_COLOR, 1)); |
502 | 504 | ||
503 | data->root_node = | 505 | |
504 | eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 506 | eo_add(data->root_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
505 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 507 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
506 | 508 | ||
507 | 509 | ||
@@ -676,7 +678,7 @@ main(void) | |||
676 | _scene_setup(&data); | 678 | _scene_setup(&data); |
677 | 679 | ||
678 | /* Add a background rectangle objects. */ | 680 | /* Add a background rectangle objects. */ |
679 | background = eo_add(EVAS_RECTANGLE_CLASS, evas); | 681 | eo_add(background, EVAS_RECTANGLE_CLASS, evas); |
680 | eo_do(background, | 682 | eo_do(background, |
681 | efl_gfx_color_set(0, 0, 0, 255), | 683 | efl_gfx_color_set(0, 0, 0, 255), |
682 | efl_gfx_size_set(WIDTH, HEIGHT), | 684 | efl_gfx_size_set(WIDTH, HEIGHT), |
diff --git a/src/examples/evas/evas-object-manipulation-eo.c b/src/examples/evas/evas-object-manipulation-eo.c index 9f17ee8313..a2ad39f9ee 100644 --- a/src/examples/evas/evas-object-manipulation-eo.c +++ b/src/examples/evas/evas-object-manipulation-eo.c | |||
@@ -174,7 +174,7 @@ main(void) | |||
174 | 174 | ||
175 | /* Creating object with Eo. | 175 | /* Creating object with Eo. |
176 | * Object must be deleted explixitly at the end of program.*/ | 176 | * Object must be deleted explixitly at the end of program.*/ |
177 | d.bg = eo_add(EVAS_RECTANGLE_CLASS, d.canvas); | 177 | eo_add(d.bg, EVAS_RECTANGLE_CLASS, d.canvas); |
178 | 178 | ||
179 | /* Eo-styled way to perform actions on an object*/ | 179 | /* Eo-styled way to perform actions on an object*/ |
180 | eo_do(d.bg, evas_obj_name_set("background rectangle"), | 180 | eo_do(d.bg, evas_obj_name_set("background rectangle"), |
@@ -187,7 +187,7 @@ main(void) | |||
187 | evas_object_event_callback_add( | 187 | evas_object_event_callback_add( |
188 | d.bg, EVAS_CALLBACK_KEY_DOWN, _on_keydown, NULL); | 188 | d.bg, EVAS_CALLBACK_KEY_DOWN, _on_keydown, NULL); |
189 | 189 | ||
190 | d.img = eo_add(EVAS_IMAGE_CLASS, d.canvas); | 190 | eo_add(d.img, EVAS_IMAGE_CLASS, d.canvas); |
191 | 191 | ||
192 | /* As soon as 'canvas' object is a parent for 'image' object, | 192 | /* As soon as 'canvas' object is a parent for 'image' object, |
193 | * 'canvas' keeps reference to 'image'. | 193 | * 'canvas' keeps reference to 'image'. |
@@ -214,7 +214,7 @@ main(void) | |||
214 | } | 214 | } |
215 | 215 | ||
216 | /* border on the image's clipper, here just to emphasize its position */ | 216 | /* border on the image's clipper, here just to emphasize its position */ |
217 | d.clipper_border = eo_add(EVAS_IMAGE_CLASS, d.canvas); | 217 | eo_add(d.clipper_border, EVAS_IMAGE_CLASS, d.canvas); |
218 | eo_do(d.clipper_border, evas_obj_image_filled_set(EINA_TRUE), | 218 | eo_do(d.clipper_border, evas_obj_image_filled_set(EINA_TRUE), |
219 | efl_file_set(border_img_path, NULL), | 219 | efl_file_set(border_img_path, NULL), |
220 | err = evas_obj_image_load_error_get()); | 220 | err = evas_obj_image_load_error_get()); |
@@ -235,7 +235,7 @@ main(void) | |||
235 | /* solid white clipper (note that it's the default color for a | 235 | /* solid white clipper (note that it's the default color for a |
236 | * rectangle) - it won't change clippees' colors, then (multiplying | 236 | * rectangle) - it won't change clippees' colors, then (multiplying |
237 | * by 255) */ | 237 | * by 255) */ |
238 | d.clipper = eo_add(EVAS_RECTANGLE_CLASS, d.canvas); | 238 | eo_add(d.clipper, EVAS_RECTANGLE_CLASS, d.canvas); |
239 | 239 | ||
240 | eo_do(d.clipper, | 240 | eo_do(d.clipper, |
241 | efl_gfx_position_set( WIDTH / 4, HEIGHT / 4), | 241 | efl_gfx_position_set( WIDTH / 4, HEIGHT / 4), |
diff --git a/src/examples/evas/evas-vg-simple.c b/src/examples/evas/evas-vg-simple.c index 5e0b0e4017..3d5a716a09 100644 --- a/src/examples/evas/evas-vg-simple.c +++ b/src/examples/evas/evas-vg-simple.c | |||
@@ -449,18 +449,22 @@ vector_set(int x, int y, int w, int h) | |||
449 | root = evas_object_vg_root_node_get(d.vg); | 449 | root = evas_object_vg_root_node_get(d.vg); |
450 | //eo_do(root, evas_vg_node_transformation_set(&matrix)); | 450 | //eo_do(root, evas_vg_node_transformation_set(&matrix)); |
451 | 451 | ||
452 | Efl_VG *bg = eo_add(EFL_VG_SHAPE_CLASS, root, | 452 | Efl_VG *bg; |
453 | eo_add(bg, EFL_VG_SHAPE_CLASS, root, | ||
453 | efl_vg_name_set("bg")); | 454 | efl_vg_name_set("bg")); |
454 | _rect_add(bg, 0, 0 , vg_w, vg_h); | 455 | _rect_add(bg, 0, 0 , vg_w, vg_h); |
455 | evas_vg_node_origin_set(bg, 0,0); | 456 | evas_vg_node_origin_set(bg, 0,0); |
456 | evas_vg_shape_stroke_width_set(bg, 1.0); | 457 | evas_vg_shape_stroke_width_set(bg, 1.0); |
457 | evas_vg_node_color_set(bg, 80, 80, 80, 80); | 458 | evas_vg_node_color_set(bg, 80, 80, 80, 80); |
458 | 459 | ||
459 | Efl_VG *shape = eo_add(EFL_VG_SHAPE_CLASS, root, | 460 | Efl_VG *shape; |
461 | eo_add(shape, EFL_VG_SHAPE_CLASS, root, | ||
460 | efl_vg_name_set("shape")); | 462 | efl_vg_name_set("shape")); |
461 | Efl_VG *rgradient = eo_add(EFL_VG_GRADIENT_RADIAL_CLASS, NULL, | 463 | Efl_VG *rgradient; |
464 | eo_add(rgradient, EFL_VG_GRADIENT_RADIAL_CLASS, NULL, | ||
462 | efl_vg_name_set("rgradient")); | 465 | efl_vg_name_set("rgradient")); |
463 | Efl_VG *lgradient = eo_add(EFL_VG_GRADIENT_LINEAR_CLASS, NULL, | 466 | Efl_VG *lgradient; |
467 | eo_add(lgradient, EFL_VG_GRADIENT_LINEAR_CLASS, NULL, | ||
464 | efl_vg_name_set("lgradient")); | 468 | efl_vg_name_set("lgradient")); |
465 | 469 | ||
466 | _arcto(shape, 0, 0, 100, 100, 25, 330); | 470 | _arcto(shape, 0, 0, 100, 100, 25, 330); |
@@ -502,7 +506,8 @@ vector_set(int x, int y, int w, int h) | |||
502 | evas_vg_node_color_set(shape, 0, 0, 255, 255); | 506 | evas_vg_node_color_set(shape, 0, 0, 255, 255); |
503 | evas_vg_shape_stroke_color_set(shape, 0, 0, 255, 128); | 507 | evas_vg_shape_stroke_color_set(shape, 0, 0, 255, 128); |
504 | 508 | ||
505 | Efl_VG *rect = eo_add(EFL_VG_SHAPE_CLASS, root, | 509 | Efl_VG *rect; |
510 | eo_add(rect, EFL_VG_SHAPE_CLASS, root, | ||
506 | efl_vg_name_set("rect")); | 511 | efl_vg_name_set("rect")); |
507 | _rect_add(rect, 0, 0, 100, 100); | 512 | _rect_add(rect, 0, 0, 100, 100); |
508 | evas_vg_node_origin_set(rect, 100, 100); | 513 | evas_vg_node_origin_set(rect, 100, 100); |
@@ -511,7 +516,8 @@ vector_set(int x, int y, int w, int h) | |||
511 | evas_vg_shape_stroke_join_set(rect, EFL_GFX_JOIN_ROUND); | 516 | evas_vg_shape_stroke_join_set(rect, EFL_GFX_JOIN_ROUND); |
512 | evas_vg_shape_stroke_color_set(rect, 255, 255, 255, 255); | 517 | evas_vg_shape_stroke_color_set(rect, 255, 255, 255, 255); |
513 | 518 | ||
514 | Efl_VG *rect1 = eo_add(EFL_VG_SHAPE_CLASS, root, | 519 | Efl_VG *rect1; |
520 | eo_add(rect1, EFL_VG_SHAPE_CLASS, root, | ||
515 | efl_vg_name_set("rect1")); | 521 | efl_vg_name_set("rect1")); |
516 | _rect_add(rect1, 0, 0, 70, 70); | 522 | _rect_add(rect1, 0, 0, 70, 70); |
517 | evas_vg_node_origin_set(rect1, 50, 70); | 523 | evas_vg_node_origin_set(rect1, 50, 70); |
@@ -520,7 +526,8 @@ vector_set(int x, int y, int w, int h) | |||
520 | evas_vg_shape_stroke_join_set(rect1, EFL_GFX_JOIN_ROUND); | 526 | evas_vg_shape_stroke_join_set(rect1, EFL_GFX_JOIN_ROUND); |
521 | evas_vg_shape_stroke_color_set(rect1, 0, 100, 80, 100); | 527 | evas_vg_shape_stroke_color_set(rect1, 0, 100, 80, 100); |
522 | 528 | ||
523 | Efl_VG *circle = eo_add(EFL_VG_SHAPE_CLASS, root, | 529 | Efl_VG *circle; |
530 | eo_add(circle, EFL_VG_SHAPE_CLASS, root, | ||
524 | efl_vg_name_set("circle")); | 531 | efl_vg_name_set("circle")); |
525 | _arcto(circle, 0, 0, 250, 100, 30, 300); | 532 | _arcto(circle, 0, 0, 250, 100, 30, 300); |
526 | evas_vg_shape_fill_set(circle, lgradient); | 533 | evas_vg_shape_fill_set(circle, lgradient); |
@@ -529,7 +536,8 @@ vector_set(int x, int y, int w, int h) | |||
529 | evas_vg_node_color_set(circle, 50, 0, 0, 50); | 536 | evas_vg_node_color_set(circle, 50, 0, 0, 50); |
530 | 537 | ||
531 | // Foreground | 538 | // Foreground |
532 | Efl_VG *fg = eo_add(EFL_VG_SHAPE_CLASS, root, | 539 | Efl_VG *fg; |
540 | eo_add(fg, EFL_VG_SHAPE_CLASS, root, | ||
533 | efl_vg_name_set("fg")); | 541 | efl_vg_name_set("fg")); |
534 | _rect_add(fg, 0, 0, vg_w, vg_h); | 542 | _rect_add(fg, 0, 0, vg_w, vg_h); |
535 | evas_vg_node_origin_set(fg, 0, 0); | 543 | evas_vg_node_origin_set(fg, 0, 0); |
@@ -537,23 +545,25 @@ vector_set(int x, int y, int w, int h) | |||
537 | evas_vg_shape_stroke_join_set(fg, EFL_GFX_JOIN_ROUND); | 545 | evas_vg_shape_stroke_join_set(fg, EFL_GFX_JOIN_ROUND); |
538 | evas_vg_shape_stroke_color_set(fg, 70, 70, 0, 70); | 546 | evas_vg_shape_stroke_color_set(fg, 70, 70, 0, 70); |
539 | 547 | ||
540 | Efl_VG *tst = eo_add(EFL_VG_SHAPE_CLASS, root, | 548 | Efl_VG *tst; |
549 | eo_add(tst, EFL_VG_SHAPE_CLASS, root, | ||
541 | efl_vg_name_set("tst")); | 550 | efl_vg_name_set("tst")); |
542 | evas_vg_shape_shape_append_rect(tst, 50, 25, 200, 200, 3, 5); | 551 | evas_vg_shape_shape_append_rect(tst, 50, 25, 200, 200, 3, 5); |
543 | evas_vg_node_color_set(tst, 0, 0, 200, 200); | 552 | evas_vg_node_color_set(tst, 0, 0, 200, 200); |
544 | evas_vg_shape_stroke_width_set(tst, 2); | 553 | evas_vg_shape_stroke_width_set(tst, 2); |
545 | evas_vg_shape_stroke_color_set(tst, 255, 0, 0, 255); | 554 | evas_vg_shape_stroke_color_set(tst, 255, 0, 0, 255); |
546 | 555 | ||
547 | Efl_VG *vc = eo_add(EFL_VG_SHAPE_CLASS, root, | 556 | Efl_VG *vc; |
557 | eo_add(vc, EFL_VG_SHAPE_CLASS, root, | ||
548 | efl_vg_name_set("vc")); | 558 | efl_vg_name_set("vc")); |
549 | evas_vg_shape_shape_append_circle(vc, 100, 100, 23); | 559 | evas_vg_shape_shape_append_circle(vc, 100, 100, 23); |
550 | evas_vg_node_color_set(vc, 0, 200, 0, 255); | 560 | evas_vg_node_color_set(vc, 0, 200, 0, 255); |
551 | evas_vg_shape_stroke_width_set(vc, 4); | 561 | evas_vg_shape_stroke_width_set(vc, 4); |
552 | evas_vg_shape_stroke_color_set(vc, 255, 0, 0, 255); | 562 | evas_vg_shape_stroke_color_set(vc, 255, 0, 0, 255); |
553 | 563 | ||
554 | beginning = eo_add(EFL_VG_CONTAINER_CLASS, NULL, | 564 | eo_add(beginning, EFL_VG_CONTAINER_CLASS, NULL, |
555 | efl_vg_dup(root)); | 565 | efl_vg_dup(root)); |
556 | end = eo_add(EFL_VG_CONTAINER_CLASS, NULL, | 566 | eo_add(end, EFL_VG_CONTAINER_CLASS, NULL, |
557 | efl_vg_dup(root)); | 567 | efl_vg_dup(root)); |
558 | 568 | ||
559 | eo_do(end, circle = efl_vg_container_child_get("circle")); | 569 | eo_do(end, circle = efl_vg_container_child_get("circle")); |
diff --git a/src/examples/evas/shooter/evas-3d-shooter-header.c b/src/examples/evas/shooter/evas-3d-shooter-header.c index 894df546f0..c55be83338 100644 --- a/src/examples/evas/shooter/evas-3d-shooter-header.c +++ b/src/examples/evas/shooter/evas-3d-shooter-header.c | |||
@@ -26,13 +26,13 @@ _distance(float x1, float z1, float x2, float z2) | |||
26 | void | 26 | void |
27 | _camera_setup(Scene_Data *data) | 27 | _camera_setup(Scene_Data *data) |
28 | { | 28 | { |
29 | data->camera = eo_add(EVAS_CANVAS3D_CAMERA_CLASS, evas); | 29 | eo_add(data->camera, EVAS_CANVAS3D_CAMERA_CLASS, evas); |
30 | eo_do(data->camera, | 30 | eo_do(data->camera, |
31 | evas_canvas3d_camera_projection_perspective_set(65.0, 1.0, 1.0, 300.0)); | 31 | evas_canvas3d_camera_projection_perspective_set(65.0, 1.0, 1.0, 300.0)); |
32 | 32 | ||
33 | data->mediator_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, | 33 | eo_add(data->mediator_node, EVAS_CANVAS3D_NODE_CLASS, evas, |
34 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); | 34 | evas_canvas3d_node_constructor(EVAS_CANVAS3D_NODE_TYPE_NODE)); |
35 | data->camera_node = eo_add(EVAS_CANVAS3D_NODE_CLASS, evas, |