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authorOleksandr Shcherbina <o.shcherbina@samsung.com>2015-10-08 12:38:10 +0200
committerCedric BAIL <cedric@osg.samsung.com>2015-10-09 10:00:32 +0200
commitd61e8522e4b7f5e2582315062f586f8c9edebb19 (patch)
treec9698d183d26cb18f53f45aa4b6940337bdcd5b6
parent54b47a78ebe35f5f35d83b1aa774354b7d69604f (diff)
evas_canvas3d: fix mesh being added twice added to scene data
Summary: @fix Reviewers: cedric, Hermet Subscribers: cedric Differential Revision: https://phab.enlightenment.org/D3143 Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
-rw-r--r--src/lib/evas/canvas/evas_canvas3d_node.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/lib/evas/canvas/evas_canvas3d_node.c b/src/lib/evas/canvas/evas_canvas3d_node.c
index 0b930ee325..a484928318 100644
--- a/src/lib/evas/canvas/evas_canvas3d_node.c
+++ b/src/lib/evas/canvas/evas_canvas3d_node.c
@@ -1093,9 +1093,6 @@ evas_canvas3d_node_mesh_collect(Evas_Canvas3D_Node *node, void *data)
1093 return EINA_FALSE; 1093 return EINA_FALSE;
1094 } 1094 }
1095 1095
1096 if (pd->type == EVAS_CANVAS3D_NODE_TYPE_MESH)
1097 scene_data->mesh_nodes = eina_list_append(scene_data->mesh_nodes, node);
1098
1099 return EINA_TRUE; 1096 return EINA_TRUE;
1100} 1097}
1101 1098