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authorJean-Philippe Andre <jp.andre@samsung.com>2016-08-24 14:40:20 +0900
committerSimon Lees <sflees@suse.de>2016-12-06 11:42:23 +1030
commitf232c130f390f72bd6691bc0635a91ff7a942d19 (patch)
treea774346c491b282873df93c53e919cd7b134a3bf
parent14b3f9f45fd9e962d6b982b5a77689bd5ee28c0d (diff)
ecore_x: Early check image bpp based on depth
This fixes argb windows transparency in E software compositor. My current problem is that I have no idea what changed, why this is needed now, and how things could actually work before. Fixes T4389 @fix
-rw-r--r--src/lib/ecore_x/xlib/ecore_x_image.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/lib/ecore_x/xlib/ecore_x_image.c b/src/lib/ecore_x/xlib/ecore_x_image.c
index 6ce8919..016323c 100644
--- a/src/lib/ecore_x/xlib/ecore_x_image.c
+++ b/src/lib/ecore_x/xlib/ecore_x_image.c
@@ -194,6 +194,10 @@ ecore_x_image_new(int w,
194 im->h = h; 194 im->h = h;
195 im->vis = vis; 195 im->vis = vis;
196 im->depth = depth; 196 im->depth = depth;
197 if (depth <= 8) im->bpp = 1;
198 else if (depth <= 16) im->bpp = 2;
199 else if (depth <= 24) im->bpp = 3;
200 else im->bpp = 4;
197 _ecore_x_image_shm_check(); 201 _ecore_x_image_shm_check();
198 im->shm = _ecore_x_image_shm_can; 202 im->shm = _ecore_x_image_shm_can;
199 return im; 203 return im;