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authorJean-Philippe Andre <jp.andre@samsung.com>2014-11-27 21:46:14 +0900
committerJean-Philippe Andre <jp.andre@samsung.com>2014-11-27 21:47:02 +0900
commit07c68ac42b7f8b1108e46b14b790a64b2ab19383 (patch)
tree1c098f3a200f51d933a84f3fe6f3b4c5c92a46ea
parent02d123be77d2388afcf1ff2914d35309e60741b9 (diff)
Evas: Fix shader gen script for Ubuntu
dash was the shell on that machine. Also, GCC complained about a non const initializer. Thanks SeoZ for the report.
-rw-r--r--src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x168
-rwxr-xr-xsrc/modules/evas/engines/gl_common/shader/gen_shaders.sh4
2 files changed, 86 insertions, 86 deletions
diff --git a/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x b/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
index cb3f271..17c1359 100644
--- a/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
+++ b/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
@@ -4,7 +4,7 @@
4#include "../evas_gl_private.h" 4#include "../evas_gl_private.h"
5 5
6/* Source: modules/evas/engines/gl_common/shader/font_frag.shd */ 6/* Source: modules/evas/engines/gl_common/shader/font_frag.shd */
7static const char font_frag_glsl[] = 7static const char const font_frag_glsl[] =
8 "#ifdef GL_ES\n" 8 "#ifdef GL_ES\n"
9 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 9 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
10 "precision highp float;\n" 10 "precision highp float;\n"
@@ -26,7 +26,7 @@ Evas_GL_Program_Source shader_font_frag_src =
26}; 26};
27 27
28/* Source: modules/evas/engines/gl_common/shader/font_vert.shd */ 28/* Source: modules/evas/engines/gl_common/shader/font_vert.shd */
29static const char font_vert_glsl[] = 29static const char const font_vert_glsl[] =
30 "#ifdef GL_ES\n" 30 "#ifdef GL_ES\n"
31 "precision highp float;\n" 31 "precision highp float;\n"
32 "#endif\n" 32 "#endif\n"
@@ -49,7 +49,7 @@ Evas_GL_Program_Source shader_font_vert_src =
49}; 49};
50 50
51/* Source: modules/evas/engines/gl_common/shader/img_12_bgra_frag.shd */ 51/* Source: modules/evas/engines/gl_common/shader/img_12_bgra_frag.shd */
52static const char img_12_bgra_frag_glsl[] = 52static const char const img_12_bgra_frag_glsl[] =
53 "#ifdef GL_ES\n" 53 "#ifdef GL_ES\n"
54 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 54 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
55 "precision highp float;\n" 55 "precision highp float;\n"
@@ -75,7 +75,7 @@ Evas_GL_Program_Source shader_img_12_bgra_frag_src =
75}; 75};
76 76
77/* Source: modules/evas/engines/gl_common/shader/img_12_bgra_nomul_frag.shd */ 77/* Source: modules/evas/engines/gl_common/shader/img_12_bgra_nomul_frag.shd */
78static const char img_12_bgra_nomul_frag_glsl[] = 78static const char const img_12_bgra_nomul_frag_glsl[] =
79 "#ifdef GL_ES\n" 79 "#ifdef GL_ES\n"
80 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 80 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
81 "precision highp float;\n" 81 "precision highp float;\n"
@@ -100,7 +100,7 @@ Evas_GL_Program_Source shader_img_12_bgra_nomul_frag_src =
100}; 100};
101 101
102/* Source: modules/evas/engines/gl_common/shader/img_12_bgra_nomul_vert.shd */ 102/* Source: modules/evas/engines/gl_common/shader/img_12_bgra_nomul_vert.shd */
103static const char img_12_bgra_nomul_vert_glsl[] = 103static const char const img_12_bgra_nomul_vert_glsl[] =
104 "#ifdef GL_ES\n" 104 "#ifdef GL_ES\n"
105 "precision highp float;\n" 105 "precision highp float;\n"
106 "#endif\n" 106 "#endif\n"
@@ -126,7 +126,7 @@ Evas_GL_Program_Source shader_img_12_bgra_nomul_vert_src =
126}; 126};
127 127
128/* Source: modules/evas/engines/gl_common/shader/img_12_bgra_vert.shd */ 128/* Source: modules/evas/engines/gl_common/shader/img_12_bgra_vert.shd */
129static const char img_12_bgra_vert_glsl[] = 129static const char const img_12_bgra_vert_glsl[] =
130 "#ifdef GL_ES\n" 130 "#ifdef GL_ES\n"
131 "precision highp float;\n" 131 "precision highp float;\n"
132 "#endif\n" 132 "#endif\n"
@@ -155,7 +155,7 @@ Evas_GL_Program_Source shader_img_12_bgra_vert_src =
155}; 155};
156 156
157/* Source: modules/evas/engines/gl_common/shader/img_12_frag.shd */ 157/* Source: modules/evas/engines/gl_common/shader/img_12_frag.shd */
158static const char img_12_frag_glsl[] = 158static const char const img_12_frag_glsl[] =
159 "#ifdef GL_ES\n" 159 "#ifdef GL_ES\n"
160 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 160 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
161 "precision highp float;\n" 161 "precision highp float;\n"
@@ -181,7 +181,7 @@ Evas_GL_Program_Source shader_img_12_frag_src =
181}; 181};
182 182
183/* Source: modules/evas/engines/gl_common/shader/img_12_nomul_frag.shd */ 183/* Source: modules/evas/engines/gl_common/shader/img_12_nomul_frag.shd */
184static const char img_12_nomul_frag_glsl[] = 184static const char const img_12_nomul_frag_glsl[] =
185 "#ifdef GL_ES\n" 185 "#ifdef GL_ES\n"
186 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 186 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
187 "precision highp float;\n" 187 "precision highp float;\n"
@@ -206,7 +206,7 @@ Evas_GL_Program_Source shader_img_12_nomul_frag_src =
206}; 206};
207 207
208/* Source: modules/evas/engines/gl_common/shader/img_12_nomul_vert.shd */ 208/* Source: modules/evas/engines/gl_common/shader/img_12_nomul_vert.shd */
209static const char img_12_nomul_vert_glsl[] = 209static const char const img_12_nomul_vert_glsl[] =
210 "#ifdef GL_ES\n" 210 "#ifdef GL_ES\n"
211 "precision highp float;\n" 211 "precision highp float;\n"
212 "#endif\n" 212 "#endif\n"
@@ -232,7 +232,7 @@ Evas_GL_Program_Source shader_img_12_nomul_vert_src =
232}; 232};
233 233
234/* Source: modules/evas/engines/gl_common/shader/img_12_vert.shd */ 234/* Source: modules/evas/engines/gl_common/shader/img_12_vert.shd */
235static const char img_12_vert_glsl[] = 235static const char const img_12_vert_glsl[] =
236 "#ifdef GL_ES\n" 236 "#ifdef GL_ES\n"
237 "precision highp float;\n" 237 "precision highp float;\n"
238 "#endif\n" 238 "#endif\n"
@@ -261,7 +261,7 @@ Evas_GL_Program_Source shader_img_12_vert_src =
261}; 261};
262 262
263/* Source: modules/evas/engines/gl_common/shader/img_21_bgra_frag.shd */ 263/* Source: modules/evas/engines/gl_common/shader/img_21_bgra_frag.shd */
264static const char img_21_bgra_frag_glsl[] = 264static const char const img_21_bgra_frag_glsl[] =
265 "#ifdef GL_ES\n" 265 "#ifdef GL_ES\n"
266 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 266 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
267 "precision highp float;\n" 267 "precision highp float;\n"
@@ -287,7 +287,7 @@ Evas_GL_Program_Source shader_img_21_bgra_frag_src =
287}; 287};
288 288
289/* Source: modules/evas/engines/gl_common/shader/img_21_bgra_nomul_frag.shd */ 289/* Source: modules/evas/engines/gl_common/shader/img_21_bgra_nomul_frag.shd */
290static const char img_21_bgra_nomul_frag_glsl[] = 290static const char const img_21_bgra_nomul_frag_glsl[] =
291 "#ifdef GL_ES\n" 291 "#ifdef GL_ES\n"
292 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 292 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
293 "precision highp float;\n" 293 "precision highp float;\n"
@@ -312,7 +312,7 @@ Evas_GL_Program_Source shader_img_21_bgra_nomul_frag_src =
312}; 312};
313 313
314/* Source: modules/evas/engines/gl_common/shader/img_21_bgra_nomul_vert.shd */ 314/* Source: modules/evas/engines/gl_common/shader/img_21_bgra_nomul_vert.shd */
315static const char img_21_bgra_nomul_vert_glsl[] = 315static const char const img_21_bgra_nomul_vert_glsl[] =
316 "#ifdef GL_ES\n" 316 "#ifdef GL_ES\n"
317 "precision highp float;\n" 317 "precision highp float;\n"
318 "#endif\n" 318 "#endif\n"
@@ -338,7 +338,7 @@ Evas_GL_Program_Source shader_img_21_bgra_nomul_vert_src =
338}; 338};
339 339
340/* Source: modules/evas/engines/gl_common/shader/img_21_bgra_vert.shd */ 340/* Source: modules/evas/engines/gl_common/shader/img_21_bgra_vert.shd */
341static const char img_21_bgra_vert_glsl[] = 341static const char const img_21_bgra_vert_glsl[] =
342 "#ifdef GL_ES\n" 342 "#ifdef GL_ES\n"
343 "precision highp float;\n" 343 "precision highp float;\n"
344 "#endif\n" 344 "#endif\n"
@@ -367,7 +367,7 @@ Evas_GL_Program_Source shader_img_21_bgra_vert_src =
367}; 367};
368 368
369/* Source: modules/evas/engines/gl_common/shader/img_21_frag.shd */ 369/* Source: modules/evas/engines/gl_common/shader/img_21_frag.shd */
370static const char img_21_frag_glsl[] = 370static const char const img_21_frag_glsl[] =
371 "#ifdef GL_ES\n" 371 "#ifdef GL_ES\n"
372 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 372 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
373 "precision highp float;\n" 373 "precision highp float;\n"
@@ -393,7 +393,7 @@ Evas_GL_Program_Source shader_img_21_frag_src =
393}; 393};
394 394
395/* Source: modules/evas/engines/gl_common/shader/img_21_nomul_frag.shd */ 395/* Source: modules/evas/engines/gl_common/shader/img_21_nomul_frag.shd */
396static const char img_21_nomul_frag_glsl[] = 396static const char const img_21_nomul_frag_glsl[] =
397 "#ifdef GL_ES\n" 397 "#ifdef GL_ES\n"
398 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 398 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
399 "precision highp float;\n" 399 "precision highp float;\n"
@@ -418,7 +418,7 @@ Evas_GL_Program_Source shader_img_21_nomul_frag_src =
418}; 418};
419 419
420/* Source: modules/evas/engines/gl_common/shader/img_21_nomul_vert.shd */ 420/* Source: modules/evas/engines/gl_common/shader/img_21_nomul_vert.shd */
421static const char img_21_nomul_vert_glsl[] = 421static const char const img_21_nomul_vert_glsl[] =
422 "#ifdef GL_ES\n" 422 "#ifdef GL_ES\n"
423 "precision highp float;\n" 423 "precision highp float;\n"
424 "#endif\n" 424 "#endif\n"
@@ -444,7 +444,7 @@ Evas_GL_Program_Source shader_img_21_nomul_vert_src =
444}; 444};
445 445
446/* Source: modules/evas/engines/gl_common/shader/img_21_vert.shd */ 446/* Source: modules/evas/engines/gl_common/shader/img_21_vert.shd */
447static const char img_21_vert_glsl[] = 447static const char const img_21_vert_glsl[] =
448 "#ifdef GL_ES\n" 448 "#ifdef GL_ES\n"
449 "precision highp float;\n" 449 "precision highp float;\n"
450 "#endif\n" 450 "#endif\n"
@@ -473,7 +473,7 @@ Evas_GL_Program_Source shader_img_21_vert_src =
473}; 473};
474 474
475/* Source: modules/evas/engines/gl_common/shader/img_22_bgra_frag.shd */ 475/* Source: modules/evas/engines/gl_common/shader/img_22_bgra_frag.shd */
476static const char img_22_bgra_frag_glsl[] = 476static const char const img_22_bgra_frag_glsl[] =
477 "#ifdef GL_ES\n" 477 "#ifdef GL_ES\n"
478 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 478 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
479 "precision highp float;\n" 479 "precision highp float;\n"
@@ -501,7 +501,7 @@ Evas_GL_Program_Source shader_img_22_bgra_frag_src =
501}; 501};
502 502
503/* Source: modules/evas/engines/gl_common/shader/img_22_bgra_nomul_frag.shd */ 503/* Source: modules/evas/engines/gl_common/shader/img_22_bgra_nomul_frag.shd */
504static const char img_22_bgra_nomul_frag_glsl[] = 504static const char const img_22_bgra_nomul_frag_glsl[] =
505 "#ifdef GL_ES\n" 505 "#ifdef GL_ES\n"
506 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 506 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
507 "precision highp float;\n" 507 "precision highp float;\n"
@@ -528,7 +528,7 @@ Evas_GL_Program_Source shader_img_22_bgra_nomul_frag_src =
528}; 528};
529 529
530/* Source: modules/evas/engines/gl_common/shader/img_22_bgra_nomul_vert.shd */ 530/* Source: modules/evas/engines/gl_common/shader/img_22_bgra_nomul_vert.shd */
531static const char img_22_bgra_nomul_vert_glsl[] = 531static const char const img_22_bgra_nomul_vert_glsl[] =
532 "#ifdef GL_ES\n" 532 "#ifdef GL_ES\n"
533 "precision highp float;\n" 533 "precision highp float;\n"
534 "#endif\n" 534 "#endif\n"
@@ -556,7 +556,7 @@ Evas_GL_Program_Source shader_img_22_bgra_nomul_vert_src =
556}; 556};
557 557
558/* Source: modules/evas/engines/gl_common/shader/img_22_bgra_vert.shd */ 558/* Source: modules/evas/engines/gl_common/shader/img_22_bgra_vert.shd */
559static const char img_22_bgra_vert_glsl[] = 559static const char const img_22_bgra_vert_glsl[] =
560 "#ifdef GL_ES\n" 560 "#ifdef GL_ES\n"
561 "precision highp float;\n" 561 "precision highp float;\n"
562 "#endif\n" 562 "#endif\n"
@@ -587,7 +587,7 @@ Evas_GL_Program_Source shader_img_22_bgra_vert_src =
587}; 587};
588 588
589/* Source: modules/evas/engines/gl_common/shader/img_22_frag.shd */ 589/* Source: modules/evas/engines/gl_common/shader/img_22_frag.shd */
590static const char img_22_frag_glsl[] = 590static const char const img_22_frag_glsl[] =
591 "#ifdef GL_ES\n" 591 "#ifdef GL_ES\n"
592 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 592 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
593 "precision highp float;\n" 593 "precision highp float;\n"
@@ -615,7 +615,7 @@ Evas_GL_Program_Source shader_img_22_frag_src =
615}; 615};
616 616
617/* Source: modules/evas/engines/gl_common/shader/img_22_nomul_frag.shd */ 617/* Source: modules/evas/engines/gl_common/shader/img_22_nomul_frag.shd */
618static const char img_22_nomul_frag_glsl[] = 618static const char const img_22_nomul_frag_glsl[] =
619 "#ifdef GL_ES\n" 619 "#ifdef GL_ES\n"
620 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 620 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
621 "precision highp float;\n" 621 "precision highp float;\n"
@@ -642,7 +642,7 @@ Evas_GL_Program_Source shader_img_22_nomul_frag_src =
642}; 642};
643 643
644/* Source: modules/evas/engines/gl_common/shader/img_22_nomul_vert.shd */ 644/* Source: modules/evas/engines/gl_common/shader/img_22_nomul_vert.shd */
645static const char img_22_nomul_vert_glsl[] = 645static const char const img_22_nomul_vert_glsl[] =
646 "#ifdef GL_ES\n" 646 "#ifdef GL_ES\n"
647 "precision highp float;\n" 647 "precision highp float;\n"
648 "#endif\n" 648 "#endif\n"
@@ -670,7 +670,7 @@ Evas_GL_Program_Source shader_img_22_nomul_vert_src =
670}; 670};
671 671
672/* Source: modules/evas/engines/gl_common/shader/img_22_vert.shd */ 672/* Source: modules/evas/engines/gl_common/shader/img_22_vert.shd */
673static const char img_22_vert_glsl[] = 673static const char const img_22_vert_glsl[] =
674 "#ifdef GL_ES\n" 674 "#ifdef GL_ES\n"
675 "precision highp float;\n" 675 "precision highp float;\n"
676 "#endif\n" 676 "#endif\n"
@@ -701,7 +701,7 @@ Evas_GL_Program_Source shader_img_22_vert_src =
701}; 701};
702 702
703/* Source: modules/evas/engines/gl_common/shader/img_bgra_frag.shd */ 703/* Source: modules/evas/engines/gl_common/shader/img_bgra_frag.shd */
704static const char img_bgra_frag_glsl[] = 704static const char const img_bgra_frag_glsl[] =
705 "#ifdef GL_ES\n" 705 "#ifdef GL_ES\n"
706 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 706 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
707 "precision highp float;\n" 707 "precision highp float;\n"
@@ -723,7 +723,7 @@ Evas_GL_Program_Source shader_img_bgra_frag_src =
723}; 723};
724 724
725/* Source: modules/evas/engines/gl_common/shader/img_bgra_nomul_frag.shd */ 725/* Source: modules/evas/engines/gl_common/shader/img_bgra_nomul_frag.shd */
726static const char img_bgra_nomul_frag_glsl[] = 726static const char const img_bgra_nomul_frag_glsl[] =
727 "#ifdef GL_ES\n" 727 "#ifdef GL_ES\n"
728 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 728 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
729 "precision highp float;\n" 729 "precision highp float;\n"
@@ -744,7 +744,7 @@ Evas_GL_Program_Source shader_img_bgra_nomul_frag_src =
744}; 744};
745 745
746/* Source: modules/evas/engines/gl_common/shader/img_bgra_nomul_vert.shd */ 746/* Source: modules/evas/engines/gl_common/shader/img_bgra_nomul_vert.shd */
747static const char img_bgra_nomul_vert_glsl[] = 747static const char const img_bgra_nomul_vert_glsl[] =
748 "#ifdef GL_ES\n" 748 "#ifdef GL_ES\n"
749 "precision highp float;\n" 749 "precision highp float;\n"
750 "#endif\n" 750 "#endif\n"
@@ -764,7 +764,7 @@ Evas_GL_Program_Source shader_img_bgra_nomul_vert_src =
764}; 764};
765 765
766/* Source: modules/evas/engines/gl_common/shader/img_bgra_vert.shd */ 766/* Source: modules/evas/engines/gl_common/shader/img_bgra_vert.shd */
767static const char img_bgra_vert_glsl[] = 767static const char const img_bgra_vert_glsl[] =
768 "#ifdef GL_ES\n" 768 "#ifdef GL_ES\n"
769 "precision highp float;\n" 769 "precision highp float;\n"
770 "#endif\n" 770 "#endif\n"
@@ -787,7 +787,7 @@ Evas_GL_Program_Source shader_img_bgra_vert_src =
787}; 787};
788 788
789/* Source: modules/evas/engines/gl_common/shader/img_frag.shd */ 789/* Source: modules/evas/engines/gl_common/shader/img_frag.shd */
790static const char img_frag_glsl[] = 790static const char const img_frag_glsl[] =
791 "#ifdef GL_ES\n" 791 "#ifdef GL_ES\n"
792 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 792 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
793 "precision highp float;\n" 793 "precision highp float;\n"
@@ -809,7 +809,7 @@ Evas_GL_Program_Source shader_img_frag_src =
809}; 809};
810 810
811/* Source: modules/evas/engines/gl_common/shader/img_nomul_frag.shd */ 811/* Source: modules/evas/engines/gl_common/shader/img_nomul_frag.shd */
812static const char img_nomul_frag_glsl[] = 812static const char const img_nomul_frag_glsl[] =
813 "#ifdef GL_ES\n" 813 "#ifdef GL_ES\n"
814 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 814 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
815 "precision highp float;\n" 815 "precision highp float;\n"
@@ -830,7 +830,7 @@ Evas_GL_Program_Source shader_img_nomul_frag_src =
830}; 830};
831 831
832/* Source: modules/evas/engines/gl_common/shader/img_nomul_vert.shd */ 832/* Source: modules/evas/engines/gl_common/shader/img_nomul_vert.shd */
833static const char img_nomul_vert_glsl[] = 833static const char const img_nomul_vert_glsl[] =
834 "#ifdef GL_ES\n" 834 "#ifdef GL_ES\n"
835 "precision highp float;\n" 835 "precision highp float;\n"
836 "#endif\n" 836 "#endif\n"
@@ -850,7 +850,7 @@ Evas_GL_Program_Source shader_img_nomul_vert_src =
850}; 850};
851 851
852/* Source: modules/evas/engines/gl_common/shader/img_vert.shd */ 852/* Source: modules/evas/engines/gl_common/shader/img_vert.shd */
853static const char img_vert_glsl[] = 853static const char const img_vert_glsl[] =
854 "#ifdef GL_ES\n" 854 "#ifdef GL_ES\n"
855 "precision highp float;\n" 855 "precision highp float;\n"
856 "#endif\n" 856 "#endif\n"
@@ -873,7 +873,7 @@ Evas_GL_Program_Source shader_img_vert_src =
873}; 873};
874 874
875/* Source: modules/evas/engines/gl_common/shader/nv12_frag.shd */ 875/* Source: modules/evas/engines/gl_common/shader/nv12_frag.shd */
876static const char nv12_frag_glsl[] = 876static const char const nv12_frag_glsl[] =
877 "#ifdef GL_ES\n" 877 "#ifdef GL_ES\n"
878 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 878 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
879 "precision highp float;\n" 879 "precision highp float;\n"
@@ -908,7 +908,7 @@ Evas_GL_Program_Source shader_nv12_frag_src =
908}; 908};
909 909
910/* Source: modules/evas/engines/gl_common/shader/nv12_nomul_frag.shd */ 910/* Source: modules/evas/engines/gl_common/shader/nv12_nomul_frag.shd */
911static const char nv12_nomul_frag_glsl[] = 911static const char const nv12_nomul_frag_glsl[] =
912 "#ifdef GL_ES\n" 912 "#ifdef GL_ES\n"
913 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 913 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
914 "precision highp float;\n" 914 "precision highp float;\n"
@@ -942,7 +942,7 @@ Evas_GL_Program_Source shader_nv12_nomul_frag_src =
942}; 942};
943 943
944/* Source: modules/evas/engines/gl_common/shader/nv12_nomul_vert.shd */ 944/* Source: modules/evas/engines/gl_common/shader/nv12_nomul_vert.shd */
945static const char nv12_nomul_vert_glsl[] = 945static const char const nv12_nomul_vert_glsl[] =
946 "#ifdef GL_ES\n" 946 "#ifdef GL_ES\n"
947 "precision highp float;\n" 947 "precision highp float;\n"
948 "#endif\n" 948 "#endif\n"
@@ -964,7 +964,7 @@ Evas_GL_Program_Source shader_nv12_nomul_vert_src =
964}; 964};
965 965
966/* Source: modules/evas/engines/gl_common/shader/nv12_vert.shd */ 966/* Source: modules/evas/engines/gl_common/shader/nv12_vert.shd */
967static const char nv12_vert_glsl[] = 967static const char const nv12_vert_glsl[] =
968 "#ifdef GL_ES\n" 968 "#ifdef GL_ES\n"
969 "precision highp float;\n" 969 "precision highp float;\n"
970 "#endif\n" 970 "#endif\n"
@@ -988,7 +988,7 @@ Evas_GL_Program_Source shader_nv12_vert_src =
988}; 988};
989 989
990/* Source: modules/evas/engines/gl_common/shader/rect_frag.shd */ 990/* Source: modules/evas/engines/gl_common/shader/rect_frag.shd */
991static const char rect_frag_glsl[] = 991static const char const rect_frag_glsl[] =
992 "#ifdef GL_ES\n" 992 "#ifdef GL_ES\n"
993 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 993 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
994 "precision highp float;\n" 994 "precision highp float;\n"
@@ -1009,7 +1009,7 @@ Evas_GL_Program_Source shader_rect_frag_src =
1009}; 1009};
1010 1010
1011/* Source: modules/evas/engines/gl_common/shader/rect_vert.shd */ 1011/* Source: modules/evas/engines/gl_common/shader/rect_vert.shd */
1012static const char rect_vert_glsl[] = 1012static const char const rect_vert_glsl[] =
1013 "#ifdef GL_ES\n" 1013 "#ifdef GL_ES\n"
1014 "precision highp float;\n" 1014 "precision highp float;\n"
1015 "#endif\n" 1015 "#endif\n"
@@ -1029,7 +1029,7 @@ Evas_GL_Program_Source shader_rect_vert_src =
1029}; 1029};
1030 1030
1031/* Source: modules/evas/engines/gl_common/shader/rgb_a_pair_frag.shd */ 1031/* Source: modules/evas/engines/gl_common/shader/rgb_a_pair_frag.shd */
1032static const char rgb_a_pair_frag_glsl[] = 1032static const char const rgb_a_pair_frag_glsl[] =
1033 "#ifdef GL_ES\n" 1033 "#ifdef GL_ES\n"
1034 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1034 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1035 "precision highp float;\n" 1035 "precision highp float;\n"
@@ -1054,7 +1054,7 @@ Evas_GL_Program_Source shader_rgb_a_pair_frag_src =
1054}; 1054};
1055 1055
1056/* Source: modules/evas/engines/gl_common/shader/rgb_a_pair_nomul_frag.shd */ 1056/* Source: modules/evas/engines/gl_common/shader/rgb_a_pair_nomul_frag.shd */
1057static const char rgb_a_pair_nomul_frag_glsl[] = 1057static const char const rgb_a_pair_nomul_frag_glsl[] =
1058 "#ifdef GL_ES\n" 1058 "#ifdef GL_ES\n"
1059 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1059 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1060 "precision highp float;\n" 1060 "precision highp float;\n"
@@ -1078,7 +1078,7 @@ Evas_GL_Program_Source shader_rgb_a_pair_nomul_frag_src =
1078}; 1078};
1079 1079
1080/* Source: modules/evas/engines/gl_common/shader/rgb_a_pair_nomul_vert.shd */ 1080/* Source: modules/evas/engines/gl_common/shader/rgb_a_pair_nomul_vert.shd */
1081static const char rgb_a_pair_nomul_vert_glsl[] = 1081static const char const rgb_a_pair_nomul_vert_glsl[] =
1082 "#ifdef GL_ES\n" 1082 "#ifdef GL_ES\n"
1083 "precision highp float;\n" 1083 "precision highp float;\n"
1084 "#endif\n" 1084 "#endif\n"
@@ -1101,7 +1101,7 @@ Evas_GL_Program_Source shader_rgb_a_pair_nomul_vert_src =
1101}; 1101};
1102 1102
1103/* Source: modules/evas/engines/gl_common/shader/rgb_a_pair_vert.shd */ 1103/* Source: modules/evas/engines/gl_common/shader/rgb_a_pair_vert.shd */
1104static const char rgb_a_pair_vert_glsl[] = 1104static const char const rgb_a_pair_vert_glsl[] =
1105 "#ifdef GL_ES\n" 1105 "#ifdef GL_ES\n"
1106 "precision highp float;\n" 1106 "precision highp float;\n"
1107 "#endif\n" 1107 "#endif\n"
@@ -1127,7 +1127,7 @@ Evas_GL_Program_Source shader_rgb_a_pair_vert_src =
1127}; 1127};
1128 1128
1129/* Source: modules/evas/engines/gl_common/shader/tex_12_frag.shd */ 1129/* Source: modules/evas/engines/gl_common/shader/tex_12_frag.shd */
1130static const char tex_12_frag_glsl[] = 1130static const char const tex_12_frag_glsl[] =
1131 "#ifdef GL_ES\n" 1131 "#ifdef GL_ES\n"
1132 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1132 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1133 "precision highp float;\n" 1133 "precision highp float;\n"
@@ -1153,7 +1153,7 @@ Evas_GL_Program_Source shader_tex_12_frag_src =
1153}; 1153};
1154 1154
1155/* Source: modules/evas/engines/gl_common/shader/tex_12_vert.shd */ 1155/* Source: modules/evas/engines/gl_common/shader/tex_12_vert.shd */
1156static const char tex_12_vert_glsl[] = 1156static const char const tex_12_vert_glsl[] =
1157 "#ifdef GL_ES\n" 1157 "#ifdef GL_ES\n"
1158 "precision highp float;\n" 1158 "precision highp float;\n"
1159 "#endif\n" 1159 "#endif\n"
@@ -1182,7 +1182,7 @@ Evas_GL_Program_Source shader_tex_12_vert_src =
1182}; 1182};
1183 1183
1184/* Source: modules/evas/engines/gl_common/shader/tex_12_nomul_frag.shd */ 1184/* Source: modules/evas/engines/gl_common/shader/tex_12_nomul_frag.shd */
1185static const char tex_12_nomul_frag_glsl[] = 1185static const char const tex_12_nomul_frag_glsl[] =
1186 "#ifdef GL_ES\n" 1186 "#ifdef GL_ES\n"
1187 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1187 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1188 "precision highp float;\n" 1188 "precision highp float;\n"
@@ -1207,7 +1207,7 @@ Evas_GL_Program_Source shader_tex_12_nomul_frag_src =
1207}; 1207};
1208 1208
1209/* Source: modules/evas/engines/gl_common/shader/tex_12_nomul_vert.shd */ 1209/* Source: modules/evas/engines/gl_common/shader/tex_12_nomul_vert.shd */
1210static const char tex_12_nomul_vert_glsl[] = 1210static const char const tex_12_nomul_vert_glsl[] =
1211 "#ifdef GL_ES\n" 1211 "#ifdef GL_ES\n"
1212 "precision highp float;\n" 1212 "precision highp float;\n"
1213 "#endif\n" 1213 "#endif\n"
@@ -1233,7 +1233,7 @@ Evas_GL_Program_Source shader_tex_12_nomul_vert_src =
1233}; 1233};
1234 1234
1235/* Source: modules/evas/engines/gl_common/shader/tex_21_frag.shd */ 1235/* Source: modules/evas/engines/gl_common/shader/tex_21_frag.shd */
1236static const char tex_21_frag_glsl[] = 1236static const char const tex_21_frag_glsl[] =
1237 "#ifdef GL_ES\n" 1237 "#ifdef GL_ES\n"
1238 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1238 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1239 "precision highp float;\n" 1239 "precision highp float;\n"
@@ -1259,7 +1259,7 @@ Evas_GL_Program_Source shader_tex_21_frag_src =
1259}; 1259};
1260 1260
1261/* Source: modules/evas/engines/gl_common/shader/tex_21_vert.shd */ 1261/* Source: modules/evas/engines/gl_common/shader/tex_21_vert.shd */
1262static const char tex_21_vert_glsl[] = 1262static const char const tex_21_vert_glsl[] =
1263 "#ifdef GL_ES\n" 1263 "#ifdef GL_ES\n"
1264 "precision highp float;\n" 1264 "precision highp float;\n"
1265 "#endif\n" 1265 "#endif\n"
@@ -1288,7 +1288,7 @@ Evas_GL_Program_Source shader_tex_21_vert_src =
1288}; 1288};
1289 1289
1290/* Source: modules/evas/engines/gl_common/shader/tex_21_nomul_frag.shd */ 1290/* Source: modules/evas/engines/gl_common/shader/tex_21_nomul_frag.shd */
1291static const char tex_21_nomul_frag_glsl[] = 1291static const char const tex_21_nomul_frag_glsl[] =
1292 "#ifdef GL_ES\n" 1292 "#ifdef GL_ES\n"
1293 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1293 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1294 "precision highp float;\n" 1294 "precision highp float;\n"
@@ -1313,7 +1313,7 @@ Evas_GL_Program_Source shader_tex_21_nomul_frag_src =
1313}; 1313};
1314 1314
1315/* Source: modules/evas/engines/gl_common/shader/tex_21_nomul_vert.shd */ 1315/* Source: modules/evas/engines/gl_common/shader/tex_21_nomul_vert.shd */
1316static const char tex_21_nomul_vert_glsl[] = 1316static const char const tex_21_nomul_vert_glsl[] =
1317 "#ifdef GL_ES\n" 1317 "#ifdef GL_ES\n"
1318 "precision highp float;\n" 1318 "precision highp float;\n"
1319 "#endif\n" 1319 "#endif\n"
@@ -1339,7 +1339,7 @@ Evas_GL_Program_Source shader_tex_21_nomul_vert_src =
1339}; 1339};
1340 1340
1341/* Source: modules/evas/engines/gl_common/shader/tex_22_frag.shd */ 1341/* Source: modules/evas/engines/gl_common/shader/tex_22_frag.shd */
1342static const char tex_22_frag_glsl[] = 1342static const char const tex_22_frag_glsl[] =
1343 "#ifdef GL_ES\n" 1343 "#ifdef GL_ES\n"
1344 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1344 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1345 "precision highp float;\n" 1345 "precision highp float;\n"
@@ -1367,7 +1367,7 @@ Evas_GL_Program_Source shader_tex_22_frag_src =
1367}; 1367};
1368 1368
1369/* Source: modules/evas/engines/gl_common/shader/tex_22_vert.shd */ 1369/* Source: modules/evas/engines/gl_common/shader/tex_22_vert.shd */
1370static const char tex_22_vert_glsl[] = 1370static const char const tex_22_vert_glsl[] =
1371 "#ifdef GL_ES\n" 1371 "#ifdef GL_ES\n"
1372 "precision highp float;\n" 1372 "precision highp float;\n"
1373 "#endif\n" 1373 "#endif\n"
@@ -1398,7 +1398,7 @@ Evas_GL_Program_Source shader_tex_22_vert_src =
1398}; 1398};
1399 1399
1400/* Source: modules/evas/engines/gl_common/shader/tex_22_nomul_frag.shd */ 1400/* Source: modules/evas/engines/gl_common/shader/tex_22_nomul_frag.shd */
1401static const char tex_22_nomul_frag_glsl[] = 1401static const char const tex_22_nomul_frag_glsl[] =
1402 "#ifdef GL_ES\n" 1402 "#ifdef GL_ES\n"
1403 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1403 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1404 "precision highp float;\n" 1404 "precision highp float;\n"
@@ -1425,7 +1425,7 @@ Evas_GL_Program_Source shader_tex_22_nomul_frag_src =
1425}; 1425};
1426 1426
1427/* Source: modules/evas/engines/gl_common/shader/tex_22_nomul_vert.shd */ 1427/* Source: modules/evas/engines/gl_common/shader/tex_22_nomul_vert.shd */
1428static const char tex_22_nomul_vert_glsl[] = 1428static const char const tex_22_nomul_vert_glsl[] =
1429 "#ifdef GL_ES\n" 1429 "#ifdef GL_ES\n"
1430 "precision highp float;\n" 1430 "precision highp float;\n"
1431 "#endif\n" 1431 "#endif\n"
@@ -1453,7 +1453,7 @@ Evas_GL_Program_Source shader_tex_22_nomul_vert_src =
1453}; 1453};
1454 1454
1455/* Source: modules/evas/engines/gl_common/shader/tex_frag.shd */ 1455/* Source: modules/evas/engines/gl_common/shader/tex_frag.shd */
1456static const char tex_frag_glsl[] = 1456static const char const tex_frag_glsl[] =
1457 "#ifdef GL_ES\n" 1457 "#ifdef GL_ES\n"
1458 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1458 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1459 "precision highp float;\n" 1459 "precision highp float;\n"
@@ -1475,7 +1475,7 @@ Evas_GL_Program_Source shader_tex_frag_src =
1475}; 1475};
1476 1476
1477/* Source: modules/evas/engines/gl_common/shader/tex_vert.shd */ 1477/* Source: modules/evas/engines/gl_common/shader/tex_vert.shd */
1478static const char tex_vert_glsl[] = 1478static const char const tex_vert_glsl[] =
1479 "#ifdef GL_ES\n" 1479 "#ifdef GL_ES\n"
1480 "precision highp float;\n" 1480 "precision highp float;\n"
1481 "#endif\n" 1481 "#endif\n"
@@ -1498,7 +1498,7 @@ Evas_GL_Program_Source shader_tex_vert_src =
1498}; 1498};
1499 1499
1500/* Source: modules/evas/engines/gl_common/shader/tex_nomul_frag.shd */ 1500/* Source: modules/evas/engines/gl_common/shader/tex_nomul_frag.shd */
1501static const char tex_nomul_frag_glsl[] = 1501static const char const tex_nomul_frag_glsl[] =
1502 "#ifdef GL_ES\n" 1502 "#ifdef GL_ES\n"
1503 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1503 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1504 "precision highp float;\n" 1504 "precision highp float;\n"
@@ -1519,7 +1519,7 @@ Evas_GL_Program_Source shader_tex_nomul_frag_src =
1519}; 1519};
1520 1520
1521/* Source: modules/evas/engines/gl_common/shader/tex_nomul_vert.shd */ 1521/* Source: modules/evas/engines/gl_common/shader/tex_nomul_vert.shd */
1522static const char tex_nomul_vert_glsl[] = 1522static const char const tex_nomul_vert_glsl[] =
1523 "#ifdef GL_ES\n" 1523 "#ifdef GL_ES\n"
1524 "precision highp float;\n" 1524 "precision highp float;\n"
1525 "#endif\n" 1525 "#endif\n"
@@ -1539,7 +1539,7 @@ Evas_GL_Program_Source shader_tex_nomul_vert_src =
1539}; 1539};
1540 1540
1541/* Source: modules/evas/engines/gl_common/shader/tex_afill_frag.shd */ 1541/* Source: modules/evas/engines/gl_common/shader/tex_afill_frag.shd */
1542static const char tex_afill_frag_glsl[] = 1542static const char const tex_afill_frag_glsl[] =
1543 "#ifdef GL_ES\n" 1543 "#ifdef GL_ES\n"
1544 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1544 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1545 "precision highp float;\n" 1545 "precision highp float;\n"
@@ -1562,7 +1562,7 @@ Evas_GL_Program_Source shader_tex_afill_frag_src =
1562}; 1562};
1563 1563
1564/* Source: modules/evas/engines/gl_common/shader/tex_afill_vert.shd */ 1564/* Source: modules/evas/engines/gl_common/shader/tex_afill_vert.shd */
1565static const char tex_afill_vert_glsl[] = 1565static const char const tex_afill_vert_glsl[] =
1566 "#ifdef GL_ES\n" 1566 "#ifdef GL_ES\n"
1567 "precision highp float;\n" 1567 "precision highp float;\n"
1568 "#endif\n" 1568 "#endif\n"
@@ -1585,7 +1585,7 @@ Evas_GL_Program_Source shader_tex_afill_vert_src =
1585}; 1585};
1586 1586
1587/* Source: modules/evas/engines/gl_common/shader/tex_22_afill_frag.shd */ 1587/* Source: modules/evas/engines/gl_common/shader/tex_22_afill_frag.shd */
1588static const char tex_22_afill_frag_glsl[] = 1588static const char const tex_22_afill_frag_glsl[] =
1589 "#ifdef GL_ES\n" 1589 "#ifdef GL_ES\n"
1590 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1590 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1591 "precision highp float;\n" 1591 "precision highp float;\n"
@@ -1614,7 +1614,7 @@ Evas_GL_Program_Source shader_tex_22_afill_frag_src =
1614}; 1614};
1615 1615
1616/* Source: modules/evas/engines/gl_common/shader/tex_22_afill_vert.shd */ 1616/* Source: modules/evas/engines/gl_common/shader/tex_22_afill_vert.shd */
1617static const char tex_22_afill_vert_glsl[] = 1617static const char const tex_22_afill_vert_glsl[] =
1618 "#ifdef GL_ES\n" 1618 "#ifdef GL_ES\n"
1619 "precision highp float;\n" 1619 "precision highp float;\n"
1620 "#endif\n" 1620 "#endif\n"
@@ -1645,7 +1645,7 @@ Evas_GL_Program_Source shader_tex_22_afill_vert_src =
1645}; 1645};
1646 1646
1647/* Source: modules/evas/engines/gl_common/shader/tex_21_afill_frag.shd */ 1647/* Source: modules/evas/engines/gl_common/shader/tex_21_afill_frag.shd */
1648static const char tex_21_afill_frag_glsl[] = 1648static const char const tex_21_afill_frag_glsl[] =
1649 "#ifdef GL_ES\n" 1649 "#ifdef GL_ES\n"
1650 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1650 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1651 "precision highp float;\n" 1651 "precision highp float;\n"
@@ -1672,7 +1672,7 @@ Evas_GL_Program_Source shader_tex_21_afill_frag_src =
1672}; 1672};
1673 1673
1674/* Source: modules/evas/engines/gl_common/shader/tex_21_afill_vert.shd */ 1674/* Source: modules/evas/engines/gl_common/shader/tex_21_afill_vert.shd */
1675static const char tex_21_afill_vert_glsl[] = 1675static const char const tex_21_afill_vert_glsl[] =
1676 "#ifdef GL_ES\n" 1676 "#ifdef GL_ES\n"
1677 "precision highp float;\n" 1677 "precision highp float;\n"
1678 "#endif\n" 1678 "#endif\n"
@@ -1701,7 +1701,7 @@ Evas_GL_Program_Source shader_tex_21_afill_vert_src =
1701}; 1701};
1702 1702
1703/* Source: modules/evas/engines/gl_common/shader/tex_12_afill_frag.shd */ 1703/* Source: modules/evas/engines/gl_common/shader/tex_12_afill_frag.shd */
1704static const char tex_12_afill_frag_glsl[] = 1704static const char const tex_12_afill_frag_glsl[] =
1705 "#ifdef GL_ES\n" 1705 "#ifdef GL_ES\n"
1706 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1706 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1707 "precision highp float;\n" 1707 "precision highp float;\n"
@@ -1728,7 +1728,7 @@ Evas_GL_Program_Source shader_tex_12_afill_frag_src =
1728}; 1728};
1729 1729
1730/* Source: modules/evas/engines/gl_common/shader/tex_12_afill_vert.shd */ 1730/* Source: modules/evas/engines/gl_common/shader/tex_12_afill_vert.shd */
1731static const char tex_12_afill_vert_glsl[] = 1731static const char const tex_12_afill_vert_glsl[] =
1732 "#ifdef GL_ES\n" 1732 "#ifdef GL_ES\n"
1733 "precision highp float;\n" 1733 "precision highp float;\n"
1734 "#endif\n" 1734 "#endif\n"
@@ -1757,7 +1757,7 @@ Evas_GL_Program_Source shader_tex_12_afill_vert_src =
1757}; 1757};
1758 1758
1759/* Source: modules/evas/engines/gl_common/shader/tex_22_nomul_afill_frag.shd */ 1759/* Source: modules/evas/engines/gl_common/shader/tex_22_nomul_afill_frag.shd */
1760static const char tex_22_nomul_afill_frag_glsl[] = 1760static const char const tex_22_nomul_afill_frag_glsl[] =
1761 "#ifdef GL_ES\n" 1761 "#ifdef GL_ES\n"
1762 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1762 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1763 "precision highp float;\n" 1763 "precision highp float;\n"
@@ -1785,7 +1785,7 @@ Evas_GL_Program_Source shader_tex_22_nomul_afill_frag_src =
1785}; 1785};
1786 1786
1787/* Source: modules/evas/engines/gl_common/shader/tex_22_nomul_afill_vert.shd */ 1787/* Source: modules/evas/engines/gl_common/shader/tex_22_nomul_afill_vert.shd */
1788static const char tex_22_nomul_afill_vert_glsl[] = 1788static const char const tex_22_nomul_afill_vert_glsl[] =
1789 "#ifdef GL_ES\n" 1789 "#ifdef GL_ES\n"
1790 "precision highp float;\n" 1790 "precision highp float;\n"
1791 "#endif\n" 1791 "#endif\n"
@@ -1813,7 +1813,7 @@ Evas_GL_Program_Source shader_tex_22_nomul_afill_vert_src =
1813}; 1813};
1814 1814
1815/* Source: modules/evas/engines/gl_common/shader/tex_21_nomul_afill_frag.shd */ 1815/* Source: modules/evas/engines/gl_common/shader/tex_21_nomul_afill_frag.shd */
1816static const char tex_21_nomul_afill_frag_glsl[] = 1816static const char const tex_21_nomul_afill_frag_glsl[] =
1817 "#ifdef GL_ES\n" 1817 "#ifdef GL_ES\n"
1818 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1818 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1819 "precision highp float;\n" 1819 "precision highp float;\n"
@@ -1839,7 +1839,7 @@ Evas_GL_Program_Source shader_tex_21_nomul_afill_frag_src =
1839}; 1839};
1840 1840
1841/* Source: modules/evas/engines/gl_common/shader/tex_21_nomul_afill_vert.shd */ 1841/* Source: modules/evas/engines/gl_common/shader/tex_21_nomul_afill_vert.shd */
1842static const char tex_21_nomul_afill_vert_glsl[] = 1842static const char const tex_21_nomul_afill_vert_glsl[] =
1843 "#ifdef GL_ES\n" 1843 "#ifdef GL_ES\n"
1844 "precision highp float;\n" 1844 "precision highp float;\n"
1845 "#endif\n" 1845 "#endif\n"
@@ -1865,7 +1865,7 @@ Evas_GL_Program_Source shader_tex_21_nomul_afill_vert_src =
1865}; 1865};
1866 1866
1867/* Source: modules/evas/engines/gl_common/shader/tex_12_nomul_afill_frag.shd */ 1867/* Source: modules/evas/engines/gl_common/shader/tex_12_nomul_afill_frag.shd */
1868static const char tex_12_nomul_afill_frag_glsl[] = 1868static const char const tex_12_nomul_afill_frag_glsl[] =
1869 "#ifdef GL_ES\n" 1869 "#ifdef GL_ES\n"
1870 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1870 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1871 "precision highp float;\n" 1871 "precision highp float;\n"
@@ -1891,7 +1891,7 @@ Evas_GL_Program_Source shader_tex_12_nomul_afill_frag_src =
1891}; 1891};
1892 1892
1893/* Source: modules/evas/engines/gl_common/shader/tex_12_nomul_afill_vert.shd */ 1893/* Source: modules/evas/engines/gl_common/shader/tex_12_nomul_afill_vert.shd */
1894static const char tex_12_nomul_afill_vert_glsl[] = 1894static const char const tex_12_nomul_afill_vert_glsl[] =
1895 "#ifdef GL_ES\n" 1895 "#ifdef GL_ES\n"
1896 "precision highp float;\n" 1896 "precision highp float;\n"
1897 "#endif\n" 1897 "#endif\n"
@@ -1917,7 +1917,7 @@ Evas_GL_Program_Source shader_tex_12_nomul_afill_vert_src =
1917}; 1917};
1918 1918
1919/* Source: modules/evas/engines/gl_common/shader/tex_nomul_afill_frag.shd */ 1919/* Source: modules/evas/engines/gl_common/shader/tex_nomul_afill_frag.shd */
1920static const char tex_nomul_afill_frag_glsl[] = 1920static const char const tex_nomul_afill_frag_glsl[] =
1921 "#ifdef GL_ES\n" 1921 "#ifdef GL_ES\n"
1922 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1922 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1923 "precision highp float;\n" 1923 "precision highp float;\n"
@@ -1939,7 +1939,7 @@ Evas_GL_Program_Source shader_tex_nomul_afill_frag_src =
1939}; 1939};
1940 1940
1941/* Source: modules/evas/engines/gl_common/shader/tex_nomul_afill_vert.shd */ 1941/* Source: modules/evas/engines/gl_common/shader/tex_nomul_afill_vert.shd */
1942static const char tex_nomul_afill_vert_glsl[] = 1942static const char const tex_nomul_afill_vert_glsl[] =
1943 "#ifdef GL_ES\n" 1943 "#ifdef GL_ES\n"
1944 "precision highp float;\n" 1944 "precision highp float;\n"
1945 "#endif\n" 1945 "#endif\n"
@@ -1959,7 +1959,7 @@ Evas_GL_Program_Source shader_tex_nomul_afill_vert_src =
1959}; 1959};
1960 1960
1961/* Source: modules/evas/engines/gl_common/shader/yuv_frag.shd */ 1961/* Source: modules/evas/engines/gl_common/shader/yuv_frag.shd */
1962static const char yuv_frag_glsl[] = 1962static const char const yuv_frag_glsl[] =
1963 "#ifdef GL_ES\n" 1963 "#ifdef GL_ES\n"
1964 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1964 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1965 "precision highp float;\n" 1965 "precision highp float;\n"
@@ -1991,7 +1991,7 @@ Evas_GL_Program_Source shader_yuv_frag_src =
1991}; 1991};
1992 1992
1993/* Source: modules/evas/engines/gl_common/shader/yuv_nomul_frag.shd */ 1993/* Source: modules/evas/engines/gl_common/shader/yuv_nomul_frag.shd */
1994static const char yuv_nomul_frag_glsl[] = 1994static const char const yuv_nomul_frag_glsl[] =
1995 "#ifdef GL_ES\n" 1995 "#ifdef GL_ES\n"
1996 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 1996 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
1997 "precision highp float;\n" 1997 "precision highp float;\n"
@@ -2022,7 +2022,7 @@ Evas_GL_Program_Source shader_yuv_nomul_frag_src =
2022}; 2022};
2023 2023
2024/* Source: modules/evas/engines/gl_common/shader/yuv_nomul_vert.shd */ 2024/* Source: modules/evas/engines/gl_common/shader/yuv_nomul_vert.shd */
2025static const char yuv_nomul_vert_glsl[] = 2025static const char const yuv_nomul_vert_glsl[] =
2026 "#ifdef GL_ES\n" 2026 "#ifdef GL_ES\n"
2027 "precision highp float;\n" 2027 "precision highp float;\n"
2028 "#endif\n" 2028 "#endif\n"
@@ -2044,7 +2044,7 @@ Evas_GL_Program_Source shader_yuv_nomul_vert_src =
2044}; 2044};
2045 2045
2046/* Source: modules/evas/engines/gl_common/shader/yuv_vert.shd */ 2046/* Source: modules/evas/engines/gl_common/shader/yuv_vert.shd */
2047static const char yuv_vert_glsl[] = 2047static const char const yuv_vert_glsl[] =
2048 "#ifdef GL_ES\n" 2048 "#ifdef GL_ES\n"
2049 "precision highp float;\n" 2049 "precision highp float;\n"
2050 "#endif\n" 2050 "#endif\n"
@@ -2069,7 +2069,7 @@ Evas_GL_Program_Source shader_yuv_vert_src =
2069}; 2069};
2070 2070
2071/* Source: modules/evas/engines/gl_common/shader/yuy2_frag.shd */ 2071/* Source: modules/evas/engines/gl_common/shader/yuy2_frag.shd */
2072static const char yuy2_frag_glsl[] = 2072static const char const yuy2_frag_glsl[] =
2073 "#ifdef GL_ES\n" 2073 "#ifdef GL_ES\n"
2074 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 2074 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
2075 "precision highp float;\n" 2075 "precision highp float;\n"
@@ -2103,7 +2103,7 @@ Evas_GL_Program_Source shader_yuy2_frag_src =
2103}; 2103};
2104 2104
2105/* Source: modules/evas/engines/gl_common/shader/yuy2_nomul_frag.shd */ 2105/* Source: modules/evas/engines/gl_common/shader/yuy2_nomul_frag.shd */
2106static const char yuy2_nomul_frag_glsl[] = 2106static const char const yuy2_nomul_frag_glsl[] =
2107 "#ifdef GL_ES\n" 2107 "#ifdef GL_ES\n"
2108 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n" 2108 "#ifdef GL_FRAGMENT_PRECISION_HIGH\n"
2109 "precision highp float;\n" 2109 "precision highp float;\n"
@@ -2137,7 +2137,7 @@ Evas_GL_Program_Source shader_yuy2_nomul_frag_src =
2137}; 2137};
2138 2138
2139/* Source: modules/evas/engines/gl_common/shader/yuy2_nomul_vert.shd */ 2139/* Source: modules/evas/engines/gl_common/shader/yuy2_nomul_vert.shd */
2140static const char yuy2_nomul_vert_glsl[] = 2140static const char const yuy2_nomul_vert_glsl[] =
2141 "#ifdef GL_ES\n" 2141 "#ifdef GL_ES\n"
2142 "precision highp float;\n" 2142 "precision highp float;\n"
2143 "#endif\n" 2143 "#endif\n"
@@ -2158,7 +2158,7 @@ Evas_GL_Program_Source shader_yuy2_nomul_vert_src =
2158}; 2158};
2159 2159
2160/* Source: modules/evas/engines/gl_common/shader/yuy2_vert.shd */ 2160/* Source: modules/evas/engines/gl_common/shader/yuy2_vert.shd */
2161static const char yuy2_vert_glsl[] = 2161static const char const yuy2_vert_glsl[] =
2162 "#ifdef GL_ES\n" 2162 "#ifdef GL_ES\n"
2163 "precision highp float;\n" 2163 "precision highp float;\n"
2164 "#endif\n" 2164 "#endif\n"
diff --git a/src/modules/evas/engines/gl_common/shader/gen_shaders.sh b/src/modules/evas/engines/gl_common/shader/gen_shaders.sh
index 9c3f7bf..fa0bd40 100755
--- a/src/modules/evas/engines/gl_common/shader/gen_shaders.sh
+++ b/src/modules/evas/engines/gl_common/shader/gen_shaders.sh
@@ -1,4 +1,4 @@
1#!/bin/sh 1#!/bin/bash
2 2
3# This script will generate a C file containing all the shaders used by Evas. 3# This script will generate a C file containing all the shaders used by Evas.
4# This C file should be checked-in Git and not modified. 4# This C file should be checked-in Git and not modified.
@@ -38,7 +38,7 @@ for shd in ${SHADERS} ; do
38 38
39 OIFS=$IFS 39 OIFS=$IFS
40 IFS=$'\n' 40 IFS=$'\n'
41 printf "static const char ${lname}_glsl[] =" 41 printf "static const char const ${lname}_glsl[] ="
42 for line in `cat ${shd}` ; do 42 for line in `cat ${shd}` ; do
43 printf "\n \"${line}\\\n\"" 43 printf "\n \"${line}\\\n\""
44 done 44 done