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authorTom Hacohen <tom@stosb.com>2015-05-06 18:19:42 +0100
committerTom Hacohen <tom@stosb.com>2015-05-06 18:22:22 +0100
commit7c2d0453757fd6fc712f5dcef70f33daa2871fb3 (patch)
treed4bd488b346b2c3bd781f72ef152024b70c6d1b9
parentacd4ace06c45b858a8017267253dbbe7fc61c73b (diff)
Evas gl: Fix shader generation with out of source builds.
It's actually still stupid and broken, but at least less. It shouldn't generate them in source, but out of source, I don't understand how this even passes distcheck. Actually, my changes might break distcheck because now it actually does what it says it does, and thus might break things. @fix
-rw-r--r--src/Makefile_Evas.am2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/Makefile_Evas.am b/src/Makefile_Evas.am
index 98419ad818..797b18dd1a 100644
--- a/src/Makefile_Evas.am
+++ b/src/Makefile_Evas.am
@@ -667,7 +667,7 @@ EXTRA_lib_evas_libevas_la_DEPENDENCIES = modules/evas/engines/gl_common/shader/e
667 667
668modules/evas/engines/gl_common/shader/evas_gl_shaders.x: $(GL_SHADERS_GEN) 668modules/evas/engines/gl_common/shader/evas_gl_shaders.x: $(GL_SHADERS_GEN)
669 @echo " SHADERS $@" 669 @echo " SHADERS $@"
670 @bash $(builddir)/modules/evas/engines/gl_common/shader/gen_shaders.sh 670 @bash $(srcdir)/modules/evas/engines/gl_common/shader/gen_shaders.sh
671 671
672modules/evas/engines/gl_common/shader/evas_gl_enum.x: modules/evas/engines/gl_common/shader/evas_gl_shaders.x 672modules/evas/engines/gl_common/shader/evas_gl_enum.x: modules/evas/engines/gl_common/shader/evas_gl_shaders.x
673 673