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authorSung W. Park <dunamis.park@samsung.com>2013-06-17 17:53:33 +0900
committerSung W. Park <dunamis.park@samsung.com>2013-06-17 18:32:00 +0900
commit8e6f0aa11c11609682039b02b8b9e84f6c240fec (patch)
treec5761b584984696b700d061f02069f47b7d1c0b2 /NEWS
parent316be3e6c7ec7f78cc03d2d78a1f6fcc95dabbba (diff)
Evas: add partial rendering support for evasgl direct rendering
Evas_GL Direct rendering is an optimization path that renders directly to the window if conditions are met. Because evas gl backend used to re-render the entire screen, evas_gl direct rendering didin't have to concern with partial region rendering. Now that partial rendering/swapping has been applied to evas gl- backend, evas_gl direct rendering also had to take into account clip regions. in order to properly apply it, some adjustments were made to the engine functions and etc.
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diff --git a/NEWS b/NEWS
index 2cad3edeba..0451613c31 100644
--- a/NEWS
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@@ -332,4 +332,5 @@ Fixes:
332 * Evas: improve stability of Evas_Cserve2. 332 * Evas: improve stability of Evas_Cserve2.
333 * Evas: Fix gif cannot decode alpha value correctly. 333 * Evas: Fix gif cannot decode alpha value correctly.
334 * Evas: Fix bs if app call image object update add after call api like fileset. 334 * Evas: Fix bs if app call image object update add after call api like fileset.
335 * Evas: Fix evas_gl direct rendering to support partial redraw.
335 336