|author||Stefan Schmidt <email@example.com>||2015-10-05 15:52:21 +0200|
|committer||Stefan Schmidt <firstname.lastname@example.org>||2015-10-05 16:16:48 +0200|
|parent||evas - region updates - go back to tiler as its faster (diff)|
release: Update NEWS and bump version for 1.16.0-alpha1 releasev1.16.0-alpha1
Diffstat (limited to '')
1 files changed, 93 insertions, 1 deletions
@@ -1,7 +1,99 @@
+Changes since 1.15.0:
+ * ecore-wl: Support wl_keyboard_send_repeat_info for adjusting keyboard repeat rate and delay
+ * evas gl: add support for new partial update extension.
+ * ecore-x: provide property state in Ecore_X_Event_Window_Property
+ * ecore-x: add property member to Ecore_X_Event_Selection_Notify
+ * Evas GL: Restore current context to evas gl context when the backend has taken over
+ * eina: add API to join pahs, as well as path separators
+ * Eo base: Change parent_set to be an assignment of ref.
+ * ecore x vsync - add in exynos checks and move kernel v checks inside
+ * eina thread - add wrapper for setting thread name and fix affinity
+ * efl - set thread names for internally created threads for debugging
+ * eolian/generator: generation of doxygen @note and @warning tags
+ * evas - sw async render - move pixel upload/swap to a thread
+ * evas gl - optimize updates
+ * Edje: Add filter support to SNAPSHOT parts
+ * edje_cc: Allow PROXY as clipper (clip_to and desc.clip_to)
+ * Evas GL: Add new API to get current Evas GL
+ * evas - cutouts - use less cpu by skipping non-intersecting cutout objs
+ * ecore - detect nested ecore_main_loop_begins from silly code
+ * Edje entry: Make filter logic consistent across all input methods
+ * evas_check_engine: Remove tests for specific version of EGL
+ * Edje entry: Fix to delete selection when preedit status has not ended.
+ * ecore_evas: fix first render skip in several windows
+ * eolian/generator: fix turning values into @return when generating docs
+ * eina: fix direct_ls_simple and ls_simple tests on Windows
+ * efreet - fix efreetd kill and start with clean cache case blank icons
+ * evas - handle case where layer->evas is null - don't crash
+ * emotion: Fix typos in doxygen
+ * ecore-wl: do not nul terminate drops
+ * eo - fix bug vector when unparenting of an eo obj may affect others
+ * Evas filters: Fix for Lua 5.3 (with --enable-lua-old)
+ * Evas filters: Fix massive memleak with async sw render
+ * Evas language: fix script run code (T2670)
+ * Edje_Entry: check selection before the cursor position change.
+ * eo - destruction - ensure child is removed from parent child list
+ * Evil: fix compilation when MSVC is not available. (T2681)
+ * efl - jp2k loader - guard against openjpeg bug tha causes an abort
+ * ecore_win: fix the incorrect mouse cursor position.
+ * edje_cc_out: Fix edje_cc compile error with script on Windows.
+ * ecore_wayland: bind and destroy session_recovery interface correctly.
+ * ecore_pipe: add write fdset and except fdset.
+ * edje: Fix double free scenario caused by static pointer.
+ * Evas textblock: fix case of own_closer in style_set (T2654)
+ * Eina rectangle: Check for valid rectangle before taking intersection
+ * evas_canvas3d: Recalculation coordinates for pick object from scene
+ * evas - fix texture context bind reset in gl common using wrong texture
+ * Evas masking: Fix potential invalid access to mask image
+ * evas: CID 1323091 (CID1323091)
+ * evas: fix memory leak in evas_object_image_render_pre.
+ * ecore - let the ecore_con_eet_*.c examples build.
+ * efl - edje_cc - fix double close of embryo script fd's to tmp files
+ * ecore_x: free the allocated memory after used.
+ * ecore_x: fix the memory leak.
+ * evas: node that are used for a fill should not have a parent or they are going to be drawn.
+ * ector: fix cairo backend to properly multiply gradient color.
+ * edje_cache: remove duplicated call of _edje_file_coll_open
+ * Ector software gradient: Fix cast from integer to pointer of wrong type.
+ * eldbus: add dbus_pending NULL check
+ * edje: fix internal colorclass field
+ * evas_canvas3d:Broken source file for generation 3D shaders
+ * Evas smart: Add obj type safety check to callback_del.
+ * evas image object - dont update just if image is dirty
+ * edje_adit: fix typos in header
+ * Edje entry: Make cursors to null after free
+ * ecore_evas-x11: unset withdrawn state when window is mapped (T2745)
+ * Eo: fix double callback deletion
+ * evas - protect against invalid obj id in legacy wrapper func
+ * Eo: reduce memory usage across applications.
+ * upower: free version string splits
+ * ecore_win32: fix the mouse out behavior.
+ * ecore-audio: defer deletion of pulseaudio timer until after event processing
+ * doc/eldbus: fix parameter in document
+ * Edje: Fix IMAGE filters
+ * edje_cc: Fix inheritance of "no_render" flag
+ * evas render - async sw - fix context duplication by using proper dup call
+ * eldbus - make method calls less crasy since libdbus likes to abort
+ * Revert "eina: change default log level at which we display backtrace."
+ * eolian: fix out-of-bounds indexing on tokens (CID1324818)
+ * Eo: Remove dead code. (CID1240224)
+ * evas_box: fix children size and position calculation when padding is used for horizontal flow layout
+ * evas-3d: fix primitives
+ * Ecore pipe: clean up handling of already read information. (CID98384)
+ * Ecore Con: Fix possible timing attacks. (CID1039559, CID1039558)
+ * Ecore con: Prevent possible use of uninitialised buffer on the stack. (CID1316016)
Changes since 1.14.0: