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authorBruno Dilly <bdilly@profusion.mobi>2012-06-26 22:36:12 +0000
committerBruno Dilly <bdilly@profusion.mobi>2012-06-26 22:36:12 +0000
commit28d9f92ef24a0d059470da7f1ef64be9542637d4 (patch)
treeb0e29f1104d72089295d5b6121cc09cf01c81a53 /legacy/ephysics/TODO
parent3eaa894b6945756814045be4604e417387626fa7 (diff)
EPhysics: a new library comes to E world
It’s a wrapper between Bullet Physics and EFL to add physics effects in a simple way. More details on README, TODO, and edevelop mail list =) SVN revision: 72896
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1* collision filters
2* receive collision point on collision cb
3* valgrind supp
4* EPhysics_Constants
5* Sandbox tools to try different materials / properties
6* camera
7* create shape from image
8* simple game using ephysics
9* set best shape based on evas object
10* optimize collision shapes usage
11* deform objects
12* improve docs
13* run simulation on other thread
14
15FAR FAR FUTURE:
16* support Box2d backend
17* support Chipmunk backend