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authorVincent Torri <vincent.torri@gmail.com>2012-11-04 11:51:42 +0000
committerVincent Torri <vincent.torri@gmail.com>2012-11-04 11:51:42 +0000
commitc15e9c6575c3b5f39ded167dda5259de3de96151 (patch)
tree5115d7ae3620af24c2bc094cd062575af7adeda9 /legacy/evas/NEWS
parenta5ac6a987caec5a7f7596a25d0a065b9cc94c50c (diff)
merge: and now Evas
I've tested make -j 3 install and it works nicely I've tested expedite with software and opengl xlib, and it works. Not tested other engines, so please report any problems (engines or other) on the ML. TODO: examples and tests, I'll add them later ISSUE: Eina_Unicode size check. It indirectly depends on eina_config.h, which is created at the end of the configure script. So its size is always 0. I don't know how that size is used, so I can't do a lot, for now. SVN revision: 78895
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1Evas 1.8.0
2
3Changes since Evas 1.7.1
4-------------------------
5
6Fixes:
7 * Fix evas textblock tag parser to respect escaped spaces and escaped single quotes
8
9Changes since Evas 1.7.0:
10-------------------------
11
12Additions:
13
14 * WEBP image loader support.
15 * EVAS_CALLBACK_IMAGE_RESIZE.
16 * Evas_Device registration/manipulation/querying API
17 * Evas_Object_Display_Mode querying API
18 * EVAS_GL_API_DEBUG=1 env. var option for outputting debug logs related to Evas GL's GL calls.
19 * Proxy source visibility set APIs
20 * Proxy source events set APIs
21 * Evas_Coord_Size, Evas_Coord_Precision_Size types
22
23Improvements:
24
25 * Function to rotate an evas map with a quaternion: evas_map_util_quat_rotate().
26 * EVAS_GL_NO_BLACKLIST env var to turn off blacklisted drivers in gl
27 * Evas gl engine can do partial swaps now.
28 * evas_object_del() now takes NULL parameters
29 * make xpm loader faster (from O(N) to O(log(N))).
30
31Fixes:
32 * Fix segmentation fault with the esvg loader.
33 * Fix EGL/GLES dest alpha rendering bug (no rendering).
34 * Fix evas_object_image_alpha_set when image data not loaded yet.
35 * Fix map surface leak.
36 * Fix native surface set to null crash bug in gl engine.
37 * Fix font sizing issue with some rare sizes and fonts when rounding wrong.
38 * Fix software line drawing c fallback code.
39 * Fix the vertical line drawing on gl backened.
40 * Fix potential segfault in gl engine if image internal image is NULL.
41 * coordinate compute bug for Evas GL direct rendering.
42
43Removal:
44 * No more support s3c6410.
45 * 16bpp engine removed.
46 * 8bpp engine removed.
47
48Evas 1.7.0
49
50Changes since Evas 1.2.0:
51-------------------------
52
53Additions:
54
55 * Textgrid object.
56 * Evas_Smart_Interface type, which brings simple interfaces support to smart objects.
57
58Improvements:
59 * Lock less font rendering.
60 * Reduce cost of propagating event by limiting the object we explore by using a bouncing box.
61 * Don't wake up prepare thread if there is nothing to prepare.
62 * Limit the updated region to fit in CPU cache for Pipe rendering.
63 * Cache convertion from Evas_Map to RGBA_Map.
64 * evas_object_smart_members_get() now returns NULL on non-smart objects.
65 * Pipeline rendering use prepare stage more extensively.
66 * Properly warn when user try to link object from different canvas.
67
68Fixes:
69 * Add missing files in the tarball.
70 * Add svg rendering with Esvg
71 * Don't accept broken map.
72 * Fix garbage left by mapped smart object when they fly away from the canvas.
73 * Fix map life cycle.
74 * Don't crash when calling evas_object_smart_type_check without type.
75 * Handle proxy with the right context.
76 * Force proxied object to stay active to keep track of change in them.
77 * Fix evas_gl's internal resource surface bug when evas' window is deleted/recreated.
78 * Fix evas_gl current_context update issue when evas_gl context is deleted.
79
80Removal:
81 * Remove EVAS_FRAME_QUEUING, EVAS_SLI, METRIC_CACHE and WORD_CACHE.
82 * Remove librsvg svg loader (If you want to use it, use the evas_generic_loader variant).
83 * Remove software DirectDraw 16 bits engine
84 * Pipe rendering now need a patch to be turned on.
85
86Evas 1.2.0
87
88Changes since Evas 1.1.0:
89-------------------------
90
91Additions:
92
93 * Textblock now supports self-closing tags, i.e <br/>. Those should be used instead of the old <br> way.
94 * Shm engine for drawing in Wayland.
95 * evas_object_smart_callback_del_full API.
96 * Add double buffer support to the buffer engine.
97 * evas_textblock_cursor_word_start/end.
98 * evas_textblock_text_utf8_to_markup.
99 * textblock b and i tags able to be overriden by style.
100 * new api to set and get event flags
101 * events just before/after canvas rendering
102 * frame object set/get API's
103 * evas_object_name_child_find.
104 * evas_gl_config_new/free.
105 * evas_object_smart_callback_del_full.
106 * EVAS_OBJECT_POINTER_MODE_NOGRAB_NO_REPEAT_UPDOWN.
107 * EVAS_GL_OPTIONS_DIRECT.
108 * evas_object_textblock_style_user_pop/push.
109 * evas_object_ref_get
110 * Evas_GL_Multisample_Bits MSAA surface config option for supported devices.
111
112Fixes:
113
114 * don't enable SSE3 if immintrin.h isn't there.
115 * clip bounds calculation rounding error.
116 * grab count negative values with weird multi-finger press/release usage.
117 * clip bug that shows up in buffer engine.
118 * disabled buggy SSE3 routines.
119 * repeat events passing between layers within the same object.
120 * uninitialized value when running generic loader.
121 * rounding of update regions in scaled image objects.
122 * handling of layouts where weights have sub integer values.
123 * gl engine cliupping bug when rendering maps to fbo's.
124 * liblinebreak disabled compilation bug.
125 * color multiplier staying set when rendering map.
126 * shader binary now saves if shader dir exists already.
127
128Improvements:
129
130 * use Eina_File mmap for bmp, ico, pmaps, psd, wbmp and xpm file access.
131 * textblock br and tab tags now default for newline and tab.
132 * extended pixman routine support for most software rendering routines.
133 * added tiled rotator for 32bit displays (faster).
134 * work around nvidia driver spin-using-cpu and don't use glXWaitGL()
135 * evasgl back-end for software using OSMesa.
136
137Removal:
138
139 * Software_SDL engine is gone, use buffer engine directly.
140
141Evas 1.1.0
142
143Changes since Evas 1.0.0:
144-------------------------
145
146Additions:
147
148 * auto-align feature to textblock
149 * mixedwrap wrap mode to textblock
150 * harfbuzz support for shaping
151 * WBMP loader
152 * mirror mode for tables
153 * proxy abilities to image objects to choose source ro mirror
154 * speculative texture cache to the OpenGL engine to avoid texture uploads
155 * newline policy setting API to textblock
156 * evas_object_ref and evas_object_unref to defer object deletions
157 * ICO loader
158 * evas_object_image_memfile_set to load images from memory
159 * vertical alignment to textblock
160 * more shadow directions for text rendering
161 * runtime italicizing and boldening of fonts that don't have their own
162 * more bidi API support
163 * PSD loader
164 * generic external-process loader for thins like xcf, pdf, video, ps
165 * password mode to textblock
166 * GL shader disk cache to avoid re-compilng on start
167 * evas_textblock_node_format_list_get. API
168 * smart class usage count get API
169 * grid layout smart object and API
170 * evas_event_thaw_eval to help evaluate state and events on event thaw
171 * textblock support for numeric escapes like "&#x3c;" in markup
172 * evas_object_image_extension_can_load_get API
173 * evas_object_image_extension_can_load_fast_get API
174 * evas_object_image_load_orientation_get API
175 * evas_object_image_load_orientation_set API
176 * feature to allow tables to repack the same object without error
177 * API to get child packing from table
178 * is_inside implementation for polygon objects
179 * out-of-order open/close tag support in textblock markup
180 * support for quoted parameters in tags in textblock markup
181 * font_weight and font_style formats
182 * font_width font format
183 * markup tag to specify language
184 * evas_textblock_cursor_range_formats_get API
185 * evas_textblock_cursor_visible_range_get API
186 * callback prioritization support
187 * YUV 601 input support for evas_object_image_data_convert
188 * NV12 colorspace for evas image objects
189 * MT12 colorspace for evas image objects
190 * underline dashing support to textblock
191 * API to get largest image size
192 * GL Cocoa engine
193 * Evas GL support in software backend through OSMesa
194 * API to new/free Evas_GL_Config rather than user declaring it
195 * Evas GL Direct rendering option hint to allow rendering to evas' window when possible
196
197Fixes:
198
199 * cursor and selection handling with bidi text
200 * many general bid issues with text
201 * free bug in key grabs
202 * bug when images are scaled to massive sizes (like 1 billion pixels)
203 * BMP decode for have more pixels per line than the image does
204 * font string parsing bug if font element is too long
205 * crash bug in argb8888 to a8 conversion
206 * textblock bug with cursors in empty textblocks
207 * bug in smart calc array where some objects would be skipped
208 * static linking of BMP and TGA loaders
209 * bug when GL viewport was set with a NULL context
210 * bug when looking for vsync API due to SGI vs EXT differences
211 * bug in evas_object_del where DEL callback happened before HIDE
212 * yinversion bug on some GL surfaces
213 * BMP loader to handle alpha BMPS as solid where all alpha values are 0
214 * clipping with evas map issues
215 * bug where wrong call was used for freeing a mempool object
216 * static linking of GL engine
217 * GL engine to handle if someone uses GL contexts outside of evas
218 * bug in evas_object_textblock_text_markup_prepend that broke cursors
219 * lack of calling pre/post swap callbacks when using OpenGL-ES2
220 * some crashes with load options scaling of SVGs in 2nd pass decode
221 * segfault with evas_textblock_cursor_content_get
222 * libjpeg 8 compilation support on windows
223 * evas table to handle weighting correctly and expansion
224 * evas table to allow fractional weights, not just 0/1
225 * glyph search bug causing inconsitent return values in some cases
226 * compile when --disable-async-preload is used
227 * callback counter bug
228 * grab count and hide bug
229 * infinite loop bug when re-inserting objects during pre-render calc
230 * evas_object_image_data_convert
231 * TGA loader detects false positives less and handles alpha TGAs better
232 * repeat event flag not inherited from parent smart like pass events
233 * texture size for nv12 format
234
235Improvements:
236
237 * pre-render speed for rectangles if they are invisible
238 * code of textblock and font engine
239 * textblock layout speed
240 * speed and memory usage of textblock
241 * cache handler to also use file size, mode and sub-second timestamp
242 * textblock to re-layout only paragraphs that have changed
243 * homogenous table layout alignment and sizing
244 * textblock linebreaking by using liblinebreak
245 * image loader to drop out instantly if image file is a directory
246 * object allocation to use mempools
247 * font engine to use string objects not strings for caching purposes
248 * text to display missing unicode char instead of missing glyphs
249 * internal file code to use eina_file more
250 * jpeg loader to use eina_file
251 * jpeg encode and decode quality improved at expense of speed
252
253Removals:
254
255 * removed quartz, cairo, qtopia and xrender engines. dead.