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authorCarsten Haitzler <raster@rasterman.com>2009-12-27 00:40:25 +0000
committerCarsten Haitzler <raster@rasterman.com>2009-12-27 00:40:25 +0000
commitc3f6caa568ed8980daf7ec8d64b1f49f723f9e3c (patch)
tree431ef0bcf40a386efe776955829b6f8cca402096 /legacy/evas/src/modules/engines/gl_x11/evas_engine.c
parent8c14ca031eb7c115c198813e8b830537d8d48490 (diff)
gl -> polygons now work. slow - but does it matter?
SVN revision: 44724
Diffstat (limited to '')
-rw-r--r--legacy/evas/src/modules/engines/gl_x11/evas_engine.c8
1 files changed, 3 insertions, 5 deletions
diff --git a/legacy/evas/src/modules/engines/gl_x11/evas_engine.c b/legacy/evas/src/modules/engines/gl_x11/evas_engine.c
index 26f217cc1b..f8630c0622 100644
--- a/legacy/evas/src/modules/engines/gl_x11/evas_engine.c
+++ b/legacy/evas/src/modules/engines/gl_x11/evas_engine.c
@@ -363,8 +363,7 @@ eng_polygon_point_add(void *data, void *context __UNUSED__, void *polygon, int x
363 Render_Engine *re; 363 Render_Engine *re;
364 364
365 re = (Render_Engine *)data; 365 re = (Render_Engine *)data;
366//--// return evas_gl_common_poly_point_add(polygon, x, y); 366 return evas_gl_common_poly_point_add(polygon, x, y);
367 return NULL;
368} 367}
369 368
370static void * 369static void *
@@ -373,8 +372,7 @@ eng_polygon_points_clear(void *data, void *context __UNUSED__, void *polygon)
373 Render_Engine *re; 372 Render_Engine *re;
374 373
375 re = (Render_Engine *)data; 374 re = (Render_Engine *)data;
376//--// return evas_gl_common_poly_points_clear(polygon); 375 return evas_gl_common_poly_points_clear(polygon);
377 return NULL;
378} 376}
379 377
380static void 378static void
@@ -386,7 +384,7 @@ eng_polygon_draw(void *data, void *context, void *surface, void *polygon)
386 eng_window_use(re->win); 384 eng_window_use(re->win);
387 evas_gl_common_context_target_surface_set(re->win->gl_context, surface); 385 evas_gl_common_context_target_surface_set(re->win->gl_context, surface);
388 re->win->gl_context->dc = context; 386 re->win->gl_context->dc = context;
389//--// evas_gl_common_poly_draw(re->win->gl_context, polygon); 387 evas_gl_common_poly_draw(re->win->gl_context, polygon);
390} 388}
391 389
392static void 390static void