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authorJean-Philippe Andre <jp.andre@samsung.com>2015-03-05 19:21:24 +0900
committerJean-Philippe Andre <jp.andre@samsung.com>2015-03-05 20:59:53 +0900
commit03ab2e27c87213ee0a19240787e2ff3e847b87ae (patch)
treea77d02c9b1ac06ca8d096b225d0ff413433bd106 /po/it.po
parent611741e65d3a83544313f2267ad076d0e4318ee5 (diff)
Evas GL common: Create OpenGL ES 3.x contexts by default
Automatically fallback to OpenGL ES 2.0 if OpenGL ES 3 is not supported. This is a first step in trying to support GLES 3 for Evas GL. This commit is also a wild test to see whether using GLES 3 contexts by default will break anything. The theory says that GLES 3 is backwards compatible with GLESv2. So, if anything GL breaks for you... scream loudly! But before reporting any bugs, please set the env variable: - export EVAS_GL_DISABLE_GLES3=1 This does not add any requirement for GLESv3 support.
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