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authorSung Park <sungwoo@gmail.com>2013-01-07 06:16:18 +0000
committerSung Park <sungwoo@gmail.com>2013-01-07 06:16:18 +0000
commitedcb4cf295602d0fe6516c4f5a2b66527ee68a60 (patch)
treefee6b22f8bc22d5464659e2a4e380e6433643375 /src/Makefile_Evas.am
parentfb1225caa7644ba84534b3904580b3d9d1cda047 (diff)
Pulled out evas gl backend binary shader file caching code from
evas_gl_shader.c file and made an internal generic caching api in evas_gl_common.h for use in other places ie. evas_gl. Then implemented evas_gl surface cap. caching code in gl backend to accelerate the engine creation. SVN revision: 82321
Diffstat (limited to 'src/Makefile_Evas.am')
-rw-r--r--src/Makefile_Evas.am1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Makefile_Evas.am b/src/Makefile_Evas.am
index c400164..1893e1c 100644
--- a/src/Makefile_Evas.am
+++ b/src/Makefile_Evas.am
@@ -448,6 +448,7 @@ GL_COMMON_SOURCES = \
448modules/evas/engines/gl_common/evas_gl_private.h \ 448modules/evas/engines/gl_common/evas_gl_private.h \
449modules/evas/engines/gl_common/evas_gl_common.h \ 449modules/evas/engines/gl_common/evas_gl_common.h \
450modules/evas/engines/gl_common/evas_gl_context.c \ 450modules/evas/engines/gl_common/evas_gl_context.c \
451modules/evas/engines/gl_common/evas_gl_file_cache.c \
451modules/evas/engines/gl_common/evas_gl_shader.c \ 452modules/evas/engines/gl_common/evas_gl_shader.c \
452modules/evas/engines/gl_common/evas_gl_rectangle.c \ 453modules/evas/engines/gl_common/evas_gl_rectangle.c \
453modules/evas/engines/gl_common/evas_gl_texture.c \ 454modules/evas/engines/gl_common/evas_gl_texture.c \