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authorOleksandr Shcherbina <o.shcherbina@samsung.com>2016-04-12 00:50:46 +0900
committerHermet Park <hermet@hermet.pe.kr>2016-04-12 00:50:46 +0900
commit1f66a9e7315f7b5744e73fe5456b7633fc9104a2 (patch)
treeaafaf60c91c18bbaea15b547f84cce6521898435 /src/Makefile_Evas.am
parent5f9e73b96601d225d3d1d1bc842e4fc18b2a0822 (diff)
evas.canvas3d: Add FXAA post processing render.
Summary: Add post processing render function as rendering full screen quard after rendering to texture. Add possibility use size of current frame in shader. Add FXAA shader source files Reviewers: raster, cedric, Hermet Subscribers: jpeg Differential Revision: https://phab.enlightenment.org/D3847
Diffstat (limited to 'src/Makefile_Evas.am')
-rw-r--r--src/Makefile_Evas.am2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/Makefile_Evas.am b/src/Makefile_Evas.am
index d2e15decb1..bd376877cb 100644
--- a/src/Makefile_Evas.am
+++ b/src/Makefile_Evas.am
@@ -785,6 +785,8 @@ modules/evas/engines/gl_common/shader_3d/color_pick_vert.shd \
785modules/evas/engines/gl_common/shader_3d/color_pick_frag.shd \ 785modules/evas/engines/gl_common/shader_3d/color_pick_frag.shd \
786modules/evas/engines/gl_common/shader_3d/parallax_occlusion_vert.shd \ 786modules/evas/engines/gl_common/shader_3d/parallax_occlusion_vert.shd \
787modules/evas/engines/gl_common/shader_3d/parallax_occlusion_frag.shd \ 787modules/evas/engines/gl_common/shader_3d/parallax_occlusion_frag.shd \
788modules/evas/engines/gl_common/shader_3d/post_processing_fxaa_vert.shd \
789modules/evas/engines/gl_common/shader_3d/post_processing_fxaa_frag.shd \
788$(NULL) 790$(NULL)
789 791
790EXTRA_DIST += \ 792EXTRA_DIST += \