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authorMarcel Hollerbach <mail@marcel-hollerbach.de>2019-09-20 14:57:09 +0200
committerMarcel Hollerbach <mail@marcel-hollerbach.de>2019-09-24 16:00:44 +0200
commit594fc084427a5c090bff02782015c070416f5c2c (patch)
tree70f4681ac33606d8b880ecb235f64918cf3c408e /src/benchmarks
parent5493cc539678739471d5c6444a36dc5fdc3866a8 (diff)
efl_ui_win: default the window type to basic
normally when you create a window, you just want to have it beeing a basic window. If not you still can set the window type. ref T8229 Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Differential Revision: https://phab.enlightenment.org/D10049
Diffstat (limited to 'src/benchmarks')
-rw-r--r--src/benchmarks/elementary/collection.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/benchmarks/elementary/collection.c b/src/benchmarks/elementary/collection.c
index 99b8472..ec18d22 100644
--- a/src/benchmarks/elementary/collection.c
+++ b/src/benchmarks/elementary/collection.c
@@ -155,8 +155,7 @@ efl_main(void *data EINA_UNUSED, const Efl_Event *ev EINA_UNUSED)
155 } 155 }
156 156
157 win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(), 157 win = efl_add(EFL_UI_WIN_CLASS, efl_main_loop_get(),
158 efl_ui_win_type_set(efl_added, EFL_UI_WIN_TYPE_BASIC), 158 efl_text_set(efl_added, "Efl.Ui.Item_Container benchmark"),
159 efl_text_set(efl_added, "Efl.Ui.Item_Container benchmark"),
160 efl_ui_win_autodel_set(efl_added, EINA_TRUE) 159 efl_ui_win_autodel_set(efl_added, EINA_TRUE)
161 ); 160 );
162 printf("Building %d objects\n", items); 161 printf("Building %d objects\n", items);