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authorCarsten Haitzler (Rasterman) <raster@rasterman.com>2013-02-26 22:05:19 +0900
committerCarsten Haitzler (Rasterman) <raster@rasterman.com>2013-02-26 22:07:30 +0900
commit683e5d7d0848b0b044eca151c61ad2254dac2e63 (patch)
treec30f745ce96bdddbbec9899d2fd313ee9e97bf5e /src/bin/evas/evas_cserve2_main_loop_linux.c
parentb726563a9e127963c0df0058525aff636e876a9d (diff)
Fix evas GL common engine to have a shader to do oversampling on
downscaling. This makes quality much better and "at best" equates to a 16 point sample (2x2 linear interpolation samples, where a linear interpolation sample equates to a 2x2 sample). This will have perfomance impact, but the quality is worth it and makes it closer to software downscaling in quality. It supports 2x2, 2x1 and 1x2 oversampling. YUV not done, nor image mask (font shaders not needed).
Diffstat (limited to 'src/bin/evas/evas_cserve2_main_loop_linux.c')
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