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authorCarsten Haitzler (Rasterman) <raster@rasterman.com>2020-01-22 23:31:30 +0000
committerCarsten Haitzler (Rasterman) <raster@rasterman.com>2020-01-22 23:34:05 +0000
commit68d7f584cb78402dbe884d3a7b902c4735d96f8a (patch)
treead24b0d0a4ef8bd57328f7dc648e393b9993a06a /src/bindings/cxx/eina_cxx/Eina.hh
parent97098dcc50b62e51dad3469619ed55242ca01a80 (diff)
edje - store original size in edje struct and dont exceed max sizeHEADmaster
evas can tell us max texture size. in edje when we have image sets (multiple images that make up mipmaps effectively for a logical image), we now can avoid choosing an image that exceeds max texture size. this actually fixes bugs i have seen on the rpi3 which has a max texture size of 2048 which makes it easy to exceed it with wallpapers or even terminology's default theme. so combo of new feature and fix... but requires a rebuild of the edj files... @feat + @fix
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