diff options
author | Chris Michael <cp.michael@samsung.com> | 2013-06-07 08:05:32 +0100 |
---|---|---|
committer | Chris Michael <cp.michael@samsung.com> | 2013-06-07 15:42:52 +0100 |
commit | ec328ec3281d664034d76d8f17f9c893156d9ce3 (patch) | |
tree | 51b6989202f61e290d79d7d0c6eefa7be552f567 /src/lib/ecore | |
parent | e9757ad8ebff8795a4d31e73709763c33a471de1 (diff) |
Fix some doxy formatting.
Signed-off-by: Chris Michael <cp.michael@samsung.com>
Diffstat (limited to 'src/lib/ecore')
-rw-r--r-- | src/lib/ecore/Ecore_Common.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/lib/ecore/Ecore_Common.h b/src/lib/ecore/Ecore_Common.h index 05d46dfd32..3d794a8096 100644 --- a/src/lib/ecore/Ecore_Common.h +++ b/src/lib/ecore/Ecore_Common.h | |||
@@ -1719,14 +1719,14 @@ EAPI double ecore_poller_poll_interval_get(Ecore_Poller_Type type); | |||
1719 | * ... do some more animating ... | 1719 | * ... do some more animating ... |
1720 | * } | 1720 | * } |
1721 | * ... | 1721 | * ... |
1722 | *ecore_animator_timeline_add(2, _do_animation, my_evas_object); | 1722 | * ecore_animator_timeline_add(2, _do_animation, my_evas_object); |
1723 | * @endcode | 1723 | * @endcode |
1724 | * In the sample above we create an animation to move | 1724 | * In the sample above we create an animation to move |
1725 | * @c my_evas_object from position (0,0) to (100,100) in 2 seconds. | 1725 | * @c my_evas_object from position (0,0) to (100,100) in 2 seconds. |
1726 | * | 1726 | * |
1727 | * If your animation will run for an unspecified amount of time you | 1727 | * If your animation will run for an unspecified amount of time you |
1728 | * can use ecore_animator_add(), which is like using | 1728 | * can use ecore_animator_add(), which is like using |
1729 | *ecore_timer_add() with the interval being the | 1729 | * ecore_timer_add() with the interval being the |
1730 | * @ref ecore_animator_frametime_set "framerate". Note that this has | 1730 | * @ref ecore_animator_frametime_set "framerate". Note that this has |
1731 | * tangible benefits to creating a timer for each animation in terms | 1731 | * tangible benefits to creating a timer for each animation in terms |
1732 | * of performance. | 1732 | * of performance. |