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authorTom Hacohen <tom@stosb.com>2016-03-23 14:59:40 +0000
committerTom Hacohen <tom@stosb.com>2016-03-23 15:00:16 +0000
commit2583246997df9875f94ff9334b8f736aaa1d57c0 (patch)
tree67fb239569cc84c448001804447362e6672567c2 /src/lib/ector/gl/ector_gl_surface.eo
parent13ae9992119af5f8f3c4886bc56449c6e69f9dc5 (diff)
Ector: add ector_types.eot for ector type definitions.
This fixes the GLShort duplicate declaration.
Diffstat (limited to 'src/lib/ector/gl/ector_gl_surface.eo')
-rw-r--r--src/lib/ector/gl/ector_gl_surface.eo2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/ector/gl/ector_gl_surface.eo b/src/lib/ector/gl/ector_gl_surface.eo
index e500514135..e3585cd64a 100644
--- a/src/lib/ector/gl/ector_gl_surface.eo
+++ b/src/lib/ector/gl/ector_gl_surface.eo
@@ -1,4 +1,4 @@
1type @extern GLshort: short; /* FIXME: We should not expose this in the API but probably redefine it. */ 1import ector_types;
2 2
3class Ector.GL.Surface (Ector.GL.Buffer, Ector.Generic.Surface) 3class Ector.GL.Surface (Ector.GL.Buffer, Ector.Generic.Surface)
4{ 4{