path: root/src/lib/ector/gl/ector_gl_surface.eo
diff options
authorJean-Philippe Andre <>2017-09-14 11:59:44 +0900
committerJean-Philippe Andre <>2017-09-18 13:22:52 +0900
commitf3eff6eb3ee6e9b56c0be5cd7f8905f14b388e4f (patch)
tree473b3d1b3e56cc5875d4496bf40fe8279165e132 /src/lib/ector/gl/ector_gl_surface.eo
parentcb3b4cc8d7794bea575a85325c8a58f25f0507b2 (diff)
efl: Introduce Eina.Rect and switch EO APIs to it
It's a complex struct but defined in EO as a simple struct. ABI-wise it's equivalent to Eina_Rectangle. Some macros that use Eina_Rectangle also work on Eina_Rect out of the box, most of the code dealing with x,y,w,h will require no modifications either. But Eina_Rect provides direct access to a size or position 2d component, as well as the usual x,y,w,h. The field "rect" is provided as a convenience for code dealing with both Eina_Rectangle and Eina_Rect. We may or may not require it. Note: Size2D could use unsigned values but I have spotted a few places in the code that actually use -1 to indicate invalid size (as opposed to 0x0). @feature
Diffstat (limited to 'src/lib/ector/gl/ector_gl_surface.eo')
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/ector/gl/ector_gl_surface.eo b/src/lib/ector/gl/ector_gl_surface.eo
index 505257160a..798befa70d 100644
--- a/src/lib/ector/gl/ector_gl_surface.eo
+++ b/src/lib/ector/gl/ector_gl_surface.eo
@@ -27,7 +27,7 @@ class Ector.GL.Surface (Ector.GL.Buffer, Ector.Surface)
27 return: bool; [[$true on success, $false otherwise]] 27 return: bool; [[$true on success, $false otherwise]]
28 params { 28 params {
29 @in op: Efl.Gfx.Render_Op; [[Render operation]] 29 @in op: Efl.Gfx.Render_Op; [[Render operation]]
30 @in clips: array<ptr(Eina.Rectangle)>; [[Array of @Eina.Rectangle clip]] 30 @in clips: array<ptr(Eina.Rect)>; [[Array of @Eina.Rect clip]]
31 } 31 }
32 } 32 }
33 } 33 }