|author||Jean-Philippe Andre <email@example.com>||2017-11-29 17:59:34 +0900|
|committer||Jean-Philippe Andre <firstname.lastname@example.org>||2017-11-30 10:48:24 +0900|
evas: Implement scale API in proper EO fashion
This removes the internal function pointer for scale_update. This makes all relevant classes implement the scale API in EO. This removes the duplicate function in Efl.Canvas.Object and only uses the one from Efl.Ui.Base interface. This *seems* to be working as expected. Fingers crossed! PS: I don't like the name Efl.Ui.Base. It's an interface for a few common API's between Gfx, Canvas and UI levels... Maybe scale simply doesn't belong there.
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