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authorChunEon Park <hermet@hermet.pe.kr>2015-04-04 15:03:29 +0900
committerChunEon Park <hermet@hermet.pe.kr>2015-04-04 15:04:01 +0900
commit513b7c5ed9b4819d777ab4177ce5fd73bdd2cec2 (patch)
tree35bfd646367684221570714e46151ed7fe9c0c73 /src/lib/evas/Evas_Common.h
parentbd18b52c46fde34266e0f8f0a34181f07f937053 (diff)
evas: fix typo in doc.
Diffstat (limited to 'src/lib/evas/Evas_Common.h')
-rw-r--r--src/lib/evas/Evas_Common.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/lib/evas/Evas_Common.h b/src/lib/evas/Evas_Common.h
index 5055561515..c07e8e3b4d 100644
--- a/src/lib/evas/Evas_Common.h
+++ b/src/lib/evas/Evas_Common.h
@@ -2290,7 +2290,7 @@ EAPI void evas_map_util_quat_rotate(Evas_Map *m, double qx, double qy
2290 * 2290 *
2291 * This is used to apply lighting calculations (from a single light source) 2291 * This is used to apply lighting calculations (from a single light source)
2292 * to a given map. The R, G and B values of each vertex will be modified to 2292 * to a given map. The R, G and B values of each vertex will be modified to
2293 * reflect the lighting based on the lixth point coordinates, the light 2293 * reflect the lighting based on the light point coordinates, the light
2294 * color and the ambient color, and at what angle the map is facing the 2294 * color and the ambient color, and at what angle the map is facing the
2295 * light source. A surface should have its points be declared in a 2295 * light source. A surface should have its points be declared in a
2296 * clockwise fashion if the face is "facing" towards you (as opposed to 2296 * clockwise fashion if the face is "facing" towards you (as opposed to