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authorNicolas Aguirre <aguirre.nicolas@gmail.com>2014-10-17 10:59:26 +0200
committerCedric BAIL <cedric@osg.samsung.com>2014-10-20 18:21:02 +0200
commitd6eda8b0ced5ece44c51aca9afbaaaa087dcff47 (patch)
tree9cc4ef85c44440efd482ec4dba51e2431a5ea8f4 /src/lib/evas/Evas_GL.h
parentfe72de9cc020f7fe4fe0cb8404169bbda6563d11 (diff)
evas: add documentation for enums in Evas_Gl.h.
Diffstat (limited to 'src/lib/evas/Evas_GL.h')
-rw-r--r--src/lib/evas/Evas_GL.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/src/lib/evas/Evas_GL.h b/src/lib/evas/Evas_GL.h
index 5f2a8d1f71..99d9dd075a 100644
--- a/src/lib/evas/Evas_GL.h
+++ b/src/lib/evas/Evas_GL.h
@@ -402,10 +402,10 @@ typedef enum _Evas_GL_Color_Format
402typedef enum _Evas_GL_Depth_Bits 402typedef enum _Evas_GL_Depth_Bits
403{ 403{
404 EVAS_GL_DEPTH_NONE = 0, 404 EVAS_GL_DEPTH_NONE = 0,
405 EVAS_GL_DEPTH_BIT_8 = 1, 405 EVAS_GL_DEPTH_BIT_8 = 1, /**< 8 bits precision surface depth */
406 EVAS_GL_DEPTH_BIT_16 = 2, 406 EVAS_GL_DEPTH_BIT_16 = 2, /**< 16 bits precision surface depth */
407 EVAS_GL_DEPTH_BIT_24 = 3, 407 EVAS_GL_DEPTH_BIT_24 = 3, /**< 24 bits precision surface depth */
408 EVAS_GL_DEPTH_BIT_32 = 4 408 EVAS_GL_DEPTH_BIT_32 = 4 /**< 32 bits precision surface depth */
409} Evas_GL_Depth_Bits; 409} Evas_GL_Depth_Bits;
410 410
411/** 411/**
@@ -414,11 +414,11 @@ typedef enum _Evas_GL_Depth_Bits
414typedef enum _Evas_GL_Stencil_Bits 414typedef enum _Evas_GL_Stencil_Bits
415{ 415{
416 EVAS_GL_STENCIL_NONE = 0, 416 EVAS_GL_STENCIL_NONE = 0,
417 EVAS_GL_STENCIL_BIT_1 = 1, 417 EVAS_GL_STENCIL_BIT_1 = 1, /**< 1 bit precision for stencil buffer */
418 EVAS_GL_STENCIL_BIT_2 = 2, 418 EVAS_GL_STENCIL_BIT_2 = 2, /**< 2 bits precision for stencil buffer */
419 EVAS_GL_STENCIL_BIT_4 = 3, 419 EVAS_GL_STENCIL_BIT_4 = 3, /**< 4 bits precision for stencil buffer */
420 EVAS_GL_STENCIL_BIT_8 = 4, 420 EVAS_GL_STENCIL_BIT_8 = 4, /**< 8 bits precision for stencil buffer */
421 EVAS_GL_STENCIL_BIT_16 = 5 421 EVAS_GL_STENCIL_BIT_16 = 5 /**< 16 bits precision for stencil buffer */
422} Evas_GL_Stencil_Bits; 422} Evas_GL_Stencil_Bits;
423 423
424/** 424/**