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authorMarcel Hollerbach <mail@marcel-hollerbach.de>2019-02-23 14:22:11 +0100
committerMarcel Hollerbach <mail@marcel-hollerbach.de>2019-02-25 10:37:42 +0100
commita25444f0d55edbd96a577ee913c7a0e6af829b95 (patch)
treef9c623ad58046d65c5c1e5576a848aa1b88401b5 /src/lib/evas/canvas/efl_canvas_object.eo
parent422ee8d3233ef94c6d2b27d7dfef3469f6dde5ac (diff)
efl_canvas_object: make is_frame_object internal
it was decided that this property should be internal. So now it is internal. ref T7555 Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Differential Revision: https://phab.enlightenment.org/D8010
Diffstat (limited to 'src/lib/evas/canvas/efl_canvas_object.eo')
-rw-r--r--src/lib/evas/canvas/efl_canvas_object.eo16
1 files changed, 0 insertions, 16 deletions
diff --git a/src/lib/evas/canvas/efl_canvas_object.eo b/src/lib/evas/canvas/efl_canvas_object.eo
index d29bafa..f66b6ac 100644
--- a/src/lib/evas/canvas/efl_canvas_object.eo
+++ b/src/lib/evas/canvas/efl_canvas_object.eo
@@ -269,22 +269,6 @@ abstract @beta Efl.Canvas.Object extends Efl.Loop_Consumer implements Efl.Gfx.En
269 legacy: null; 269 legacy: null;
270 return: bool; [[$true if the seat was removed from the focus list or $false otherwise.]] 270 return: bool; [[$true if the seat was removed from the focus list or $false otherwise.]]
271 } 271 }
272 @property is_frame_object {
273 [[If $true the object belongs to the window border decorations.
274
275 This will be $false by default, and should be $false for all objects
276 created by the application, unless swallowed in some very specific
277 parts of the window.
278
279 It is very unlikely that an application needs to call this manually,
280 as the window will handle this feature automatically.
281
282 @since 1.2
283 ]]
284 values {
285 is_frame: bool; [[$true if the object is a frame, $false otherwise]]
286 }
287 }
288 @property precise_is_inside { 272 @property precise_is_inside {
289 set { 273 set {
290 [[Set whether to use precise (usually expensive) point collision 274 [[Set whether to use precise (usually expensive) point collision